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| {{Title|''Pokémon'' (universe)}} | | {{DISPLAYTITLE:''Pokémon'' (universe)}} |
| {{ArticleIcons|allgames=y}} | | {{ArticleIcons|allgames=y}} |
| {{Infobox Series | | {{Infobox Series |
| |title = Pokémon (universe) | | |title = Pokémon (universe) |
| |image = [[File:Pokémontitle.png|300px]] | | |image = [[File:Pokémontitle.png|300px]] |
| |caption = [[File:PokemonSymbol.svg|50px|class=invert-dark]] | | |caption = [[File:PokemonSymbol.png|50px]] |
| |developer = [[Game Freak]]<br>[[Creatures Inc.]]<br>Various | | |developer = Game Freak<br>Creatures Inc. |
| |publisher = [[Nintendo]]<br>The Pokémon Company<br>Niantic<br>ValuSoft<br>Banpresto<br>Bandai Namco<br>The Learning Company<br>Mattel Interactive<br>Sega Toys | | |publisher = [[Nintendo]] |
| |distributor = | | |distributor = |
| |designer = Satoshi Tajiri<br>Junichi Masuda<br>Ken Sugimori | | |designer = Satoshi Tajiri<br>Junichi Masuda<br>Ken Sugimori |
| |genres = Role-playing<br>Adventure<br>Puzzle<br>Educational<br>Life simulation | | |genres = Role-playing Game<br>Adventure<br>Puzzle |
| |originconsole = Game Boy | | |originconsole = Game Boy |
| |firstinstallment = ''{{iw|bulbapedia|Pokémon Red and Green Versions}}'' (1996) {{Flag|Japan}} | | |firstinstallment = ''{{s|bulbapedia|Pokémon Red and Green Versions}}'' (1996) {{Flag|Japan}} |
| |latestinstallment = ''{{iw|bulbapedia|Pokémon Trading Card Game Pocket}}'' (2024) | | |latestinstallment = ''{{s|bulbapedia|Pokémon Omega Ruby and Alpha Sapphire}}'' (2014) |
| |interwiki = bulbapedia | | |interwiki = bulbapedia |
| |interwikiname = Bulbapedia | | |interwikiname = Bulbapedia |
| |interwikipage = Pokémon | | |interwikipage = Pokémon |
| }} | | }} |
| The '''''Pokémon'' universe''' ({{ja|ポケットモンスター|Poketto Monsutā}}, ''Pocket Monsters'') refers to the ''{{b|Super Smash Bros.|series}}'' series' collection of characters, stages, and properties that originate from Nintendo's immensely successful ''Pokémon'' media franchise. ''Pokémon'' is one of Nintendo's two most lucrative franchises, reaching only behind the {{uv|Mario}} franchise in global video game sales and cementing its success outside of gaming via animated series, manga and merchandise; as of December 2016, ''Pokémon'' is the highest-grossing media franchise of all time with combined global sales of 6.0 trillion Japanese yen{{ref|http://www.pokemon.co.jp/corporate/en/data/}} (55.15 billion USD). Thus, a rather large proportion of each ''Smash Bros.'' game's primary content is themed after the ''Pokémon'' series, and [[List of Pokémon|many of the other eponymous Pokémon creatures]] have made smaller cameos appearances elsewhere. Counting all ''Smash Bros.'' games' rosters together, more Pokémon have been playable characters than most other represented franchises: [[Pikachu]], [[Jigglypuff]], [[Pichu]], [[Mewtwo]], [[Lucario]], [[Squirtle]], [[Ivysaur]], [[Charizard]], [[Greninja]], and [[Incineroar]]. In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'', Squirtle, Ivysaur, and Charizard were featured as a set of freely interchangeable combatants collectively represented by the character choice [[Pokémon Trainer]]. | | The '''''Pokémon'' universe''' refers to the ''{{b|Super Smash Bros.|series}}'' series' collection of characters, stages, and properties that originate from Nintendo's immensely successful ''Pokémon'' media franchise. ''Pokémon'' is Nintendo's second most lucrative franchise, reaching only behind Nintendo's {{uv|Mario}} franchise in global sales. Thus, a rather large proportion of each ''Smash Bros.'' game's primary content is themed after the ''Pokémon'' intellectual property, and [[List of Pokémon|many of the other eponymous Pokémon creatures]] have made smaller cameos appearances elsewhere. Counting Pokémon that were featured as part of a prior ''Smash Bros.'' game's roster but not as part of a later game's, more Pokémon have been playable characters than most other represented franchises: [[Pikachu]], [[Jigglypuff]], [[Pichu]], [[Mewtwo]], [[Lucario]], [[Squirtle]], [[Ivysaur]], [[Charizard]], and [[Greninja]]. In ''[[Super Smash Bros. Brawl]]'', Squirtle, Ivysaur, and Charizard were featured as a set of freely interchangeable combatants collectively represented by the character choice [[Pokémon Trainer]]. |
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| ==Franchise description== | | ==Franchise description== |
| [[File:Pokemon Melee opening.png|thumb|Many Pokémon making cameo appearances in the [[opening movie]] of ''[[Super Smash Bros. Melee]]''.]]
| | ''Pokémon'' was introduced in Japan in February 1996 by Nintendo and the recently-founded second-party game developer, Game Freak, as "''Pocket Monsters''", a Game Boy JRPG that came in slightly-modified ''Red and Green'' editions that both made then-original use of the Game Boy's connection cable between separate systems in that, rather than being strictly used for competition, it was additionally used for cooperative data transfer between players. Nintendo did not expect these games to be a large success, even less so in the West than domestically, but the games - branded ''Pokémon'' outside of Japan - took both sides of the Pacific by storm and quickly established the series as a blockbuster, multi-billion dollar franchise. The main JRPG series paved the way for a merchandising empire, including an extensive anime continuity, several series of manga, a bestselling trading card game, and video games touching upon many other genres. ''Pokémon'' has become the second biggest-selling game-based media franchise of all time,only behind Nintendo's ''{{uv|Mario}}'' franchise; as of March 2013, cumulative sold units (including home console versions) have reached 245 million copies.<ref>http://press.nintendo.com/articles.jsp?id=40736</ref> As a direct result, ''Pokémon'' has been a mainstay in the Nintendo-centric crossover fighting games ''[[Super Smash Bros.]]'' since the series started in 1999. |
| In the early 1980s, video game enthusiast Satoshi Tajiri began writing and selling his own magazine series known as "Game Freak". He would be joined by artist Ken Sugimori and together they eventually took up the task of making video games themselves. Game Freak was officially founded as a game developer in April 1989 and would work on a number of unrelated titles for the Famicom and Super Famicom from 1989 to 1994, effectively making them a second-party developer for Nintendo.
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| It would not be until February 1996 that Nintendo and Game Freak saw unprecedented success in Japan and overseas with the release of two games. ''Pokémon'' was introduced in Japan as "''Pocket Monsters''", a Game Boy JRPG that came in slightly modified ''Red and Green'' editions that both made then-original use of the Game Boy's link cable between separate systems in that, rather than being strictly used for competition, it was additionally used for trading between players. Nintendo did not expect these games to be a large success, even less so in the West than domestically, but the games - branded ''Pokémon'' outside of Japan - took both sides of the Pacific and Atlantic by storm and quickly established the series as a blockbuster, multi-billion dollar franchise. The main JRPG series paved the way for a merchandising empire, including an extensive anime continuity, several series of manga, a bestselling trading card game, spinoff video games touching upon many other genres, and a live-action feature film that received mixed-to-positive reception greater than any other video game-based movie at that point. ''Pokémon'' has become the second biggest-selling game-based media franchise of all time, only behind Nintendo's {{uv|Mario}} franchise; as of March 2013, cumulative sold units (including home console versions) have reached 245 million copies.<ref>http://press.nintendo.com/articles.jsp?id=40736</ref> As a direct result, ''Pokémon'' has been a mainstay in the Nintendo-centric crossover fighting games ''[[Super Smash Bros.]]'' since the series started in 1999.
| | In the various incarnations of the ''Pokémon'' universe, the world of ''Pokémon'' is an Earth-like world inhabited by many species of the eponymous Pokémon creatures which coexist with humans. The Pokémon are colorful, sentient, sometimes sapient creatures possessing the abilities to perform amazing talents of seemingly every conceivable sort, examples of which are breathing fire, expulsing poisonous smog, summoning rainfall, performing martial arts, using illusion to split up into multiple copies of itself, employing psychokinesis, unleashing paralysis-inducing electricity, etc. Many Pokémon live as wild animals both as predators and prey, while other individual Pokémon are immensely powerful beings that the world's human denizens superstitiously attach a variety of creation myths to, and others still are man-made. Unlike the main RPG series itself, where all Pokémon make animal-like grunts and vocalizations (except for Pikachu in Yellow and the sixth generation), most Pokémon in the anime freely communicate with each other in an exclusive language that consists entirely of them reciting their own species names, but some can communicate in human tongue through telepathy (e.g. [[Mewtwo]]), and in extremely rare cases a Pokémon can master the ability to speak the physical human tongue (e.g. a particular [[Meowth]]). As of the present "sixth generation", there are at least 719 recognized species of Pokémon, a fair portion of which are known to have multiple, distinctive forms. |
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| In the various incarnations of the ''Pokémon'' universe, the world of ''Pokémon'' is an Earth-like world inhabited by many species of the eponymous Pokémon creatures which coexist with humans. The Pokémon are colorful, sentient, sometimes sapient creatures possessing the abilities to perform amazing talents of seemingly every conceivable sort, examples of which are breathing fire, expulsing poisonous smog, summoning rainfall, performing martial arts, using illusion to split up into multiple copies of itself, employing psychokinesis, unleashing paralysis-inducing electricity, etc.. Many Pokémon live as wild animals both as predators and prey, while other individual Pokémon are immensely powerful beings that the world's human denizens superstitiously attach a variety of creation myths to, and others still are man-made. Unlike the main RPG series itself, where all Pokémon make animal-like grunts and vocalizations (except for a few cases, such as Pikachu in a few specific games), most Pokémon in the anime freely communicate with each other in an exclusive language that consists entirely of them reciting their own species names, but some can communicate in human tongue through telepathy (e.g. [[Mewtwo]]), and in extremely rare cases a Pokémon can master the ability to speak the physical human tongue (e.g. Team Rocket's [[Meowth]]). This is retained in various spinoff games, such as the ''Super Smash Bros.'' series itself and ''{{iw|bulbapedia|Detective Pikachu|game}}'', as well as other media such as the ''{{iw|bulbapedia|Detective Pikachu|movie}}'' live-action film. As of the present "ninth generation", there are just over 1000 recognized species of Pokémon, a fair portion of which are known to have multiple, distinctive forms.
| | The concepts of the ''Pokémon'' setting, in whatever incarnation it takes or what kind of media it is depicted in, stem from the hobbies of insect collecting and cockfighting, the former being a popular pastime which ''Pokémon'' executive director Satoshi Tajiri had enjoyed as a child. In most depictions of ''Pokémon'', humans of varying interests seek out and capture various and multiple species of Pokémon using specially-designed mass-producible tools called [[Poké Ball]]s. In most cases, a Pokémon caught from the wild by a human willingly joins up with the human and obeys his or her spoken commands. Some catch and own Pokémon as friendly pets and lifelong companions and do not participate in any competitive activities with them. Others of a less savory nature, such as members of Pokémon crime syndicates such as Team Rocket, capture Pokémon and use them as living tools to advance their evil agendas. Most humans, however, including players of the ''Pokémon'' RPGs, take on the occupation of Pokémon training; they catch and collect Pokémon to train them and battle the Pokémon of other trainers in officially-sponsored competitive Pokémon matches. There are never any lasting, bloody wounds or deaths incurred by the creatures involved, and seemingly never any hard feelings between winners and losers. |
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| The concepts of the ''Pokémon'' setting, in whatever incarnation it takes or what kind of media it is depicted in, stem from the hobby of insect collecting, which was a popular pastime which ''Pokémon'' executive director Satoshi Tajiri had enjoyed as a child. In most depictions of ''Pokémon'', humans of varying interests seek out and capture various and multiple species of Pokémon using specially designed mass-producible tools called [[Poké Ball]]s. In most cases, a Pokémon caught from the wild by a human willingly joins up with the human and obeys their spoken commands. Some catch and own Pokémon as friendly pets and lifelong companions and do not participate in any competitive activities with them. Others of a less savory nature, such as members of Pokémon crime syndicates such as Team Rocket, capture Pokémon and use them as living tools to advance their evil agendas or to sell in illegal trades. Most humans, however, including players of the ''Pokémon'' RPGs, take on the occupation of Pokémon training; they catch and collect Pokémon to train them and battle the Pokémon of other trainers in officially sponsored competitive Pokémon matches. There are never any lasting, bloody wounds or deaths incurred by the creatures involved, and seemingly never any hard feelings between winners and losers. | | The two-stage object of most ''Pokémon'' RPGs is to collect all of the available Pokémon species in the region where that RPG takes place in, and from them train a winning team of powerful combat Pokémon to defeat the professionally-trained Pokémon teams of that region's strongest trainers. The player's quest always takes him or her across the region to battle eight specialists in Pokémon training, that region's "gym leaders", and once eight commemorative badges have been gathered, the player may then go to the region's Pokémon League and battle an elite group of trainers - that region's Elite Four - and then battle the regional Champion to take the title. These five trainers, which must be battled one-after-the-other with no rest in between, are almost always the game's equivalent to any other RPG's "final boss" challenge. Pokémon captured from the wild with Poké Balls accumulate experience and learn new combat moves by battling many wild Pokémon and challenging other trainer's Pokémon to Pokémon matches, and whenever a Pokémon falls in battle ("knocked out"), it is easy to quickly and completely restore it to health, free of charge, by visiting one of many Pokémon Centers located throughout a region. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and "evolve" into a similar, but larger and more powerful, species of Pokémon. Many of the 719 species belong to such lineages, and therefore many of the species of Pokémon are effectively different stages of what can be said to be several hundred "families" of Pokémon. |
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| [[File:Pokémon Trainer SSBU.png|thumb|The [[Pokémon Trainer]] and his team in ''Ultimate'', representing the {{iw|bulbapedia|player character}} and {{iw|bulbapedia|starter Pokémon}} in the {{iw|bulbapedia|Kanto}} games. In the main ''Pokémon'' games, trainers can build a team of up to six Pokémon at once.]]
| | The ''Pokémon'' franchise's chronology is divided into "generations", each of which is defined by the newest Pokémon that are introduced within the newest pair of handheld ''Pokémon'' RPGs. Some generations may have more than one pair of interlinking RPGs, with the second set being released later than the first as a sort of "semi-sequel" to the base set that began that generation, but a new generation and associated set of new Pokémon are released every several years in a new pair of RPGs centered on a new fictional region. There have been five generations that ran their courses and a sixth that is currently underway, and each have introduced many, many dozens of new Pokémon, moves, and characters as well as new and changed mechanics and gameplay concepts: |
| The two-stage object of most ''Pokémon'' RPGs is to collect all of the available Pokémon species in the region where that RPG takes place in, and from them train a winning team of powerful combat Pokémon to defeat the professionally trained Pokémon teams of that region's strongest trainers. The player's quest usually takes them across the region to battle eight specialists in Pokémon training, that region's "gym leaders", and once eight commemorative badges have been gathered, the player may then go to the region's Pokémon League and battle an elite group of trainers - that region's Elite Four - and then battle the regional Champion to take the title. These five trainers, which must be battled one-after-the-other with little rest in between, are almost always the game's equivalent to any other RPG's "final boss" challenge. Most ''Pokémon'' games feature one or more "legendary" Pokémon - rare Pokémon of incredible power, typically present on that games box cover - which are a focal point to the game's plot, be they targeted by crime syndicates, or travelling companions with the player or important side characters. The player will eventually be able to capture these Pokémon and add them to their team.
| | *In 1996, the First Generation begun the franchise with the ''Pokémon Red and Green'' versions in Japan and ''Pokémon Red and Blue'' versions internationally both for the Game Boy, with the first 151 Pokémon species and the first-known region of the Pokémon world, the Kanto region. Generation I can be well considered for setting the standards for every future generations to come, including a storyline, a professor, a villainous team with world dominating goals, and choosing between three starter Pokémon. However, the first generation is also criticized for many balancing issues, such as its numerous glitches that are exploitable and Pokémon with little variety in their movesets. Only this generation was in effect when ''[[Super Smash Bros.]]'' was developed and released in 1999, so Pokémon, locations, and properties from the first generation are featured in the game. |
| | *In 1999, the Second Generation was heralded by the release of the ''Pokémon Gold and Silver'' sequel versions for Game Boy Color, which added 100 new Pokémon to make for a total of 251, along with the new Johto region. Generation II has received critical acclaim from many fans of the series for fixing many issues that plagued Generation I as well as introducing many innovations that will be used in many generations since such as breeding and having legendary Pokémon more involved with the plot of games. In 2001, ''[[Super Smash Bros. Melee]]'' was developed and released during this generation, so the game features content based on both existing generations at the time. |
| | *In 2002, the Third Generation took effect with the release of the ''Pokémon Ruby and Sapphire'' versions for Game Boy Advance, set in the Hoenn region, which added 135 more new Pokémon and raised the total to 386. In 2003, ''Pokémon FireRed and LeafGreen'', the remakes of ''Pokémon Red and Blue'', were also released. With the complete overhaul from Generation II, the third generation is often criticized for its lack of backwards compatibility which prevents fans from trading Pokémon over from Generation II, but the generation also made the series more advanced in a big way, such as introducing double battles, a more simpler EV and IV system, natures and abilities for Pokémon. |
| | *In 2006, the Fourth Generation was ushered in by the ''Pokémon Diamond and Pearl'' versions for Nintendo DS, set in the Sinnoh region. It added 107 more new Pokémon, bringing the total to 493 species. Generation IV was well praised for the physical and special split which made attacking moves based on what they do instead of what type it was, making competitive play more popular to play. In 2009, the generation also released the highly acclaimed Generation II remakes, ''Pokémon HeartGold and SoulSilver''. ''[[Super Smash Bros. Brawl]]'' drew content from all four generations of Pokémon released at the time. |
| | *In 2010, the Fifth Generation began with the release of ''Pokémon Black and White'', also for Nintendo DS. Set in the Unova region, it brought in 156 species, the most of any individual Generation to the game and raised the total to 649. This generation also includes a sequel, ''Pokémon Black 2 and White 2'', instead of a remake. |
| | *In 2013, the Sixth Generation began with the series' first-ever simultaneous worldwide release, ''Pokémon X and Y'' for the [[Nintendo 3DS]]. Set in the Kalos region, at least 70 new Pokémon were introduced, the fewest of any individual Generation, bringing the grand total to at least 719 recognized Pokémon species - but a brand new "Mega Evolution" mechanic also introduces dozens of all-new, temporary "super-forms" that Pokémon from previous generations may assume during battle. The generation also includes the upcoming Generation III remakes ''Pokémon Omega Ruby and Alpha Sapphire''. ''[[Super Smash Bros. 4]]'' draws content from all six generations of Pokémon released at the time. |
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| Pokémon captured from the wild with Poké Balls accumulate experience and learn new combat moves by battling many wild Pokémon and challenging other trainer's Pokémon to Pokémon matches, and whenever a Pokémon falls in battle ("knocked out" or "fainted"), it is easy to quickly and completely restore it to health, free of charge, by visiting one of many Pokémon Centers located throughout a region. Many species of Pokémon, when they gain enough experience and regardless of whether they are in the wild or under a trainer's ownership, undergo a metamorphosis and "evolve" into a similar, but larger and more powerful, species of Pokémon. Many of the 1000+ species belong to such lineages, and therefore many of the species of Pokémon are effectively different stages of what can be said to be several hundred "families" of Pokémon. A core, long-term goal of mainline ''Pokémon'' games is filling the region's "{{iw|bulbapedia|Pokédex}}", an encyclopedia of the Pokémon living within that region. Each entry is partially filled in when encountering a given Pokémon for the first time, and completed automatically by the Pokédex when the Pokémon is caught, by any means.
| | ==In ''Super Smash Bros.''== |
| | The ''Pokémon'' series' initial incarnation and set of releases were in effect when ''[[Super Smash Bros.]]'' was released in 1999, so only Pokémon from what is now referred to as the franchise's "First Generation" are featured in the game. |
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| The ''Pokémon'' franchise's chronology is divided into "generations", each of which is defined by the newest Pokémon that are introduced within the newest pair of handheld ''Pokémon'' RPGs. Some generations may have more than one pair of interlinking RPGs, with the second set being released later than the first as a sort of "semi-sequel" to the base set that began that generation, but a new generation and associated set of new Pokémon are released every several years in a new pair of RPGs centered on a new fictional region. There have been eight generations that ran their courses, and each have introduced many, many dozens of new Pokémon, moves, and characters as well as new and changed mechanics and gameplay concepts:
| | ===Characters=== |
| | | With two of the twelve playable characters in the game being Pokémon species themselves, the ''Pokémon'' franchise ties with the [[Mario (universe)|''Mario'' series]] in having the most amount of characters available on the roster (and becomes the second most-represented series if one counts {{SSB|Donkey Kong}} and {{SSB|Yoshi}} as extensions of the ''Mario'' series). |
| *In 1996, {{iw|bulbapedia|Generation I}} begun the franchise with the ''Pokémon Red'' and ''Pokémon Green'' versions in Japan and ''Pokémon Red'' and ''Pokémon Blue'' versions internationally - all four for the [[Game Boy]] - with the first 151 Pokémon species and the first-known region of the Pokémon world, the {{iw|bulbapedia|Kanto}} region, named after the real-world inspiration of Kanto, Japan. Generation I can be well considered for setting the standards for every future generations to come, including a storyline, a professor who enlists the player in filling the Pokédex, a villainous team with world-dominating goals, and choosing between three starter Pokémon. Only this generation was in effect when ''[[Super Smash Bros.]]'' was developed and released in 1999, so Pokémon, locations, and properties from the first generation are featured in the game.
| | Mewtwo was originally planned to be a playable character, but was removed for unknown reasons. |
| **The fighters [[Pikachu]], [[Jigglypuff]], [[Mewtwo]], [[Squirtle]], [[Ivysaur]], and [[Charizard]] debuted in this generation. The characters used as the [[Pokémon Trainer]] also debuted here, though their designs stem from the remakes in Generation III.
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| *In 1999, {{iw|bulbapedia|Generation II}} began with the release of the ''Pokémon Gold'' and ''Pokémon Silver'' sequel versions for [[Game Boy Color]], which added 100 new Pokémon to make for a total of 251, along with the new {{iw|bulbapedia|Johto}} region. In addition to addressing some of the technical issues that plagued Generation I, it would introduce many innovations that would go on to become series staples, such as breeding and having legendary Pokémon more involved with the plot of games. In 2001, ''[[Super Smash Bros. Melee]]'' was developed and released during this generation, so the game features content based on both existing generations at the time.
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| **[[Pichu]] debuted in this Generation - when breeding Pokémon became possible, Pichu was discovered as the infant form of Pikachu.
