Editing Poké Floats

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|name        = [[Kanto|Kanto Skies]]: Poké Floats
|name        = [[Kanto|Kanto Skies]]: Poké Floats
|image        = [[File:PokeFloats.jpg|250px|Poké Floats]]
|image        = [[File:PokeFloats.jpg|250px|Poké Floats]]
|caption      = [[File:PokemonSymbol(preBrawl).svg|50px|class=invert-dark]]<br>Poké Floats in ''[[Super Smash Bros. Melee]]''.
|caption      = [[File:PokemonSymbol(preBrawl).svg|50px|class=invert]]<br>Poké Floats in ''[[Super Smash Bros. Melee]]''.
|universe    = {{uv|Pokémon}}
|universe    = ''{{uv|Pokémon}}''
|games        = ''[[Melee]]''
|games        = ''[[Melee]]''
|hometo      = {{SSBM|Jigglypuff}}
|availability = [[Unlockable stage|Unlockable]]
|availability = [[Unlockable stage|Unlockable]]
|meleesingles = [[Banned stage|Banned]]
|meleesingles = [[Banned stage|Banned]]
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|interwikipage= Poké Floats
|interwikipage= Poké Floats
}}
}}
'''Poké Floats''' ({{ja|ポケモン亜空間|Pokemon Akūkan}}, ''Pokémon Subspace'') is a stage in ''[[Super Smash Bros. Melee]]''. In [[All-Star]] mode, {{SSBM|Jigglypuff}} and its teammates are fought here.
'''Poké Floats''' is a stage in ''[[Super Smash Bros. Melee]]''. In [[All-Star]] mode, {{SSBM|Jigglypuff}} and its teammates are fought here.


The [[Sudowoodo]] [[trophy]] is unlocked alongside this stage.
The [[Sudowoodo]] [[trophy]] is unlocked alongside this stage.


==Stage overview==
==Stage overview==
Contrary to popular belief, Poké Floats is not an auto-scrolling stage but rather the camera stays in place as the floats move across the screen. The match takes place on top of giant floating models of Pokémon (hence the name) above the skies of the Kanto region, which are in a constant cycle and whose movement, while deterministic, keeps getting more complex until the cycle is reset. Staying on a float too long can cause the player to lose a [[stock]], as the floats can cross [[blast line]]s as they leave the battlefield.
Contrary to popular belief, Poké Floats is not an auto-scrolling stage but rather the camera stays in place as the floats move across the screen. The match takes place on top of giant floating models of Pokémon (hence the name) which are in a constant cycle and whose movement, while deterministic, keeps getting more complex until the cycle is reset. Staying on a float too long can cause the player to lose a [[stock]], as the floats can cross [[blast line]]s as they leave the battlefield.


The floats, in order of appearance, are:
The floats, in order of appearance, are:
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After Geodude disappears, the last few Unown clear the screen. Finally, after the last Unown, the cycle restarts (looping back to Squirtle). Squirtle quickly appears from the bottom and the process repeats all over again. A full cycle takes about three and a half minutes.
After Geodude disappears, the last few Unown clear the screen. Finally, after the last Unown, the cycle restarts (looping back to Squirtle). Squirtle quickly appears from the bottom and the process repeats all over again. A full cycle takes about three minutes and a half.


The camera will remain in a fixed position for the whole game and will not zoom in or out.
The camera will remain in a fixed position for the whole game and will not zoom in or out.


==Origin==
==Origin==
[[File:Onix Pokemon Stadium screenshot.jpg|left|thumb|Onix, as seen in ''{{iw|Bulbapedia|Pokémon Stadium|Japanese}}''. This is an example of how Poké Floats took its design of the "floats" from the character models in ''Pokémon Stadium''.]]
[[File:Onix Pokemon Stadium screenshot.jpg|left|thumb|200px|Onix, as seen in ''{{iw|Bulbapedia|Pokémon Stadium|Japanese}}''. This is an example of how Poké Floats took its design of the "floats" from the character models in ''Pokémon Stadium''.]]
This stage is not directly based on any ''Pokémon'' game, though its "Kanto Skies" designation refers to the {{iw|Bulbapedia|Kanto}} region in which the original Game Boy ''Pokémon'' games, and their remakes, are set. It is rather a collection of Pokémon models taken from the ''{{iw|bulbapedia|Pokémon Stadium}}'' series of games.
This stage is not directly based on any ''Pokémon'' game, though its "Kanto Skies" designation refers to the {{iw|Bulbapedia|Kanto}} region in which the original Game Boy ''Pokémon'' games, and their remakes, are set. It is rather a collection of Pokémon models taken from the ''{{iw|bulbapedia|Pokémon Stadium}}'' series of games.


