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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|ssbm=yes|ssbb=yes}}
{{Infobox Item
{{Infobox Item
|title        = Poison Mushroom
| title        = Poison Mushroom
|image        = [[File:PoisonmushroomSSBB.jpg|250px]]
| image        = [[Image:PoisonmushroomSSBB.jpg|250px]]
|caption      = {{symbol|mario}}<br />Poison Mushroom artwork from ''Brawl''.
| caption      = Poison Mushroom artwork from ''Brawl''.
|series      = {{uv|Mario}}
| series      = [[Mario (universe)|Mario]]
|item class  = Effect
| item class  = Effect
|games        = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
| appearance  = ''[[Super Smash Bros. Melee|Melee]]'', ''[[Super Smash Bros. Brawl|Brawl]]''
|requirements =  
| requirements =  
|interwiki    = supermariowiki
|interwiki    = supermariowiki
|interwikiname = Super Mario Wiki
|interwikiname = Super Mario Wiki
|interwikipage = Poison Mushroom
|interwikipage = Poison Mushroom
}}
}}
The '''Poison Mushroom''' ({{ja|毒キノコ|Doku Kinoko}}, ''Poison Mushroom'') is an [[item]] from the {{uv|Mario}} series.
 
The '''Poison Mushroom''' (''毒きのこ, Poison mushroom'') is an item in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It is similar in shape to the [[Super Mushroom]], but has a duller cap and "frowning" eyes.  Instead of making the character larger, the Poison Mushroom shrinks any character that touches it. While shrunk, characters deal much less damage, have smaller hit-boxes, become five-eighths their normal weight, and have higher pitched voice and sound effects.  The Poison Mushroom's effect lasts for about 10 seconds.


==Origin==
==Origin==
[[File:Poison Mushroom.gif|100px|thumb|left|Poison Mushrooms from (clockwise from top-left) the Famicom Disk system version of ''Super Mario Bros. 2'', the ''{{iw|mariowiki|Super Mario All-Stars}}'' remaster of ''SMB: The Lost Levels'', and the CPU item in ''{{iw|mariowiki|Super Mario Kart}}''.]]
[[File:PoisonMushroomSMB2.jpg|thumb|left|150px|A Poison Mushroom as it originally appeared in the Japanese version of Super Mario Bros. 2.]]
Poison Mushrooms made their debut in ''{{iw|mariowiki|Super Mario Bros.: The Lost Levels}}'' and has become a recurring item in later ''Super Mario'' games. They are mushrooms that deceptively resemble the [[Super Mushroom]], but with a duller color scheme and angry eyes. In ''Super Mario All Stars'', ''{{iw|mariowiki|Super Mario Bros. Deluxe}}'', and ''{{iw|mariowiki|Super Mario Advance 4: Super Mario Bros. 3}}'', the Poison Mushroom's cap was redesigned, featuring a skull-faced pattern, with a purple cap, green cap, and blue cap, respectively. Later games in the ''Super Mario'' series, starting with ''{{iw|mariowiki|Mario Hoops 3-on-3}}'', adopted a purple cap and magenta spots, abandoning the skull design in the process.
Poison Mushrooms made their first appearance in the Japanese version of ''[[supermariowiki:Super Mario Bros.: The Lost Levels|Super Mario Bros. 2]]'' (later released in North America in ''[[supermariowiki:Super Mario All-Stars|Super Mario All-Stars]]'' as ''Super Mario Bros.: The Lost Levels''). If a player is small and touches a Poison Mushroom, the player loses a life. When the player is big and touches a Poison Mushroom, the player turns back to normal. The Poison Mushroom in ''Melee'' and ''Brawl'' shrinks whoever touches it. The Poison Mushroom shrinking players could be a reference to how they made "big" players turn back to being "small".
 
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Poison Mushrooms are known for being a harmful variety of Mushrooms where touching one will cause the player to take damage or lose a life. In the Japanese ''Super Mario Bros. 2'' and its later re-releases, if a player was Fire Mario or Fire Luigi and came into contact with a Poison Mushroom, they immediately revert to their Small forms, though this doesn't apply in ''Super Mario Advance 4'' or ''Super Mario 3D Land''. If a player in their Small forms comes into contact with one, then they will lose a life. In ''Super Mario 3D Land'' , they follow the player around and can be destroyed by most attacks, like the {{iw|mariowiki|Goomba}}s in said game.
 
Other games depict Poison Mushrooms with the ability to shrink the player, like their depiction in ''Smash''. In ''Super Mario Kart'', they can be dropped by CPU-controlled [[Princess Peach]] and [[Toad]] and have the same effect as the [[Lightning Bolt]] on anyone who drives over them. In ''{{iw|mariowiki|Luigi's Mansion}}'', they can be dropped by {{iw|mariowiki|Portrait Ghosts}} and shrink [[Luigi]] for several seconds, leaving him unable to utilize his {{iw|mariowiki|Poltergust 3000}} and causing him to take more damage if hit for the duration of the effect.
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==Overview==
===As an [[item]]===
[[File:Poison mushroom.jpg|thumb|Poison Mushroom in ''Melee''.]]
The Poison Mushroom debuted as an effect item in ''[[Super Smash Bros. Melee]]''. It will appear on the stage and keeps sliding to the right. In ''Melee'', it will slide left if it spawns on the right half of the stage.
 