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| *In 2002, {{iw|bulbapedia|Generation III}} took effect with the release of the ''Pokémon Ruby'' and ''Pokémon Sapphire'' versions for [[Game Boy Advance]], set in the {{iw|bulbapedia|Hoenn}} region, which added 135 more new Pokémon and raised the total to 386. In 2004, ''Pokémon FireRed'' and ''Pokémon LeafGreen'', the remakes of ''Pokémon Red'' and ''Blue'', were also released. With the complete technical overhaul from Generation II, the third generation had no backwards compatibility with Generations I and II, but the generation also made a large number of gameplay and mechanical advancements, such as introducing double battles, a simplified EV and IV system, natures, and abilities for Pokémon.
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| *In 2006, {{iw|bulbapedia|Generation IV}} was ushered in by the ''Pokémon Diamond'' and ''Pokémon Pearl'' versions for [[Nintendo DS]], set in the {{iw|bulbapedia|Sinnoh}} region. It added 107 more new Pokémon, bringing the total to 493 species. In addition to various enhancements, Generation IV introduced the "physical-special split", making it so that attacking moves are now individually programmed as physical or special instead of being set by their type (previously, all moves of one type were one of either physical or special whenever or not they made physical contact), and although this has since been discontinued, online battling and trading via [[Nintendo Wi-Fi Connection]] became possible. In 2009, the generation also released Generation II remakes, ''Pokémon HeartGold'' and ''Pokémon SoulSilver''. ''[[Super Smash Bros. Brawl]]'' drew content from all Pokémon games released up to ''Diamond'' and ''Pearl''.
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| **[[Lucario]] debuted in this Generation.
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| *In 2010, {{iw|bulbapedia|Generation V}} began with the release of ''Pokémon Black'' and ''Pokémon White'', also for Nintendo DS. Set in the ''{{iw|bulbapedia|Unova}}'' region, it brought in 156 species, the most of any individual Generation to the game and raised the total to 649. This generation also includes a sequel, ''Pokémon Black 2'' and ''Pokémon White 2'', instead of a remake. Generation V was designed and marketed as a "new beginning" for the franchise; while its mechanical advancements from Generation IV were minimal, other changes were introduced such as older protagonists, a greater focus on story and characters, the first region based on a non-Japanese country (the New York-inspired Unova region), and (in ''Black'' and ''White'') having a regional Pokédex purely consisting of new Pokémon.
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| *In 2013, {{iw|bulbapedia|Generation VI}} began with the series' first-ever simultaneous worldwide release, ''Pokémon X'' and ''Pokémon Y'' for the [[Nintendo 3DS]] - the games that marked the series' transition from 2D sprites to full 3D graphics and models. Set in the {{iw|bulbapedia|Kalos}} region, 72 new Pokémon were introduced, the fewest of any individual Generation, bringing the grand total to 721 recognized Pokémon species - but a brand new "Mega Evolution" mechanic also introduces dozens of all-new, temporary "super-forms" that Pokémon from previous generations may assume during battle. The generation also includes the Generation III remakes ''Pokémon Omega Ruby'' and ''Pokémon Alpha Sapphire''. Generation VI brought the series to true 3D (Generations IV and V only used 3D for their maps) and streamlined features such as competitive play, team preparation, and Pokémon catching and collecting. ''[[Super Smash Bros. 4]]'' draws content from all six generations of ''Pokémon'' released at the time.
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| **[[Greninja]] debuted in this Generation, and Mega Evolution was incorporated into the [[Final Smash]]es of [[Psystrike|Mewtwo]], [[Mega Charizard X|Charizard]] (in ''Smash 4'' only), [[Mega Lucario|Lucario]], and by [[Secret Ninja Attack|technicality]], eventually Greninja as well.
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| *In between the sixth and seventh core instalments in late 2013, a service was launched on the Nintendo 3DS that allowed existing users to transfer over Pokémon from previous generations though cloud storage, called Pokémon Bank. This was followed up in February 2016 by the first ever official rereleases of the first generation titles ''Pokémon Red'', ''Blue'', and ''Yellow'' on the 3DS Virtual Console to celebrate the franchise’s 20th anniversary. With these versions, the first generation games can transfer their Pokémon from Pokémon Bank into the 3DS titles, a practice which had been, up to this point, impossible for the original Game Boy versions. This was later accompanied by 3DS Virtual Console rereleases of the second generation titles ''Pokémon Gold and Silver'' in late 2017 and ''Crystal'' in early 2018.
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| *In 2016, {{iw|bulbapedia|Generation VII}} began with ''Pokémon Sun'' and ''Pokémon Moon'' for the Nintendo 3DS, set in the {{iw|bulbapedia|Alola}} region. 81 new Pokémon were introduced, bringing the grand total to 802 recognized Pokémon species. In addition, a new mechanic called "Z-Moves" was introduced, allowing for each Pokémon to have access to special "finishing moves" that can only be used once per battle, and some Pokémon having Z-Moves exclusive only to them once they have the proper Z-Crystal. Select Pokémon from the first generation have also received exclusive redesigns called “Alolan forms” to cement the region’s distinct climate, taking inspiration from island {{iw|wikipedia|speciation}}. Like Generation V before it, ''Sun and Moon'' have a greater focus on story and worldbuilding and attempt to break from the series's conventions in several ways. Chief among these changes are that Alola is introduced with no proper Pokémon League and the player must instead clear a series of trials to complete their "Island Challenge,” and that HMs were completely removed, thus eliminating the need to switch to a particular Pokémon for a specific technique at a specific time. Before release, ''Sun and Moon'' became the most preordered games in Nintendo’s history and afterwards becoming the fastest-selling games in the Americas, selling 14.69 million copies in a mere two months<ref>http://www.polygon.com/2017/1/31/14454408/pokemon-sun-moon-sales-nintendo-3ds-future</ref> (nearly on par with the lifetime sales of previous games). ''[[Super Smash Bros. Ultimate]]'' incorporates content from across the series up to this generation. The next two games, ''Pokémon Ultra Sun'' and ''Pokémon Ultra Moon'', are expansions of this generation with five new Pokémon, bringing the total to 807. Following these games were remakes of ''Pokémon Yellow'' titled ''Pokémon Let's Go Pikachu!'' and ''Pokémon Let's Go Eevee!''. These games, however, were major departure from the core-series formula, as the wild battle mechanics and random encounters had been removed in favor for a capturing system similar to the one in ''Pokémon GO''. This change in gameplay and structure was intended to serve as a bridge for players between ''Pokémon GO'' and the mainline series as well as offer a more casual experience on its own. While these games limited the amount of Pokémon to the initial 151 (not including Alolan forms), two more Pokémon were introduced, bringing the franchise total to 809.
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| **[[Incineroar]] debuted in this Generation.
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| *In 2019, {{iw|bulbapedia|Generation VIII}} began with ''Pokémon Sword'' and ''Pokémon Shield'' for the [[Nintendo Switch]], now set in the {{iw|bulbapedia|Galar}} region. Originally teased at E3 2017, this instalment is notable for being the first time ever that a new core-series Pokémon generation was developed for a home console. Galar is an expansive region containing idyllic countrysides and contemporary cities, and the people and Pokémon work closer than ever to forge a living. The traditional Gym system from games prior to ''Sun and Moon'' was brought back for this instalment, and a more familiar "Pokémon League" plot structure was reintroduced. A new mechanic to Pokémon battles is the ability to turn Pokémon giant for a limited time, called "Dynamaxing" and "Gigantamaxing". Special Galarian forms of previous Pokémon can be found in the wild area similar to the Alolan forms of the previous generation. For the first time in the core series, certain tutorials can be skipped and many changes and tweaks were implemented to make it easier to enter the competitive scene. The games were released worldwide on November 15, 2019 to record-shattering sales, selling a combined 6 million copies in their first week and becoming the fastest-selling games on the Nintendo Switch, beating out the previous record-holder, ''Super Smash Bros. Ultimate'', by a considerable margin. ''Sword'' and ''Shield'' didn’t include all previous Pokémon at launch, but brought back many of them through updates. ''Ultimate'' incorporates some minor pieces of content from this generation, primarily [[Spirit]]s based on a handful of the more notable Pokémon and an [[Pokémon Sword and Pokémon Shield!|online tourney event]] to commemorate the games' launch. These were also the first core ''Pokémon'' games to feature paid DLC, known as The Isle of Armor and The Crown Tundra. Closing out this era are titles based on the Generation IV games. The first are the remakes ''Pokémon Brilliant Diamond'' and ''Pokémon Shining Pearl'', released late 2021. The second, released at the beginning of 2022, was ''Pokémon Legends: Arceus'', a non-competitive, action instalment focused more on catching and researching Pokémon and set in a previous time of Sinnoh's history, when it was originally known as the {{iw|bulbapedia|Hisui}} region. By the end of the Generation, 96 new Pokémon had been introduced, bringing the total to 905.
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| *In 2022, {{iw|bulbapedia|Generation IX}} began with ''Pokémon Scarlet'' and ''Pokémon Violet'' for the Nintendo Switch, set in the fully open world of the {{iw|bulbapedia|Paldea}} region. As part of the open world gameplay, there are three distinct plotlines that can be completed in any order with the player being able to switch between them: the "Pokémon League" challenge, fighting the leaders of Team Star, and searching for the Herba Mystica which are guarded by Titan Pokémon. The new battle mechanic exclusive to the games is "Tera Types", where the Pokémon can change their elemental typing based on their internal Tera Type. Following the games' release on November 18, 2022, ''Scarlet'' and ''Violet'' sold around 10 million copies in its first week. It introduced 103 new Pokémon, bringing the total to 1008, with 17 additional Pokémon becoming available through post-launch DLC for a grand total of 1025.
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| In addition to the main series games, there also exists a multitude of spin-off games. The gameplay of these games can be similar or drastically different compared to the main series games, and can also have different goals of the game. These games are:
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| *The ''Stadium'' series is a series of games that started in 1998 with ''Pokémon Stadium'', with its most recent release being ''Pokémon Battle Revolution'' in 2006. The ''Stadium series'' is a battle series, taking the core aspect of the main series games, battling. The player could copy their Pokémon from Generations I and II (''Stadium'' and ''Stadium 2'') or from Generation IV (''Battle Revolution'') and use them as a party for battling NPCs in tournaments to win prizes that could be used for various gameplay features. ''Stadium 1'' and ''2'' also featured a minigame mode and a Gym Leader Castle featuring every Kanto and Johto Elite 4 members, two gamemodes that ''Battle Revolution'' lacked.
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| *The ''Pikachu'' series consists of two games: ''Hey You, Pikachu!'' and ''Pokémon Channel''. In these games, the player interacts with Pikachu, performing daily activities with it, such as exploring, talking to other Pokémon, and playing minigames. Pokémon Channel's primary gameplay feature is TV, the player and Pikachu would watch TV to buy items to decorate their home, participate in quizzes and guessing games, and watch a Pichu Bros. special based on the anime (even with the anime Meowth appearing, who sings a song in a CGI animation) exclusive to the game. ''Hey You, Pikachu!'' used a special attachment to the Nintendo 64 called the "Voice Recognition Unit" (VRU for short), that allowed the player to be able to talk to Pikachu and to help better socialize with it. However, the VRU was calibrated for a high-pitched child's voice, leading to difficulties in playability for adolescents and adults.
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| *The ''Trading Card Game'' series is a series of games based on the Pokémon Trading Card game, specifically the first few sets of the TCG. The gameplay of these games is very similar to that of the main series games, with the notable difference being battling with Pokémon Trading Cards rather than Pokémon themselves.
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| *''Pokémon Snap'' is a photography game that involves taking pictures of Pokémon in their natural habitat in an on-rails fashion. Players can interact with the Pokémon in various ways in order to obtain better pictures for a higher score. This title is notable for being the first Pokémon game ever to appear on a home console. More than 20 years after the original Nintendo 64 game, a follow up for the Nintendo Switch, aptly titled ''New Pokémon Snap'', was developed by Bandai Namco and released worldwide in 2021.
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| *The ''Pinball'' series is a series of games based on pinball respectively. ''Pokémon Pinball'' uses Pokémon from Generation I, while ''Pokémon Pinball: Ruby & Sapphire'' includes Pokémon from up to Generation III.
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| *The ''Puzzle'' series is based on the {{uv|Panel de Pon}} series, debuted outside of Japan as ''Tetris Attack'', referencing the name of unrelated puzzle series {{uvm3|Tetris}}. ''Pokémon Puzzle League'', released for the N64, is based on the anime (and is one the two game appearances of Ash), while ''Pokémon Puzzle Challenge'', released for the Game Boy Color, is not. Both of these games were based off cancelled projects of ''Panel de Pon 64'', and ''Panel de Pon GB'' respectively with the latter being intended as a port of the original ''Panel de Pon'' for the ''Super Famicom''.
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| *The ''Colosseum'' series is a series taking place in an entirely original region known as Orre, where the player must protect Orre from the crime syndicate known as Cipher and capture Pokémon they had kidnapped and closed their hearts to, also known as Shadow Pokémon. In ''Pokémon XD: Gale of Darkness'', the primary focus of the game is a completely black [[Lugia]] known as Shadow Lugia, or XD001, known by Cipher as the ultimate Shadow Pokémon and impossible to purify.
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| *The ''Trozei'' series is another puzzle game like ''Panel de Pon'', except instead of matching colored panels, the player matches Pokémon. ''Pokémon Battle Trozei'' features Mega Evolutions.
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| *The ''Mystery Dungeon'' series is part of the [[mdfw:Mystery Dungeon|eponymous franchise]] developed by {{h2|List of companies with minor representation|Spike Chunsoft}} and based around Pokémon rather than a trainer. The player joins a team and explores dungeons recruiting talking Pokémon, completing missions, and solving the mystery of why the player turned into a Pokémon. The most recent game is a Switch remake of ''Pokémon Mystery Dungeon: Red/Blue Rescue Team''.
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| *The ''Ranger'' series is like the main series games, except instead of capturing Pokémon, the player uses a device known as a Capture Styler to befriend the Pokémon in order to win the battle. Instead of being called a Pokémon Trainer, the main characters in this series are named Pokémon Rangers, and their only goal is to save people and Pokémon alike from evil and destruction.
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| *The ''Rumble'' series is a very different game from the main series. In this series, the player takes control of what's called Toy Pokémon, and must traverse through mazes fighting different Pokémon, ultimately leading to a boss Pokémon at the end of the level. The player would also have a chance of collecting said Toy Pokémon after defeating them.
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| *The ''PokéPark'' is a duology released for the Wii, where the player plays as Pikachu, and can explore the park known as PokéPark, and play minigames to build friendships with fellow Pokémon, in order to save PokéPark.
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| *''Pokkén Tournament'' is a fighting game based on {{uv|Tekken}} developed by [[Bandai Namco]] that takes place on a three-dimensional plane, featuring various Pokémon as the playable characters. The game would later get an expanded version, ''Pokkén Tournament DX'', which adds more playable Pokémon and introduces triple battles. [[Pikachu]], Pikachu Libre, [[Charizard]], [[Mewtwo]], and [[Lucario]], all playable in the ''Super Smash Bros.'' series, are also playable in this spinoff, in addition to [[Blastoise]], the final evolved form of [[Squirtle]].
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| *''Detective Pikachu'' is a series of mystery adventure games focusing on Tim Goodman, who teams up with the titular character in order to solve the mystery of his missing father. The series would receive a movie adaptation in 2019 titled ''Pokémon Detective Pikachu''.
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| *''Pokémon GO'' is a smartphone game developed by Niantic that uses augmented reality and GPS tracking to have the player explore the real world and catch and battle Pokémon in various locales. The game is notable for being one of the most successful smartphone apps and Nintendo-related games of all time, having been downloaded by over 100 million people worldwide and becoming a cultural phenomenon much like the franchise in its early days.
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| *''Pokémon Quest'' is a game for both the Nintendo Switch and smartphones developed by Game Freak. The game is set in a world where everything has a blocky, {{uv|Minecraft}}-esque style to it. The player has to set up a camp that attracts and Pokémon, who are then used to explore the areas, gather materials, and defeat wild Pokémon.
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| *''Pokemon Masters'' is a smartphone game where the player teams up with and fights several Gym Leaders, Elite Four members, Champions, player characters, rivals, villainous team members, anime characters, and other characters throughout the ''Pokémon'' series.
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| *''Pokemon Cafe Mix'' is a mobile app and Nintendo Switch puzzle game set in a café.
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| {{clr}}
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| ==In ''[[Super Smash Bros.]]''==
| | *[[File:PikachuIcon(SSB).png|50px|right]]'''{{SSB|Pikachu}}''': Registered as Pokémon #025 in the games' National Pokédex listing, Pikachu (name unchanged from the Japanese version) was introduced in the First Generation of the franchise as an Electric-type Pokémon that is 0.4 m (1'4<nowiki>''</nowiki>) tall and weighs 6 kg (13.2 lbs). It is a yellow, vaguely anthropomorphic mouse-like specie that stores electricity within pouches on its cheeks marked by red circular patterns, and is able to expel and shoot the electricity outward as its primary form of offense. It is regularly treated as the franchise's primary mascot, and is depicted and featured in virtually every ''Pokémon'' product, such as in the long-running anime wherein it is the favored partner of Pokémon trainer [[bulbapedia:Ash Ketchum|Ash Ketchum]]. As a not-fully-evolved specie, it is not particularly powerful or durable in Pokémon battles in the RPG series by default, though it can evolve into the larger and more capable [[bulbapedia:Raichu|Raichu]]. The Second Generation introduced a younger "baby" form of Pikachu, [[Pichu]], which a Pikachu or Raichu may produce while breeding, and which may evolve into a Pikachu of its own. In ''Super Smash Bros.'', Pikachu is characterized as a lightweight combatant that can move around the battlefield with good speed and dole out fast attacks, and yet also possesses some strong attacks of its own. In competitive play, Pikachu is considered to be the best playable character of ''Super Smash Bros.'' for having many advantages, including an effective blend of speed and power, good combo ability, and an enormously far-reaching method of recovery. |
| The ''Pokémon'' series' initial incarnation and set of releases were in effect when ''[[Super Smash Bros.]]'' was released in 1999, so only Pokémon from what is now referred to as the franchise's "first generation" are featured in the game.
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| ===Fighters===
| | *[[File:JigglypuffIcon(SSB).png|50px|right]]'''{{SSB|Jigglypuff}}''': Registered as Pokémon #039 in the games' National Pokédex listing, Jigglypuff (''Purin'' in the Japanese version) was introduced in the First Generation as a Normal-type Pokémon (becoming dual Normal/Fairy-type in Generation VI) that is 0.5 m (1'8<nowiki>''</nowiki>) tall and weighs 5.5 kg (12.1 lbs). It is a pink, fluffy, spherical creature with a hypnotic singing voice capable of literally putting those around to hear it to sleep, which it uses as its method of self-defense against foes in Pokémon battles and in the wild. A wild Jigglypuff was a recurring character in the first two generations of the Pokémon anime, and was prone to getting insulted whenever its audience would fall asleep from its songs and would vandalize their faces with a marker. Much like Pikachu, Jigglypuff is weak in Pokémon battles in the RPG series as itself, has a larger form named [[bulbapedia:Wigglytuff|Wigglytuff]] with better combat statistics, and received a baby form in the Second Generation named [[Igglybuff]]. In its at-the-time-unexpected debut as a playable fighter in ''Super Smash Bros.'', Jigglypuff is the lightest and floatiest character, and has various similarities to {{SSB|Kirby}}, including the ability to jump multiple times in midair. While it lacks a variety of attacks with good knockback, it has a lethal trump card in the form of its [[Rest]] ability. This is not enough, however, for it to be considered one of the better characters competitively. |
| With two of the twelve playable characters in the game being Pokémon species themselves, the ''Pokémon'' franchise ties with the [[Mario (universe)|''Mario'' series]] in having the most amount of characters available on the roster (and becomes the second most-represented series if one counts {{SSB|Donkey Kong}} and {{SSB|Yoshi}} as extensions of the ''Mario'' series).
