Editing Poké Ball

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{{ArticleIcons|allgames=y}}
{{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{Infobox Item
{{Infobox Item
|title        = Poké Ball
|title        = Poké Ball
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|series      = {{uv|Pokémon}}
|series      = {{uv|Pokémon}}
|item class  = Throwing/Summoning
|item class  = Throwing/Summoning
|games        = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games        = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|interwiki    = bulbapedia
|interwiki    = bulbapedia
|interwikiname = Bulbapedia
|interwikiname = Bulbapedia
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==Origin==
==Origin==
[[File:PokeballLetsGoPikachuEevee.jpg|thumb|left|A Poké Ball in ''Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!'', having just caught a wild Pokémon.]]
[[File:PokeballLetsGoPikachuEevee.jpg|thumb|left|A Poké Ball in ''Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!'', having just caught a wild Pokémon.]]
Poké Balls are the most important items in the core {{uv|Pokémon}} games and several spin-offs, where they are used by [[Pokémon Trainer]]s to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which either increase the likelihood of catching a wild Pokémon in specific conditions, have a unique effect on the caught Pokémon, or simply have cosmetic differences when acquired during certain events. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the [[series symbol]] for the ''Pokémon'' series.
Poké Balls are the most important items in the core {{uv|Pokémon}} games and several spin-offs, where they are used by [[Pokémon Trainer]]s to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which mostly increase the likelihood of catching a wild Pokémon in specific conditions. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the [[series symbol]] for the ''Pokémon'' series.


Since the Poké Ball's debut in the ''Smash'' series, the characteristic sound effects from the ''Pokémon'' anime have been incorporated into its design. From ''Brawl'' onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with ''Gold'' and ''Silver'', and has since consistently appeared in each subsequent installment.
Since the Poké Ball's debut in the ''Smash'' series, the characteristic sound effects from the ''Pokémon'' anime have been incorporated into its design. From ''Brawl'' onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with ''Gold'' and ''Silver'', and has since consistently appeared in each subsequent installment.  
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Since ''[[Super Smash Bros. Brawl]]'', the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the ''Pokémon'' games and anime), thus alerting players to its presence even if it appears off-screen. Also, [[reflect]]ing a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower.
Since ''[[Super Smash Bros. Brawl]]'', the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the ''Pokémon'' games and anime), thus alerting players to its presence even if it appears off-screen. Also, [[reflect]]ing a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower.


In the first ''[[Super Smash Bros.]]'', up to 4 Poké Balls can be on-screen at the same time. This number was increased to 12 in ''[[Super Smash Bros. Melee]]''. The number was reduced to 3 in ''Brawl'' and remains 3 in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. In {{for3ds}} the limit is only 1, perhaps due to limited rendering power.
In the first ''[[Super Smash Bros.]]'', up to 4 Poké Balls can be on-screen at the same time; this number was increased to 12 in ''[[Super Smash Bros. Melee]]''. However, it was reduced to 3 in ''[[Brawl]]'' and ''[[Super Smash Bros. for Wii U]]''. In ''[[Super Smash Bros. for Nintendo 3DS]]'' the limit is only 1, perhaps due to limited rendering power.


Another version of the Poké Ball, the [[Master Ball]], was introduced in ''Smash 4'', which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions.
Another version of the Poké Ball, the [[Master Ball]], was introduced in ''Smash 4'', which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions.
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==Damage==
==Damage==
In ''SSB4'', damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at a greater distance. However, in most cases, the Poké Ball either does fixed damage or doesn't even hit.
In ''SSB4'', damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at a greater distance. However, in most cases, the Poké Ball either does fixed damage or doesn't even hit.
{|class="wikitable sortable"
{|class="wikitable sortable" border="1"
!
|- valign="top"
|
!''[[SSB]]''
!''[[SSB]]''
!''[[Melee]]''
!''[[Melee]]''
!''[[Brawl]]''
!''[[Brawl]]''
!''[[SSB4]]''
!''[[SSB4]]''
!''[[Ultimate]]''
|-
|-
!Throw
!Throw
|16%
|16%
|13%
|13%
|13%
|13%
|13%
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|12%
|12%
|12%
|12%
|12-15%
|12-15%
|12-15%
|-
|-
Line 61: Line 59:
|15%
|15%
|N/A
|N/A
|15%
|15%
|15%
|-
|-
![[Dash]] throw
![[Dash]] throw
|21%
|21%
|15%
|15%
|15%
|15%
|15%
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|16%
|16%
|13%
|13%
|16%
|16%
|16%
|-
|-
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|12%
|12%
|12%
|12%
|15-18%
|15-18%
|15-18%
|-
|-
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|19%
|19%
|N/A
|N/A
|19%
|19%
|19%
|-
|-
Line 96: Line 89:
|15%
|15%
|15%
|15%
|13%
|13%
|13%
|-
|-
Line 103: Line 95:
|12%
|12%
|12%
|12%
|5-12%
|5-12%
|5-12%
|-
|-
Line 110: Line 101:
|12%
|12%
|12%
|12%
|13-15%
|13-15%
|13-15%
|-
|-
Line 117: Line 107:
|15%
|15%
|15%
|15%
|12%
|12%
|12%
|-
|-
Line 124: Line 113:
|15%
|15%
|15%
|15%
|13%
|13%
|13%
|-
|-
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|12%
|12%
|12%
|12%
|12-15%
|12-15%
|12-15%
|-
|-
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|15%
|15%
|12-15%
|12-15%
|12-25%
|}
|}


==List of Pokémon in Poké Ball and Master Ball==
==List of Pokémon in Poké Ball and Master Ball==
Pokémon in these tables are listed by their order in the {{s|bulbapedia|National Pokédex}}.
{| class="wikitable"
|-
| Starter
| style="background-color:#dfdfdf;" |Unlockable
|}
{| class="wikitable sortable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center"
!{{s|bulbapedia|National Pokédex}} #
! width="4%" |#
!Pokémon
! width="11%" |Pokémon
!Move
! width="15%" |Move
!{{GameIcon|SSB64|24px}}
! width="10%" |{{GameIcon|SSB64|24px}}
!{{GameIcon|SSBM|24px}}
! width="10%" |{{GameIcon|SSBM|24px}}
!{{GameIcon|SSBB|24px}}
! width="10%" |{{GameIcon|SSBB|24px}}
!{{GameIcon|SSB4|24px}}
! width="10%" |{{GameIcon|SSB4|24px}}
!{{GameIcon|SSBU|24px}}
! width="10%" |{{GameIcon|SSBU|24px}}
|-
|-
|460
|460
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|760
|760
| style="text-align:left" |[[Bewear]]
| style="text-align:left" |[[Bewear]]
|Brutal Swing
|{{rollover|''indeterminate''|Resembles Brutal Swing|y}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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| {{y}}
| {{y}}
| {{y}}
| {{y}}
| {{n}}<ref name="fighter">Became a [[fighter]].</ref>
| {{n}}<ref name=":0">Became a [[fighter]].</ref>
| {{n}}<ref name="fighter" />
| {{n}}<ref name=":0" />
| {{n}}<ref name="fighter" />
| {{n}}<ref name=":0" />
|-
|-
|650
|650
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|{{n}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}  
|-
|-
|155
|155
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|103
|103
| style="text-align:left" |[[Alolan Exeggutor]]
| style="text-align:left" |[[Alolan Exeggutor]]
|Block
|N/A
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|673
|673
| style="text-align:left" |[[Gogoat]]
| style="text-align:left" |[[Gogoat]]
|Take Down{{GameIcon|SSB4|16px}}<br>Horn Leech{{GameIcon|SSBU|16px}}
|Take Down
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|802
|802
| style="text-align:left" |[[Marshadow]]
| style="text-align:left" |[[Marshadow]]
|Spectral Thief
|{{rollover|''indeterminate''|Resembles its signature move, Spectral Thief|y}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|778
|778
| style="text-align:left" |[[Mimikyu]]
| style="text-align:left" |[[Mimikyu]]
|Disguise
|{{rollover|''indeterminate''|Resembles its signature Z-Move, Let's Snuggle Forever|y}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|146
|146
| style="text-align:left" |[[Moltres]]
| style="text-align:left" |[[Moltres]]
|Fly
|Fly, Sky Attack
|{{n}}
|{{n}}
|{{y}}
|{{y}}
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|771
|771
| style="text-align:left" |[[Pyukumuku]]
| style="text-align:left" |[[Pyukumuku]]
|Innards Out
|{{rollover|''indeterminate''|Resembles Counter|y}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|026
|026
| style="text-align:left" |[[Alolan Raichu]]
| style="text-align:left" |[[Alolan Raichu]]
|Surge Surfer
|{{rollover|''indeterminate''|Resembles Wild Charge or its signature Z-Move, Stoked Sparksurfer|y}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|212
|212
| style="text-align:left" |[[Scizor]]
| style="text-align:left" |[[Scizor]]
|Metal Claw{{GameIcon|SSBM|16px}}<br>Fury Cutter{{GameIcon|SSBU|16px}}
|Metal Claw
|{{n}}
|{{n}}
|{{y}}
|{{y}}
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|245
|245
| style="text-align:left" |[[Suicune]]
| style="text-align:left" |[[Suicune]]
|Blizzard{{GameIcon|SSBM|16px}}<br>Aurora Beam{{GameIcon|SSBB|16px}}{{GameIcon|SSB4|16px}}{{GameIcon|SSBU|16px}}
|Blizzard{{GameIcon|SSBM|16px}}{{GameIcon|SSBU|16px}}<br>Aurora Beam{{GameIcon|SSBB|16px}}{{GameIcon|SSB4|16px}}{{GameIcon|SSBU|16px}}
|{{n}}
|{{n}}
|{{y}}
|{{y}}
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|785
|785
| style="text-align:left" |[[Tapu Koko]]
| style="text-align:left" |[[Tapu Koko]]
|Electric Terrain, Discharge
|{{rollover|''indeterminate''|Resembles Electroweb|y}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|777
|777
| style="text-align:left" |[[Togedemaru]]
| style="text-align:left" |[[Togedemaru]]
|Spark
|{{rollover|''indeterminate''|Resembles Zing Zap|y}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|037
|037
| style="text-align:left" |[[Vulpix]]
| style="text-align:left" |[[Vulpix]]
|Ember
|{{rollover|''indeterminate''|Resembles Ember|y}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|037
|037
| style="text-align:left" |[[Alolan Vulpix]]
| style="text-align:left" |[[Alolan Vulpix]]
|Powder Snow
|{{rollover|''indeterminate''|Resembles Icy Wind|y}}
|{{n}}
|{{n}}
|{{n}}
|{{n}}
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|{{y}}
|{{y}}
|-
|-
! Total
! '''Total'''
! style="text-align:center" |
!
!
!
! style="text-align:center" |13
! 13
! style="text-align:center" |29
! 29
! style="text-align:center" |30
! 30
! style="text-align:center" |40
! 40
! style="text-align:center" |55
! 55
|}
|}