The player's fighter will shrink smaller after touching it, which also feature the following effects:
*Decreases the player's fighter's [[hitbox]]es and hurtboxes.
*Decreases the player's fighter's [[weight]] by a small amount (applies a 0.7× multiplier in ''Ultimate'').
*Increases the fighter's [[knockback]] taken multiplier. This consequently makes the fighter more vulnerable to attacks that have high base knockback values.
*Decreases the damage dealt by direct attacks (by 0.6x from ''Brawl'' onwards, while the damage drop is less severe in ''Melee'') and subsequently less knockback.
**Most projectiles still deal their base damage amount, but they will be smaller and have decreased range during the item's effect. This also applies to some other unique attacks, such as [[Hammer (item)|Hammer]]s.
**The base knockback and knockback growth values are not affected.
*Decreases the distance and damage dealt by throwing items.
*Decreases the character's [[Jumping|jump]] height proportionally.
*Decreases the character's [[falling speed]] and [[air speed]].
*Decreases the character's [[walking]] and [[dashing]] speed.
*Decreases the landing lag of the character's [[aerial attack]]s.
*Decreases the distance gained by the character's [[recovery]] moves in ''Melee''.
*The character's sound effects and voice become higher-pitched and sped up. This does not affect gameplay.
The transformation lasts about ten seconds. Touching another Poison Mushroom will reset the timer. Touching a Poison Mushroom while under the effect of a [[Super Mushroom]] and vice versa will restore a character to their normal size, whereas the effects of [[Lightning]] are canceled.
 
In ''[[Super Smash Bros. Brawl]]'' , the Poison Mushroom has been updated to match the Super Mushroom's modern design from this game, while also retaining the slightly darker coloration. Along with this, they now have angry eyes, a trait that would later be used in ''{{iw|mariowiki|Super Mario 3D Land}}''.
 
In ''Super Smash Bros. Brawl'' and ''[[Super Smash Bros. 4]]'', the fighters strike a pose while growing/shrinking, briefly lamenting their reduced size and relishing their return to normal size. Most of the items held by the player, as well as their own projectiles, will be proportionate to their lower size. Certain attacks or charge ups can be interrupted if a Poison Mushroom touches the player in the course of doing an action.
 
In ''[[Super Smash Bros. Ultimate]]'', the fighters no longer strike a pose when they're growing or shrinking, making their animation similar of that to ''Melee''. This also prevents certain attacks and animations from being interrupted when a player touches one.
 
Tiny battles appear as a feature in ''Melee's'' [[Special Smash]] and in later games onward, where all fighters become tiny under the permanent effects of a Poison Mushroom. In ''Brawl's'' Tiny [[Special Brawl]], direct attacks deal around 0.48x their normal damage, and pitch can now be altered further. In ''Smash 4's'' Tiny Special Smash, fighters still deal 0.48x their normal damage with their direct attacks, but unlike in ''Brawl'', they do not receive an increased knockback taken multiplier. If players acquire a Poison Mushroom in that game mode, their direct attacks will deal 0.34x their normal damage. In a Giant Special Smash, acquiring a Poison Mushroom lowers a fighter's damage multiplier to 0.92x.
 
Also, in ''Ultimate's'' Spirit Battles, players can battle a puppet fighter that is either tiny or occasionally becomes tiny.
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===In [[Smash Tour]]===
[[File:PoisonMushroomSmashTour.png|thumb|left|50px|Item in Smash Tour]]
The Poison Mushroom appears as a red trophy item. When used, it makes the player's fighter start the battle in tiny form. Using this trophy cancels the effect of a [[Super Mushroom]] trophy used by the target.
 
The Poison Mushroom is one of the items that can appear during a Transformation Smash.
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==Trophies==
==Trophies==
===In ''[[Super Smash Bros. Melee]]''===
[[File:Poison Mushroom Trophy Melee.png|thumb|135x230px|Poison Mushroom trophy in ''Melee'']]
{{Trophy
===''Melee'' trophy===
|name=Poison Mushroom
''Poison Mushrooms made their debut in Super Mario All-Stars, where they'd cost characters a life if picked up. These nasty fungi are dark and foul-tasting, and in Super Smash Bros. Melee, they make you shrink on contact. With your diminished stature comes a loss of power and mass, making you a prime target to get smashed offscreen with even a light attack.''
|image=Poison Mushroom Trophy Melee.png
*''Super Mario All-Stars'' 08/93
|desc=Poison Mushrooms made their debut in Super Mario All-Stars, where they'd cost characters a life if picked up. These nasty fungi are dark and foul-tasting, and in Super Smash Bros. Melee, they make you shrink on contact. With your diminished stature comes a loss of power and mass, making you a prime target to get smashed offscreen with even a light attack.
|gamelist={{Trophy games|game1=Super Mario All-Stars|release1=8/93}}
|game=Melee
}}
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===In ''[[Super Smash Bros. Brawl]]''===
[[File:Poison Mushroom - Brawl Trophy.png|thumb|left|135x235px]]
{{Trophy
===''Brawl'' trophy===
|name=Poison Mushroom
''A penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target's hard to hit. Your best plan when you're tiny may be to run.''
|image=Poison Mushroom - Brawl Trophy.png
{{Trophy games|console1=NES|game1=Super Mario Bros.: The Lost Levels}}
|desc-ntsc=A penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target's hard to hit. Your best plan when you're tiny may be to run.
|desc-pal=A penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target is hard to hit. Your best plan when you're tiny may be to run.
|gamelist-ntsc={{Trophy games|console1=SNES|game1=Super Mario All-Stars: The Lost Levels}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Super Mario All-Stars}}
|game=Brawl
}}
{{clrl}}