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| Mewtwo was originally planned to be a playable character, but was scrapped due to time constraints.<ref name=smash2poll>https://web.archive.org/web/20180329191906/https://sourcegaming.info/2015/03/23/if-there-were-a-smash-2-poll</ref> [[Clefairy]] was also considered for the game, with Jigglypuff ultimately being chosen in its stead.<ref>[https://archive.org/details/64dream-may-1999-ozidual/64Dream%201999%2005%20%28J%20OCR%29/page/n91/mode/2up?view=theater The 64 DREAM May 1999, p. 91]. ところで、「どうして隠しキャラにプリンが?」っていう意見もあったりするんですが。 / ふつうの格闘ゲームは、基本になる骨格などを一緒に作って、やられるモーションなども使いまわすことができるんです。でも「スマブラ」の場合は基本の8キャラがすべて異なる体型で作られているんですね。その上、やられパターンとか倒れパターン、それに起き上がりら攻撃パターンや崖捕まりパターンなど、それぞれ違う作りをしていて、それらを全て作るのは、ふつうの格闘っていうレベルでみてもすごく大変なことなんです。それで、隠れキャラは基本キャラの骨格を使い回すことを前提にしたんです。なので、ネスとルイージはマリオと同じ骨格でできてるし、ファルコンはサムス、プリンはカービィと一緒というわけなんです。プリンを選んだのはそういった骨格の類似性もありましたが、それとは別に、「人気ポケモンは?」って考えたときに、最後まで残ったのがピッピとプリンだったんですね。カービィ体形でピッピを作ることも可能だったと思いますけど、とりあえずキャラクター的な性格からして、プリンの方がやられ役っぽさがあったので選びました。</ref>
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| *[[File:PikachuIcon(SSB).png|50px|right|link=Pikachu (SSB)]]'''{{SSB|Pikachu}}''' ([[Starter character|Starter]]): Registered as Pokémon #025 in the games' National Pokédex listing, Pikachu was introduced in the first generation of the franchise as an Electric-type Pokémon that is 0.4 m (1'4") tall and weighs 6 kg (13.2 lbs). It is a yellow, vaguely anthropomorphic mouse-like species that stores electricity within pouches on its cheeks marked by red circular patterns, and is able to expel and shoot the electricity outward as its primary form of offense. It is regularly treated as the franchise's primary mascot, and is depicted and featured in virtually every ''Pokémon'' product, such as in the long-running anime wherein it is the favored partner of Pokémon trainer {{iw|bulbapedia|Ash Ketchum}}. As a not-fully-evolved species, it is not particularly powerful or durable in Pokémon battles in the RPG series by default, though it can evolve into the larger and more capable {{iw|bulbapedia|Raichu}}. The second generation introduced a younger "baby" form of Pikachu, [[Pichu]], which a Pikachu or Raichu may produce while breeding, and which may evolve into a Pikachu of its own. In ''Super Smash Bros.'', Pikachu is characterized as a lightweight combatant that can move around the battlefield with good speed and dole out fast attacks, and yet also possesses some strong attacks of its own. In competitive play, Pikachu is considered to be the best playable character of ''Super Smash Bros.'' for having many advantages, including an effective blend of speed and power, good combo ability, and an enormously far-reaching method of recovery.{{clr}}
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| *[[File:JigglypuffIcon(SSB).png|50px|right|link=Jigglypuff (SSB)]]'''{{SSB|Jigglypuff}}''' ([[Unlockable character|Unlockable]]): Registered as Pokémon #039 in the games' National Pokédex listing, Jigglypuff (''Purin'' in the Japanese version) was introduced in the first generation as a pure Normal-type Pokémon (becoming dual Normal/Fairy-type in Generation VI) that is 0.5 m (1'8") tall and weighs 5.5 kg (12.1 lbs). It is a pink, fluffy, spherical creature with a hypnotic singing voice capable of literally putting those around to hear it to sleep, which it uses as its method of self-defense against foes in Pokémon battles and in the wild. A wild Jigglypuff was a recurring character in the first two generations of the ''Pokémon'' anime, and was prone to getting insulted whenever its audience would fall asleep from its songs and would vandalize their faces with a marker. Much like Pikachu, Jigglypuff is weak in Pokémon battles in the RPG series. It has an evolved form named {{iw|bulbapedia|Wigglytuff}}, and a baby form starting in the second generation named [[Igglybuff]]. In its at-the-time-unexpected debut as a playable fighter in ''Super Smash Bros.'', Jigglypuff is the lightest and floatiest character, and has various similarities to {{SSB|Kirby}}, including the ability to jump multiple times in midair. While it lacks a variety of attacks with good knockback, it has a lethal trump card in the form of its [[Rest]] ability. This is not enough, however, for it to be considered one of the better characters competitively.{{clr}} | |
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| ===Stage=== | | ===Stage=== |
| ''Super Smash Bros.'' features one ''Pokémon''-themed stage: | | ''Super Smash Bros.'' features one ''Pokémon''-themed stage: |
| *[[File:SaffronCityIconSSB.png|right|link=Saffron City]] '''[[Saffron City]]''' ([[Starter stage|Starter]]): This stage is set on the rooftops of the skyscrapers in {{iw|bulbapedia|Saffron City}}, the largest metropolis in the Pokémon world's [[bulbapedia:Kanto|Kanto region]]. The central skyscraper in Saffron City belongs to Silph Co., a corporation that designs technologically advanced devices, and in the earliest ''Pokémon'' RPGs, the Pokémon crime syndicate Team Rocket takes over the building, and the player's character must enter it and defeat the Rockets in battle. The structure on the Silph Co. building in this stage routinely opens up and makes one of several Pokémon briefly appear to function as a stage hazard: [[Venusaur]], [[Charmander]], [[Electrode]], [[Chansey]], and [[Porygon]].{{clr}} | | *'''[[Saffron City]]''': This stage is set on the rooftops of the skyscrapers in {{s|bulbapedia|Saffron City}}, the largest metropolis in the Pokémon world's [[bulbapedia:Kanto|Kanto region]]. The central skyscraper in Saffron City belongs to Silph Co., a corporation that designs technologically advanced devices, and in the earliest Pokémon RPGs, the Pokémon crime syndicate Team Rocket takes over the building, and the player's character must enter it and defeat the Rockets in battle. The structure on the Silph Co. building in this stage routinely opens up and makes one of several Pokémon briefly appear to function as a stage hazard: [[Venusaur]], [[Charmander]], [[Electrode]], [[Chansey]], and [[Porygon]]. |
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| ===Item=== | | ===Item=== |
| ''Super Smash Bros.'' introduces what has since been the only ''Pokémon''-related item featured throughout the ''Smash Bros.'' series until ''SSB4'': | | ''Super Smash Bros.'' introduces what has since been the only ''Pokémon''-related item featured throughout the ''Smash Bros.'' series: |
| *'''[[Poké Ball]]''': The mass-producible, spherical item that, in any ''Pokémon'' continuity, can be thrown at a wild Pokémon to capture it and place it under the thrower's ownership, and which can subsequently be used by the owner as a storage device for that Pokémon that can send out and recall the Pokémon freely. The Poké Ball item featured in ''Super Smash Bros.'', like with each incarnation of the Poké Ball in future ''Smash Bros.'' installments, comes pre-loaded with one Pokémon randomly selected out of a pool of possible species, and when the ball is thrown and lands on a floor, the Pokémon inside emerges and briefly performs its own moves and behaviors before disappearing. The ''Super Smash Bros.'' version of this item can release one of thirteen different results, all originating from the first generation: [[Charizard]], [[Blastoise]], [[Beedrill]], [[Clefairy]], [[Meowth]], [[Onix]], [[Hitmonlee]], [[Koffing]], [[Chansey]], [[Goldeen]], [[Starmie]], [[Snorlax]], and most rarely, [[Mew]]. | | *'''[[Poké Ball]]''': The mass-producible, spherical item that, in any ''Pokémon'' continuity, can be thrown at a wild Pokémon to capture it and place it under the thrower's ownership, and which can subsequently be used by the owner as a storage device for that Pokémon that can send out and recall the Pokémon freely. The Poké Ball item featured in ''Super Smash Bros.'', like with each incarnation of the Poké Ball in future ''Smash Bros.'' installments, comes pre-loaded with one Pokémon randomly selected out of a pool of possible species, and when the ball is thrown and lands on a floor, the Pokémon inside emerges and briefly performs its own moves and behaviors before disappearing. The ''Super Smash Bros.'' version of this item can release one of thirteen different results, all originating from the First Generation: [[Charizard]], [[Blastoise]], [[Beedrill]], [[Clefairy]], [[Meowth]], [[Onix]], [[Hitmonlee]], [[Koffing]], [[Chansey]], [[Goldeen]], [[Starmie]], [[Snorlax]], and most rarely, [[Mew]]. |
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| ===Music=== | | ===Music=== |
| *'''{{SSBMusicLink|12: Yamabuki City Stage|12: Yamabuki City Stage}}''': An orchestration of the traditional Pokémon title theme, heard on [[Saffron City]]. | | *'''12''': An orchestration of the traditional Pokémon title theme, heard on [[Saffron City]]. |
| *'''[[Victory theme#Pokémon Victory Theme|22: Pokémon Win]]''': The victory theme of [[Pikachu]] and [[Jigglypuff]] is an orchestration borrowing elements from track 12. | | *'''22''': The victory fanfare of [[Pikachu]] and [[Jigglypuff]] is an orchestration borrowing elements from track 12. |
| {{clr}} | | {{clear}} |
| | ==In ''Super Smash Bros. Melee''== |
| | Following the release of the first ''Smash Bros.'', the ''Pokémon'' series entered its Second Generation in 2000, so Pokémon from the two existing generations at the time are featured in 2001's ''[[Super Smash Bros. Melee]]''. |
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| | ===Characters=== |
| | While four of the 26 playable characters are Pokémon, the ''Pokémon'' series is now the third most-represented in the game, falling behind the five characters of {{uv|The Legend of Zelda}}. |
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| | *[[File:PikachuIcon(SSBM).png|50px|right]]'''{{SSBM|Pikachu}}''': Returning from ''Super Smash Bros.'', Pikachu gains [[Skull Bash]] as its new [[side special move]], but otherwise retains its role as a fast character with and powerful attacks and a versatile recovery. However, Pikachu's aforementioned power and speed [[Nerf|are weakened]] from ''Super Smash Bros.'', which together with the poor approach options it finds itself with in the competitive ''Melee'' environment causes Pikachu to be graded much lower on the ''Melee'' tier list than it was back in ''Smash 64''. However, it still finds itself as a viable character to be reckoned with. |
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| | *[[File:JigglypuffIcon(SSBM).png|50px|right]]'''{{SSBM|Jigglypuff}}''': Returning from ''Smash Bros.'', Jigglypuff gains [[Rollout]] as its new [[neutral special move]], but otherwise retains its role as a seemingly "underpowered" character that is easy to knock out but is capable of both incredibly versatile recovery and a powerful trump card move in Rest. However, its overall attack power, attack speed, range, and midair jumping velocity are improved, and its Rest is both stronger and easier to combo into, such as the [[Space animal slayer]], all of which prompt it to be competitively regarded as one of the best characters. |
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| ==In ''[[Super Smash Bros. Melee]]''==
| | *[[File:MewtwoIcon(SSBM).png|50px|right]]'''{{SSBM|Mewtwo}}''': Registered as Pokémon #150 in the games' National Pokédex listing, Mewtwo (name unchanged from the Japanese version) was introduced in the First Generation as a Psychic-type Pokémon that is 2 m (6'7<nowiki>''</nowiki>) tall and weighs 122 kg (269 lbs). It is unique in the Pokémon setting because it is an individual lifeform that was created by humankind, cloned from the Pokémon [[Mew]], and it possesses incredible powers that help categorize it alongside the various all-powerful Pokémon that are typically referred to as "legendary Pokémon". A Mewtwo was the focus of the anime continuity's first movie and a direct-to-video follow-up, in which it was depicted as sapient and capable of telepathically projecting human language and was initially shown in a villainous role. In the RPG series, Mewtwo is one of the most overall powerful and threatening Pokémon to bring into battle against opponent trainers' Pokémon teams. However, its role in its debut appearance in ''Super Smash Bros. Melee'' is very different; it is a very odd blend of various attributes that excel and various other important attributes that are very lacking, and features multiple non-damaging utility moves and a chargeable projectile in [[Shadow Ball]]. Its lacking power, range, and speed in its attack options, its subpar resilience, and its highly situational special moves results in it being regularly considered close to being one of the worst competitive character choices. |
| Following the release of the first ''Smash Bros.'', the ''Pokémon'' series entered its second generation in 1999, so Pokémon from the two existing generations at the time are featured in 2001's ''[[Super Smash Bros. Melee]]''.
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| ===Fighters===
| | *[[File:PichuIcon(SSBM).png|50px|right]]'''{{SSBM|Pichu}}''': Registered as Pokémon #172 in the games' National Pokédex listing, Pichu (name unchanged from the Japanese version) was introduced in the Second Generation as a new "baby" stage in Pikachu's evolutionary line - a Pokémon that will hatch out of an egg produced by Pikachu that are left to breed at a daycare. It is an Electric-type Pokémon that is 0.3 m (1'0<nowiki>''</nowiki>) tall and weighs 2 kg (4.4 lbs). Like Pikachu - which it can evolve into - Pichu can store electricity within its cheek pouches and expel it outward to attack, but unlike Pikachu, its inexperience with handling electricity often causes it to damage itself when attempting to unleash a strong electric attack. This does not carry over into the Pokémon RPGs as a game mechanic, but nonetheless, as a basic-stage specie, it is extremely weak in Pokémon battles. In ''Super Smash Bros. Melee'', there is no dispute that Pichu is an inferior [[clone]] of Pikachu, having similar moves across the board but being even easier to knock out. While some of its attacks and traits are actually slightly stronger and faster than Pikachu's, Pichu is crippled by many of its attacks actually adding damage to its own damage meter fairly quickly as a side effect. This leads it to be consistently considered the worst character competitively, or at least a candidate for the label. |
| While four of the 26 playable characters are Pokémon, the ''Pokémon'' series is now the third most-represented in the game, falling behind the five characters of {{uv|Mario}} and {{uv|The Legend of Zelda}}.
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| *[[File:PikachuIcon(SSBM).png|50px|right|link=Pikachu (SSBM)]]'''{{SSBM|Pikachu}}''' ([[Starter character|Starter]]): Returning from ''Super Smash Bros.'', Pikachu gains [[Skull Bash]] as its new [[side special move]], but otherwise retains its role as a fast character with powerful attacks and a versatile recovery. However, Pikachu's aforementioned power and speed [[Nerf|are weakened]] from ''Super Smash Bros.'', coupled with the poor approach options it finds itself with in the competitive ''Melee'' environment causes Pikachu to be graded much lower on the ''Melee'' tier list than it was back in ''Smash 64''. However, it still finds itself as a viable character to be reckoned with.{{clr}}
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| *[[File:JigglypuffIcon(SSBM).png|50px|right|link=Jigglypuff (SSBM)]]'''{{SSBM|Jigglypuff}}''' ([[Unlockable character|Unlockable]]): Returning from ''Smash Bros.'', Jigglypuff gains [[Rollout]] as its new [[neutral special move]], but otherwise retains its role as a seemingly "underpowered" character that is easy to knock out but is capable of both incredibly versatile recovery and a powerful trump card move in Rest. However, its overall attack power, attack speed, range, and midair jumping velocity are improved, and its Rest is both stronger and easier to combo into, such as the [[Space animal slayer]], all of which prompt it to be competitively regarded as one of the best characters.{{clr}}
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| *[[File:PichuIcon(SSBM).png|50px|right|link=Pichu (SSBM)]]'''{{SSBM|Pichu}}''' ([[Unlockable character|Unlockable]]): Registered as Pokémon #172 in the games' National Pokédex listing, Pichu was introduced in the second generation as a new "baby" stage in Pikachu's evolutionary line - a Pokémon that will hatch out of an egg produced by Pikachu that are left to breed at a daycare. It is an Electric-type Pokémon that is 0.3 m (1'0") tall and weighs 2 kg (4.4 lbs). Like Pikachu, (which it can evolve into) Pichu can store electricity within its cheek pouches and expel it outward to attack, but unlike Pikachu, its inexperience with handling electricity often causes it to damage itself when attempting to unleash a strong electric attack. This does not carry over into the Pokémon RPGs as a game mechanic, but nonetheless, as a basic-stage species, it is extremely weak in Pokémon battles. In ''Super Smash Bros. Melee'', there is no dispute that Pichu is an inferior [[clone]] of Pikachu, having similar moves across the board but being even easier to knock out. While some of its attacks and traits are actually slightly stronger and faster than Pikachu's, Pichu is crippled by many of its attacks actually adding damage to its own damage meter fairly quickly as a side effect. This leads it to be consistently considered the worst character competitively, or at least a candidate for the label.{{clr}} | |
| *[[File:MewtwoIcon(SSBM).png|50px|right|link=Mewtwo (SSBM)]]'''{{SSBM|Mewtwo}}''' ([[Unlockable character|Unlockable]]): Registered as Pokémon #150 in the games' National Pokédex listing, Mewtwo was introduced in the first generation as a Psychic-type Pokémon that is 2 m (6'7") tall and weighs 122 kg (269 lbs). It is unique in the Pokémon setting because it is an individual lifeform that was created by humankind, cloned from the Pokémon [[Mew]], and it possesses incredible powers that help categorize it alongside the various all-powerful Pokémon that are typically referred to as "Legendary Pokémon". A Mewtwo was the focus of the anime continuity's first movie and a direct-to-video follow-up, in which it was depicted as sapient and capable of telepathically projecting human language and was initially shown in a villainous role. In the RPG series, Mewtwo is one of the most overall powerful and threatening Pokémon to bring into battle against opponent trainers' Pokémon teams. However, its role in its debut appearance in ''Super Smash Bros. Melee'' is very different; it is a very odd blend of various attributes that excel and various other important attributes that are very lacking, and features multiple non-damaging utility moves and a chargeable projectile in [[Shadow Ball]]. Its lacking power, range, and speed in its attack options, its subpar resilience, and its highly situational special moves results in it being regularly considered close to being one of the worst competitive character choices.{{clr}}
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| Additionally, [[Ditto]] makes an appearance as the graphic for a random character and color choice when setting up a Winner Out or Loser Out style tournament in the Tournament Mode. | | Additionally, [[Ditto]] makes an appearance as the graphic for a random character and color choice when setting up a Winner Out or Loser Out style tournament in the Tournament Mode. |
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| ''Super Smash Bros. Melee'' features two stages representing ''Pokémon'', one starter and one unlockable. While the second generation of ''Pokémon'' games introduced the Johto region in which they initially take place, it may be noted that both of the following stages nonetheless take place in Kanto, the region that was the setting of the first generation. | | ''Super Smash Bros. Melee'' features two stages representing ''Pokémon'', one starter and one unlockable. While the second generation of ''Pokémon'' games introduced the Johto region in which they initially take place, it may be noted that both of the following stages nonetheless take place in Kanto, the region that was the setting of the first generation. |
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| *[[File:PokemonStadiumIconSSBM.png|right|link=Pokémon Stadium]] '''Kanto: [[Pokémon Stadium]]''' ([[Starter stage|Starter]]): This takes place in a stadium that does not represent any one specific location in the ''Pokémon'' RPGs. Noteworthy about this stage is that the entire field routinely transforms into one of four entirely new themed battlefields.{{clr}} | | *'''Kanto: [[Pokémon Stadium]]''' This takes place in a stadium that does not represent any one specific location in the ''Pokémon'' RPGs. Noteworthy about this stage is that the entire field routinely transforms into one of four entirely new themed battlefields. |
| *[[File:PokeFloatsIconSSBM.png|right|link=Poké Floats]] '''Kanto Skies: [[Poké Floats]]''' ([[Unlockable stage|Unlockable]]): This stage consists of many Pokémon-shaped balloons floating in the skies above the Kanto region. Over the course of three-and-a-half minutes, giant balloons of [[Squirtle]], [[Onix]], [[Psyduck]], [[Chikorita]], [[Weezing]], [[Slowpoke]], [[Porygon]], [[Wooper]], [[Sudowoodo]], Snorlax, [[Venusaur]], [[Seel]], [[Wobbuffet]], [[Goldeen]], [[Lickitung]], [[Chansey]], [[Geodude]], and many [[Unown]] appear in that order and cycle through for the players to battle on.{{clr}} | | *'''Kanto Skies: [[Poké Floats]]''': This stage consists of many Pokémon-shaped balloons floating in the skies above the Kanto region. Over the course of three-and-a-half minutes, giant balloons of [[Squirtle]], [[Onix]], [[Psyduck]], [[Chikorita]], [[Weezing]], [[Slowpoke]], [[Porygon]], [[Wooper]], [[Sudowoodo]], Snorlax, [[Venusaur]], [[Seel]], [[Wobbuffet]], [[Goldeen]], [[Lickitung]], [[Chansey]], [[Geodude]], and many [[Unown]] appear in that order and cycle through for the players to battle on. |
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| In addition, a [[Entei#As a stage|stage based on the Entei trophy]] is used as the battlefield for [[Event 26: Trophy Tussle 2]]. It is not accessible for multiplayer play. | | In addition, a [[Entei#As a stage|stage based on the Entei trophy]] is used as the battlefield for [[Event 26: Trophy Tussle 2]], shaped like the Pokémon [[Entei]]. It is not accessible for multiplayer play. |
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| ===Item=== | | ===Item=== |
| *'''[[Poké Ball]]''': The ''Super Smash Bros. Melee'' version of this item can release one of twenty-nine different results, originating from the first and second generations: [[Venusaur]], [[Charizard]], [[Blastoise]], [[Clefairy]], [[Electrode]], [[Weezing]], [[Chansey]], [[Goldeen]], [[Staryu]], [[Snorlax]], [[Chikorita]], [[Cyndaquil]], [[Togepi]], [[Bellossom]], [[Marill]], [[Unown]], [[Wobbuffet]], [[Scizor]], and [[Porygon2]], and in rare instances, [[Articuno]], [[Zapdos]], [[Moltres]], [[Mew]], [[Raikou]], [[Entei]], [[Suicune]], [[Lugia]], [[Ho-Oh]], and [[Celebi]]. ([[Ditto]] was also planned, but was scrapped from the final release and is now only accessible as a dummied-out result with Action Replay or other hacking methods.) <ref>[https://www.youtube.com/watch?v=gx_wE6R8L_E]</ref> | | *'''[[Poké Ball]]''': The ''Super Smash Bros. Melee'' version of this item can release one of twenty-nine different results, originating from the First and Second Generations: [[Venusaur]], [[Charizard]], [[Blastoise]], [[Clefairy]], [[Electrode]], [[Weezing]], [[Chansey]], [[Goldeen]], [[Staryu]], [[Snorlax]], [[Chikorita]], [[Cyndaquil]], [[Togepi]], [[Bellossom]], [[Marill]], [[Unown]], [[Wobbuffet]], [[Scizor]], and [[Porygon2]], and in rare instances, [[Articuno]], [[Zapdos]], [[Moltres]], [[Mew]], [[Raikou]], [[Entei]], [[Suicune]], [[Lugia]], [[Ho-Oh]], and [[Celebi]]. (Incidentally, [[Ditto]] is a dummied-out result that can be accessed with Action Replay or other hacking methods.) [https://www.youtube.com/watch?v=gx_wE6R8L_E] |
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| ===Music=== | | ===Music=== |
| *'''{{SSBMMusicLink|Pokémon Stadium}}''': An orchestration of the main title screen music in most Pokémon RPGs, complete with a chorus. It is heard in [[Pokémon Stadium]]. It is Song 15 in the [[Sound Test]]. | | *'''15: Pokémon Stadium''': An orchestration of the main title screen music in most Pokémon RPGs, complete with a chorus. It is heard in [[Pokémon Stadium]]. |
| *'''{{SSBMMusicLink|Poké Floats}}''': A synthesized medley of three battle-related tunes heard in the first generation of Pokémon RPGs, beginning with the standard Trainer Battle theme, then the Gym Leader Battle theme, and finally the wild Pokémon encounter theme. This is heard on [[Poké Floats]] and is often heard accompanying [[Mewtwo]] in single player mode. It is Song 16 in the Sound Test. | | *'''16: Poké Floats''': A synthesized medley of three battle-related tunes heard in the first generation of Pokémon RPGs, beginning with the standard Trainer Battle theme, then the Gym Leader Battle theme, and finally the wild Pokémon encounter theme. This is heard on [[Poké Floats]] and is often heard accompanying [[Mewtwo]] in Single-player mode. |