==List of Poké Ball Pokémon==
==List of Poké Ball Pokémon==
===''Super Smash Bros.''===
===''Super Smash Bros.''===
There are 13 Poké Ball Pokémon in ''Super Smash Bros.'' Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites. Every Pokémon has an equal chance of appearing with the exception of Mew, which has a {{fractions|1|151}} chance of appearing. Mew will only appear after at least one hidden character has been unlocked.
{{incomplete|Some hitboxes are missing, some damage values are inaccurate}}
 
There are thirteen Poké Ball Pokémon in ''Super Smash Bros.''. Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites.
A summoned Pokémon will not be the same as the previous two summons.
 
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Move!!Description!!Damage
!Pokémon!!Rarity!!Move!!Description!!Damage
|-
|-
|[[Charizard]]||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||4% per hit<br>18% (contact)
|[[Charizard]]||Common||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||6% per hit
|-
|-
|[[Blastoise]]||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result.||6% per hit<br>13% (contact)
|[[Blastoise]]||Common||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backwards as it does so, and may even fall off the stage as a result.||6% per hit
|-
|-
|[[Beedrill]]||Take Down||The summoned Beedrill flies off screen and returns within a reckless swarm of them.||12% per hit<br>18% (contact when summoned)
|[[Beedrill]]||Common||Take Down||The summoned Beedrill flies off screen and returns within a reckless swarm of them.||12% per hit
|-
|-
|[[Clefairy]]||Metronome||Clefairy uses one of the other moves of the other Pokémon&mdash;every Pokémon (excluding Clefairy itself) has the same chance of being chosen, including Mew. It deals contact damage regardless of what Pokémon it copies (including Chansey, Goldeen, and Mew) as well as overriding the contact hitbox of Pokémon that use one in their own moves (such as Hitmonlee and Snorlax).||&mdash;<br>12% (contact)
|[[Clefairy]]||Common||Metronome||Clefairy uses one of the other moves of the other Pokémon.||-
|-
|-
|[[Meowth]]||Pay Day||Meowth hurls numerous coins in a cross shape, rotating counter-clockwise over time.||6% per hit<br>12% (contact)
|[[Meowth]]||Common||Pay Day||Meowth hurls numerous coins in various directions.||6% per hit
|-
|-
|[[Onix]]||Rock Throw||Onix travels to the top of the screen and unleashes an avalanche of boulders.||12% per hit<br>21% (contact)
|[[Onix]]||Common||Rock Slide||Onix travels to the top of the screen and unleashes an avalanche of boulders.||12% per hit
|-
|-
|[[Hitmonlee]]||Jump Kick||Hitmonlee will attempt to perform a powerful kick on the nearest opponent.||24%
|[[Hitmonlee]]||Common||Jump Kick||Hitmonlee will attempt to perform a powerful kick on the nearest opponent.||24%
|-
|-
|[[Koffing]]||Smog||Koffing will juggle and damage opponents caught within its filthy gas.||3% per hit
|[[Koffing]]||Common||Smog||Koffing will juggle and damage opponents caught within its filthy gas.||3% per hit
|-
|-
|[[Chansey]]||Softboiled||Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives.||22% (explosive egg)
|[[Chansey]]||Common||Softboiled||Chansey will release several eggs. The eggs usually contain items, but they sometimes act as dangerous explosives.||22% (explosive egg)
|-
|-
|[[Goldeen]]||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|[[Goldeen]]||Common||Splash||Goldeen flops on the ground, causing no damage in the process.||0%
|-
|-
|[[Starmie]]||Swift||Starmie flies to the nearest opponent and shoots them with star-shaped rays.||3% per hit<br>12% (contact)
|[[Starmie]]||Common||Swift||Starmie flies to the nearest opponent and shoots them with star-shaped rays.||3% per hit
|-
|-
|[[Snorlax]]||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||22%
|[[Snorlax]]||Uncommon||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||22%
|-
|-
|[[Mew]]||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||N/A
|[[Mew]]||Rare||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||0%
|}
|}


===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
There are 29 Poké Ball Pokémon in ''Melee''. ''Melee'' introduced a weighted frequency system to affect a Pokémon's chance of appearing, making their odds be their relative frequency out of the sum of frequencies (e.g. Venusaur has a {{fractions|25|583}} chance of appearing while Articuno has a {{fractions|4|583}} chance). The exceptions to this are Mew and [[Celebi]] who have individual {{fractions|1|251}} chances that are determined before any other Pokémon&mdash;additionally, Celebi is determined before Mew.
There are twenty-nine Poké Ball Pokémon in ''Melee''.  
 
Like in the original ''Super Smash Bros.'', a summoned Pokémon will not be the same as the previous two summons. Mew and Celebi will also not appear if either have already appeared at some point during a match.
 
[[Ditto]] was also [[Unused content (SSBM)|planned]], but cannot appear from a Poké Ball in the final game as it has a frequency of 0. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through [[hacking]], but it just cries "Mon-mon" (from "Metamon", its Japanese name) and then disappears.
 