Interestingly, the Japanese name of the stage, "Pokémon Subspace", does not directly refer to the Pokémon as floats, and the models do not appear to be balloons. The concept of "Poké Floats", added during localization, was later used in other ''Pokémon'' media: examples include the {{s|bulbapedia|Wi-Fi Plaza}} in ''{{s|bulbapedia|Pokémon Platinum}}'' and ''{{s|bulbapedia|Pokémon HeartGold and SoulSilver}}'', and the climax of the ''{{s|bulbapedia|Pokémon Detective Pikachu}}'' movie, which features a battle between Pikachu and Mewtwo on Pokémon balloons.
Interestingly, the Japanese name of the stage, "Pokémon Subspace", does not directly refer to the Pokémon as floats, and the models do not appear to be balloons. The concept of "Poké Floats", added during localization, was later used in other ''Pokémon'' media: examples include the {{s|bulbapedia|Wi-Fi Plaza}} in ''{{s|bulbapedia|Pokémon Platinum}}'' and ''{{s|bulbapedia|Pokémon HeartGold and SoulSilver}}'', and the climax of the ''{{s|bulbapedia|Pokémon: Detective Pikachu}}'' movie, which features a battle between Pikachu and Mewtwo on Pokémon balloons.
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==Trivia==
==Trivia==
[[File:Poké Floats camera box.png|thumb|200px|The stage with its camera unlocked and blue boxes representing the camera boxes. Venusaur's is partially outside of the camera's boundaries.]]
*This is the only non-[[Past Stages|Past stage]] in ''Melee'' that does not appear in {{SSBM|Classic Mode}}. However, the music will appear when fighting {{SSBM|Mewtwo}}; as well as {{SSBM|Mewtwo}}'s [[Credits]] theme song.
*This is the only non-[[Past Stages|Past stage]] in ''Melee'' that does not appear in {{SSBM|Classic Mode}}. However, the music will appear when fighting {{SSBM|Mewtwo}}; as well as {{SSBM|Mewtwo}}'s [[Credits]] theme song.
*Despite its [[unlockable]] status, the song from this stage plays in {{SSBM|Pikachu}}'s section in the [[Special Movie]], as well as being one of Pikachu's [[Credits]] themes.
*Despite its [[unlockable]] status, the song from this stage plays in {{SSBM|Pikachu}}'s section in the [[Special Movie]], as well as being one of Pikachu's [[Credits]] themes.
*9 of the stage's platform Pokémon have appeared as [[Poké Ball]] Pokémon.
*9 of the stage's platform Pokémon have appeared as [[Poké Ball]] Pokémon.
**Onix is the only one of the 9 to not be a Poké Ball Pokémon in ''Melee'', though it is a Poké Ball Pokémon in ''Super Smash Bros.''
**Onix is the only one of the 9 to not be a Poké Ball Pokémon in ''Melee'', though it is a Poké Ball Pokémon in ''Super Smash Bros.''.
*Slowpoke, Seel, and Porygon are the only Pokémon that don't appear in ''Melee''{{'}}s opening cinematic.
*Slowpoke, Seel, and Porygon are the only Pokémon that don't appear in ''Melee''{{'}}s opening cinematic.
*[[Squirtle]] is the only Pokémon on this stage to become a playable character in later ''Smash'' installments.  
*[[Squirtle]] is the only Pokémon on this stage to become a playable character in later ''Smash'' installments.  
*Poké Floats, along with {{SSBM|Mushroom Kingdom}}, {{SSBM|Mute City}}, and [[Icicle Mountain]], are the only stages from ''Melee'' not to return as a playable stage in later ''Smash'' installments. This applies to [[Flat Zone]] as well, though that stage is incorporated in [[Flat Zone X]] in ''[[Super Smash Bros. for Wii U]]'' and ''[[Ultimate]]''.
*Poké Floats, along with {{SSBM|Mushroom Kingdom}}, {{SSBM|Mute City}}, and [[Icicle Mountain]], are the only stages from ''Melee'' not to return as a playable stage in later ''Smash'' installments. This applies to [[Flat Zone]] as well, though that stage is incorporated in [[Flat Zone X]] in ''[[Super Smash Bros. for Wii U]]'' and ''[[Ultimate]]''.
**Poké Floats is the only {{uv|Pokémon}} stage from the entire series not to reappear in ''[[Ultimate]]''.
**Poké Floats is the only {{uv|Pokémon}} stage from the entire series not to reappear in ''[[Ultimate]]''.
*Each float has its own camera box, an area around fighters and certain objects which the camera tries to keep in frame without leaving its boundaries. However, due to the stage's camera usually being fixed in place, these camera boxes are useless unless the camera is unlocked using the game's [[Debug menu (SSBM)|debug features]].


{{SSBMStages}}
{{SSBMStages}}

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