| *'''{{SSBMMusicLink|Battle Theme}}''': A synthesized medley of three battle-related tunes heard in the second generation of Pokémon RPGs, beginning with the wild Pokémon encounter theme, then the Gym Leader Battle theme, and finally the Champion Battle theme. This is heard as a secondary track on [[Pokémon Stadium]] and is often heard accompanying [[Pichu]] in Single-player mode. It is Song 32 in the Sound Test. | | *'''32: Battle Theme''': A synthesized medley of three battle-related tunes heard in the second generation of Pokémon RPGs, beginning with the wild Pokémon encounter theme, then the Gym Leader Battle theme, and finally the Champion Battle theme. This is heard as a secondary track on [[Pokémon Stadium]] and is often heard accompanying [[Pichu]] in Single-player mode. |
| *'''[[Victory theme|Pokémon Victory]]''': The victory theme of [[Pikachu]], [[Jigglypuff]], [[Pichu]], and [[Mewtwo]] is an orchestration borrowing elements from track 15, "Pokémon Stadium". It is Song 45 in the Sound Test. | | *'''45: Pokémon Victory''': The victory fanfare of [[Pikachu]], [[Jigglypuff]], [[Pichu]], and [[Mewtwo]] is an orchestration borrowing elements from track 15, "Pokémon Stadium". |
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| ===Trophies=== | | ===Full Trophy List=== |
| {{main|List of SSBM trophies (Pokémon series)}} | | {{main|List of SSBM trophies (Pokémon series)}} |
| | {| |
| | |- valign=top |
| | | |
| | *[[Pikachu]]'s three game trophies |
| | *[[Jigglypuff]]'s three game trophies |
| | *[[Pichu]]'s three game trophies |
| | *[[Mewtwo]]'s three game trophies |
| | *[[Bulbasaur (disambiguation)|Bulbasaur]] |
| | *[[Venusaur]] |
| | *[[Charizard]] |
| | *[[Squirtle]] |
| | *[[Blastoise]] |
| | *[[Clefairy]] |
| | *[[Meowth]] |
| | *[[bulbapedia:Poliwhirl (Pokémon)|Poliwhirl]] |
| | *[[Electrode]] |
| | *[[Weezing]] |
| | *[[Chansey]] |
| | *[[Goldeen]] |
| | *[[Staryu]] |
| | *[[Ditto]] |
| | *[[bulbapedia:Eevee (Pokémon)|Eevee]] |
| | *[[Snorlax]] |
| | | |
| | *[[Articuno]] |
| | *[[Zapdos]] |
| | *[[Moltres]] |
| | *[[Mew]] |
| | *[[Chikorita]] |
| | *[[Cyndaquil]] |
| | *[[Totodile]] |
| | *[[bulbapedia:Crobat (Pokémon)|Crobat]] |
| | *[[bulbapedia:Cleffa (Pokémon)|Cleffa]] |
| | *[[bulbapedia:Igglybuff (Pokémon)|Igglybuff]] |
| | *[[Togepi]] |
| | *[[Bellossom]] |
| | *[[Marill]] |
| | *[[bulbapedia:Sudowoodo (Pokémon)|Sudowoodo]] |
| | *[[Unown]] |
| | *[[Wobbuffet]] |
| | *[[bulbapedia:Steelix (Pokémon)|Steelix]] |
| | *[[Scizor]] |
| | *[[bulbapedia:Heracross (Pokémon)|Heracross]] |
| | *[[Porygon2]] |
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| | *[[Raikou]] |
| | *[[Entei]] |
| | *[[Suicune]] |
| | *[[Lugia]] |
| | *[[Ho-Oh]] |
| | *[[Celebi]] |
| | *[[Poké Ball]] |
| | *[[Pokémon Stadium]] |
| | *{{s|bulbapedia|Professor Oak}} |
| | *{{s|bulbapedia|Misty}} |
| | *{{s|bulbapedia|ZERO-ONE}} |
| | |} |
| | {{clear}} |
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| ==In ''[[Super Smash Bros. Brawl]]''== | | ==In ''Super Smash Bros. Brawl''== |
| During the extended hiatus between ''Melee'' and ''Brawl'', ''Pokémon'' proceeded with and completed its Third Generation, and had already begun its Fourth Generation in 2006-2007 when ''Brawl'' was released in 2008. Therefore, all four of the ''Pokémon'' generations at the time are represented in the ''Brawl'' package. | | During the extended hiatus between ''Melee'' and ''Brawl'', ''Pokémon'' proceeded with and completed its Third Generation, and had already begun its Fourth Generation in 2006-2007 when ''Brawl'' was released in 2008. Therefore, all four of the ''Pokémon'' generations at the time are represented in the ''Brawl'' package. |
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| ===Fighters=== | | ===Characters=== |
| While ''Pokémon''-related characters occupy four slots on the 35-slot character roster of the game, the franchise effectively contributes six unique playable characters, the largest of any represented franchise if not compared to a combination of ''Mario'', ''Donkey Kong'', ''Yoshi'', and ''Wario'' as one "overall" franchise; this is reflected in the ''Pokémon'' segment of the game's [[All-Star]] mode having the most opponents to fight. This is especially noteworthy because ''Pokémon'' is the only series to have more than one of its characters from ''Melee'' cut in the transition to ''Brawl'', with the absence of both Pichu and Mewtwo in the roster. | | While Pokémon-related characters occupy four slots on the 35-slot character roster of the game, the franchise effectively contributes six unique playable characters, the largest of any represented franchise if not compared to a combination of ''Mario'', ''Donkey Kong'', ''Yoshi'', and ''Wario'' as one "overall" franchise; this is reflected in the ''Pokémon'' segment of the game's [[All-Star]] mode having the most opponents to fight. This is especially noteworthy because ''Pokémon'' is the only series to have more than one of its characters from ''Melee'' retired from ''Brawl'', with the absence of both Pichu and Mewtwo in the roster. |
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| On the final character select screen (after all characters are unlocked), the ''Pokémon'' characters take up the seventh column. | | On the final character select screen (after all characters are unlocked), the ''Pokémon'' characters take up the seventh column. |
| *[[File:PikachuIcon(SSBB).png|50px|right|link=Pikachu (SSBB)]]'''{{SSBB|Pikachu}}''' ([[Starter character|Starter]]): Pikachu returns from its ''Super Smash Bros. Melee'' appearance without any thematic changes to its core moveset. Its new [[Final Smash]], [[Volt Tackle]] (named after a powerful exclusive attack it has in the RPGs), temporarily turns it into a giant, floating sphere of electricity that can be controlled and sent flying through the air, damaging any enemy it comes into contact with. Pikachu regains some of its excellent competitive standing with increased survivability, approach options, grab range, and damage with various attacks, despite some weaker smash attacks.{{clr}}
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| *[[File:JigglypuffIcon(SSBB).png|50px|right|link=Jigglypuff (SSBB)]]'''{{SSBB|Jigglypuff}}''' ([[Unlockable character|Unlockable]]): Jigglypuff similarly returns from its ''Super Smash Bros. Melee'' appearance without any thematic changes to its core moveset. Its new [[Final Smash]], [[Puff Up]] (which does not originate from the RPGs), renders Jigglypuff stationary and makes it grow to gargantuan proportions, and it eventually inflicts a massive pushback to all opponents that are too close and promptly deflates. Jigglypuff's prior strong attacks are now much weaker, especially Rest, which carries much less force and places more emphasis on it now causing the [[flower]] special condition. Despite retaining incredible air mobility, Jigglypuff has been graded to be one of the worst competitive characters in ''Brawl''.{{clr}}
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| *[[File:PokémonTrainerIcon(SSBB).png|50px|right|link=Pokémon Trainer (SSBB)]] '''{{SSBB|Pokémon Trainer}}''' ([[Starter character|Starter]]): A representation of a generic Pokémon trainer - the design of which matches the playable male trainer depicted in ''Pokémon FireRed & LeafGreen'' - makes for a mechanically unique character choice in ''Brawl''; the player does not control him as a playable combatant, but rather a set of three unique Pokémon that belong to him, only one of which partakes in the match at any given point. Each of the three Pokémon are playable characters that can be freely swapped between with the [[Pokémon Change]] move and an associated set of mechanics, and the three share the same [[Triple Finish]] final smash, which launches three simultaneous beam attacks across the screen. While being a rotating set of three fighters, each with their own merits, causes the Pokémon Trainer to be a character choice that can bypass some problems other characters have with specific matchups against certain enemy characters, he is graded to be low-tier competitively because of particularly severe afflictions involved with the mechanic that punish him for not swapping Pokémon constantly - an issue compounded by the sluggish pace of the move.{{clr}}
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| :*[[File:SquirtleIcon(SSBB).png|50px|right|link=Squirtle (SSBB)]] '''{{SSBB|Squirtle}}''': Registered as Pokémon #007 in the games' National Pokédex listing, Squirtle (''Zenigame'' in the Japanese version) was introduced in the first generation as one of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Water-type Pokémon that is 0.5 m (1'08") tall and weighs 9 kg (19.8 lbs), and is able to evolve into Wartortle, which evolves into [[Blastoise]]. In its ''Brawl'' appearance, Squirtle is the smallest, lightest, and fastest of the three Pokémon overall, and is capable of spewing water and [[Withdraw|retreating into its shell]] for brief invulnerability.{{clr}}
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| :*[[File:IvysaurIcon(SSBB).png|50px|right|link=Ivysaur (SSBB)]] '''{{SSBB|Ivysaur}}''': Registered as Pokémon #002 in the games' National Pokédex listing, Ivysaur (''Fushigisou'' in the Japanese version) was introduced in the first generation as the intermediate evolution stage of [[Bulbasaur]], another of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Grass/Poison dual-typed Pokémon that is 1.0 m (3'03") tall and weighs 13 kg (28.7 lbs), and is able to evolve into [[Venusaur]]. A rare instance of a playable ''Smash Bros.'' character that is predominantly quadrupedal, Ivysaur can extend prehensile vines out of the plant on its back to whip enemies, and its budding back flower can release powerful attacks. In ''Brawl'', it lacks the speed of Squirtle, and the sluggishness of its otherwise powerful smash attacks counterbalances its access to moves like [[Bullet Seed]], which can rack up damage points very fast.{{clr}}
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| :*[[File:CharizardIcon(SSBB).png|50px|right|link=Charizard (SSBB)]] '''{{SSBB|Charizard}}''': Registered as Pokémon #006 in the games' National Pokédex listing, Charizard (''Lizardon'' in the Japanese version) was introduced in the first generation as the final evolution stage of [[Charmander]], the last of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Fire/Flying dual-typed Pokémon that is 1.7 m (5'07") tall and weighs 90.5 kg (199.5 lbs), and is a viable contender in competitive play in the ''Pokémon'' RPGs themselves. In ''Brawl'', Charizard is a heavyweight, fire-breathing character who, alongside {{SSBB|Meta Knight}} and {{SSBB|Pit}}, is one of the few characters capable of [[gliding]] with its wings, and has attacks with great power, great range, and even good speed, though they have high ending lag as well.{{clr}}
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| *[[File:LucarioIcon(SSBB).png|50px|right|link=Lucario (SSBB)]]'''{{SSBB|Lucario}}''' ([[Unlockable character|Unlockable]]): Registered as Pokémon #448 in the games' National Pokédex listing, Lucario was introduced in the fourth generation as a Fighting/Steel dual-type Pokémon that is 1.2 m (3'11") tall and weighs 54 kg (119 lbs). Introduced as a mascot for the fourth generation, it is a bipedal canine Pokémon that is the evolved form of [[Riolu]], and is capable of utilizing a spiritual force named "[[aura]]" to both improve its martial arts strength and react to its opponents' movements better. It has powerful and versatile offensive statistics and options in the ''Pokémon'' RPGs, but frail durability. Both its anime depiction and its appearance in ''Brawl'' show it to be capable of a similar kind of telepathic speech as Mewtwo. Lucario has a unique trait in its playable appearance in ''Brawl'', wherein its attacks become stronger as it accumulates damage from enemy attacks, and its Final Smash, [[Aura Storm]] (another attack that does not appear in the RPGs themselves), unleashes an immense beam of energy through the stage that can be guided with the analog stick. With a strong aerial game to begin with, Lucario is comparatively high-tier in competitive play because its moves become very powerful and dangerous when it is at a high damage percentage, though it is primarily held back by its reliance on being damaged enough to attain this power to begin with.{{clr}}
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| ===Boss=== | | *[[File:PikachuIcon(SSBB).png|50px|right]]'''{{SSBB|Pikachu}}''': Pikachu returns from its ''Super Smash Bros. Melee'' appearance without any thematic changes to its core moveset. Its new [[Final Smash]], [[Volt Tackle]] (named after a powerful exclusive attack it has in the RPGs), temporarily turns it into a giant, floating sphere of electricity that can be controlled and sent flying through the air, damaging any enemy it comes into contact with. Pikachu regains some of its excellent competitive standing with increased survivability, approach options, grab range, and damage with various attacks, despite some weaker smash attacks. |
| *[[File:Rayquaza.jpg|80px|right|link=Rayquaza]]'''[[Rayquaza]]''': Registered as Pokémon #384 in the games' National Pokédex listing, Rayquaza was introduced in the third generation as a Dragon/Flying dual-type Pokémon that is 7.0 m (23'00") tall and weighs 206.5 kg (455.2 lbs). It is an incredibly powerful and legendary Pokémon that is the version mascot of the game ''Pokémon Emerald'', appearing on that game's box art, and is depicted as a serpentine dragon that makes its home flying in the ozone layer of the planet; in stark contrast to this, ''Brawl'' depicts it as a territorial beast that slumbers at the bottom of [[The Lake|a lake]] in the game's story mode, [[The Subspace Emissary]]. Rayquaza appears as a stage boss that [[Diddy Kong]] and [[Fox McCloud]] have to fight early in the story, and is featured in the [[Boss Battles]] mode like the rest of the game's bosses.
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| | *[[File:JigglypuffIcon(SSBB).png|50px|right]]'''{{SSBB|Jigglypuff}}''': Jigglypuff similarly returns from its ''Super Smash Bros. Melee'' appearance without any thematic changes to its core moveset. Its new [[Final Smash]], [[Puff Up]] (which does not originate from the RPGs), renders Jigglypuff stationary and makes it grow to gargantuan proportions, and it eventually inflicts a massive pushback to all opponents that are too close and promptly deflates. Jigglypuff's prior strong attacks are now much weaker, especially Rest, which carries much less force and places more emphasis on it now causing the [[flower]] special condition. Despite retaining incredible air mobility, Jigglypuff has been graded to be one of the worst competitive characters in ''Brawl''. |
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| | *[[File:PokémonTrainerIcon(SSBB).png|50px|right]] '''{{SSBB|Pokémon Trainer}}''': A representation of a generic Pokémon trainer - the design of which matches the playable male trainer depicted in ''Pokémon FireRed & LeafGreen'' - makes for a mechanically unique character choice in ''Brawl''; the player does not control him as a playable combatant, but rather a set of three unique Pokémon that belong to him, only one of which partakes in the match at any given point. Each of the three Pokémon are playable characters that can be freely swapped between with the [[Pokémon Change]] move and an associated set of mechanics, and the three share the same [[Triple Finish]] final smash, which launches three simultaneous beam attacks across the screen. While being a rotating set of three fighters, each with their own merits, causes the Pokémon Trainer to be a character choice that can bypass some problems other characters have with specific matchups against certain enemy characters, he is graded to be low-tier competitively because of particularly severe afflictions involved with the mechanic that punish him for not swapping Pokémon constantly - an issue compounded by the sluggish pace of the move. |
| | :*[[File:SquirtleIcon(SSBB).png|50px|right]] '''{{SSBB|Squirtle}}''': Registered as Pokémon #007 in the games' National Pokédex listing, Squirtle (''Zenigame'' in the Japanese version) was introduced in the First Generation as one of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Water-type Pokémon that is 0.5 m (1'08<nowiki>''</nowiki>) tall and weighs 9 kg (19.8 lbs), and is able to eventually evolve into [[Blastoise]]. In its ''Brawl'' appearance, Squirtle is the smallest, lightest, and fastest of the three Pokémon overall, and is capable of spewing water and [[Withdraw|retreating into its shell]] for brief invulnerability. |
| | :*[[File:IvysaurIcon(SSBB).png|50px|right]] '''{{SSBB|Ivysaur}}''': Registered as Pokémon #002 in the games' National Pokédex listing, Ivysaur (''Fushigisou'' in the Japanese version) was introduced in the First Generation as the intermediate evolution stage of [[Bulbasaur]], another of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Grass/Poison dual-typed Pokémon that is 1.0 m (3'03<nowiki>''</nowiki>) tall and weighs 13 kg (28.7 lbs), and is able to evolve into [[Venusaur]]. A rare instance of a playable ''Smash Bros.'' character that is predominantly quadrupedal, Ivysaur can extend prehensile vines out of the plant on its back to whip enemies, and its budding back flower can release powerful attacks. In ''Brawl'', it lacks the speed of Squirtle, and the sluggishness of its otherwise powerful smash attacks counterbalances its access to moves like [[Bullet Seed]], which can rack up damage points very fast. |
| | :*[[File:CharizardIcon(SSBB).png|50px|right]] '''{{SSBB|Charizard}}''': Registered as Pokémon #006 in the games' National Pokédex listing, Charizard (''Lizardon'' in the Japanese version) was introduced in the First Generation as the final evolution stage of [[Charmander]], the last of the three "starter" Pokémon the player may choose between at the start of games set in the Kanto region. It is a Fire/Flying dual-typed Pokémon that is 1.7 m (5'07<nowiki>''</nowiki>) tall and weighs 90.5 kg (199.5 lbs), and is a viable contender in competitive play in the ''Pokémon'' RPGs themselves. In ''Brawl'', Charizard is a heavyweight, fire-breathing character that is one of the game's few characters capable of [[gliding]] with its wings, and has attacks with great power, great range, and even good speed, though they have high ending lag as well. |
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| | *[[File:LucarioIcon(SSBB).png|50px|right]]'''{{SSBB|Lucario}}''': Registered as Pokémon #448 in the games' National Pokédex listing, Lucario (name unchanged from the Japanese version) was introduced in the Fourth Generation as a Steel/Fighting dual-type Pokémon that is 1.2 m (3'11<nowiki>''</nowiki>) tall and weighs 54 kg (119 lbs). Introduced as a mascot for the Fourth Generation, it is a bipedal canine Pokémon that is the evolved form of [[Riolu]], and is capable of utilizing a spiritual force named [[Aura|"aura"]] to both improve its martial arts strength and react to its opponents' movements better. It has powerful and versatile offensive statistics and options in the Pokémon RPGs, but frail durability. Both its anime depiction and its appearance in ''Brawl'' show it to be capable of a similar kind of telepathic speech as Mewtwo. Lucario has a unique trait in its playable appearance in ''Brawl'', wherein its attacks become stronger as it accumulates damage from enemy attacks, and its Final Smash, [[Aura Storm]] (another attack that does not appear in the RPGs themselves), unleashes an immense beam of energy through the stage that can be guided with the analog stick. With a strong aerial game to begin with, Lucario is comparatively high-tier in competitive play because its moves become very powerful and dangerous when it is at a high damage percentage, though it is primarily held back by its reliance on being damaged enough to attain this power to begin with. |
| | |
| | ==== Boss ==== |
| | [[File:Rayquaza.jpg|80px|right]] |
| | *'''[[Rayquaza]]''': Registered as Pokémon #384 in the games' National Pokédex listing, Rayquaza (name unchanged from the Japanese version) was introduced in the Third Generation as a Dragon/Flying dual-type Pokémon that is 7.0 m (23'00<nowiki>''</nowiki>) tall and weighs 206.5 kg (455.2 lbs). It is an incredibly powerful and legendary Pokémon that is the version mascot of the game ''Pokémon Emerald'', appearing on that game's box art, and is depicted as a serpentine dragon that makes its home flying in the ozone layer of the planet; in stark contrast to this, ''Brawl'' depicts it as a territorial beast that slumbers at the bottom of [[The Lake|a lake]] in the game's story mode, [[The Subspace Emissary]]. Rayquaza appears as a stage boss that [[Diddy Kong]] and [[Fox McCloud]] have to fight early in the story, and is featured in the [[Boss Battles]] mode like the rest of the game's bosses. |
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| ===Stages=== | | ===Stages=== |
| ''Super Smash Bros. Brawl'' features three stages representing ''Pokémon'', one starter and two unlockable, and one of them is a carry-over from the previous game, ''Melee'': | | ''Super Smash Bros. Brawl'' features three stages representing ''Pokémon'', one starter and two unlockable, and one of them is a carry-over from the previous game, ''Melee'': |
| | |
| | *[[File:Icon-pokemonstadium2.gif|right]]'''[[Pokémon Stadium 2]]''': An all-new counterpart to ''Melee''’s Pokémon Stadium stage, which has a similar layout and transformation routine but transforms into four all-new themes. Cosmetically, other Pokémon will now appear in the background to each stage theme, unlike in the original stage: [[Dugtrio]], [[Cubone]], [[Hoppip (disambiguation)|Hoppip]], [[Skarmory (disambiguation)|Skarmory]], [[Drifloon]], [[Electivire]], [[Magnezone]], [[Snover (disambiguation)|Snover]], and [[Snorunt]]. |
| | |
| | *[[File:Icon-spearpillar.gif|right]]'''[[Spear Pillar]]''': This unlockable stage is set at the ruins on the peak of the Sinnoh region's Mt. Coronet, an important location in the Fourth Generation of Pokémon games. Each time the stage is played, one of three legendary Pokémon from the Fourth Generation is selected to appear in the background and function as a stage hazard, launching powerful attacks at the fighters in the foreground: [[Dialga]], [[Palkia]], and [[Cresselia]]. Furthermore, the pixie-like Pokémon [[Mesprit]], [[Azelf]] and [[Uxie]] appear when either Dialga or Palkia destroy a part of the stage. |
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| |
|
| *[[File:Icon-pokemonstadiummelee.gif|right|link=Pokémon Stadium]]{{gameIcon|SSBM}}'''[[Melee Stages]]: [[Pokémon Stadium]]''' ([[Unlockable stage|Unlockable]]): The original Pokémon Stadium makes a return, with minor changes to the physics of the platforms that appear.{{clr}} | | *[[File:Icon-pokemonstadiummelee.gif|right]]'''[[Pokémon Stadium]]''': The original Pokémon Stadium makes a return appearance as part of ''Brawl''’s collection of [[Past and Melee Stages|Melee Stages]], with minor changes to the physics of the platforms that appear. |
| *[[File:Icon-pokemonstadium2.gif|right|link=Pokémon Stadium 2]]'''[[Pokémon Stadium 2]]''' ([[Starter stage|Starter]]): An all-new counterpart to ''Melee''’s Pokémon Stadium stage, which has a similar layout and transformation routine but transforms into four all-new themes. Cosmetically, other Pokémon will now appear in the background to each stage theme, unlike in the original stage: [[Dugtrio]], [[Cubone]], [[Hoppip (disambiguation)|Hoppip]], [[Skarmory (disambiguation)|Skarmory]], [[Drifloon]], [[Electivire]], [[Magnezone]], [[Snover (disambiguation)|Snover]], and [[Snorunt]].{{clr}}
| |
| *[[File:Icon-spearpillar.gif|right|link=Spear Pillar]]'''[[Spear Pillar]]''' ([[Unlockable stage|Unlockable]]): This stage is set at the ruins on the peak of the Sinnoh region's Mt. Coronet, an important location in the Fourth Generation of Pokémon games. Each time the stage is played, one of three legendary Pokémon from the Fourth Generation is selected to appear in the background and function as a stage hazard, launching powerful attacks at the fighters in the foreground: [[Dialga]], [[Palkia]], and [[Cresselia]]. Furthermore, the pixie-like Pokémon [[Mesprit]], [[Azelf]] and [[Uxie]] appear when either Dialga or Palkia destroy a part of the stage.{{clr}}
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| ===Item=== | | ===Item=== |
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| ===Music=== | | ===Music=== |
| {{main|List of SSBB Music (Pokémon series)}}.