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Relative frequency!!Move!!Description!!Damage
!Pokémon!!Rarity!!Move!!Description!!Damage
|-
|-
|[[Venusaur]]||25||Earthquake||Venusaur shakes the terrain, severely damaging the grounded opponents around it as a result. It previously appeared as a stage hazard on [[Saffron City]].||18%
|[[Venusaur]]||Common||Earthquake||Venusaur shakes the terrain, severely damaging the grounded opponents around it as a result. It previously appeared as a stage hazard on [[Saffron City]].||18%
|-
|-
|[[Charizard]]||25||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||2% per hit<br>20% (contact)
|[[Charizard]]||Common||Flamethrower||Charizard scorches opponents with intense flames, alternating between left and right.||2% per hit
|-
|-
|[[Blastoise]]||25||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backward as it does so, and may even fall off the stage as a result.||8% per hit<br>14% (contact)
|[[Blastoise]]||Common||Hydro Pump||Blastoise projects jets of water from its cannons. It pushes itself backward as it does so, and may even fall off the stage as a result.||8% per hit
|-
|-
|[[Clefairy]]||30||Metronome||Clefairy will randomly perform one of four attacks: Gust, Fire Spin, Waterfall, or Selfdestruct.||Gust 1% per hit<br>Waterfall 18% per hit<br>Fire Spin 2% per hit<br>Selfdestruct 21%
|[[Clefairy]]||Common||Metronome||Clefairy will randomly perform one of four attacks: Gust, Fire Spin, Waterfall, or Selfdestruct.||-
|-
|-
|[[Electrode]]||30||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it last second.||30%
|[[Electrode]]||Uncommon||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it last second.||30%
|-
|-
|[[Weezing]]||30||Smog||Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to [[Koffing]].||3% per hit
|[[Weezing]]||Rare||Smog||Weezing will juggle and damage opponents caught within its filthy gas. It is the successor to [[Koffing]].||3% per hit
|-
|-
|[[Chansey]]||30||Softboiled||Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode.||&mdash;
|[[Chansey]]||Common||Softboiled||Chansey will release several eggs. The eggs may contain items, heal 7% of damage, or explode.||-
|-
|-
|[[Goldeen]]||30||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|[[Goldeen]]||Common||Splash||Goldeen flops on the ground, causing no damage in the process.||0%
|-
|-
|[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. It is the successor of [[Starmie]].||1% per hit<br>13% (contact)
|[[Staryu]]||Common||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears. It is the successor of [[Starmie]].||1% per hit
|-
|-
|[[Ditto]]||0||&mdash;||Jumps and spins around before disappearing.||13%
|[[Snorlax]]||Uncommon||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||20%
|-
|-
|[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||20%
|[[Articuno]]||Rare||Icy Wind||Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. Very light characters, not heavier than {{SSBM|Pikachu}}, could potentially be [[OHKO]]ed in some situations.||25%
|-
|-
|[[Articuno]]||4||Icy Wind||Any opponent caught within Articuno's range will be launched vertically and sometimes frozen solid. Most characters (except for [[fast faller]]s and some [[heavyweight]]s), could potentially be [[OHKO]]ed in some situations.||25%
|[[Zapdos]]||Rare||ThunderShock||Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move.||81% max.
|-
|-
|[[Zapdos]]||4||ThunderShock||Zapdos will begin to discharge electricity. Any opponent caught within this attack will be unable to move.||3% per hit
|[[Moltres]]||Rare||Sky Attack||Moltres will fly off the stage, damaging opponents it comes in contact with. Simple contact has [[OHKO]] power, except for the lower body which deals [[meteor smash]] instead. It previously appeared as an aesthetic cameo on [[Saffron City]].||40%
|-
|-
|[[Moltres]]||4||Fly||Moltres will fly off the stage, damaging opponents it comes in contact with. Simple contact has [[OHKO]] power, except for the lower body which is a [[meteor smash]] instead. It previously appeared as an aesthetic cameo on [[Saffron City]].||40%
|[[Mew]]||Rare||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||0%
|-
|-
|[[Mew]]||0||Fly||Mew gracefully flies off the stage. It is extremely rare and gifts the summoner with bonus [[points]].||N/A
|[[Chikorita]]||Common||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit
|-
|-
|[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit<br>2% (contact)
|[[Cyndaquil]]||Common||Flamethrower||Cyndaquil unleashes powerful flames from its back.||2% per hit
|-
|-
|[[Cyndaquil]]||30||Flamethrower||Cyndaquil unleashes powerful flames from its back.||1% per hit
|[[Togepi]]||Uncommon||Metronome||Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||-
|-
|-
|[[Togepi]]||30||Metronome||Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Sleep Powder, or Leech Seed.||Night Shade N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Sleep Powder 10%<br>Leech Seed 7% (3 times)
|[[Bellossom]]||Common||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||0%
|-
|-
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|[[Marill]]||Common||Tackle||Marill runs across the stage, hitting and stunning opponents in the process. Opponents can knock Marill off the stage.||1% per hit
|-
|-
|[[Marill]]||30||Tackle||Marill runs across the stage, hitting and stunning opponents in the process. Opponents can knock Marill off the stage.||1% per hit
|[[Unown]]||Uncommon||Take Down||The summoned Unown flies off-screen and returns in a hazardous swarm. It is the successor to [[Beedrill]].||5% per hit
|-
|-
|[[Unown]]||30||Take Down||The summoned Unown flies off-screen and returns in a hazardous swarm. It is the successor to [[Beedrill]].||5% per hit<br>18% (contact when summoned)
|[[Wobbuffet]]||Common||Counter||Wobbuffet acts as punching-bag. It will return the amount of damage performed on it, even if the summoner is the one who hits Wobbuffet.||-
|-
|-
|[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet.||&mdash;
|[[Scizor]]||Uncommon||Metal Claw||Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage.||15% per hit
|-
|-
|[[Scizor]]||30||Metal Claw||Scizor charges while flailing its claws, then performs a leaping kick as it jumps off the stage.||15% (standing)<br>22% (charging)
|[[Porygon2]]||Common||Tackle||Porygon2 will immediately launch itself in a horizontal trajectory, knocking opponents it hits in the opposite direction.||25%
|-
|-
|[[Porygon2]]||30||Tackle||Porygon2 will immediately launch itself in a horizontal trajectory, knocking opponents it hits in the opposite direction.||25%
|[[Raikou]]||Rare||Spark||Raikou will occasionally unleash sparks of electricity that shock opponents within its range.||25% per hit
|-
|-
|[[Raikou]]||4||Spark||Raikou will unleash sparks of electricity that shock opponents within its range.||20% per hit
|[[Entei]]||Rare||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||72% max.
|-
|-
|[[Entei]]||4||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% per hit
|[[Suicune]]||Rare||Blizzard||Powerful gusts of snow swirl around Suicune, trapping opponents who are within its range.||36% max.
|-
|-
|[[Suicune]]||4||Blizzard||Powerful gusts of snow swirl around Suicune, trapping opponents who are within its range.||1% per hit
|[[Lugia]]||Rare||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is often an [[OHKO]] if most hits connect (can whiff on sides).||20% per hit
|-
|-
|[[Lugia]]||2||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is often an [[OHKO]] if most hits connect (can whiff on sides).||20% per hit<br>30% (contact)
|[[Ho-Oh]]||Rare||Sacred Fire||Similar Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||2% per hit
|-
|-
|[[Ho-Oh]]||2||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||1% per hit<br>13% (contact)
|[[Celebi]]||Rare||Fly||Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result.||0%
|-
|[[Celebi]]||0||Fly||Celebi gracefully flies off the stage. It is very rare and rewards the player who summoned it as a result.||N/A
|}
|}
[[Ditto]] was also [[Unused content (SSBM)|planned]], but cannot appear from a Poké Ball in the final game. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through [[hacking]], but it just cries Mon-mon and then disappears.


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
There are 30 Poké Ball Pokémon in ''Brawl''. Pokémon with a frequency of 0 are assigned a combined {{fractions|1|493}} chance of appearing, independent of the rest of the frequency system.
There are thirty Poké Ball Pokémon in ''Brawl''.  
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Relative frequency!!Move!!Description!!Damage
!Pokémon!!Relative frequency!!Move!!Description!!Maximum damage
|-
|-
|[[Meowth]]||30||Pay Day||Meowth returns after having been absent from ''Melee''. It will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||3% per hit
|[[Meowth]]||30||Pay Day||Meowth returns after having been absent from ''[[Melee]]''. It will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||246%
|-
|-
|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw and Explosion having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30% (self-destruct), 37% (throw), 40% (smash throw)
|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw and Explosion having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30%(self-destruct), 37%(throw), 40%(smash throw)
|-
|-
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||0%
|-
|-
|[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||1% per hit
|[[Staryu]]||30||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||38%
|-
|-
|[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||19% (jump), 20% (falling)
|[[Snorlax]]||30||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight. Two hits chaining (initial jump or contact and Body Slam) is an [[OHKO]].||20%
|-
|-
|[[Moltres]]||4||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable [[OHKO]] except for the lower body (which meteor smashes the player with OHKO potential).||40%
|[[Moltres]]||4||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with. Touching Moltres is an invariable [[OHKO]] except for the lower body (which meteor smashes the player with OHKO potential).||40%
|-
|-
|[[Mew]]||0||Fly||Mew gracefully flies off the stage. It is extremely rare and spawns a collectible [[CD]]. If all music has been unlocked, it will spawn a [[sticker]] instead.||N/A
|[[Mew]]||0||Fly||Mew gracefully flies off the stage. It is extremely rare and spawns a collectible [[CD]]. If all music has been unlocked, it will spawn a [[sticker]] instead.||0%
|-
|-
|[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||4% per hit<br>2% (contact)
|[[Chikorita]]||30||Razor Leaf||Chikorita releases a flurry of leaves in a horizontal trajectory.||8%
|-
|-
|[[Togepi]]||20||Metronome||Togepi will randomly use one of five moves: SmokeScreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% per hit
|[[Togepi]]||20||Metronome||Togepi will randomly use one of five moves: SmokeScreen, Earthquake, Powder Snow, Hypnosis, or Leech Seed.||10-25%
|-
|-
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|[[Bellossom]]||30||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|-
|-
|[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return some damage based on how quickly the receiving hit makes it wobble, even if the summoner is the one who hits Wobbuffet.||1-20%
|[[Wobbuffet]]||30||Counter||Wobbuffet acts as punching-bag. It will return the amount of damage performed on it, even if the summoner is the one who hits Wobbuffet. Countering a strong attack (over 25% damage) can be an [[OHKO]].||1-20%
|-
|[[Entei]]||5||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||72%
|-
|-
|[[Entei]]||5||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% per hit
|[[Suicune]]||4||Aurora Beam||Suicune shoots a powerful horizontal beam. It has a very high [[OHKO]] potential, due to its immense knockback.||35%
|-
|-
|[[Suicune]]||4||Aurora Beam||Suicune shoots a powerful horizontal beam. It has a very high [[OHKO]] potential, due to its immense knockback.||Aurora Beam 35%<br>4% (contact) 10% (late contact)
|[[Lugia]]||3||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is an [[OHKO]] move.||30%(flight), 20%(Aeroblast)
|-
|-
|[[Lugia]]||3||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||Aeroblast 20% per hit<br>30% (contact)
|[[Ho-Oh]]||3||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it. If a character takes all hitboxes the last hit is a potential [[OHKO]].||80%
|-
|-
|[[Ho-Oh]]||3||Sacred Fire||Similar to Lugia, Ho-Oh will fly to the background of the stage and releases powerful flames over the portion of the stage in front of it.||Sacred Fire 1% per hit<br>13% (contact)
|[[Celebi]]||0||Fly||Celebi gracefully flies off the stage and leaves a trail of [[trophies]] behind it.||0%
|-
|-
|[[Celebi]]||0||Fly||Celebi gracefully flies off the stage and leaves a trail of [[trophies]] behind it.||N/A
|[[Torchic]]||30||Fire Spin||Strong flames radiate from Torchic.||40%
|-
|-
|[[Torchic]]||30||Fire Spin||Strong flames radiate from Torchic.||1% (loop)<br>3% (finisher)
|[[Gardevoir]]||30||Reflect||Gardevoir produces a reflective sphere around itself that the summoner can use to protect itself from projectile attacks. It is the most powerful [[Reflector]], turning projectiles against the opponents and doubling their force. It can even [[OHKO]] if the projectile is strong enough.||0%
|-
|-
|[[Gardevoir]]||30||Reflect||Gardevoir produces a reflective sphere around itself that the summoner can use to protect itself from projectile attacks.||1.3× reflected damage
|[[Gulpin]]||30||Swallow||Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released.||22%
|-
|-
|[[Gulpin]]||30||Swallow||Gulpin swallows a nearby opponent. Its digestive juices damage the opponent until they are released.||1% per hit<br>2% (throw)
|[[Metagross]]||30||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to [[Venusaur]] If midair players are meteor smashed or all hitboxes land, they could be [[OHKO]]ed.||104%
|-
|-
|[[Metagross]]||30||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process. It is the successor to [[Venusaur]].||6% (grounding hit)<br>20% (launch)
|[[Latias & Latios]]||30||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. All hits chaining can lead to an [[OHKO]] but it is very difficult to connect them all. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own [[Pokémon (universe)|franchise]]. They are the successors to [[Unown]].||10%/hit
|-
|-
|[[Latias & Latios]]||30||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own [[Pokémon (universe)|franchise]]. They are the successors to [[Unown]].||10% per hit
|[[Kyogre]]||5||Hydro Pump||Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen. It usually causes an [[OHKO]].||6%
|-
|-
|[[Kyogre]]||5||Hydro Pump||Kyogre homes-in on an opponent and releases a consistent stream of water that pushes them off the screen.||6% (contact head), 8% (contact body), 7% (contact tail)
|[[Groudon]]||5||Overheat||Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid.||15%
|-
|-
|[[Groudon]]||5||Overheat||Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, its large bulk makes it difficult to avoid.||10% (contact body), 15% (contact head)
|[[Jirachi]]||0||Fly||Jirachi quietly flies off the stage, leaving a trail of [[stickers]] behind it.||0%
|-
|-
|[[Jirachi]]||0||Fly||Jirachi quietly flies off the stage, leaving a trail of [[stickers]] behind it.||N/A
|[[Deoxys]]||3||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power (both the initial blast and the multi-hitting beam). Simply touching Deoxys can deal OHKO knockback.||30-60%
|-
|-
|[[Deoxys]]||3||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy with very high OHKO power.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)
|[[Piplup]]||30||Surf||Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to [[OHKO]] opponents.||-
|-
|-
|[[Piplup]]||30||Surf||Piplup slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to KO opponents.||2% (sweet), 1% (edge) per hit
|[[Bonsly]]||30||Tackle||Bonsly is unique in that it can be picked up and thrown as a heavy [[projectile]], with [[OHKO]] potential on its [[sweet spot]]. When not being held, Bonsly will harmlessly walk back and forth across the stage.||30%
|-
|-
|[[Bonsly]]||30||Tackle||Bonsly is unique in that it can be picked up and thrown as a heavy [[projectile]]. When not being held, Bonsly will harmlessly walk back and forth across the stage.||30% (clean), 20% (late)
|[[Munchlax]]||30||Pickup||The pre-evolution of [[Snorlax]]. Munchlax will idly walk across the stage. However, it will run towards [[items]] once they have spawned and eat them. It will never eat an [[Assist Trophy]], Poké Ball, or [[Smash Ball]].||0%
|-
|-
|[[Munchlax]]||30||Pickup||The pre-evolution of [[Snorlax]]. Munchlax will idly walk across the stage. However, it will run towards [[items]] once they have spawned and eat them. It will never eat an [[Assist Trophy]], Poké Ball, or [[Smash Ball]].||N/A
|[[Weavile]]||30||False Swipe||Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash. All hitboxes landing can result in an [[OHKO]].||20%
|-
|-
|[[Weavile]]||30||False Swipe||Weavile quickly dashes from left to right across the stage, slashing wildly with its claws. Opponents caught within its track are left stunned. Airborne opponents are also hit with a powerful slash.||1% per hit
|[[Manaphy]]||4||Heart Swap||Manaphy uses its signature move to temporarily swap the characters.||0%
|-
|-
|[[Manaphy]]||4||Heart Swap||Manaphy uses its signature move to temporarily swap the characters.||N/A
|}
|}
Pokémon with a given frequency of 0 are assigned a combined 1/493 chance of appearing, independent of the rest of the frequency system. It should also be noted that at the time that this game was made, there were only 493 Pokémon, probably resulting in the variable of the Pokémon appearing.


===''Super Smash Bros. 4''===
===''Super Smash Bros. 4''===
There are 40 Poké Ball Pokémon in ''Smash 4''. Unlike other installments, there are [[unlockable]] Poké Ball Pokémon, with two only being unlockable on the 3DS version.
There are forty Poké Ball Pokémon in ''Smash 4''.  
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Relative frequency!!Move!!Description!!Damage!!Unlock criteria
!Pokémon!!Relative frequency!!Move!!Description!!Maximum damage
|-
|-
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||4% per hit||
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||284%
|-
|-
|[[Electrode]]||32||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it at the last second. It will occasionally fail to detonate, making it available to be thrown as a projectile.||30%||
|[[Electrode]]||32||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. With good timing, a player can throw it at the last second. It will occasionally fail to detonate, making it available to be thrown as a projectile.||30%
|-
|-
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A||
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||0%
|-
|-
|[[Staryu]]||32||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||1% per hit||
|[[Staryu]]||32||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears.||38%
|-
|-
|[[Eevee]]||40||Take Down||Eevee slams its body into opponents.||8%||
|[[Eevee]]||40||Take Down||Eevee slams its body into opponents.||40%
|-
|-
|[[Snorlax]]||32||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||19% (rising), 20% (falling)||
|[[Snorlax]]||32||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||78%
|-
|-
|[[Moltres]]||8||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with.||40%||
|[[Moltres]]||8||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with.||160%
|-
|-
|[[Mew]]||5||Fly||Mew gracefully flies off the stage, dropping treasures as it goes.||N/A||
|[[Mew]]||5||Fly||Mew gracefully flies off the stage, dropping treasures as it goes.||0%
|-
|-
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% (3 times)||
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Earthquake, Powder Snow, Hypnosis, or Leech Seed.||40%
|-
|-
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%||
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|-
|-
|[[Entei]]||8||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||1% (starting hit), 0.44% (loop), 10% (finisher)||
|[[Entei]]||8||Fire Spin||Entei produces a massive pillar of fire, trapping opponents within its vertical range.||-
|-
|-
|[[Suicune]]||8||Aurora Beam||Suicune shoots a powerful horizontal beam.||Aurora Beam 35%<br>4% (contact), 10% (contact late)||
|[[Suicune]]||8||Aurora Beam||Suicune shoots a powerful horizontal beam.||73%
|-
|-
|[[Lugia]]||10||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||Aeroblast 20% per hit<br>30% (contact)||
|[[Lugia]]||10||Aeroblast||Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it.||270%
|-
|-
|[[Gardevoir]]||34||Reflect||Gardevoir produces a reflexive sphere around itself that the summoner can use to protect itself from projectile attacks.||1.3× reflected damage||
|[[Gardevoir]]||34||Reflect||Gardevoir produces a reflexive sphere around itself that the summoner can use to protect itself from projectile attacks.||0%
|-
|-
|[[Metagross]]||32||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process.||6% (grounding hit)<br>3% (shockwave)||
|[[Metagross]]||32||Earthquake||Metagross causes the terrain beneath its feet to quake, trapping and damaging opponents in the process.||48%
|-
|-
|[[Latias & Latios]]||8||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned.||7% per hit||
|[[Latias & Latios]]||8||Steel Wing||One of the two Eon Pokémon is summoned and flies off-screen. It will then shoot across the stage in tandem with the Eon Pokémon that was not summoned.||70%
|-
|-
|[[Kyogre]]||8||Hydro Pump||Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen.||8% (contact)||
|[[Kyogre]]||8||Hydro Pump||Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen. It usually causes an [[OHKO]].||32%
|-
|-
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)||
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy.||-
|-
|-
|[[Abomasnow]]||40||Blizzard;<br/>Ice Punch||Abomasnow creates powerful gusts of snow around its body. Those within its range are trapped. Abomasnow will launch trapped opponents with Ice Punch.||Blizzard 1% per hit<br>Ice Punch 15%||
|[[Abomasnow]]||40||Blizzard;<br/>Ice Punch||Abomasnow creates powerful gusts of snow around its body. Those within its range are trapped. Abomasnow will launch trapped opponents with Ice Punch.|| 66%
|-
|-
|[[Palkia]]||12||Spacial Rend||Palkia will use its signature move to flip the perception of the stage, similar to [[Skull Kid]]. It previously appeared on the [[Spear Pillar]] stage.||10% (contact)||
|[[Palkia]]||12||Spacial Rend||Palkia will use its signature move to flip the perception of the stage, similar to [[Skull Kid]]. It previously appeared on the [[Spear Pillar]] stage.||10% per hit
|-
|-
|[[Giratina]]||12||Dragon Breath||Giratina will unleash a powerful whirlwind that will push opponents off-screen.||Dragon Breath 2% per hit<br>6% contact||
|[[Giratina]]||12||Dragon Breath||Giratina will unleash a powerful whirlwind that will push opponents off-screen.||2% per hit
|-
|-
|[[Darkrai]]||12||Dark Void||Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)||
|[[Darkrai]]||12||Dark Void||Darkrai causes nearby opponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability.||34%
|-
|-
|[[Arceus]]||12||Gravity||Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed straight into the blast zone.||N/A||
|[[Arceus]]||12||Gravity||Arceus will launch mid-air opponents downward. If the stage is not below them, they will be meteor smashed in an [[OHKO]].||0%
|-
|-
|[[Victini]]||12||Victory Star||Victini will boost the attack power of its summoner as well as granting super armor.||N/A||3DS: Play [[Multi-Man Smash|100-Man Smash]] for the first time.<br>Wii U: Clear [[All-Star]].
|[[Victini]]||12||Victory Star||Victini will boost the attack power of its summoner as well as granting super armor.||0%
|-
|-
|[[Snivy]]||38||Razor Leaf||Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to [[Chikorita]].||6% per hit||
|[[Snivy]]||38||Razor Leaf||Snivy releases a flurry of leaves in a horizontal trajectory. It is the successor to [[Chikorita]].||84%
|-
|-
|[[Oshawott]]||38||Surf||Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen. It is the successor to [[Piplup]].||1% (front), 3% (back)||
|[[Oshawott]]||38||Surf||Oshawott slides across the stage in a jet of water. It will carry anyone caught in its stream off-screen, giving it the potential to [[OHKO]] opponents. It is the successor to [[Piplup]].||-
|-
|-
|[[Zoroark]]||12||Fury Swipes||Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the [[stage]] and rapidly slash them, and after a while, [[meteor smash]] them back down and disappear. Similar to [[Greninja]]'s [[Final Smash]].||7% (hit 1)<br>1% (hits 2, 4, 6-9, 12-15)<br>2% (hits 3, 5, 10-11)<br>13% (finisher)||3DS: Clear 10-Man Smash.
|[[Zoroark]]||12||Fury Swipes||Zoroark will dash back and forth, wildly slashing its claws. If it hits someone, it will take them to the top of the [[stage]] and rapidly slash them, and after a while, [[meteor smash]] them back down and disappear. Similar to [[Greninja]]'s [[Final Smash]].||38%
|-
|-
|[[Kyurem]]||12||Icy Wind||Kyurem appears in its Neutral form. It will releases icy gusts from its sides that will freeze opponents within its range.||12% per hit||
|[[Kyurem]]||12||Icy Wind||Kyurem appears in its Neutral form. It will releases icy gusts from its sides that will freeze opponents within its range.||12% per hit
|-
|-
|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn.||18%||
|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Form. It leaps and performs a large slash with its horn.||198%
|-
|-
|[[Meloetta]]||10||Echoed Voice||Meloetta attacks with sound waves that bounce across the stage. ||12% per hit||3DS: Have the game on for more than 8 hours.<br>Wii U: Clear Solo All-Star on normal difficulty or higher while playing as {{SSB4|Lucario}}.
|[[Meloetta]]||10||Echoed Voice||Meloetta attacks with sound waves that bounce across the stage. ||12% per hit
|-
|-
|[[Genesect]]||12||Techno Blast||Genesect fires a beam from the cannon on its back. The blast can break through walls.||Techno Blast 30%<br>8% (bolts)||3DS: Play Endless Smash for the first time.
|[[Genesect]]||12||Techno Blast||Genesect fires a beam from the cannon on its back. The blast can break through walls.||124%
|-
|-
|[[Chespin]]||42||Seed Bomb||Chespin releases a flurry of explosive seeds.||11% per hit||
|[[Chespin]]||42||Seed Bomb||Chespin releases a flurry of explosive seeds.||110%
|-
|-
|[[Fennekin]]||42||Incinerate||Fennekin releases a small fireball that bursts into a large pillar of flames upon impact. Opponents will take repeated damage.||3% (hit)<br>2% (burn)||
|[[Fennekin]]||42||Incinerate||Fennekin releases a small fireball that bursts into a large pillar of flames upon impact. Opponents will take repeated damage.||148%
|-
|-
|[[Fletchling]]||40||Peck||Fletchling will hop across the stage, damaging opponents with its potent beak.||2% per hit||
|[[Fletchling]]||40||Peck||Fletchling will hop across the stage, damaging opponents with its potent beak.||88%
|-
|-
|[[Spewpa]]||40||Stun Spore||When attacked, Spewpa releases a flurry of spores that will cause temporarily stun opponents. Even if the summoner is the only character in the range of Spewpa's spores, they will not be affected.||3%||
|[[Spewpa]]||40||Stun Spore||When attacked, Spewpa releases a flurry of spores that will cause temporarily stun opponents. Even if the summoner is the only character in the range of Spewpa's spores, they will not be affected.||27%
|-
|-
|[[Gogoat]]||40||Take Down||Gogoat charges across the stage, allowing the player who summoned it to ride it during its attack.||15% (initial ram)<br>5% (braking)<br>8% (quick turn)<br>6% (jump)||
|[[Gogoat]]||40||Take Down||Gogoat charges across the stage, allowing the player who summoned it to ride it during its attack.||15% per hit
|-
|-
|[[Swirlix]]||40||Cotton Spore||When an opponent is caught by Cotton Spore, they move slower than normal.||0%||
|[[Swirlix]]||40||Cotton Spore||When an opponent is caught by Cotton Spore, they move slower than normal.||0%
|-
|-
|[[Inkay]]||40||Topsy-Turvy||Inkay attacks the ground, causing grounded opponents to [[trip]].||5%||
|[[Inkay]]||40||Topsy-Turvy||Inkay attacks the ground, causing grounded opponents to [[trip]].||25%
|-
|-
|[[Dedenne]]||42||Discharge||Dedenne radiates an x-shaped blast of discharged electricity. It slowly rotates counter-clockwise.||1% (loop), 5% (finisher)||
|[[Dedenne]]||42||Discharge||Dedenne radiates an x-shaped blast of discharged electricity. It slowly rotates counter-clockwise.||29%
|-
|-
|[[Xerneas]]||12||Geomancy||Xerneas uses its signature move to boost the stats of every player in the battle. However, it will give the biggest boost to its summoner.||N/A||3DS: Play [[Target Blast]] for the first time.<br>Wii U: Play alone and as {{SSB4|Pikachu}} and destroy 200 blocks in a single game of [[Trophy Rush]].
|[[Xerneas]]||12||Geomancy||Xerneas uses its signature move to boost the stats of every player in the battle. However, it will give the biggest boost to its summoner.||0%
|}
|}