| | ''See [[List of SSBB Music (Pokémon series)]]''. |
| ====Original Tracks====
| | *'''Pokémon Main Theme''' - A completely redone version of the original Pokémon main theme that was mostly used in the original Red & Blue versions but isn't heard as often in the newer ones. It is used on the ''Pokémon Stadium 2'' stage. |
| *'''{{SSBBMusicLink|Pokémon|Pokémon Main Theme}}''': A completely redone version of the original Pokémon main theme that was mostly used in the original ''Red & Blue'' versions, but isn't heard as often in the newer ones. It is used on the Pokémon Stadium 2 stage. | | *'''Road to Viridian City (From Pallet Town/Pewter City)''' - A whimsical remix of one of the commonly used "Route" songs used in the Red & Blue versions, first heard on Route 1, which also has elements of the town music in Viridian. It is used on the ''Pokémon Stadium 2'' stage. This song is also played during both Pokémon Trainer and Jigglypuff's Classic Mode credits. |
| *'''{{SSBBMusicLink|Pokémon|Road to Viridian City (From Pallet Town/Pewter City)}}''': A whimsical remix of one of the commonly used "Route" songs used in the ''Red & Blue'' versions, first heard on Route 1, which also has elements of the town music in Viridian. It is used on the Pokémon Stadium 2 stage. This song is also played during both Pokémon Trainer and Jigglypuff's 1-player mode credits. | | *'''The Pokémon Center''' - A remix of the Pokémon Center background music that is used in nearly every Pokémon title. It is used on the ''Pokémon Stadium 2'' stage. This song is also played during Pikachu's Classic Mode credits. |
| *'''{{SSBBMusicLink|Pokémon|The Pokémon Center}}''': A remix of the Pokémon Center background music that is used in nearly every ''Pokémon'' title. It is used on the Pokémon Stadium 2 stage. This song is also played during Pikachu's 1-player mode credits. | | *'''Pokémon Gym/Evolution''' - A medley made of both the Pokémon Gym song as well as the evolution song, both of which have made regular appearances in every mainstream Pokémon title. It is used on the ''Pokémon Stadium 2'' stage. |
| *'''{{SSBBMusicLink|Pokémon|Pokémon Gym/Evolution}}''': A medley made of both the Pokémon Gym song as well as the evolution song, both of which have made regular appearances in every mainstream ''Pokémon'' title. It is used on the Pokémon Stadium 2 stage. | | *'''Wild Pokémon Battle! (Ruby/Sapphire)''' - A remix of the background music that plays when encountering a wild Pokémon in the Ruby, Sapphire and Emerald versions. It is the theme of the ''Pokémon Stadium 2'' stage. |
| *'''{{SSBBMusicLink|Pokémon|Wild Pokémon Battle! (Ruby/Sapphire)}}''': A remix of the background music that plays when encountering a wild Pokémon in the ''Ruby'', ''Sapphire'' and ''Emerald'' versions. It is the theme of the Pokémon Stadium 2 stage. | | *'''Victory Road''' - A guitar remix of the theme that originated at Victory Road and the Elite Four in the Ruby & Sapphire versions. It is used on the ''Spear Pillar'' stage. |
| *'''{{SSBBMusicLink|Pokémon|Victory Road}}''': A guitar remix of the theme that originated at Victory Road and the Elite Four in the ''Ruby & Sapphire'' versions. It is used on the Spear Pillar stage. | | *'''Dialga/Palkia Battle at Spear Pillar!''' - A medley consisting of remixes of both the Dialga & Palkia battle theme and the Spear Pillar background music from the Diamond & Pearl versions. It is the theme of the ''Spear Pillar'' stage. |
| *'''{{SSBBMusicLink|Pokémon|Dialga / Palkia Battle at Spear Pillar!}}''': A medley consisting of remixes of both the Dialga & Palkia battle theme and the Spear Pillar background music from the ''Diamond & Pearl'' versions. It is the theme of the Spear Pillar stage. | | *'''Wild Pokémon Battle! (Diamond/Pearl)''' - A remix of the background music that plays when encountering a wild Pokémon in the Diamond & Pearl versions. It is used on the ''Spear Pillar'' stage. |
| *'''{{SSBBMusicLink|Pokémon|Wild Pokémon Battle! (Diamond/Pearl)}}''': A remix of the background music that plays when encountering a wild Pokémon in the ''Diamond & Pearl'' versions. It is used on the Spear Pillar stage. | | *'''Team Galactic Battle!''' - A remix taken directly from the Diamond & Pearl versions soundtrack. It is used on the ''Spear Pillar'' stage. This song is also played during Lucario's Classic Mode credits. |
| *'''{{SSBBMusicLink|Pokémon|Team Galactic Battle!}}''': A remix taken directly from the ''Diamond & Pearl'' versions soundtrack. It is used on the Spear Pillar stage. This song is also played during Lucario's 1-player mode credits. | | *'''Route 209''' - A rather upbeat remix of the Route 209 background music from the Diamond & Pearl versions. It is used on the ''Spear Pillar'' stage. |
| *'''{{SSBBMusicLink|Pokémon|Route 209}}''': A rather upbeat remix of the Route 209, 212 and 222 background music from the ''Diamond & Pearl'' versions. It is used on the Spear Pillar stage. | | *'''Pokémon Stadium (Melee)''' - Taken directly from ''Melee''. It is used on the ''Pokémon Stadium'' stage. |
| | | *'''Battle Theme (Melee)''' - Taken directly from ''Melee''. It is used on the ''Pokémon Stadium'' stage. |
| ====Returning Tracks====
| | *'''Poké Floats (Melee)''' - Taken directly from ''Melee''. It is used on the ''Pokémon Stadium'' stage. |
| *{{GameIcon|SSBM}}'''{{SSBBMusicLink|Super Smash Bros.|Pokémon Stadium (Melee)}}''': Taken directly from ''Melee''. It is used on the Pokémon Stadium stage. | | *'''Pokémon Victory Theme''' - Pikachu, Pokémon Trainer, Lucario and Jigglypuff's victory theme. A section of the Pokémon Red & Blue main theme. |
| *{{GameIcon|SSBM}}'''{{SSBBMusicLink|Super Smash Bros.|Battle Theme (Melee)}}''': Taken directly from ''Melee''. It is used on the Pokémon Stadium stage. | |
| *{{GameIcon|SSBM}}'''{{SSBBMusicLink|Super Smash Bros.|Poké Floats (Melee)}}''': Taken directly from ''Melee''. It is used on the Pokémon Stadium stage. | |
| | |
| ====Victory Theme====
| |
| *'''[[Victory theme#Pokémon Victory Theme|Victory! Pokémon Series]]''': [[Pikachu]], [[Jigglypuff]], [[Pokémon Trainer]], and [[Lucario]]'s victory theme. A section of the ''Pokémon Red & Blue'' main theme. | |
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| ===Trophies=== | | ===Trophies=== |
| {{main|List of SSBB trophies (Pokémon series)}} | | {{main|List of SSBB trophies (Pokémon series)}} |
| | {| |
| | |- valign=top |
| | | |
| | *[[Aura Storm]] |
| | *[[Azelf]] |
| | *[[Bellossom]] |
| | *[[bulbapedia:Blaziken (Pokémon)|Blaziken]] |
| | *[[Bonsly]] |
| | *[[Bulbasaur (disambiguation)|Bulbasaur]] |
| | *[[bulbapedia:Buneary (Pokémon)|Buneary]] |
| | *[[Celebi]] |
| | *{{SSBB|Charizard}} |
| | *[[Charmander]] |
| | *[[Chikorita]] |
| | *[[bulbapedia:Chimchar (Pokémon)|Chimchar]] |
| | *[[Cresselia]] |
| | *[[Cubone]] |
| | *[[Cyndaquil]] |
| | *[[bulbapedia:Darkrai (Pokémon)|Darkrai]] |
| | *[[Deoxys]] |
| | *[[Dialga]] |
| | *[[Drifloon]] |
| | *[[Dugtrio]] |
| | | |
| | *[[Electivire]] |
| | *[[Electrode]] |
| | *[[Entei]] |
| | *[[Gardevoir]] |
| | *[[bulbapedia:Glaceon (Pokémon)|Glaceon]] and [[bulbapedia:Leafeon (Pokémon)|Leafeon]] |
| | *[[Goldeen]] |
| | *[[Groudon]] |
| | *[[Gulpin]] |
| | *[[bulbapedia:Gyarados (Pokémon)|Gyarados]] |
| | *[[Ho-Oh]] |
| | *[[Hoppip (disambiguation)|Hoppip]] |
| | *[[Puff Up]] |
| | *{{SSBB|Ivysaur}} |
| | *{{SSBB|Jigglypuff}} |
| | *[[Jirachi]] |
| | *[[Kyogre]] |
| | *[[Latias and Latios]] |
| | *{{SSBB|Lucario}} |
| | *[[Lugia]] |
| | *[[Magnezone]] |
| | | |
| | *[[Manaphy]] |
| | *[[Meowth]] |
| | *[[Mesprit (disambiguation)|Mesprit]] |
| | *[[Metagross]] |
| | *[[Mew]] |
| | *[[Mewtwo]] |
| | *[[Moltres]] |
| | *[[bulbapedia:Mudkip (Pokémon)|Mudkip]] |
| | *[[Munchlax]] |
| | *[[Palkia]] |
| | *[[Pichu]] |
| | *{{SSBB|Pikachu}} |
| | *[[Piplup]] |
| | *[[Plusle & Minun]] |
| | *[[Poké Ball]] |
| | *{{SSBB|Pokémon Trainer}} |
| | *[[Rayquaza]] |
| | *[[bulbapedia:Riolu (Pokémon)|Riolu]] |
| | *[[Skarmory (disambiguation)|Skarmory]] |
| | *[[Snorlax]] |
| | | |
| | *[[Snorunt]] |
| | *[[Snover (disambiguation)|Snover]] |
| | *{{SSBB|Squirtle}} |
| | *[[bulbapedia:Starly (Pokémon)|Starly]] |
| | *[[Staryu]] |
| | *[[Togepi]] |
| | *[[Torchic]] |
| | *[[Totodile]] |
| | *[[bulbapedia:Treecko (Pokémon)|Treecko]] |
| | *[[bulbapedia:Turtwig (Pokémon)|Turtwig]] |
| | *[[Triple Finish]] |
| | *[[Uxie]] |
| | *[[Volt Tackle]] |
| | *[[Weavile]] |
| | *[[Wobbuffet]] |
| | |} |
|
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|
| ===Stickers=== | | ===Stickers=== |
| {{main|List of stickers (Pokémon series)}} | | {{main|List of stickers (Pokémon series)}} |
|
| |
| ==In ''[[Super Smash Bros. 4]]''==
| |
| In the interim between the releases of ''Brawl'' and the Wii U and 3DS ''Smash Bros.'' games, the ''Pokémon'' franchise once again proceeded with and completed a full generation, {{iw|bulbapedia|Generation V}}, and had started {{iw|bulbapedia|Generation VI}}, which allows for content from all six ''Pokémon'' generations to be featured in the most recent ''Smash Bros.'' game. Among the introductions in Generation VI are new, temporary "Mega Evolutions" for certain Pokémon species such as [[Lucario]], [[Charizard]], and [[Mewtwo]], who returns as the first [[downloadable character]] in the ''Smash Bros.'' series.
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|
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| ===Fighters===
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| *[[File:PikachuIcon(SSB4-U).png|50px|right|link=Pikachu (SSB4)]]'''{{SSB4|Pikachu}}''' ([[Starter character|Starter]]): The Pokémon mascot was confirmed to be a playable character in ''Super Smash Bros. 4'' at the game's initial showcase at E3 2013. The only apparent cosmetic change is that it is much more brightly colored, and its design continues the trend of gradually becoming less chubby, matching its appearances in the most recent ''Pokémon'' products. Pikachu has received a fair amount of both buffs and nerfs. Its overall moveset remains the same, including its [[Final Smash]] from ''Brawl'', [[Volt Tackle]]. {{clr}}
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| *[[File:JigglypuffIcon(SSB4-U).png|50px|right|link=Jigglypuff (SSB4)]]'''{{SSB4|Jigglypuff}}''' (3DS: [[Unlockable character|Unlockable]]; Wii U: [[Starter character|Starter]]): Jigglypuff was unofficially confirmed through a livestream leak on Twitch. Jigglypuff is an unlockable character in the 3DS version, while being a starter for the first time in the Wii U version. It is much more expressive than before and holds a permanent smile. Jigglypuff has been rebalanced from ''Brawl'', but ultimately suffers more than in ''Brawl'' due to the game's new physics. While having quicker and more powerful attacks, its overall moveset is the same, including its [[Final Smash]] from ''Brawl'', [[Puff Up]]. {{clr}}
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| *[[File:MewtwoIcon(SSB4-U).png|50px|right|link=Mewtwo (SSB4)]]'''{{SSB4|Mewtwo}}''' ([[DLC]]): Mewtwo was announced on October 23rd, 2014 in the ''Super Smash Bros. for Wii U: 50-Fact Extravaganza'' as the first ever [[downloadable character]]. It is the second veteran to return from ''Melee'' after its absence in ''Brawl'' succeeding {{SSB4|Dr. Mario}}. Like other returning Pokémon, its appearance now matches its current form in recent Pokémon media. Mewtwo has been buffed from ''Melee'' by gaining more mobility and power. It has also been given a [[Final Smash]], where Mewtwo Mega-Evolves into Mega Mewtwo Y and uses [[Psystrike]], a move that stuns opponents, then launches them via an intense mental shock. It was first made available on April 15, 2015 for users who registered both versions of ''Smash 3DS'' and ''Smash Wii U'' on Club Nintendo, then made available worldwide for purchase two weeks later on April 28.{{clr}}
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| *[[File:CharizardIcon(SSB4-U).png|50px|right|link=Charizard (SSB4)]]'''{{SSB4|Charizard}}''' ([[Starter character|Starter]]): Charizard returns as a fighter, and is now a standalone character choice from the [[Pokémon Trainer]] in ''Brawl'', devoid of any special interaction with {{SSBB|Squirtle}} and {{SSBB|Ivysaur}}. Charizard has a new side special move called [[Flare Blitz]], a powerful attack, though it inflicts recoil damage on Charizard even if it doesn't make contact with an opponent. Charizard's previous side special, [[Rock Smash]], is now its down special instead. It also has a new [[Final Smash]], [[Mega Charizard X]], which enables Charizard to Mega-Evolve and fly around shooting fire blasts. {{clr}}
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| *[[File:LucarioIcon(SSB4-U).png|50px|right|link=Lucario (SSB4)]]'''{{SSB4|Lucario}}''' ([[Starter character|Starter]]): Lucario was the first Pokémon to be revealed as a playable starter character since Pikachu. Like many other characters from cartoonish franchises, Lucario's appearance is changed to stray away from the more realistic look from ''Brawl'', into a much more vibrant and colorful look. Lucario gains a larger influence from his aura now, which affects moves like [[Aura Sphere]] and [[Extreme Speed]] more. Lucario has a new [[Final Smash]], its [[Mega Lucario|Mega Evolution]] from ''X'' and ''Y'', where Lucario can dish out almost twice as much damage and resist attacks. {{clr}}
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| *[[File:GreninjaIcon(SSB4-U).png|50px|right|link=Greninja (SSB4)]]'''{{SSB4|Greninja}}''' ([[Starter character|Starter]]): Registered as Pokémon #658 in the games' National Pokédex listing, Greninja (''Gekkouga'' in the Japanese version) was introduced in Generation VI of Pokémon as the final evolution stage of Froakie, one of the three "starter" Pokémon the player may choose at the start of games set in the Kalos region. It is a Water/Dark dual-typed Pokémon and is regarded as one of the most viable contenders in the latest iteration of the main RPG series' competitive scenes. Greninja was confirmed as a newcomer in the April 8, 2014 Smash Bros. Direct. An amphibian warrior with a ninja-like aesthetic, Greninja's signature attack became its special move [[Water Shuriken]], a chargeable physical attack. Its [[Final Smash]] is [[Secret Ninja Attack]], where Greninja uses its other signature attack Mat Block to send foes in front of the moon, where it then slashes opponents several times before sending a final blow downward.
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| {{clr}}
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|
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| ===Stages===
| |
| ====''for Nintendo 3DS''====
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| *[[File:UnovaPokemonLeagueIconSSB4-3.png|75px|right|link=Unova Pokémon League]] '''[[Unova Pokémon League]]''' ([[Starter stage|Starter]]): staged at the foot of {{iw|bulbapedia|Unova}}'s Pokémon League from [[bulbapedia:Pokémon Black and White|''Pokémon Black'' and ''White'']]. {{iw|bulbapedia|N's Castle}} occasionally erupts from the League in the background, causing ramps to appear on both sides of the stage. A spiritual successor to ''Brawl''{{'}}s [[Spear Pillar]], either {{iw|bulbapedia|Reshiram}} or {{iw|bulbapedia|Zekrom}} occasionally appear to wreak havoc on the stage. Reshiram sets the stage ablaze, while Zekrom electrifies it. Either {{iw|bulbapedia|Milotic}}, {{iw|bulbapedia|Shaymin}}, or {{iw|bulbapedia|Whimsicott}} will occasionally appear in place of Reshiram and Zekrom, but they do not interfere with the stage. It is one of the possible stages to appear in Level 5 of [[All-Star Mode]] as a [[home stage]] for Pikachu, Charizard, Jigglypuff, and Mewtwo. Jigglypuff is [[unlock]]ed on this stage. Its [[Ω form]] is columnar.{{clr}}
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| *[[File:PrismTowerIconSSB4-3.png|75px|right|link=Prism Tower]] '''[[Prism Tower]]''' ([[Starter stage|Starter]]): staged on floating platforms that travel to various areas on the titular tower; the {{iw|bulbapedia|Pokémon Gym}} of {{iw|bulbapedia|Lumiose City}} from [[bulbapedia:Pokémon X and Y|''Pokémon X'' and ''Y'']]. Like [[Isle Delfino]] and [[Skyloft]], the primary platform brings the fight to various areas about the exterior of Prism Tower. Like [[Battlefield]], the stage has a day-to-night cycle. {{iw|bulbapedia|Magnemite}}, {{iw|bulbapedia|Zapdos}}, {{iw|bulbapedia|Emolga}}, {{iw|bulbapedia|Helioptile}}, and {{iw|bulbapedia|Yveltal}} occasionally cameo in the background, but do not influence the battle. It is one of the possible stages to appear in Level 7 of [[All-Star Mode]] as a [[home stage]] for Greninja. Its [[Ω form]] is a spacious floating platform like [[Final Destination]].{{clr}}
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|
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| ====''for Wii U''====
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| *[[File:PokemonStadium2IconSSB4-U.png|75px|right|link=Pokémon Stadium 2]]{{GameIcon|SSBB}}'''[[Pokémon Stadium 2]]''' ([[Unlockable stage|Unlockable]]): a battle arena at the center of a grand stadium based on motifs from the ''Pokémon'' franchise. It does not take place in any specific location and is not inspired by the [[bulbapedia:Pokémon Stadium 2|game of the same name]]. A spiritual successor to ''Melee''{{'}}s [[Pokémon Stadium]], Pokémon Stadium 2 is a transitional stage with a [[Battlefield]]-like layout. Each transitional phase is based on an elemental type:
| |
| **An Electric phase resembling a factory. The floor is a conveyor belt that pushes fighters and items off the arena. {{iw|bulbapedia|Magnezone}} and {{iw|bulbapedia|Electivire}} cameo in the background.
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| **A Ground phase resembling a fossil dig site. A tall mound serves as a platform. {{iw|bulbapedia|Dugtrio}} and {{iw|bulbapedia|Cubone}} cameo in the background.
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| **A Flying phase resembling a {{iw|wikipedia|wind farm}}. Gusts of wind are pushed upward from underground vents, distorting gravity. {{iw|bulbapedia|Hoppip}}, {{iw|bulbapedia|Skarmory}}, and {{iw|bulbapedia|Drifloon}} cameo in the background.
| |
| **An Ice phase that resembles a glacial development. The floor is covered with [[ice]], making movement [[slippery]]. {{iw|bulbapedia|Snorunt}} and {{iw|bulbapedia|Snover}} cameo in the background.
| |
| :Pokémon Stadium 2 is unlocked once the "[[When Lightning Strikes]]" [[event]] is completed. It is one of the possible stages to appear in Level 3 of [[All-Star Mode]] as a [[home stage]] for Pikachu, Charizard, Jigglypuff, and Mewtwo. It is large enough to accommodate [[8-Player Smash]]. Pokémon Stadium 2's [[Ω form]] lacks the floating platform and does not transform.{{clr}}
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| *[[File:KalosPokemonLeagueIconSSB4-U.png|75px|right|link=Kalos Pokémon League]] '''[[Kalos Pokémon League]]''' ([[Starter stage|Starter]]): a [[Battlefield]]-like arena staged within the chambers of {{iw|bulbapedia|Kalos}}' {{iw|bulbapedia|Pokémon League|Kalos}} from ''Pokémon X'' and ''Y''. Like Pokémon Stadium 2, it is a transitional stage with each phase themed around an elemental {{iw|bulbapedia|type}}, specifically the four types specialized in by each member of Kalos' Elite Four from ''X'' and ''Y''. Each phase has a corresponding {{iw|bulbapedia|Legendary Pokémon}} infrequently appear to intensify the [[stage hazard]]s. Discounting the neutral main hall, there are four different phases:
| |
| **'''Blazing Chamber''': a Fire-type chamber. Tall flames emit from the bottomless pits, and the two floating platforms are supported by pillars of fire that inflict damage on contact. {{iw|bulbapedia|Blaziken}}, {{iw|bulbapedia|Infernape}}, {{iw|bulbapedia|Tepig}}, and {{iw|bulbapedia|Pyroar}} cameo in the background. Occasionally, [[Ho-Oh]] appears to intensify the flames.
| |
| **'''Flood Chamber''': a Water-type chamber. Ramps with walk-off platforms appear on the sides of the main platform, where a rush of flood waters erupt from the sides to push fighters towards the blast zone. [[Blastoise]], [[Piplup]], {{iw|bulbapedia|Wailord}}, and {{iw|bulbapedia|Clawitzer}} cameo in the background. Occasionally, [[Manaphy]] appears and transforms the main platform into a whirlpool.
| |
| **'''Ironworks Chamber''': a Steel-type chamber. The hilts of two massive swords serve as the two floating platforms, and a pool of liquid metal manifests center-stage. Any fighter that touches the pool becomes [[metal]]. [[Scizor]], {{iw|bulbapedia|Steelix}}, {{iw|bulbapedia|Klinklang}}, and {{iw|bulbapedia|Honedge}} cameo in the background. Occasionally, [[Registeel]] appears and will flip the swords.
| |
| **'''Dragonmark Chamber''': a Dragon-type chamber. A large, masonic dragon on the back wall summons pillars of purple flames on the stage. {{iw|bulbapedia|Dragonite}}, {{iw|bulbapedia|Garchomp}}, {{iw|bulbapedia|Axew}}, and {{iw|bulbapedia|Hydreigon}} cameo in the background. Occasionally, [[Rayquaza]] flies in from the side of the stage, inflicting damage on contact. It is the only phase to lack any Pokémon introduced in Pokémon X and Y.
| |
| :Kalos Pokémon League's [[Ω form]] is columnar and can accommodate [[8-Player Smash]]. It is one of the possible stages to appear in Level 1 of [[All-Star Mode]] as a [[home stage]] for Greninja.{{clr}}
| |
|
| |
| ===Items===
| |
| <small>'''''Bold italics''''' denotes an item new to the ''Smash Bros.'' series.</small>
| |
| [[File:Pikachu with Xerneas SSB4.jpg|thumb|The [[Pic of the Day]] revealing Xerneas, the first Poké Ball summon shown off for ''SSB4''.]]
| |
| *'''[[Poké Ball]]''' (throwing/summon): a reoccurring capsule from the ''Pokémon'' series used to contain Pokémon. Like an [[Assist Trophy]], the Poké Ball summons one of several Pokémon that will either aide the summoner or distort some aspect of the fight.
| |
| *'''''[[Master Ball]]''''' (throwing/summon): a rare Poké Ball model. In the ''Pokémon'' series, the Master Ball has a guaranteed catch rate and is usually reserved for rare and powerful Pokémon. This is reflected in ''Smash'', where mostly rare, [[bulbapedia:Legendary Pokémon|Legendary]], or {{iw|bulbapedia|Mythical Pokémon}} can be summoned. The only exception is Goldeen.