===''Super Smash Bros. Ultimate''===
===''Super Smash Bros. Ultimate''===
There are 55 Poké Ball Pokémon in ''Ultimate'', and as prior to ''Smash 4'', all Pokémon are available from the start. Certain Pokémon cannot be summoned on certain stages.
<!--Do not change the "Indeterminate" moves to any move that may fit the description. At this point, Pokémon with "indeterminate" in their "Move" slot do not have the move they are using confirmed by any official source. Any actual Pokémon move being added is counted under "speculation", which is not allowed on the Wiki-->
There are fifty-five Poké Ball Pokémon in ''Ultimate''. Certain Pokémon cannot be summoned on certain stages.
{|class="wikitable sortable"
{|class="wikitable sortable"
|-
|-
!Pokémon!!Relative frequency!!Move!!Description!!Damage
!Pokémon!!Relative frequency!!Move!!Description!!Maximum damage
|-
|-
|[[Alolan Raichu]]||40||Surge Surfer||Targets opponents as it flies around the stage dealing damage on contact, often hitting opponents multiple times.||8% per hit
|[[Alolan Raichu]]||40||''indeterminate''||Targets opponents as it flies around the stage dealing 8.0% per hit, often hitting opponents multiple times and damaging upon contact with Raichu. Duration of 11 seconds.||45%|
|-
|-
|[[Vulpix]]||40||Ember||Shoots fire similar to [[Ness]]'s [[PK Fire]], dealing minor but rapid damage. Will turn to face opponents if there is no one in front of it.||4% (hit)<br>2% (loop)
|[[Vulpix]]||40||''indeterminate''||Shoots fire similar to [[Ness]]'s [[PK Fire]] dealing 2.0% damage, 14-16 times per attack (around 28-32%). Attacks 4 times, over 13.5 seconds. Will turn to face opponents and aim up to 4-5m in either direction||130-135%|
|-
|-
|[[Alolan Vulpix]]||40||Powder Snow|| Shoots horizontal blasts of ice out in front of it, dealing lighter, rapid hits at the edge. Opponents hit by the ice will be [[freezing|frozen]] for a short period of time. Will turn to face opponents if there is no one in front of it.||14% (close early), 13% (close mid), 11% (close late)<br>2.5% (far early), 2% (far mid-early), 1.8% (far mid), 1.2% (far late)
|[[Alolan Vulpix]]||40||''indeterminate''|| Shoots horizontal blasts of ice out in either direction dealing 14% (very close range, 0-1m) 13% (close range, 1-3m), 11% (mid-range, 3-4m), and further out (4-7m) will instead hit opponents multiple times dealing an initial hit of about 1.8-2.1%, with 1-2 strong follow up hits (1.7%), and 3 weak follow-up hits (1.2%) At further distances only the last few hits may apply. Regardless of distance, Alolan Vulpix will also freeze opponents for around 0.8 seconds ||45-50%|
|-
|-
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||4% per hit
|[[Meowth]]||32||Pay Day||Meowth will hurl coins in a horizontal trajectory and will switch the direction it's oriented to face opponents.||
|-
|-
|[[Abra]]||40||Teleport||Abra doesn’t cause any attacks that do damage, but it will approach the opponent and try to teleport them offstage. It will teleport them three times before disappearing.||N/A
|[[Abra]]||40||Teleport||Abra doesn’t cause any attacks that do damage, but it will approach the opponent and try to teleport them offstage. It will teleport them three times before disappearing.||
|-
|-
|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||30%
|[[Electrode]]||40||Explosion||Electrode self-destructs after three seconds and is capable of damaging its summoner. During the last second, it can be picked up and thrown with good timing (with a smash throw having [[OHKO]] power). It will occasionally fail to detonate, making it available to be thrown as a projectile.||
|-
|-
|[[Alolan Exeggutor]]||40||Block||Alolan Exeggutor does not attack; rather, it stands where it was thrown and its tall trunk/neck acts as a barrier, effectively splitting the stage in two. Fighters hoping to get around Exeggutor must go over its head or under whatever platform it is standing on.||N/A
|[[Alolan Exeggutor]]||40||N/A||Alolan Exeggutor does not attack; rather, it stands where it was thrown and its tall trunk/neck acts as a barrier, effectively splitting the stage in two. Fighters hoping to get around Exeggutor must go over its head or under whatever platform it is standing on.||
|-
|-
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||N/A
|[[Goldeen]]||40||Splash||Goldeen flops on the ground, causing no damage in the process.||
|-
|-
|[[Staryu]]||32||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears||1% per hit
|[[Staryu]]||32||Swift||Staryu flies to the nearest opponent and shoots them with star-shaped rays. If successful the opponent is trapped until Staryu disappears||
|-
|-
|[[Ditto]]||40||Transform||Ditto will transform into the character that threw the Pokè Ball and will fight alongside them. However, similar to certain [[Assist Trophies]], Ditto can be damaged like a regular fighter. It was originally planned to be in ''Melee'', but was scrapped due to technical difficulties.||N/A
|[[Ditto]]||40||Transform||Ditto will transform into the character that threw the Pokè Ball and will fight alongside them. However, similar to certain [[Assist Trophies]], Ditto can be damaged like a regular fighter. It was originally planned to be in ''Melee'', but was scrapped due to technical difficulties.||
|-
|-
|[[Eevee]]||40||Take Down||Eevee slams its body into opponents.||14%, 12% (late)
|[[Eevee]]||40||Take Down||Eevee slams its body into opponents.||
|-
|-
|[[Snorlax]]||32||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||19% (rising)<br>20% (falling)
|[[Snorlax]]||32||Body Slam||Snorlax leaps off the screen and returns larger. It descends with the force of its full body weight.||
|-
|-
|[[Moltres]]||8||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with.||40%
|[[Moltres]]||8||Fly||Moltres will fly off the stage, but it will damage opponents it comes in contact with.||
|-
|-
|[[Mew]]||5||Fly||Mew gracefully flies off the stage.||N/A
|[[Mew]]||5||Fly||Mew gracefully flies off the stage.||
|-
|-
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Smokescreen, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||Smokescreen N/A<br>Magnitude 5%<br>Powder Snow 10%<br>Hypnosis 10%<br>Leech Seed 7% (3 times)
|[[Togepi]]||34||Metronome||Togepi will randomly use one of five moves: Night Shade, Magnitude, Powder Snow, Hypnosis, or Leech Seed.||
|-
|-
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||3%
|[[Bellossom]]||32||Sweet Scent||Bellossom causes opponents within its range to fall into a deep sleep.||
|-
|-
|[[Scizor]]||40||Fury Cutter||Scizor will jump around the stage until it’s near an opponent, it will attack them by rapidly slashing its claws. Returns after its absence from ''Brawl'' and ''Smash 4''.||1% (loop), 10% (finisher)
|[[Scizor]]||40||Metal Claw||Scizor will jump around the stage until it’s near an opponent, it will attack them by rapidly slashing its claws. Returns after its absence from ''Brawl'' and ''Smash 4''.||
|-
|-
|[[Entei]]||8||Fire Spin||Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback.||1% (starting hit), 0.44% (loop), 10% (finisher)
|[[Entei]]||8||Fire Spin||Entei creates a column of flame that surrounds its body, dealing continuous damage and massive knockback.||
|-
|-
|[[Suicune]]||8||Aurora Beam||Suicune fires a beam of ice in front of it, [[freeze|freezing]] opponents.||Aurora Beam 35%<br>4% (contact), 10% (contact late)
|[[Suicune]]||8||Aurora Beam||Suicune fires a beam of ice in front of it, [[freeze|freezing]] opponents.||
|-
|-
|[[Lugia]]||10||Aeroblast||Lugia fires a powerful vacuum of energy from the background.||Aeroblast 20% per hit<br>30% (contact)
|[[Lugia]]||10||Aeroblast||Lugia fires a powerful vacuum of energy from the background.||
|-
|-
|[[Gardevoir]]||34||Reflect||Gardevoir wanders the stage and generates a passive shield that [[reflect]]s projectiles.||1.3× reflected damage
|[[Gardevoir]]||34||Reflect||Gardevoir wanders the stage and generates a passive shield that [[reflect]]s projectiles.||
|-
|-
|[[Metagross]]||32||Earthquake||Metagross stomps the ground, [[bury]]ing opponents in its perimeter.||6% (grounding hit)<br>3% (shockwave)
|[[Metagross]]||32||Earthquake||Metagross stomps the ground, [[bury]]ing opponents in its perimeter.||
|-
|-
|[[Latias & Latios]]||8||Steel Wing||When either Latias or Latios are summoned, they fly around the stage at high speed, knocking away opponents in their path.||7% per hit
|[[Latias & Latios]]||8||Steel Wing||When either Latias or Latios are summoned, they fly around the stage at high speed, knocking away opponents in their path.||
|-
|-
|[[Kyogre]]||8||Hydro Pump||Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them.||Hydro Pump N/A<br>8% (contact)
|[[Kyogre]]||8||Hydro Pump||Kyogre glides around the stage and fires blasts of water that pushes away opponents without damaging them.||
|-
|-
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down.||Hyper Beam 1% (loop), 30% (finisher)<br>7% (contact)
|[[Deoxys]]||8||Hyper Beam||Deoxys appears in its Attack Forme. It flies to the top of the stage and fires a beam of energy straight down, similar to [[Aura Storm]].||
|-
|-
|[[Abomasnow]]||40||Blizzard; Ice Punch||Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away.||Blizzard 1% per hit<br>Ice Punch 15%
|[[Abomasnow]]||40||Blizzard; Ice Punch||Abomasnow creates an icy wind around its body that freezes opponents, then attacks with Ice Punch to knock them away.||
|-
|-