| |
|
| |
| ====Poké Ball summons====
| |
| <small>A bolded lowercase Mu "'''μ'''" denotes a Pokémon that can be summoned from a Master Ball.</small><br><small>'''''Bold italics''''' denotes a Pokémon new to the ''Smash Bros.'' series.</small>
| |
| {| | | {| |
| |- valign=top | | |- valign=top |
| | | | | |
| *'''[[Meowth]]''': a Scratch Cat Pokémon from [[bulbapedia:Pokémon Red and Blue Versions|''Red'' and ''Blue'']]. It uses {{iw|bulbapedia|Pay Day}} to attack opponents. | | *Bellossom |
| *'''[[Electrode]]''': a Ball Pokémon from ''Red'' and ''Blue''. It detonates with {{iw|bulbapedia|Explosion}}. | | *Bonsly |
| *'''[[Goldeen]]''' ('''μ'''): a Goldfish Pokémon from ''Red'' and ''Blue''. It bounces around harmlessly using {{iw|bulbapedia|Splash}}. | | *Celebi |
| *'''[[Staryu]]''': a Star Shape Pokémon from ''Red'' and ''Blue''. It homes in on a target and unleashes {{iw|bulbapedia|Swift}}. | | *Charizard |
| *'''''[[Eevee]]''''': an Evolution Pokémon from ''Red'' and ''Blue''. It strikes opponents with {{iw|bulbapedia|Take Down}}. | | *Chikorita |
| *'''[[Snorlax]]''': a Sleeping Pokémon from ''Red'' and ''Blue''. It launches itself skyward and plummets towards the stage with {{iw|bulbapedia|Body Slam}}. | | *Deoxys |
| *'''[[Moltres]]''' ('''μ'''): a Flame Pokémon from ''Red'' and ''Blue''. It uses {{iw|bulbapedia|Fly}} and damages opponents with its fiery wings. | | *Electrode |
| *'''[[Mew]]''' ('''μ'''): a New Species Pokémon from ''Red'' and ''Blue''. It passively uses Fly to exit the stage, dropping a [[Custom Part]] or [[trophy]]. | | *Entei |
| *'''[[Togepi]]''': a Spike Ball Pokémon from [[bulbapedia:Pokémon Gold and Silver Versions|''Gold'' and ''Silver'']]. It uses a {{iw|bulbapedia|Metronome}} to summon a random infliction. | | *Gardevoir |
| *'''[[Bellossom]]''': a Flower Pokémon from ''Gold'' and ''Silver''. It puts opponents to sleep with {{iw|bulbapedia|Sweet Scent}}. | | *Goldeen |
| *'''[[Entei]]''' ('''μ'''): a Volcano Pokémon from ''Gold'' and ''Silver''. It unleashes a pillar flames with {{iw|bulbapedia|Fire Spin}}. | | *Groudon |
| *'''[[Suicune]]''' ('''μ'''): an Aurora Pokémon from ''Gold'' and ''Silver''. It strikes opponents with an icy {{iw|bulbapedia|Aurora Beam}}. | | *Gulpin |
| *'''[[Lugia]]''' ('''μ'''): a Diving Pokémon from ''Gold'' and ''Silver''. Strikes opponents with {{iw|bulbapedia|Aeroblast}}. | | *Ho-Oh |
| *'''[[Gardevoir]]''': an Embrace Pokémon from [[bulbapedia:Pokémon Ruby and Sapphire Versions|''Ruby'' and ''Sapphire'']]. It encircles itself in a {{iw|bulbapedia|Reflect}} barrier that deflects projectiles. | | *Ivysaur |
| *'''[[Metagross]]''': an Iron Leg Pokémon from ''Ruby'' and ''Sapphire''. It shakes the ground with {{iw|bulbapedia|Earthquake}}. | | *Jigglypuff |
| *'''[[Latias and Latios]]''' ('''μ'''): Eon Pokémon from ''Ruby'' and ''Sapphire''. They fly back-and-forth and strike opponents with {{iw|bulbapedia|Steel Wing}}. | | *Jirachi |
| *'''[[Kyogre]]''' ('''μ'''): a Sea Basin Pokémon from ''Ruby'' and ''Sapphire''. It blasts opponents away with {{iw|bulbapedia|Hydro Pump}}. | | *Kyogre |
| *'''[[Deoxys]]''' ('''μ'''): a DNA Pokémon from ''Ruby'' and ''Sapphire''. It rises to the top of the stage and unleashes {{iw|bulbapedia|Hyper Beam}}. | | *Latias and Latios |
| *'''''[[Abomasnow]]''''': a Frost Tree Pokémon from [[bulbapedia:Pokémon Diamond and Pearl Versions|''Diamond'' and ''Pearl'']]. It strikes opponents with {{iw|bulbapedia|Blizzard}} and {{iw|bulbapedia|Ice Punch}}. | | *Lucario |
| *'''''[[Palkia]]''''' ('''μ'''): a Spatial Pokémon from ''Diamond'' and ''Pearl''. It flips the camera perspective upside-down with {{iw|bulbapedia|Spacial Rend}}. | | *Lugia |
| | | | | |
| *'''''[[Giratina]]''''' ('''μ'''): a Renegade Pokémon from ''Diamond'' and ''Pearl''. It strikes opponents with {{iw|bulbapedia|Dragon Breath}}. | | *Manaphy |
| *'''''[[Darkrai]]''''' ('''μ'''): a Pitch-black Pokémon from ''Diamond'' and ''Pearl''. It [[pull]]s in opponents with {{iw|bulbapedia|Dark Void}} and puts them to [[sleep]]. | | *Meowth |
| *'''''[[Arceus]]''''' ('''μ'''): an Alpha Pokémon from ''Diamond'' and ''Pearl''. It slams airborne opponents downward with {{iw|bulbapedia|Gravity}}. | | *Metagross |
| *'''''[[Victini]]''''' ('''μ'''): a Victory Pokémon from [[bulbapedia:Pokémon Black and White Versions|''Black'' and ''White'']]. It uses {{iw|bulbapedia|Victory Star}} to grant fighters a 1.5× attack boost and [[armor]]. It can be summoned in the 3DS Version after the player plays [[100-Man Smash]] and in the Wii U Version after the player clears [[All-Star Mode]]. | | *Mew |
| *'''''[[Snivy]]''''': a Grass Snake Pokémon from ''Black'' and ''White''. It strikes opponents with {{iw|bulbapedia|Razor Leaf}}. | | *Moltres |
| *'''''[[Oshawott]]''''': a Sea Otter Pokémon from ''Black'' and ''White''. It rams into opponents with {{iw|bulbapedia|Surf}} and pulls them off of the stage. | | *Munchlax |
| *'''''[[Zoroark]]''''' ('''μ'''): an Illusion Fox Pokémon from ''Black'' and ''White''. It claws opponents with {{iw|bulbapedia|Fury Swipes}}. It can be summoned in the 3DS Version after the player clears [[10-Man Smash]], while it is available from the start in the Wii U Version. | | *Pikachu |
| *'''''[[Kyurem]]''''' ('''μ'''): a Boundary Pokémon from ''Black'' and ''White''. It blasts opponents with {{iw|bulbapedia|Icy Wind}}. | | *Piplup |
| *'''''[[Keldeo]]''''' ('''μ'''): a Colt Pokémon from ''Black'' and ''White''. It slices opponents with {{iw|bulbapedia|Secret Sword}}. | | *Pokémon Trainer |
| *'''''[[Meloetta]]''''' ('''μ'''): a Melody Pokémon from ''Black'' and ''White''. It release projectile music notes with {{iw|bulbapedia|Echoed Voice}}. It is unlocked in the 3DS Version after the player has the game on for a total of 8 hours and in the Wii U Version after the player has cleared Solo All-Star Mode as Lucario on normal difficulty or higher. | | *Rayquaza |
| *'''''[[Genesect]]''''' ('''μ'''): a Paleozoic Pokémon from ''Black'' and ''White''. It releases a powerful beam with {{iw|bulbapedia|Techno Blast}}. It can be summoned in the 3DS Version after the player plays [[Endless Smash]], while it is available from the start in the Wii U Version. | | *Snorlax |
| *'''''[[Chespin]]''''': a Spiny Nut Pokémon from [[bulbapedia:Pokémon X and Y|''X'' and ''Y'']]. It releases explosive nuts with {{iw|bulbapedia|Seed Bomb}}. | | *Squirtle |
| *'''''[[Fennekin]]''''': a Fox Pokémon from ''X'' and ''Y''. It spits out balls of fire with {{iw|bulbapedia|Incinerate}}. | | *Staryu |
| *'''''[[Fletchling]]''''': a Tiny Robin Pokémon from ''X'' and ''Y''. It passively bounces around the stage hitting opponents with {{iw|bulbapedia|Peck}}. | | *Suicune |
| *'''''[[Spewpa]]''''': a Scatterdust Pokémon from ''X'' and ''Y''. It [[paralyze]]s opponents with {{iw|bulbapedia|Stun Spore}}. | | *Togepi |
| *'''''[[Gogoat]]''''': a Mount Pokémon from ''X'' and ''Y''. It charges opponents with {{iw|bulbapedia|Take Down}} and can be ridden by the summoner. | | *Torchic |
| *'''''[[Swirlix]]''''': a Cotton Candy Pokémon from ''X'' and ''Y''. It slows down movement with {{iw|bulbapedia|Cotton Spore}}. | | *Weavile |
| *'''''[[Inkay]]''''': a Revolving Pokémon from ''X'' and ''Y''. It [[trip]]s opponents with {{iw|bulbapedia|Topsy-Turvy}}. | | *Wobbuffet |
| *'''''[[Dedenne]]''''': an Antenna Pokémon from ''X'' and ''Y''. It strikes opponents with a powerful {{iw|bulbapedia|Discharge}}.
| |
| *'''''[[Xerneas]]''''' ('''μ'''): a Life Pokémon from ''X'' and ''Y''. It uses {{iw|bulbapedia|Geomancy}} to increase [[knockback]] on all attacks, particularly for the summoner. It can be summoned in the 3DS Version after the player plays [[Target Blast]] and in the Wii U Version after the player destroys 200 blocks in [[Trophy Rush]] as Pikachu alone.
| |
| |} | | |} |
| | {{clear}} |
| | ==In ''[[Super Smash Bros. 4]]''== |
| | In the interim between the releases of ''Brawl'' and the Wii U and 3DS ''Smash Bros.'' games, the ''Pokémon'' franchise once again proceeded with and completed a full generation, {{s|bulbapedia|Generation V}}, and had started {{s|bulbapedia|Generation VI}}, which allows for content from all six ''Pokémon'' generations to be featured in the most recent ''Smash Bros.'' game. Among the introductions in Generation VI are new, temporary "Mega Evolutions" for certain Pokémon species such as [[Lucario]] and [[Charizard]]. [[Mewtwo]] also returns as the first [[downloadable character]]. |
| | {{clear}} |
| | |
| | ===Characters=== |
| | *[[File:PikachuIcon(SSB4-U).png|50px|right]]'''{{SSB4|Pikachu}}''': The Pokémon mascot was confirmed to be a playable character in ''Super Smash Bros. 4'' at the game's initial showcase at E3 2013. The only apparent cosmetic change is that it is much more brightly colored, and its model continues the trend of gradually becoming less chubby, matching its appearances in the most recent ''Pokémon'' products. {{clear}} |
| | *[[File:JigglypuffIcon(SSB4-U).png|50px|right]]'''{{SSB4|Jigglypuff}}''': Jigglypuff was unofficially confirmed through a livestream leak on Twitch. It is much more expressive than before while retaining its Final Smash from ''Brawl'', [[Puff Up]]. |
| | *[[File:CharizardIcon(SSB4-U).png|50px|right]]'''{{SSB4|Charizard}}''': Charizard returns as a fighter, and it is now a stand-alone character choice from the [[Pokémon Trainer]] in ''Brawl'', devoid of any special interaction with accompanying characters like it had in the previous game. Charizard now has a new side special move called [[Flare Blitz]], a powerful attack that will inflict recoil damage on Charizard if it makes contact with an opponent. It also has a new [[Final Smash]], [[Mega Charizard X]]. {{clear}} |
| | *[[File:LucarioIcon(SSB4-U).png|50px|right]]'''{{SSB4|Lucario}}''': Lucario was the first ''Pokémon''-series character to be revealed as playable since Pikachu and the initial [[E3 2013]] reveal trailers, taking place well over seven months afterward. Like many other characters from cartoonish franchises, Lucario's appearance is changed to stray away from the more realistic look of his ''Brawl'' appearance into a much more vibrant and colorful appearance. Lucario also gains a much larger influence of his aura, which has been shown in confirmed changes to [[Aura Sphere]] and [[Extreme Speed]]. Lucario has a new Final Smash, its [[Mega Lucario|Mega Evolution]] from ''X'' and ''Y''. {{clear}} |
| | *[[File:GreninjaIcon(SSB4-U).png|50px|right]]'''{{SSB4|Greninja}}''': Greninja was confirmed as a Pokémon newcomer in the April 8, 2014 Smash Bros. Direct. Greninja was introduced in Generation VI as the final evolution stage of Froakie, one of the three "starter" Pokémon the player may choose at the start of games set in the Kalos region. It is a Water/Dark dual-typed Pokémon and is regarded as one of the most viable contenders in the latest iteration of the main RPG series' competitive scenes. An amphibian warrior with a ninja-like aesthetic, Greninja's signature attack is its appropriately-titled Water Shuriken. |
| | *'''{{SSB4|Mewtwo}}''': Mewtwo was announced on October 23, 2014 in the Wii U version's ''50-Fact Extravaganza'' as the first [[downloadable character]]. It is the second character, along with {{SSB4|Dr. Mario}}, to skip one game and appear in the next. It will be available at some point in Spring 2015. |
| | |
| | ===Stage Hazard=== |
| | *'''[[Rayquaza]]''': Rayquaza appears as a stage element in the [[Kalos Pokémon League]]. |
|
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|
| ====[[Smash Tour]] items==== | | ====Common Enemies==== |
| *'''[[Substitute|Substitute Doll]]''' (<span style="color:#0f0">Green</span>): a green Pokémon plushie. if a tour item specifically targets this item's user, it is redirected to a random other player. Like [[Boss Galaga]] and [[Tingle]], it can also be used to exclude the user from the effect of an item that affects all players. The Substitute Doll otherwise appears as a part of Greninja's moveset. | | *'''[[Chandelure]]''': An enemy in [[Smash Run]] for the 3DS version, Chandelure can launch fire balls and attack with Fire Spin as a means of attack, as well as absorb projectiles thrown at it. |
| *'''[[Snorlax]]''' (<span style="color:#0000FF">Blue</span>): a Sleeping Pokémon from [[bulbapedia:Pokémon Red and Blue Versions|''Red'' and ''Blue'']]. It temporarily makes the user impossible to launch away on the map, be it from other items or from being defeated. Snorlax otherwise appears as a Poké Ball summon. | | *'''[[Gastly]]''': An enemy in Smash Run that is only affected by projectiles. |
| *'''[[Latias and Latios]]''' (<span style="color:#FF0000">Red</span>): Eon Pokémon from [[bulbapedia:Pokémon Ruby and Sapphire Versions|''Ruby'' and ''Sapphire'']]. They allow the user to choose an opponent to be their teammate in battle. They otherwise appear as a Poké Ball summon. | | *'''[[Cryogonal]]''': An enemy in Smash Run that attempts to freeze the player with a blue laser. It can be a straight laser or an arced laser. |
| *'''[[Darkrai]]''' (<span style="color:#FF0000">Red</span>): a Pitch-black Pokémon from [[bulbapedia:Pokémon Diamond and Pearl Versions|''Diamond'' and ''Pearl'']]. It puts an opponent to sleep at the start of battle. It otherwise appears as a Poké Ball summon. | | *'''[[Koffing]]''': An enemy in Smash Run. It behaves similarly to its role as a Poké Ball. |
| | *'''[[Petilil]]''': An enemy in Smash Run. It uses Sleep Powder, causing players in front of it to fall asleep. |
|
| |
|
| ===Enemies=== | | ===Stage=== |
| Enemies that appear in both [[Smash Run]] in the 3DS version and [[Smash Tour]] in the Wii U version.
| | ===={{forwiiu}}==== |
| *'''[[Koffing]]''': a Poison Gas Pokémon from [[bulbapedia:Pokémon Red and Blue Versions|''Red'' and ''Blue'']]. In [[Smash Run]], Koffing releases {{iw|bulbapedia|Poison Gas|move}} that reduces the stats of all opponents trapped in it. In [[Smash Tour]], its {{iw|bulbapedia|Smokescreen|move}} hides the board for one turn. It previously appeared as a Poké Ball summon in the original ''[[Super Smash Bros.]]'' | | * '''[[Kalos Pokémon League]]''': The Pokémon League from ''Pokémon X and Y'' appears in the Wii U version. The stage takes place in one of the four chambers of the Elite Four: Dragonmark, Flood, Ironworks, or Blazing Chamber. Pokémon of the same type of the chamber appear in the background, watching the battle. |
| | *{{GameIcon|SSBB}} '''[[Pokémon Stadium 2]]''': the stage itself [[Past Stage|returns from ''Brawl'']]. It is exclusive to the Wii U version of Super Smash Bros 4. |
| | ===={{for3ds}}==== |
| | * '''[[Prism Tower]]''': Lumiose City's Prism Tower from ''Pokémon X and Y'' appears as a new stage in the 3DS version. Similar to [[Delfino Plaza]] or [[Skyloft]], it is a traveling stage that centers around the tower, traveling upwards as the combatants fight. |
| | * '''[[Unova Pokémon League]]''': The League appears as a stage in the 3DS version. Not much is known about it other than that Reshiram, Zekrom, and Milotic will appear on the stage. N's Castle occasionally appears. |
|
| |
|
| ====''for Nintendo 3DS''==== | | ===Items=== |
| Enemies exclusive to the 3DS version. They appear in Smash Run.
| | *'''[[Poké Ball]]''': The Poké Ball was announced to make its comeback in the Comet Observatory trailer for ''Super Smash Bros. 4''. |
| *'''[[Gastly]]''': a Gas Pokémon from ''Red'' and ''Blue''. As a spectral entity, it can only be struck by projectile attacks. | | *'''[[Master Ball]]''': A variant of the Poké Ball, where only rare and legendary Pokémon come out of it. |
| *'''[[Petilil]]''': a Bulb Pokémon from [[bulbapedia:Pokémon Black and White Versions|''Black'' and ''White'']]. Similar to Bellossom, it causes nearby opponents to fall asleep by releasing {{iw|bulbapedia|Sleep Powder}}. | |
| *'''[[Chandelure]]''': a Luring Pokémon from ''Black'' and ''White''. It launches fireballs with {{iw|bulbapedia|Will-O-Wisp|move}} and a fiery tornado using Fire Spin. It absorbs [[fire]] and [[darkness]]-based attacks, strengthening its own flames.
| |
| *'''[[Cryogonal]]''': a Crystallizing Pokémon from ''Black'' and ''White''. It attempts to freeze opponents with a laser-like {{iw|bulbapedia|Ice Beam|move}}.
| |
|
| |
|
| ===Music=== | | ===Music=== |
| {{main|List of SSB4 Music (Pokémon series)}} | | {{main|List of SSB4 Music (Pokémon series)}} |
| | *'''{{SSB4MusicLink|Pokémon|Battle! (Trainer Battle) (Pokemon X and Y)}}''': This theme was first heard in Greninja's reveal trailer, and plays on the [[Prism Tower]] and [[Kalos Pokémon League]] stages. |
| | *'''{{SSB4MusicLink|Pokémon|N's Castle Medley}}''': A remix of the music that plays at N's Castle and N's theme from ''Pokémon Black and White''. It plays on the [[Unova Pokémon League]] and [[Kalos Pokémon League]] stages. |
| | *'''{{SSB4MusicLink|Pokémon|Battle! (Reshiram/Zekrom)}}''': A remix of both the Tao Trio battle theme and cave theme from ''Pokémon Black and White'' that plays as the [[alternate music|alternate track]] on the [[Unova Pokémon League]] stage in the 3DS version and the [[Kalos Pokémon League]] in the Wii U version. |
| | *'''{{SSB4MusicLink|Pokémon|Lumiose City}}''': The cover that plays at Lumiose City in ''Pokémon X and Y'', which is used as the alternate track of the [[Prism Tower]] stage. |
| | *'''{{SSB4MusicLink|Pokémon|Battle! (Champion) / Champion Cynthia}}''': The theme that plays when battling the Sinnoh Pokémon Champion Cynthia. It is used on the [[Kalos Pokémon League]] stage. |
| | *'''{{SSB4MusicLink|Pokémon|Route 10}}''': A remix of the song that played on Route 10 in ''Pokémon Black and White''. |
| | *'''{{SSB4MusicLink|Pokémon|Route 23}}''': The track that plays on Route 23 in ''Pokémon Black 2 and White 2''. |
| | *'''{{SSB4MusicLink|Pokémon|Battle! (Team Flare)}}''': The theme that plays when battling Team Flare in ''Pokémon X and Y''. |
| | *'''{{SSB4MusicLink|Pokémon|Pokémon Center (Pokémon Red/Pokémon Blue)}}''': The Pokémon Center remix returns unchanged from ''Brawl'', but it now plays on the [[Kalos Pokémon League]] stage. |
| | *'''{{SSB4MusicLink|Pokémon|Battle! (Team Galactic)}}''': Returns unchanged from ''Brawl'', though it now plays on the Kalos Pokémon League. |
| | *'''{{SSB4MusicLink|Pokémon|Battle! (Dialga/Palkia) / Spear Pillar}}''': Returns unchanged from ''Brawl''; now played on the Kalos Pokémon League. |
| | *'''{{SSB4MusicLink|Pokémon|Victory Road (Pokémon X / Pokémon Y)}}''': The cover that plays at Victory Road in ''Pokémon X and Y''. |
| | *'''{{SSB4MusicLink|Pokémon|Battle! (Champion) (Pokémon X / Pokémon Y)}}''': The cover that plays when battling Kalos Pokémon Champion Diantha in ''Pokémon X and Y''. |
| | *'''{{SSB4MusicLink|Pokémon|Pokémon Main Theme (Pokémon Red / Pokémon Blue)}}''': Returns unchanged from ''Brawl''. This plays on [[Pokémon Stadium 2]]. |
| | *'''Battle! (Wild Pokémon) (Pokémon Diamond / Pokémon Pearl)''': A new remix of the background music when encountering a Wild Pokémon in Diamond and Pearl. This plays on Pokémon Stadium 2. |
| | *'''Road to Viridian City (From Pallet Town / Pewter City)''': Returns unchanged from ''Brawl''. This plays on Pokémon Stadium 2. |
| | *'''Pokémon Gym / Evolution (Pokémon Red / Pokémon Blue)''': Returns unchanged from ''Brawl''. This plays on Pokémon Stadium 2. |
| | *'''Poké Floats''': Returns unchanged from ''Melee'', now plays on Pokémon Stadium 2. |
| | *'''Pokémon Stadium''': Returns unchanged from ''Melee'', now plays on Pokémon Stadium 2. |
| | *'''Pokémon Stadium 2''': A medley of the Battle themes from Gold, Silver, and Crystal from ''Melee'', now plays on Pokémon Stadium 2. |
| | *'''Battle! (Wild Pokémon) (Pokémon Ruby / Pokémon Sapphire)''': Returns unchanged from ''Brawl''. This plays on Pokémon Stadium 2. |
| | *'''Victory Road (Pokémon Ruby / Pokémon Sapphire)''': Returns unchanged from ''Brawl'', now plays on Pokémon Stadium 2. |
|
| |
|
| ====Original Tracks==== | | ===Trophies=== |
| Arrangements and remixes unique to ''SSB4''.