|[[Palkia]]||12||Spacial Rend||Palkia flips the stage upside down for a brief period of time, similar to its appearance on [[Spear Pillar]].||Spacial Rend N/A<br>10% (contact)
|[[Palkia]]||12||Spacial Rend||Palkia flips the stage upside down for a brief period of time, similar to its appearance on [[Spear Pillar]].||
|-
|-
|[[Giratina]]||12||Dragon Breath||Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away.||Dragon Breath 2% per hit<br>6% (contact)
|[[Giratina]]||12||Dragon Breath||Giratina appears in its Altered Forme. It breathes spirals of wind that deal minimal damage but knocks opponents away, similar to [[Mario Finale]].||
|-
|-
|[[Darkrai]]||12||Dark Void||Darkrai draws opponents towards itself and puts them to [[sleep]], gradually damaging them with the ability Bad Dreams as they doze.||1% (hit)<br>1% (loop grounded), 2% (loop airborne)
|[[Darkrai]]||12||Dark Void||Darkrai draws opponents towards itself and puts them to [[sleep]], gradually damaging them with the ability Bad Dreams as they doze.||
|-
|-
|[[Arceus]]||12||Gravity||Arceus [[meteor smash]]es opponents in the air.||N/A
|[[Arceus]]||12||Gravity||Arceus [[meteor smash]]es opponents in the air.||
|-
|-
|[[Victini]]||12||Victory Star||Victini will grant its summoner a Final Smash regardless of circumstance.||N/A
|[[Victini]]||12||Victory Star||Victini will grant its summoner a Final Smash regardless of circumstance.||
|-
|-
|[[Snivy]]||38||Razor Leaf||Snivy shoots leaves in front of it, which deal minimal damage and knockback.||6% per hit
|[[Snivy]]||38||Razor Leaf||Snivy shoots leaves in front of it, which deal minimal damage and knockback.||
|-
|-
|[[Oshawott]]||38||Surf||Oshawott glides on a wave of water that pushes away opponents caught in its path.||1% (front), 3% (back)
|[[Oshawott]]||38||Surf||Oshawott glides on a wave of water that pushes away opponents caught in its path.||
|-
|-
|[[Zoroark]]||12||Fury Swipes||Zoroark dashes around the stage while swiping its claws; if it captures an opponent, it drags them to the top of the stage for repeated damage then meteor smashes them, in a similar manner to [[Secret Ninja Attack]].||7% (hit 1)<br>1% (hits 2, 4, 6-9, 12-15)<br>2% (hits 3, 5, 10-11)<br>13% (finisher)
|[[Zoroark]]||12||Fury Swipes||Zoroark dashes around the stage while swiping its claws; if it captures an opponent, it drags them to the top of the stage for repeated damage then meteor smashes them, in a similar manner to [[Secret Ninja Attack]].||
|-
|-
|[[Kyurem]]||12||Icy Wind||Kyurem appears in its Neutral Forme. It releases vortexes of icy wind on either side, which freeze opponents caught within.||13% (close), 11% (far)
|[[Kyurem]]||12||Icy Wind||Kyurem appears in its Neutral Forme. It releases vortexes of icy wind on either side, which freeze opponents caught within.||
|-
|-
|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Forme. It rushes towards opponents and slashes them with its horn, dealing large amounts of knockback.||18%
|[[Keldeo]]||12||Secret Sword||Keldeo appears in its Resolute Forme. It rushes towards opponents and slashes them with its horn, dealing large amounts of knockback.||
|-
|-
|[[Meloetta]]||10||Echoed Voice||Meloetta appears in its Aria Forme. Its voice manifests as damaging music notes that bounce around the stage, affected by the terrain.||12% per hit
|[[Meloetta]]||10||Echoed Voice||Meloetta appears in its Aria Forme. Its voice manifests as damaging music notes that bounce around the stage, affected by the terrain.||
|-
|-
|[[Genesect]]||12||Techno Blast||Genesect jumps around the stage, firing energy bolts and large laser beams.||Techno Blast 30%<br>8% (bolts)
|[[Genesect]]||12||Techno Blast||Genesect jumps around the stage, firing energy bolts and large laser beams.||
|-
|-
|[[Chespin]]||42||Seed Bomb||Chespin releases seeds around its perimeter and detonates them, damaging nearby opponents.||11% per hit
|[[Chespin]]||42||Seed Bomb||Chespin releases seeds around its perimeter and detonates them, damaging nearby opponents.||
|-
|-
|[[Fennekin]]||42||Incinerate||Fennekin breathes pillars of fire that linger on the stage, similar to [[PK Fire]].||3% (hit), 2% (hit late)<br>2% (burn)
|[[Fennekin]]||42||Incinerate||Fennekin breathes pillars of fire that linger on the stage, similar to [[PK Fire]].||
|-
|-
|[[Fletchling]]||40||Peck||Fletchling hops around the stage and pecks anyone in its way for minimal damage and knockback.||2% per hit
|[[Fletchling]]||40||Peck||Fletchling hops around the stage and pecks anyone in its way for minimal damage and knockback.||
|-
|-
|[[Spewpa]]||40||Stun Spore||When approached, Spewpa creates a cloud of spores that [[paralyze]] opponents.||3%
|[[Spewpa]]||40||Stun Spore||When approached, Spewpa creates a cloud of spores that [[paralyze]] opponents.||
|-
|-
|[[Gogoat]]||40||Horn Leech||Gogoat charges around the stage, ramming into opponents; its back acts as a platform, allowing fighters to ride it.||15% (initial ram)<br>5% (stop)<br>8% (braking)<br>10% (turn)<br>6% (jump)
|[[Gogoat]]||40||Take Down||Gogoat charges around the stage, ramming into opponents; its back acts as a platform, allowing fighters to ride it.||
|-
|-
|[[Swirlix]]||40||Cotton Spore||Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the [[Timer]].||N/A
|[[Swirlix]]||40||Cotton Spore||Swirlix creates a pink cloud that slows nearby opponents in a similar fashion to the [[Timer]].||
|-
|-
|[[Inkay]]||40||Topsy-Turvy||Inkay [[trip]]s nearby opponents.||5%
|[[Inkay]]||40||Topsy-Turvy||Inkay [[trip]]s nearby opponents.||
|-
|-
|[[Dedenne]]||42||Discharge||Dedenne jumps and creates a rotating field of electricity around its body.||1% (loop), 5% (finisher)
|[[Dedenne]]||42||Discharge||Dedenne jumps and creates a rotating field of electricity around its body.||
|-
|-
|[[Xerneas]]||12||Geomancy||Xerneas grants its summoner increased knockback and [[super armor]], in the same fashion as the Gold Fighters on [[Golden Plains]].||1.66× smash attack damage<br>1.75× non-smash attack damage
|[[Xerneas]]||12||Geomancy||Xerneas grants its summoner increased knockback and [[super armor]], in the same fashion as the Gold Fighters on [[Golden Plains]].||
|-
|-
|[[Bewear]]||40||Brutal Swing||Bewear will move around the stage and let out a devastating uppercut to a nearby opponent.||15% (shock), 14% (shock sour)<br> 22% (hit 1), 20% (hit 1 sour)<br>28% (hit 2 tip), 24% (hit 2 sour)
|[[Bewear]]||40||''indeterminate''||Bewear will move around the stage and let out a devastating uppercut to a nearby opponent.||
|-
|-
|[[Pyukumuku]]||40||Innards Out||Pyukumuku will shoot out its hand as a [[counterattack]], upon being attacked by the opponent. It can be thrown like a regular item by the character who summoned it, and it can even be bounced on to make it attack more frequently.||8% (regular hit)<br>18% (squeezed hit)<br>6% (thrown)
|[[Pyukumuku]]||40||''indeterminate''||Pyukumuku will shoot out its hand as a [[counterattack]], upon being attacked by the opponent. It can be thrown like a regular item by the character who summoned it.||
|-
|-
|[[Togedemaru]]||40||Spark||Togedemaru will summon a thunderbolt to send out a large electric field, and then roll around to repeat the process.||12% (thunder bolt)<br>8% (flash)<br>1.5% (loop), 15% (finisher), 12% (finisher sour)
|[[Togedemaru]]||40||''indeterminate''||Togedemaru will summon a thunderbolt to send out a large electric field, and then roll around to repeat the process.||
|-
|-
|[[Mimikyu]]||40||Disguise||Mimikyu will grab the opponent and drag them into its cloth, where it will damage the opponent. At the end of the attack, Mimikyu will instantly KO the opponent if they’re at or over 90% damage||1.5% (loop)
|[[Mimikyu]]||40||''indeterminate''||Mimikyu will grab the opponent and drag them into its cloth, where it will damage the opponent. At the end of the attack, Mimikyu will instantly KO the opponent, if they’re at a high percentage.||23.4%
|-
|-
|[[Tapu Koko]]||12||Electric Terrain; Discharge||Tapu Koko will let out a large net of electricity to deal multiple hits to opponents. It also releases multiple electrical beams while attacking.||Electric Terrain 1.6%<br>Discharge 3% (bolt close), 12% (bolt mid), 22% (bolt far)
|[[Tapu Koko]]||12||''indeterminate''||Tapu Koko will let out a large net of electricity to deal multiple hits to opponents. It also releases multiple electrical beams while attacking.||
|-
|-
|[[Solgaleo]]||12||Sunsteel Strike||Solgaleo will teleport around the stage, while unleashing a powerful beam of [[flame]].||25%
|[[Solgaleo]]||12||Sunsteel Strike||Solgaleo will teleport around the stage, while unleashing a powerful beam of [[flame]].||90%
|-
|-
|[[Lunala]]||12||Moongeist Beam||Lunala will teleport to the background of the stage upon being summoned. It will shoot out a large light beam that will drag towards the top of the screen.||30% (clean hit), 22-28% (very late to late)
|[[Lunala]]||12||Moongeist Beam||Lunala will teleport to the background of the stage upon being summoned. It will shoot out a large light beam that will drag towards the top of the screen.||108%
|-
|-
|[[Marshadow]]||12||Spectral Thief||Marshadow will [[stun]] the opponent from its shadow, and then appear next to them and throw a powerful punch.||10% (trapping hit)<br>22.5% (punch)
|[[Marshadow]]||12||''indeterminate''||Marshadow will [[stun]] the opponent from its shadow, and then appear next to them and throw a powerful punch.||117%
|}
|}