| | {{main|List of SSB4 trophies (Pokémon series)}} |
| *'''{{SSB4MusicLink|Pokémon|Battle! (Wild Pokémon) (Pokémon Diamond / Pokémon Pearl)}}''': an arrangement of "Battle! (Wild Pokémon)" from [[bulbapedia:Pokémon Diamond and Pearl Versions|''Diamond'' and ''Pearl'']]. It plays on Pokémon Stadium 2.
| | These are all of the known trophies from the ''Pokémon'' franchise. |
| *'''{{SSB4MusicLink|Pokémon|Battle! (Champion) / Champion Cynthia}}''': an arrangement containing "Battle! (Champion)" and "Champion Cynthia" from ''Diamond'' and ''Pearl''. It plays on Kalos Pokémon League and is featured on Disc 2 of ''[[A Smashing Soundtrack]]''.
| |
| *'''{{SSB4MusicLink|Pokémon|Route 10}}''': an arrangement of "Route 10" from [[bulbapedia:Pokémon Black and White Versions|''Black'' and ''White'']]. It plays on Kalos Pokémon League and is featured on Disc 2 of ''A Smashing Soundtrack''.
| |
| *'''{{SSB4MusicLink|Pokémon|N's Castle Medley}}''': a medley of pieces from ''Black'' and ''White'' associated with {{iw|bulbapedia|N's Castle}}, including "N's Room", "N's Castle", and "ENDING ~To Each Future~". It plays on Unova Pokémon League and Kalos Pokémon League. It is featured on Disc 1 of ''A Smashing Soundtrack''.
| |
| *'''{{SSB4MusicLink|Pokémon|Battle! (Reshiram/Zekrom)}}''': an arrangement of "Battle! (Reshiram/Zekrom)" and "Dragonspiral Tower" from ''Black'' and ''White''. It plays on Unova Pokémon League and Kalos Pokémon League.
| |
| *'''{{SSB4MusicLink|Pokémon|Route 23}}''': an arrangement of "Route 23" from [[bulbapedia:Pokémon Black and White Versions 2|''Black 2'' and ''White 2'']]. The referenced composition itself includes an arrangement of "Introduction" from ''Diamond'' and ''Pearl''. It plays on Kalos Pokémon League.
| |
| *'''{{SSB4MusicLink|Pokémon|Battle! (Team Flare)}}''': a remix of "Battle! (Team Flare)" from [[bulbapedia:Pokémon X and Y|''X'' and ''Y'']]. It plays on Kalos Pokémon League and is featured on Disc 2 of ''A Smashing Soundtrack''.
| |
| *'''{{SSB4MusicLink|Pokémon|Battle! (Trainer Battle) (Pokémon X / Pokémon Y)}}''': an arrangement of "Battle! (Trainer Battle)" from ''X'' and ''Y''. It plays on Prism Tower and Kalos Pokémon League. It was featured in the trailer "Challenger from the Shadows" and is included on Disc 1 of ''A Smashing Soundtrack''.
| |
| | |
| ====Returning Tracks====
| |
| Arrangements and remixes from previous ''Smash'' titles.
| |
| *{{GameIcon|SSBM}}'''{{SSB4MusicLink|Pokémon|Pokémon Stadium}}''': an orchestral arrangement of "Title Screen" from [[bulbapedia:Pokémon Red and Blue Versions|''Red'' and ''Blue'']]; the main theme of the ''Pokémon'' series. It is similar to another arrangement of the same piece used in early seasons of the ''Pokémon'' anime. It plays on Pokémon Stadium 2.
| |
| *{{GameIcon|SSBM}}'''{{SSB4MusicLink|Pokémon|Poké Floats}}''': a medley of battle themes from ''Red'' and ''Blue'', including "Battle! (Trainer Battle)", "Battle! (Gym Leader Battle)", and "Battle! (Wild Pokémon)". It plays on Pokémon Stadium 2.
| |
| *{{GameIcon|SSBM}}'''{{SSB4MusicLink|Pokémon|Pokémon Stadium 2}}''': a medley of battle themes from [[bulbapedia:Pokémon Gold and Silver Versions|''Gold'' and ''Silver'']], including "Battle! (Wild Pokémon)", "Battle! (Gym Leader Battle)", and "Battle! (Champion)". It plays on Pokémon Stadium 2.
| |
| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pokémon|Pokémon Main Theme}}''': an arrangement of "Title Screen" from ''Red'' and ''Blue''; the main theme of the ''Pokémon'' series. It plays on Pokémon Stadium 2. The first few bars are featured in the trailer "Challenger from the Shadows".
| |
| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pokémon|Road to Viridian City (From Pallet Town/Pewter City)}}''': an arrangement of "Road to Viridian City: Leaving Pallet Town" from ''Red'' and ''Blue''. It plays on Pokémon Stadium 2.
| |
| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pokémon|Pokémon Center}}''': a flourished arrangement of "Pokémon Center" from ''Red'' and ''Blue''. It plays on Kalos Pokémon League.
| |
| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pokémon|Pokémon Gym / Evolution}}''': an arrangement of "Pokémon Gym" and "Evolution" from ''Red'' and ''Blue''. It plays on Pokémon Stadium 2.
| |
| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pokémon|Battle! (Wild Pokémon) (Pokémon Ruby / Pokémon Sapphire)}}''': an arrangement of "Battle! (Wild Pokémon)" from [[bulbapedia:Pokémon Ruby and Sapphire Versions|''Ruby'' and ''Sapphire'']]. It plays on Pokémon Stadium 2.
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| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pokémon|Victory Road (Pokémon Ruby / Pokémon Sapphire)}}''': an arrangement of "Victory Road" from ''Ruby'' and ''Sapphire''. It plays on Pokémon Stadium 2. It is featured in the trailer "Mewtwo Strikes Back!"
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| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pokémon|Battle! (Team Galactic)}}''': an arrangement of "Battle! (Team Galactic)" from ''Diamond'' and ''Pearl''. It plays on Kalos Pokémon League.
| |
| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pokémon|Route 209}}''': an arrangement of "Route 209 (Day)" from ''Diamond'' and ''Pearl''. It plays on Kalos Pokémon League.
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| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pokémon|Battle! (Dialga/Palkia) / Spear Pillar}}''': an arrangement of "Battle! (Dialga/Palkia)" and "Spear Pillar" from ''Diamond'' and ''Pearl''. It plays on Kalos Pokémon League.
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| | |
| ====Source Tracks====
| |
| Compositions and arrangements directly sourced from ''Pokémon'' series with no alterations.
| |
| *'''{{SSB4MusicLink|Pokémon|Lumiose City}}''': sourced from ''Pokémon X'' and ''Y''. It plays on Prism Tower and is one of the few pieces exclusive to the Nintendo 3DS version.
| |
| *'''{{SSB4MusicLink|Pokémon|Battle! (Wild Pokémon) (Pokémon X / Pokémon Y)}}''': plays on Kalos Pokémon League.
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| *'''{{SSB4MusicLink|Pokémon|Victory Road (Pokémon X / Pokémon Y)}}''': plays on Kalos Pokémon League.
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| *'''{{SSB4MusicLink|Pokémon|Battle! (Champion) (Pokémon X / Pokémon Y)}}''': plays on Kalos Pokémon League.
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|
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|
| ====Victory Theme====
| | ''[[Super Smash Bros. for Nintendo 3DS]]'' |
| *'''[[Victory theme#Pokémon Victory Theme|Victory! Pokémon Series]]''': an orchestration of the first few bars of the "Pokémon Main Theme".
| | *Pikachu |
| | *Charizard |
| | *Lucario |
| | *Greninja |
| | *Meowth |
| | *Snorlax |
| | *Moltres |
| | *Abomasnow |
| | *Gogoat |
| | *Oshawott |
| | *Pichu |
| | *Ivysaur |
| | *Victini |
| | *Entei |
| | *Giratina |
| | *Audino |
| | *Mega Venusaur |
| | *Hitmonlee |
| | *Calem and Serena |
| | *Cryongal |
| | *Zoroark |
| | *Snivy |
|
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|
| ===Trophies=== | | ==Games with elements from or in ''Super Smash Bros.''== |
| {{main|List of SSB4 trophies (Pokémon series)}}
| | ===''Pokémon Red'', ''Green'', ''Blue'' and ''Yellow'' (Generation I)=== |
| | The majority of playable characters from the Pokémon series as well as many [[Poké Ball]] Pokémon originated from the first generation. [[Pikachu]] and [[Jigglypuff]] are playable in all four ''Smash Bros.'' games, [[Mewtwo]] is playable in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. 4]]'', [[Squirtle]] and [[Ivysaur]] are playable in ''[[Super Smash Bros Brawl]]'', and [[Charizard]] is playable in ''Brawl'' and ''Super Smash Bros. 4''. The main character of the games, [[Red]], also makes his first appearance in this generation. One of the largest cities in Kanto, [[Saffron City]] appears as a stage in ''[[Super Smash Bros.]]'' |
|
| |
|
| ==In ''[[Super Smash Bros. Ultimate]]''==
| | Being the first generation, it also introduced the [[Poké Ball]] itself and has appeared in every ''Smash Bros.'' game since. The rarest Poké Ball variation, the [[Master Ball]], which allows players to catch a Pokémon without fail regardless of Health and status, appears as an item in ''[[Super Smash Bros. 4]]''. Like the regular Poké Ball, the Master Ball releases a random Pokémon when thrown, but it will only release rare or legendary Pokémon from it, which might be a reference that in the ''Pokémon'' games, players will likely use their one and only Master Ball on a rare and difficult to catch Pokémon such as a legendary Pokémon. |
| The ''Pokémon'' franchise has been greatly expanded to include a substantial amount of content from the seventh generation, starting with ''Sun and Moon'', such as a new playable character, many new Poké Ball summons, many Spirits, and new music tracks. This is on top of all of the previous ''Pokémon'' fighters returning (including 3 cut veterans) and most of the summons, stages, and music tracks from the previous installments as well. This is the first title since ''Melee'' where Pikachu is the only ''Pokémon'' fighter available from the start. Also new to the franchise is the first appearance of Mii costumes in the ''Super Smash Bros.'' series, with the Team Rocket outfits appearing as a downloadable content. The series would later gain spirits from games succeeding ''Sun and Moon'' post-launch, being ''Pokémon Let's Go! Pikachu and Pokémon Let's Go! Eevee'', ''Pokémon Sword and Shield'', and ''Pokémon Scarlet and Violet''.
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|
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|
| ===Fighters=== | | ===''Pokémon Gold'', ''Silver'' and ''Crystal'' (Generation II)=== |
| *08. [[File:PikachuIcon(SSBU).png|50px|right|link=Pikachu (SSBU)]]'''{{SSBU|Pikachu}}''' ([[Starter character|Starter]]): The Mouse Pokémon returns as a starter fighter, and this time it comes in both male and female variants, including Pikachu Libre from ''{{iw|bulbapedia|Pokémon Omega Ruby and Alpha Sapphire}}''. During the transition, Pikachu received a new neutral air that has a drag down effect and is great for combos. Aside from that, Pikachu's down air now meteor smashes, and its mobility had been increased, making it a better character than it was before. Pikachu's Final Smash, [[Volt Tackle]], no longer needs user input once the Final Smash is activated.{{clr}}
| | Many Pokémon that debuted from ''Pokémon Gold and Silver'' appear out of [[Poké Ball]]s in ''Melee'' and ''Brawl'', from the second generation mascots [[Ho-Oh]], [[Lugia]] and [[Suicune]] that has a rare frequency of coming out of a Poké Ball to more common ones such as [[Chikorita]] and [[Wobbuffet]]. |
| *12. [[File:JigglypuffIcon(SSBU).png|50px|right|link=Jigglypuff (SSBU)]]'''{{SSBU|Jigglypuff}}''' ([[Unlockable character|Unlockable]]): The Balloon Pokémon returns as an unlockable fighter after being a starter in ''Super Smash Bros. for Wii U''. It has been substantially buffed in its transition to take greater advantage of its aerial prowess, and many of its worst moves such as [[Sing]] and [[Rollout]] have been buffed to have greater utility. [[Rest]] also received a buff to its endlag, making it harder for opponents to counterattack after they respawn.{{clr}}
| |
| *19. [[File:PichuIcon(SSBU).png|50px|right|link=Pichu (SSBU)]]'''{{SSBU|Pichu}}''' ([[Unlockable character|Unlockable]]): After a two-installment absence (after its debut in ''Melee''), the Tiny Mouse Pokémon returns once more as an unlockable fighter. It's more expressive than its ''Melee'' counterpart and has even received new voice clips. It has also gained several new alternate costumes (including the female spiky-eared Pichu), a new taunt, a Final Smash that's the same as Pikachu's, and an [[on-screen appearance]]. As before, it still inflicts recoil damage on all of his electricity attacks, however the recoil damage had been reduced, and it also slowly increases Pichu's knockback thanks to [[rage]]. Overall, it's been heavily buffed compared to ''Melee'', and is far removed from its previous status as a "joke character".{{clr}}
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| *24. [[File:MewtwoIcon(SSBU).png|50px|right|link=Mewtwo (SSBU)]]'''{{SSBU|Mewtwo}}''' ([[Unlockable character|Unlockable]]): The Genetic Pokémon and clone of [[Mew]] returns as an unlockable fighter after being DLC in ''Smash 4''. Many attack animations such as its tilts and throws have been reworked from the past installment, although mostly for the worst. Mewtwo's recovery options have also been nerfed during the transition thanks to the new air dodge mechanics and the removal of [[Confusion]]'s horizontal momentum boost. {{clr}}
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| *33-35. [[File:PokémonTrainerIcon(SSBU).png|50px|right|link=Pokémon Trainer (SSBU)]]'''{{SSBU|Pokémon Trainer}}''' ([[Unlockable character|Unlockable]]): After an absence from ''Smash 4'', he returns as an unlockable fighter after being a starter in ''Brawl''. This time, alternate costumes based on Leaf, the female Pokémon Trainer from ''FireRed'' and ''LeafGreen'', can be selected as well. As a major buff, the Pokémon Trainer no longer is plagued with the [[Pokémon Change#Stamina|Stamina]] mechanic that forces one to switch to another Pokémon due to its attacks being weaker. As such, it's now easier and faster to switch from one Pokémon to another and allows the option to stick with said Pokémon without forcing the player to choose another.{{clr}}
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| :*33. [[File:SquirtleIcon(SSBU).png|50px|right|link=Squirtle (SSBU)]]'''{{SSBU|Squirtle}}''': The Tiny Turtle Pokémon returns as one of the 3 playable Pokémon after its absence from ''Smash 4'', getting much more expressive since its appearance from ''Brawl''. Some attacks such as jab and Withdraw have been reworked and it even received new voice clips, however the character has overall been nerfed and is no longer considered to be the Trainer's best Pokémon.{{clr}}
| |
| :*34. [[File:IvysaurIcon(SSBU).png|50px|right|link=Ivysaur (SSBU)]]'''{{SSBU|Ivysaur}}''': The Seed Pokémon also returns as one of the 3 playable Pokémon after its absence from ''Smash 4'', also being more expressive than ''Brawl'', while also receiving new voice clips. Ivysaur had received massive buffs, with some moves such as Vine Whip being reworked to be more effective, and some of its moves being retooled to work better. The mechanics of the game, such as the lack of edgehogging and the removal of the type-effectiveness mechanic, also indirectly helped Ivysaur. Overall, Ivysaur is considered by many to be the Trainer's best Pokémon to solo-main. {{clr}}
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| :*35. [[File:CharizardIcon(SSBU).png|50px|right|link=Charizard (SSBU)]]'''{{SSBU|Charizard}}''': After a stint as a separate fighter in the previous game, the Flame Pokémon returns to its original status as one of the 3 playable Pokémon for the Trainer. A direct consequence of this reversion is that Charizard lost its [[Rock Smash]], which removed a defensive mechanic that it originally had at the trade-off of now being able to switch out. Charizard itself had been granted a mobility buff and an improved recovery, but had lost some of its best tools from ''Smash 4'', including the aforementioned Rock Smash. {{clr}}
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| *41. [[File:LucarioIcon(SSBU).png|50px|right|link=Lucario (SSBU)]]'''{{SSBU|Lucario}}''' ([[Unlockable character|Unlockable]]): The Aura Pokémon returns as an unlockable fighter after being a starter in ''Smash 4''. One major difference is that he reverted back to his old Final Smash, Aura Storm, while still keeping his Mega Lucario appearance from the previous titles. While Lucario's mobility has been increased, his aura mechanic has been nerfed with the weakening of both the [[Anubis Combo]] and rage. {{clr}}
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| *50. [[File:GreninjaIcon(SSBU).png|50px|right|link=Greninja (SSBU)]]'''{{SSBU|Greninja}}''' ([[Unlockable character|Unlockable]]): The Ninja Pokémon returns as an unlockable fighter after being a starter in ''Smash 4''. Its Final Smash is functionally identical to before, but now features it turning into Ash-Greninja, a special form that first appeared in the anime and subsequently appeared in {{iw|bulbapedia|Generation VII}}. The ability to tech out of a footstool severely harms Greninja's footstool combos from ''Smash 4'', however Greninja's impressive mobility had been increased, most of its formerly situational moves such as down smash and [[Water Shuriken]] have been improved, and all of its aerials have less lag, which improve its combo game nonetheless. {{clr}}
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| *69. [[File:IncineroarIcon(SSBU).png|50px|right|link=Incineroar (SSBU)]]'''{{SSBU|Incineroar}}''' ([[Unlockable character|Unlockable]]): The Heel Pokémon and registered as Pokémon #727 in the series's National Pokédex listing, Incineroar (''Gaogaen'' in the Japanese version) was introduced in Generation VII as the final evolution of Litten, the fire starter that the player can choose in the Alola region. Incineroar is a dual Fire/Dark type and is classified as the "Heel Pokémon", in tune with its portrayal as a heel wrestler. It was the final newcomer in the game's base roster, revealed on November 1st, 2018. Incineroar is a heavyweight fighter and mostly relies on single hard-hitting pro-wrestling moves. For certain attacks, each time it successfully connects on their opponents it strikes a pose which can be cancelled out of.{{clr}}
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|
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|
| ===Stages===
| | [[Pichu]], a playable fighter in ''Melee'', also made its debut in this game. |
| All ''Pokémon'' stages from past games aside from {{GameIcon|SSBM}}[[Poké Floats]] return. This is the first game with no new ''Pokémon'' stage, only retro stages.
| |
| *[[File:SaffronCityIconSSBU.png|75px|right|link=Saffron City]] {{gameIcon|SSB}}'''[[Saffron City]]''' ([[Starter stage|Starter]]): After nearly two decades of absence, the city from Kanto returns in ''Ultimate''. The stage retains its original feel from ''Smash 64'', but is updated to be less pixelated overall. [[Charmander]], [[Venusaur]], [[Electrode]], [[Chansey]], and [[Porygon]] still appear as stage hazards.
| |
| {{clr}}
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| *[[File:PokemonStadiumIconSSBU.png|75px|right|link=Pokémon Stadium]] {{gameIcon|SSBM}}'''[[Pokémon Stadium]]''' ([[Starter stage|Starter]]): After being absent in ''Smash 4'', this iconic stadium returns. The visual graphics have been updated alongside other ''Melee'' stages, and all of its transitions return.
| |
| {{clr}}
| |
| *[[File:PokemonStadium2IconSSBU.png|75px|right|link=Pokémon Stadium 2]] {{gameIcon|SSBB}}'''[[Pokémon Stadium 2]]''' ([[Starter stage|Starter]]): The ''Brawl'' sequel to Pokémon Stadium returns in ''Ultimate''. The stadium has been saturated a bit, with it no longer displaying a bluish tint across the background. In addition, the screen in the background is much larger than the previous games this stage was featured in.
| |
| {{clr}}
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| *[[File:SpearPillarIconSSBU.png|75px|right|link=Spear Pillar]] {{gameIcon|SSBB}}'''[[Spear Pillar]]''' ([[Starter stage|Starter]]): Last seen in ''Brawl'', the [[bulbapedia:Spear Pillar|peak of Mount Coronet]] returns as a retro stage after a 10-year absence. The tint of the stage that indicated whenever [[Dialga]], [[Palkia]], or [[Cresselia]] appears no longer matters. The stage itself is more darker and shadowy than its ''Brawl'' counterpart.
| |
| {{clr}}
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| *[[File:UnovaPokemonLeagueIconSSBU.png|75px|right|link=Unova Pokémon League]] {{gameIcon|SSB4-3DS}}'''[[Unova Pokémon League]]''' ([[Starter stage|Starter]]): This stage the location of the climactic finale of ''Black and White'', returns from the 3DS version of ''Smash 4''. The visual graphics have been updated hugely during its transitions, and is now more dark and ominous than it's previous incarnation. Reshiram, Zekrom, Whimsicott, Milotic, and Shaymin all return along with the stage.
| |
| {{clr}}
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| *[[File:PrismTowerIconSSBU.png|75px|right|link=Prism Tower]] {{gameIcon|SSB4-3DS}}'''[[Prism Tower]]''' ([[Starter stage|Starter]]): The tallest tower and gym of Lumiose City also returns from the 3DS version of ''Smash 4''. As before, the stage has a day-to-night cycle, and its design has been updated to be more detailed than before.
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| {{clr}}
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| *[[File:KalosPokemonLeagueIconSSBU.png|75px|right|link=Kalos Pokémon League]] {{gameIcon|SSB4-WiiU}}'''[[Kalos Pokémon League]]''' ([[Starter stage|Starter]]): Kalos's incarnation of the Pokémon League returns from the Wii U version of ''Smash 4''. As before, the stage may transform into the four different Elite 4 chambers, and all the Pokémon that appear in the chambers also return. It's design had also been updated to be more sharp and vibrant than its predecessor.
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| {{clr}}
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|
| ===Items=== | | ===''Pokémon Ruby'', ''Sapphire'' and ''Emerald'' (Generation III)=== |
| {{main|Items}}
| | ''Pokémon Ruby and Sapphire'' mascots, [[Kyogre]] and [[Groudon]], appear out of Poké Balls in ''Brawl''. Kyogre using Hydro Pump and Groudon using Overheat. Other third generation Pokémon also appear, many filling the roles of old Pokémon (for example, [[Torchic]] fills the role previously held by [[Cyndaquil]]). Pokémon, such as [[Gardevoir]] and [[Metagross]], also appear from Pokéballs, while others, like [[Snorunt]], appear as Stage Elements in [[Pokémon Stadium 2]]. Some such as [[Latios and Latias]], [[Deoxys]], and [[Jirachi]] also appear as legendary Pokémon that can come out of a Poké Ball in ''Brawl''. According to scrapped data, there is a rumor of [[Plusle and Minun]] having been originally planned to be playable characters. |
| *'''[[Poké Ball]]''': like [[Assist Trophy]] characters, the Pokémon released from Poké Balls can now attack each other if summoned by opposing fighters.
| |
| *'''[[Master Ball]]''': can summon only rare, Legendary, or Mythical Pokémon (with the exception of Goldeen) and much like [[Assist Trophy]] characters, the Pokémon released from Master Balls can now attack each other if summoned by opposing fighters.