==Trophies==
==Trophies==
===In ''Super Smash Bros. Melee''===
===''Melee''===
{{Trophy
[[File:Poké Ball Trophy Melee.png|thumb|left|100px|Trophy in ''Melee''.]]
|name=Poké Ball
;Poké Ball
|image=Poké Ball Trophy Melee.png
''These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type. ''
|desc=These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.
{{Trophy games|console1=GB|game1=Pokémon Red & Blue}}
|gamelist={{Trophy games|game1=Pokémon Red & Blue|release1=9/98}}
|game=Melee
}}
{{clrl}}
{{clrl}}


===In ''Super Smash Bros. Brawl''===
===''Brawl''===
{{Trophy
[[File:Pokeball Trophy.jpg|thumb|100px|left|Trophy in ''Brawl''.]]
|name=Poké Ball
;Poké Ball
|image=Poke Ball - Brawl Trophy.png
''An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.''
|desc=An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.
{{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=DS|game2=Pokémon Diamond/Pearl}}
|gamelist={{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=DS|game2=Pokémon Diamond/Pearl}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


===In ''Super Smash Bros. 4''===
===''SSB4''===
The Poké Ball trophy appears in both versions of the game. In {{forwiiu}} it is part of the ''Pokémon Gold & Pokémon Silver'' {{h1|Trophy Box|Pokémon Gold & Pokémon Silver}}.
The Poké Ball trophy appears in both versions of the game. In {{forwiiu}} it is part of the ''Pokémon Gold & Pokémon Silver'' [[Trophy Box]].
{{Trophy
[[File:PokeBallTrophy3DS.png|thumb|100px|left|Trophy in ''for 3DS''.]]
|name=Poké Ball
[[File:PokeBallTrophyWiiU.png|thumb|100px|Trophy in ''for Wii U''.]]
|image-3ds=PokeBallTrophy3DS.png
;Poké Ball
|image-wiiu=PokeBallTrophyWiiU.png
:{{flag|North America}} An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!
|desc-ntsc=An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!
:{{flag|Europe}} A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!
|desc-pal=A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!
{{Trophy games|console1=GB|game1=Pokémon Red and Pokémon Blue (09/1998)|console2=3DS|game2=Pokémon X and Pokémon Y (10/2013)}}
|gamelist-ntsc={{Trophy games|console1=GB|game1=Pokémon Red & Pokémon Blue|release1=09/1998|console2=3DS|game2=Pokémon X & Pokémon Y|release2=10/2013}}
{{clear}}
|gamelist-pal={{Trophy games|console1=GB|game1=Pokémon Red/Blue|release1=10/1999|console2=3DS|game2=Pokémon X/Y|release2=10/2013}}
}}
{{clrl}}


==Gallery==
==Gallery==
<gallery>
<gallery>
PokeBallIconSSB.png|Icon from ''Super Smash Bros.''
PokeBallIconSSB.png|Icon from ''Super Smash Bros.''
Poke ball closed and open 64.png|Closed and open Poké Balls in ''Smash 64''.
Ssbmitemspokeball.png|The Poké Ball from ''Melee''.
Ssbmitemspokeball.png|The Poké Ball from ''Melee''.
Ssbbitemspokeball.jpg| The Poké Ball from ''Brawl''.
Ssbbitemspokeball.jpg| The Poké Ball from ''Brawl''.
Line 1,366: Line 1,344:
SSBUltimatePokéBall.jpg|The Poké Ball from ''Ultimate'', which has been opened up.
SSBUltimatePokéBall.jpg|The Poké Ball from ''Ultimate'', which has been opened up.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|モンスターボール|Monsutā Bōru}}
|jaM=Monster Ball
|en=Poké Ball
|fr=Poké Ball
|es=Poké Ball
|de=Poké Ball
|it=Poké Ball
|nl=Pokébal
|nlM=Poké Ball
|ru={{rollover|Поке-Болл|Poke-Boll|?}}
|ruM=Poké Ball
|ko={{rollover|몬스터볼|Monseuteobol|?}}
|koM=Monster Ball
|zh_cn={{rollover|精灵球|Jīnglíng Qiú|?}}
|zh_cnM=Monster Ball
|zh_tw={{rollover|精靈球|Jīnglíng Qiú|?}}
|zh_twM=Monster Ball
}}