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|
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|
| ====Poké Ball Summons====
| | [[Rayquaza]], the mascot of ''Pokémon Emerald'', appears as a boss in [[The Subspace Emissary]]. |
| <small>A bolded lowercase Mu "'''μ'''" denotes a Pokémon that can be summoned from a Master Ball.</small><br><small>'''''Bold italics''''' denotes a Pokémon new to the ''Smash Bros.'' series.</small>
| |
| {|
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| |- valign=top
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| *'''''[[Alolan Raichu]]'''''
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| *'''''[[Vulpix]]'''''
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| *'''''[[Alolan Vulpix]]'''''
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| *'''[[Meowth]]'''
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| *'''''[[Abra]]'''''
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| *'''[[Electrode]]'''
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| *'''''[[Alolan Exeggutor]]'''''
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| *'''[[Goldeen]]''' ('''μ''')
| |
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| *'''[[Staryu]]'''
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| *'''''[[Ditto]]'''''
| |
| *'''[[Eevee]]'''
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| *'''[[Snorlax]]'''
| |
| *'''[[Moltres]]''' ('''μ''')
| |
| *'''[[Mew]]''' ('''μ''')
| |
| *'''[[Togepi]]'''
| |
| *'''[[Bellossom]]'''
| |
| |
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| *'''[[Scizor]]'''
| |
| *'''[[Entei]]''' ('''μ''')
| |
| *'''[[Suicune]]''' ('''μ''')
| |
| *'''[[Lugia]]''' ('''μ''')
| |
| *'''[[Gardevoir]]'''
| |
| *'''[[Metagross]]'''
| |
| *'''[[Latias and Latios]]''' ('''μ''')
| |
| *'''[[Kyogre]]''' ('''μ''')
| |
| |
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| *'''[[Deoxys]]''' ('''μ''')
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| *'''[[Abomasnow]]'''
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| *'''[[Palkia]]''' ('''μ''')
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| *'''[[Giratina]]''' ('''μ''')
| |
| *'''[[Darkrai]]''' ('''μ''')
| |
| *'''[[Arceus]]''' ('''μ''')
| |
| *'''[[Victini]]''' ('''μ''')
| |
| *'''[[Snivy]]'''
| |
| |
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| *'''[[Oshawott]]'''
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| *'''[[Zoroark]]''' ('''μ''')
| |
| *'''[[Kyurem]]''' ('''μ''')
| |
| *'''[[Keldeo]]''' ('''μ''')
| |
| *'''[[Meloetta]]''' ('''μ''')
| |
| *'''[[Genesect]]''' ('''μ''')
| |
| *'''[[Chespin]]'''
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| *'''[[Fennekin]]'''
| |
| |
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| *'''[[Fletchling]]'''
| |
| *'''[[Spewpa]]'''
| |
| *'''[[Gogoat]]'''
| |
| *'''[[Swirlix]]'''
| |
| *'''[[Inkay]]'''
| |
| *'''[[Dedenne]]'''
| |
| *'''[[Xerneas]]''' ('''μ''')
| |
| *'''''[[Bewear]]'''''
| |
| |
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| *'''''[[Pyukumuku]]'''''
| |
| *'''''[[Togedemaru]]'''''
| |
| *'''''[[Mimikyu]]'''''
| |
| *'''''[[Tapu Koko]]''''' ('''μ''')
| |
| *'''''[[Solgaleo]]''''' ('''μ''')
| |
| *'''''[[Lunala]]''''' ('''μ''')
| |
| *'''''[[Marshadow]]''''' ('''μ''')
| |
| |}
| |
|
| |
|
| ===[[Mii Costume]]===
| | Some Pokémon who debut in these games have appearances as Trophies: |
| The following Mii costume is available as a {{SSBU|downloadable content}}, as part of version 6.0.0, within the fourth wave of Mii Fighter outfits along with Challenger Pack 4 and {{SSBU|Terry}}. It was released on November 6th, 2019.
| |
| ====Outfit====
| |
| *{{Head|Mii Brawler|g=SSBU|s=24x24px}} '''[[Team Rocket|Team Rocket Outfit]]''' ([[DLC]]): The grunts' outfit, sourced from ''{{iw|bulbapedia|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!}}''.
| |
| ====Headwear====
| |
| * '''[[Team Rocket|Team Rocket Hat]]''' ([[DLC]]): A hat featuring the group's logo.
| |
|
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|
| ===Music===
| | *[[Blaziken]] |
| {{main|List of SSBU Music (Pokémon series)}}
| | *[[Mudkip]] |
| | *[[Plusle and Minun]] |
| | *[[Snorunt]] |
| | *[[Treecko]] |
|
| |
|
| ====Original Tracks==== | | ===''Pokémon FireRed'' and ''LeafGreen'' (Generation III)=== |
| ''Pokémon'' received 8 new tracks for ''Ultimate'', 6 of them from ''Pokémon Sun and Moon''. | | Being a remake of ''Pokémon Red, Green and Blue'', many characters introduced in Generation I returns to make an appearance in this game as well as some Generation II Pokémon. The design for Red, the male [[Pokémon Trainer]] from ''FireRed'' and ''LeafGreen'', is the design for the {{SSBB|Pokémon Trainer}} in ''Brawl''. Also, he comes with {{SSBB|Charizard}}, {{SSBB|Ivysaur}}, and {{SSBB|Squirtle}}, the three starter Pokémon in the game or Pokémon that evolve from the starters. |
| *'''{{SSBUMusicLink|Pokémon|Battle! (Steven)}}''': A new arrangement of the {{iw|bulbapedia|Hoenn}} champion battle theme from ''{{iw|bulbapedia|Pokémon Omega Ruby and Alpha Sapphire}}'', which itself is a remix of the same theme from ''{{iw|bulbapedia|Pokémon Ruby and Sapphire Versions}}''.
| |
| *'''{{SSBUMusicLink|Pokémon|Battle! (Lorekeeper Zinnia)}}''': An electric guitar-laden remix of {{iw|bulbapedia|Zinnia}}'s battle theme from the post-game {{iw|bulbapedia|Delta Episode}} of ''Pokémon Omega Ruby and Alpha Sapphire''.
| |
| *'''{{SSBUMusicLink|Pokémon|Battle! (Wild Pokémon) - Pokémon Sun / Pokémon Moon}}''': A new arrangement of the theme when battling {{iw|bulbapedia|Wild Pokémon}} from ''{{iw|bulbapedia|Pokémon Sun and Moon}}''.
| |
| *'''{{SSBUMusicLink|Pokémon|Battle! (Trainer) - Pokémon Sun / Pokémon Moon}}''': A new arrangement of the theme when battling against normal trainers from ''Pokémon Sun and Moon''.
| |
| *'''{{SSBUMusicLink|Pokémon|Battle! (Island Kahuna)}}''': A new remix of the theme that plays when battling an {{iw|bulbapedia|Island Kahuna}} from ''Pokémon Sun and Moon''.
| |
| *'''{{SSBUMusicLink|Pokémon|Battle! (Gladion)}}''': A new remix of the theme when battling {{iw|bulbapedia|Gladion}} from ''Pokémon Sun and Moon''.
| |
| *'''{{SSBUMusicLink|Pokémon|Battle! (Elite Four) / Battle! (Solgaleo / Lunala)}}''': A new arrangement of the theme when fighting the [[bulbapedia:Elite Four#Alola Elite Four|Elite Four]] and the theme when fighting [[Solgaleo]] or [[Lunala]] from ''Pokémon Sun and Moon''.
| |
| *'''{{SSBUMusicLink|Pokémon|The Battle at the Summit!}}''': A new remix of the [[bulbapedia:Pokémon Champion|Champion]] theme from ''Pokémon Sun and Moon''.
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|
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|
| ====Returning Tracks==== | | ===''Pokémon Diamond'', ''Pearl'' and ''Platinum'' (Generation IV)=== |
| Arrangements and remixes from previous ''Smash'' games.
| | In terms of playable characters, the fourth generation also has a representation, with {{SSBB|Lucario}} as a playable character in ''Brawl'' and ''SSB4''. [[Spear Pillar]] is also a stage in ''Brawl'', complete with the mascots [[Dialga]] and [[Palkia]], along with [[Cresselia]] as major Stage Elements. [[Uxie]], [[Mesprit]] and [[Azelf]] appear in the background, while [[Electivire]], [[Magnezone]], [[Snover]], and [[Drifloon]] also appear on [[Pokémon Stadium 2]]. |
| *{{gameIcon|SSB}}'''{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Blue (64)}}''': A remix of the opening theme from ''{{iw|bulbapedia|Pokémon Red and Blue Versions}}''. Returns from ''Smash 64'', renamed from '''Saffron City Stage'''.
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| *{{gameIcon|SSBM}}'''{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Blue (Melee)}}''': An orchestrated arrangement of the Pokémon Main Theme, from ''Pokémon Red and Blue Versions''. Returns from ''Melee'', renamed from '''Pokémon Stadium'''.
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| *{{gameIcon|SSBM}}'''{{SSBUMusicLink|Pokémon|Pokémon Red / Pokémon Blue Medley}}''': A medley of tracks from ''Pokémon Red and Blue Versions'', including "Battle! (Trainer Battle)", "Battle! (Gym Leader Battle)" and "Battle! (Wild Pokémon)". Returns from ''Melee'', renamed from '''Poké Floats'''.
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| *{{gameIcon|SSBM}}'''{{SSBUMusicLink|Pokémon|Pokémon Gold / Pokémon Silver Medley}}''': A medley of tracks from ''{{iw|bulbapedia|Pokémon Gold and Silver Versions}}'', including "Battle! (Wild Pokémon—Johto Version)", "Battle! (Gym Leader—Johto Version)", and "Battle! (Champion)". Returns from ''Melee'', renamed from '''Battle Theme''' in ''Melee'' and ''Brawl'', and '''Pokémon Stadium 2''' in ''Smash 4''.
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Blue (Brawl)}}''': An arrangement of the opening theme from ''Pokémon Red and Blue Versions''. Returns from ''Brawl''.
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Road to Viridian City - Pokémon Red / Pokémon Blue}}''': An arrangement of the [[bulbapedia:Kanto Route 1|Route 1]] theme and the {{iw|bulbapedia|Viridian City}} theme from ''Pokémon Red and Blue Versions''. Returns from ''Brawl''.
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Pokémon Center - Pokémon Red / Pokémon Blue}}''': An orchestrated remix of the {{iw|bulbapedia|Pokémon Center}} theme from ''Pokémon Red and Blue Versions''. Returns from ''Brawl''
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Pokémon Gym/Evolution - Pokémon Red / Pokémon Blue}}''': An orchestrated remix of the music that plays in {{iw|bulbapedia|Pokémon Gym}}s, and the {{iw|bulbapedia|Evolution}} theme from ''Pokémon Red and Blue Versions''. Returns from ''Brawl''.
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Battle! (Wild Pokémon) - Pokémon Ruby / Pokémon Sapphire}}''': An orchestrated remix of the music that plays when encountering a non-legendary wild Pokémon from ''{{iw|bulbapedia|Pokémon Ruby and Sapphire Versions}}''. Returns from ''Brawl''.
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Victory Road - Pokémon Ruby / Pokémon Sapphire}}''': A metal remix of the theme that plays on {{iw|bulbapedia|Victory Road|Hoenn}} from ''Pokémon Ruby and Sapphire Versions''. Returns from ''Brawl''
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Battle! (Wild Pokémon) - Pokémon Diamond / Pokémon Pearl}}''': An arrangement of the theme when battling Wild Pokémon from ''{{iw|bulbapedia|Pokémon Diamond and Pearl Versions}}''. Returns from ''Brawl''.
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Battle! (Team Galactic)}}''': A remix of the music that plays when battling a {{iw|bulbapedia|Team Galactic}} grunt from ''Pokémon Diamond and Pearl Versions''. Returns from ''Brawl''.
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Route 209 - Pokémon Diamond / Pokémon Pearl}}''': A piano-based remix of the theme when exploring {{iw|bulbapedia|Route 209}} and {{iw|bulbapedia|Route 212}} from ''Pokémon Diamond and Pearl Versions''. Returns from ''Brawl''.
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pokémon|Battle! (Dialga/Palkia) / Spear Pillar}}''': An arrangement of the music played that played when fighting [[Dialga]] or [[Palkia]], and the background music of [[Spear Pillar]], from ''Pokémon Diamond and Pearl Versions''. Returns from ''Brawl''.
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| *{{gameIcon|SSB4}}'''{{SSBUMusicLink|Pokémon|Battle! (Champion) / Champion Cynthia}}''': An arrangement containing the themes when encountering and battling Champion {{iw|bulbapedia|Cynthia}}, from ''Pokémon Diamond and Pearl Versions''. Returns from ''Smash 4''.
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| *{{gameIcon|SSB4}}'''{{SSBUMusicLink|Pokémon|N's Castle}}''': A medley of tracks from ''{{iw|bulbapedia|Pokémon Black and White Versions}}'', including "N's Room", "N's Castle", and "ENDING ~To Each Future~". Returns from ''Smash 4''.
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| *{{gameIcon|SSB4}}'''{{SSBUMusicLink|Pokémon|Battle! (Reshiram/Zekrom)}}''': An arrangement of theme when fighting [[Reshiram]] and [[Zekrom]] from ''Pokémon Black and White Versions''. Returns from ''Smash 4''
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| *{{gameIcon|SSB4}}'''{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}''': An arrangement of the theme when battling normal trainers from ''{{iw|bulbapedia|Pokémon X and Y}}''. Returns from ''Smash 4''.
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| *{{gameIcon|SSB4-WiiU}}'''{{SSBUMusicLink|Pokémon|Route 10 - Pokémon Black / Pokémon White}}''': A Latin-style remix of the music heard on [[bulbapedia:Unova Route 10|Route 10]] from ''Pokémon Black and White Versions''. Returns from ''Smash for Wii U''.
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| *{{gameIcon|SSB4-WiiU}}'''{{SSBUMusicLink|Pokémon|Route 23 - Pokémon Black 2 / Pokémon White 2}}''': A remix of the music heard on [[bulbapedia:Unova Route 23|Route 23]] from ''{{iw|bulbapedia|Pokémon Black and White Versions 2}}''. Returns from ''Smash for Wii U''.
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| *{{gameIcon|SSB4-WiiU}}'''{{SSBUMusicLink|Pokémon|Battle! (Team Flare)}}''': A remix of the theme that plays when battling a member of {{iw|bulbapedia|Team Flare}} from ''Pokémon X and Y''. Returns from ''Smash for Wii U''.
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| ====Source Tracks====
| | New selections of Sinnoh Pokémon return in ''Brawl'', one of which is [[Piplup]]. They are released from "[[Poké Ball]]s". The random Pokémon released offers aid in a variety of different ways to the player who releases them. Each of the Poké Ball Pokémon plus numerous others appear as [[List of SSBB trophies|trophies]] and [[stickers]]. There are also a few collectible songs that originated from ''Diamond & Pearl'': |
| Tracks sourced from the ''Pokémon'' games.
| | *''Dialga / Palkia Battle at Spear Pillar!'' |
| *'''{{SSBUMusicLink|Pokémon|Battle! (Wild Pokémon) - Pokémon X / Pokémon Y}}''': The theme that plays when battling a wild Pokémon, sourced from ''Pokémon X and Y''.
| | *''Wild Pokémon Battle! (Diamond / Pearl)'' |
| *'''{{SSBUMusicLink|Pokémon|Lumiose City}}''': The track played when exploring {{iw|bulbapedia|Lumiose City}}, sourced from ''Pokémon X and Y''.
| | *''Team Galactic Battle!'' |
| *'''{{SSBUMusicLink|Pokémon|Victory Road - Pokémon X / Pokémon Y}}''': The theme that plays on {{iw|bulbapedia|Victory Road|Kalos}}, sourced from ''Pokémon X and Y''. | | *''Route 209'' |
| *'''{{SSBUMusicLink|Pokémon|Battle! (Champion) - Pokémon X / Pokémon Y}}''': The theme that plays during the battle against {{iw|bulbapedia|Diantha}}, sourced from ''Pokémon X and Y''. | |
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| ====Victory Theme====
| | Other Sinnoh Pokémon such as Palkia, [[Darkrai]], and [[Arceus]] are later available as [[Poké Ball]] Pokémon in ''[[Super Smash Bros. 4]]''. |
| *'''[[Victory theme#Pokémon Victory Theme|Victory! Pokémon Series]]''': An orchestration of the first few bars of the "Pokémon Main Theme" from ''Pokémon Red and Blue Versions''. Abridged from ''Brawl'' and ''Smash 4''.
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| ===Spirits=== | | ===''Pokémon Black'', ''White'', ''Black 2'' and ''White 2'' (Generation V)=== |
| {{main|List of spirits (Pokémon series)}} | | A small selection of fifth generation Pokémon are confirmed to appear in ''Super Smash Bros. 4'' as [[Poké Ball]] Pokémon, with [[Victini]], [[Kyurem]], [[Keldeo]], and [[Meloetta]] being the first ones to be revealed. [[Chandelure]], [[Petilil]], and [[Cryogonal]] are also confirmed to appear as enemies in [[Smash Run]]. The [[Unova Pokémon League]] appears as a stage in {{for3ds}}. |
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| ==Media with elements appearing in the ''Super Smash Bros.'' series== | | ===''Pokémon X'' and ''Y'' (Generation VI)=== |
| {{main|Pokémon (universe)/Elements appearing in the Super Smash Bros. series}}
| | [[Greninja]] is a playable character in ''[[SSB4]]''. [[Xerneas]], the mascot of ''Pokémon X'', is a Poké Ball Pokémon in {{forwiiu}}. [[Dedenne]] also makes an appearance in the game as a Poké Ball Pokémon. [[Prism Tower]] appears as a stage in the 3DS version of ''[[Super Smash Bros. 4]]'', while a stage based on the [[Kalos Pokémon League]] building is in the Wii U version. The Mega Evolution forms of Lucario and Charizard, [[Mega Lucario]] and ''X'' version exclusive [[Mega Charizard X]] respectively, also debuted in these games, and they are activated by a [[Final Smash]]. |
| Due to the long lasting popularity of the franchise, the ''Pokémon'' universe has received an impressive amount of representation, featuring a total of 36 games and media. The latest game represented in this universe is ''{{iw|bulbapedia|The Hidden Treasure of Area Zero}}'', released on February 27, 2023.
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| ==Trivia== | | ==Trivia== |
| *''Pokémon'' is the only universe to have added at least one new fighter in every ''Smash'' game. | | *The ''Pokémon'' and {{uv|Mario}} universes are the only universes to have multiple characters in all ''Super Smash Bros.'' games. |
| *''Pokémon'' is the only series to feature its own assist item, being the [[Poké Ball]] and [[Master Ball]], as well as the only universe to feature summonable characters throughout the series. | | *One of the [[List of bonuses|bonuses]] in ''Melee'', "Rocket KO", is a reference to the {{s|bulbapedia|Team Rocket trio}} in the Pokémon anime, who are often seen unhappily "blasting off" into the distance at episode conclusions. The bonus is awarded for [[Star KO]]-ing an enemy team. |
| *''Pokémon'' is the only universe to have multiple fighters dropped between installments: Mewtwo and Pichu from ''Melee'' to ''Brawl'', and Pokémon Trainer, alongside Squirtle and Ivysaur, from ''Brawl'' to ''Smash 4''. | | *''Pokémon'' is the only series that had more than one character dropped between installments, Mewtwo & Pichu from ''Melee'' to ''Brawl'' and Squirtle and Ivysaur from ''Brawl'' to ''Smash 4''. |
| *Alongside ''Mario'', {{uv|Fire Emblem}}, and {{uv|Castlevania}}, ''Pokémon'' is one of four universes to have multiple newcomers in its ''Super Smash Bros.'' debut.
| | **It is also the only universe to cut characters from two ''Smash Bros.'' games. |
| **Of these, ''Pokémon'' is the only one in which its second fighter was not a [[clone]] of the first. | | *''Pokémon'' is the only universe to have a new character in each ''Smash Bros.'' game released. |
| *Counting the Pokémon Trainer's Pokémon separately, ''Pokémon'' has the most fighters in a single ''Smash'' game and in the whole series, with 10 as of ''Ultimate''.
| | *The ''Pokémon'' universe has the most playable characters in the whole series, with 9, though the Mario series has the most playable in a single game at 7. |
| **Otherwise, ''Pokémon'' has 8 fighters, tying with ''Fire Emblem'' and being surpassed by ''Mario'' by one fighter.
| | *{{forwiiu}} is the first game in which all playable ''Pokémon'' characters are default, unless one counts Mewtwo, who is DLC. |
| *''Pokémon'' is the only fighter-based universe introduced in ''Smash 64'' to lack a [[masterpiece]] in both ''[[Brawl]]'' and {{forwiiu}}. | | |
| *Apart from the [[announcer]], ''Pokémon'', {{uv|Wii Fit}} and {{uv|Sonic the Hedgehog}} are the only universes to have voice acting in languages besides English and Japanese (namely French, Spanish, German, and Italian), with ''Pokemon'' being the only universe to have this trait in every ''Smash'' game.
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| **Pikachu, Pichu, Mewtwo, and Charizard are the only playable Pokémon that do not have more than one voice actor, as the former two have the same name in all languages and the latter two do not say their name out loud.
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| *Every ''Super Smash Bros.'' game has at least one Pokémon newcomer that is part of a starter Pokémon's evolutionary line (although Pichu is unavailable in all core series games in which Pikachu is a starter Pokémon).
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| *As of ''Ultimate'', ''Pokémon'' has introduced at least one newcomer in every ''Smash'' game who was also its most recently debuted character in the base game (except ''Melee''). | |
| **Pikachu and Jigglypuff are the most recent fighters in ''Smash 64'', debuting in 1996.
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| **Lucario is the most recent fighter in ''Brawl'', debuting in 2006.
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| **Greninja was the most recent fighter in ''Smash 4'', debuting in 2013.
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| **Incineroar was the most recent fighter in ''Ultimate'', debuting in 2016.
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| **However, if one excludes [[Roy]]'s debut in ''Melee'', this also applies, as the title of most recent fighter would go to Pichu, debuting in 1999.
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| *Not counting the intro movie, the original ''Super Smash Bros.'' is the only game in which no human ''Pokémon'' characters appear. | |
| *Out of all of the playable Pokémon in the ''Smash Bros.'' series, only Pikachu (64, ''Melee'', and ''Smash 4''), Squirtle, Jigglypuff (''Brawl'' only), and Incineroar use their correct Shiny colors as a palette swap.
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| **Pichu, Lucario, Mewtwo, and Charizard don't get any palette swap that even closely resembles their modern Shinies after Gen 2-4. Charizard's purple palette swap resembles its Gen 2 Shiny, but its wings are a different color.
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| **Mewtwo's Yellow palette swap in ''Smash 4'' and ''Ultimate'' resembles its Shiny color from Gen 2, but with a more muted yellow.
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| **Greninja's black palette swap keeps it upper fins yellow instead of changing them to black, and its tongue becomes orange instead of red.
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| **Ivysaur's green palette swap in both ''Brawl'' and ''Ultimate'' makes its bulb yellow, but its body is a different shade of green.
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| **Pikachu's red costume in ''Brawl'' and ''Ultimate'' give its body an orange tint, but not to the same color as its Shiny, due to the washed out colors.
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| ==References== | | ==References== |
| {{reflist}}
| | <references/> |
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| ==External links== | | ==External links== |
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| {{Universe}} | | {{Universe}} |
| {{Pokémon universe}} | | {{Pokémon universe}} |
| [[Category:Pokémon universe| ]] | | [[Category:Pokémon universe|*]] |
| [[es:Pokémon (universo)]]
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