==Trivia==
==Trivia==
*[[Charizard]] is the only Poké Ball Pokémon in the series to become a playable character in later installments.
*[[Charizard]] is the first (and so far only) Poké Ball Pokémon in the series to become a playable character in later installments.
*Prior to ''Smash 4'', the chance of encountering Mythical Pokémon has varied depending on the number of Pokémon available in the main ''Pokémon'' series upon the ''Smash'' game's release.
*The chance of encountering Mythical Pokémon in the games of the series has varied depending on the number of Pokémon available in the main ''Pokémon'' series upon the ''Smash'' game's release.
**Mew has a 1 in 151 chance of appearing in ''Super Smash Bros.'', referencing the number of Pokémon available in {{s|bulbapedia|Generation I}}.
**Mew has a 1 in 151 chance of appearing in ''Super Smash Bros.'', referencing the number of Pokémon available in {{s|bulbapedia|Generation I}}.
**Mew and Celebi each have a 1 in 251 chance of appearing in ''Melee'', referencing the number of Pokémon available in {{s|bulbapedia|Generation II}}.
**Mew and Celebi each have a 1 in 251 chance of appearing in ''Melee'', referencing the number of Pokémon available in {{s|bulbapedia|Generation II}}.
**Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in ''Brawl'', referencing the number of Pokémon available in {{s|bulbapedia|Generation IV}}.
**Mew, Celebi, and Jirachi each have a 1 in 493 chance of appearing in ''Brawl'', referencing the number of Pokémon available in {{s|bulbapedia|Generation IV}}.
***At the time of ''Brawl''{{'}}s release, only 492 Pokémon were revealed as Arceus wouldn't be revealed until the August 3rd, 2009 (over a year after ''Brawl''{{'}}s release).
**Mew has a 1 out of 720 chance of appearing in ''Smash 4''{{fact}}, one less than the number of Pokémon available in {{s|bulbapedia|Generation VI}}, as {{pkmn|Volcanion}} was not revealed until long after the game's release.
**Mew has a 1 in 809 chance of appearing in ''Ultimate''{{fact}}, referencing the number of Pokémon available in {{s|bulbapedia|Generation VII}}.
*In ''Melee''{{'}}s [[Training Mode]] legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi.
*In ''Melee''{{'}}s [[Training Mode]] legendary Pokémon do not appear, and a few Poké Balls may not release any Pokémon at all, possibly to prevent the player from grinding for Mew and Celebi.
**Similarly in ''Brawl'' and ''Smash 4'', Mew (in both), Celebi, and Jirachi (both in ''Brawl'') will not appear in Training Mode. Mew will appear in Training Mode in ''Ultimate'', either randomly or by being directly picked.
*Mew, Goldeen, Snorlax, Moltres, Electrode, and Charizard are the only six Poké Ball Pokémon to appear in all five ''Super Smash Bros.'' games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since ''[[Brawl]]'' and Moltres and Electrode occasionally appearing in the background of [[Saffron City]]. Only Mew, Goldeen, and Snorlax remained as Poké Ball Pokémon in all appearances.
*Charizard, Meowth, Goldeen, Snorlax, Mew, Electrode, and Moltres are the only Poké Ball Pokémon to appear in all five ''Super Smash Bros.'' games. Charizard, Electrode, and Moltres appear in some capacity in every game, with Charizard being playable since ''Brawl'' and Moltres and Electrode occasionally appearing in the background of [[Saffron City]]. Meowth was a trophy in ''Melee''. Only Goldeen, Snorlax, and Mew remained as Poké Ball Pokémon in all appearances.
*In ''Super Smash Bros. Melee'', all Poké Ball Pokémon models are reused from ''Pokémon Stadium'' and ''Pokémon Stadium 2''. In ''Super Smash Bros. Brawl'', all Poké Ball Pokémon models are reused from ''Pokémon Colosseum'', ''Pokémon XD: Gale of Darkness'', and ''Pokémon Battle Revolution''. Starting with ''Super Smash Bros 4.'', all Poké Ball Pokémon now use models made entirely from scratch.
*In '' Melee'', all Poké Ball Pokémon models are reused from ''Pokémon Stadium'', ''Pokémon Stadium 2'', and ''Pokémon Snap'', respectively. In ''Super Smash Bros. Brawl'', all Poké Ball Pokémon models are reused from ''Pokémon Colosseum'', ''Pokémon XD: Gale of Darkness'', and ''Pokémon Battle Revolution'', respectively. Starting with ''Super Smash Bros. 4'', all Poké Ball Pokémon are reused from ''Pokédex 3D Pro'' and ''Pokémon X and Y'' onwards (this is most apparent with Gardevoir's walking animation).
*Every Generation IV Poké Ball Pokémon introduced in ''Brawl'' had its Poké Ball role removed in ''Smash 4'', with only Piplup and Manaphy being changed into background characters on [[Kalos Pokémon League]].
*Every Generation IV Poké Ball Pokémon introduced in ''Brawl'' had its Poké Ball role removed in ''Smash 4'', with only Piplup and Manaphy being changed into background characters on [[Kalos Pokémon League]].
**Abomasnow is the only Generation IV Poké Ball Pokémon from ''Smash 4'' onwards that is neither a Legendary nor Mythical Pokémon.
*The Staryu and Koffing evolution lines are the only Poké Ball Pokémon to replace another member of their evolution line in later installments.
*The Staryu and Koffing evolution lines are the only Poké Ball Pokémon to replace another member of their evolution line in later installments.
*Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form.
*Vulpix is the first Poké Ball Pokémon to appear alongside an alternative version of itself, being its Alolan Form.
**Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms.
**Likewise, Raichu, Vulpix, and Exeggutor are the only Pokémon who appear in their Alolan forms.
*Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon. However, Froakie's final evolution, [[Greninja]], appears as a playable character.
*Totodile, Tepig, and Froakie are the only members of their region's starters that haven't appeared as Poké Ball Pokémon.
**Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon.
**Likewise, Torchic and Piplup are the only members of their region's starters that have appeared as Poké Ball Pokémon.
*Alola is the only region in which none of its starter Pokémon appear as Poké Ball Pokémon.
*Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon.
*Kanto is the only region to have all three of its starter Pokémon appear as Poké Ball Pokémon.
**Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved.
**Likewise, it is the only region to have starter Pokémon appear in their fully evolved forms rather than their first-stage forms, with all three being fully evolved.
*Prior to ''Ultimate'', it is possible for multiple of the same Pokémon to appear at the same time in [[Training Mode]], which cannot happen in normal battles.
*Out of the 23 Poké Ball Pokémon that have a {{iw|bulbapedia|signature move}}, only 11 of them use it when summoned.
*''Smash 4'' is the first game to have:
**A summonable Ghost-type Pokémon.
**A summonable Fire-type Pokémon that does not use a move with the [[flame]] effect.
**A summonable Grass-type Pokémon that uses a move with no elemental effects.
**At least two summonable Dark-type Pokémon.
**A summonable Pokémon that can use two moves in the same game.
**No summonable Poison-types.
*Although no two of the same Pokémon can appear in a battle at the same time, this is possible in [[Training Mode]].
*Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the ''Pokémon'' games.
*Many of the Pokémon use moves that they cannot normally use in the games. For example, Goldeen cannot learn Splash in the ''Pokémon'' games.
*''Ultimate'' is the first game where no Pokémon from the previous game were removed.
*All Pokémon from ''Smash 4'' return in ''Ultimate''. This makes ''Ultimate'' the first game where no Pokémon from the previous game were removed from the next installment.
*Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment.
*Meowth and Scizor are the only Poké Ball Pokémon to be cut and return in a later installment.
*Some Poké Ball Pokémon cannot appear in a ''Pokémon'' stage that features said Pokémon in the background in ''Ultimate''. For example, Palkia cannot be summoned in [[Spear Pillar]]. Despite having Moltres appear in the background of [[Saffron City]], Moltres can still be summoned there.
*All new Pokémon in ''Ultimate'' are solely either Generation I or Generation VII Pokémon.
*Most Pokémon say their names like in the anime, with the exception of Porygon2, which uses its cry from the games. Neither of Porygon's evolutions has made an appearance in the anime due to the infamous episode, {{iw|bulbapedia|EP038}}. However, it is worth noting that Porygon itself received a new voice acting in ''Ultimate'' despite not making a voiced appearance in the anime since said episode (excluding a "Who's That Pokémon?" segment).
*Some Poké Ball Pokémon cannot appear in a Pokémon-related stage that features said Pokémon in the background in ''Ultimate'': for example, Electrode cannot be summoned in [[Saffron City]], Scizor cannot be summoned in [[Kalos Pokémon League]], and Palkia cannot be summoned in [[Spear Pillar]]. Interestingly enough, despite having Moltres appear in the background of Saffron City, Moltres can still be summoned there.
*Moltres is the only Pokémon whose move changes between games, but its functionality stays the same.
*''Brawl'' is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from ''Melee''.
*''Brawl'' is the only game to not add a new Gen I Pokémon. However, it does bring back Meowth, who was absent from ''Melee''.
*Generation VII is the most recent generation represented in the series to have any Pokémon appear as Poké Ball Pokémon in the game it was first represented in, due to ''Pokémon Sword and Shield'' and ''Pokémon Scarlet and Violet'' releasing after the initial launch of the game, and their representation being added later in the form of [[spirit]]s.


==External links==
==External links==
*[http://www.serebii.net/ssbb/pokeball.shtml Serebii.net's Compilation of Poké Ball Pokémon in Brawl]
*[http://www.serebii.net/ssbb/pokeball.shtml Serebii.net's Compilation of Poké Ball Pokémon in Brawl]
*[https://www.smashbros.com/wii/en_us/items/mball/mball10.html DOJO Update: Pokémon Encyclopedia]
*[https://www.smashbros.com/wii/en_us/items/mball/mball10.html DOJO Update: Pokémon Encyclopedia]
==References==
{{reflist}}


{{SSBItems}}
{{SSBItems}}

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