===In ''[[Super Smash Bros. 4]]''===
<br clear="left" />
The Poison Mushroom trophy appears in both versions. In {{forwiiu}}, it is part of the ''Super Mario Bros. 2 & 3'' {{h1|Trophy Box|Super Mario Bros. 2 & 3}}.
==Trivia==
{{Trophy
*In ''Brawl'', if [[Pikachu (SSBB)|Pikachu]] uses [[Quick Attack]] on a falling Poison Mushroom or Super Mushroom, it will perform the [[size change super jump]].
|name=Poison Mushroom
*The ''Melee'' trophy states that the Poison Mushroom made its debut in ''Super Mario All-Stars'', but its first appearance actually was in the Japanese version of ''Super Mario Bros. 2''; this error was later corrected in ''Brawl'', using the American title of ''Super Mario Bros.: The Lost Levels''.
|image-3ds=PoisonMushroomTrophy3DS.png
|image-wiiu=PoisonMushroomTrophyWiiU.png
|desc-ntsc=Becoming giant and looming over your foes is pretty great, yeah? Well, that won't happen if you get this mushroom. It looks a lot like the Super Mushroom, but it's a slightly different color and its face is... unhappy. If you use this mushroom, you'll shrink down and be easy to send flying.
|desc-pal=So, you thought you'd nabbed a Super Mushroom, eh? Nope! Now you're tiny! If you'd looked more closely, you'd have seen it was a slightly different colour – it was a Poison Mushroom. Now you're mini, weak and very launchable. At least dodging's not hard when you're this size!
|gamelist-ntsc={{Trophy games|console1=NES|game1=Super Mario Bros.: The Lost Levels|release1=08/1993|console2=3DS|game2=Super Mario 3D Land|release2=11/2011}}
|gamelist-pal={{Trophy games|console1=NES|game1=Super Mario Bros. 2|release1=04/1989|console2=3DS|game2=Super Mario 3D Land|release2=11/2011}}
}}
{{clrl}}


==Gallery==
==Gallery==
<gallery>
<gallery>
SSB43DS BoxingRing PoisonMushroom.jpg|The Poison Mushroom in {{for3ds}}.
File:Poison Mushroom.gif|Poison Mushrooms in the Japanese ''Super Mario Bros. 2'', ''Super Mario All-Stars'' (''SMB: The Lost Levels'') and ''Super Mario Kart''
File:Poison mushroom.jpg|Poison Mushroom in ''Melee''
|Poison Mushroom Trophy in ''Brawl''
</gallery>
</gallery>


==Names in other languages==
==See also==
{{langtable
*[[Super Mushroom]]
|ja={{ja|毒キノコ|Doku Kinoko}}
|jaM=Poison Mushroom
|en=Poison Mushroom
|fr_ca=Champignon poison
|fr_caM=Poison Mushroom
|fr_fr=Champi poison
|fr_frM=Poison Mushroom
|es=Champiñón venenoso
|esM=Poison Mushroom
|de=Giftpilz
|deM=Poison Mushroom
|it=Fungo avvelenato
|itM=Poison Mushroom
|nl=Giftige paddenstoel
|nlM=Poison Mushroom
|ru={{rollover|Ядовитый гриб|Yadovity grib|?}}
|ruM=Poison Mushroom
|ko={{rollover|독버섯|Dokbeoseot|?}}
|koM=Poison Mushroom
|zh_cn={{rollover|毒蘑菇|Dú Mógū|?}}
|zh_cnM=Poison Mushroom
|zh_tw={{rollover|毒蘑菇|Dú Mógū|?}}
|zh_twM=Poison Mushroom
}}
 
==Trivia==
*Although being mini reduces one's ability to recover, certain up specials which are affected by a fighter's gravity stat will actually go higher as a result of the reduced gravity applied by the mushroom.
*While other items are usually designed to visually stay true to their home series in subsequent ''Smash'' titles, the Poison Mushroom is the only item from another series's [[universe]] that is deliberately given an original design for the ''Smash'' series. Here, it is visually similar to the [[Super Mushroom]] instead of the purple hue it is known for in recent ''Mario'' games. This is done as an attempt to confuse fighters, similarly to its original appearance in ''Super Mario Bros.: The Lost Levels'' in which it was a different color but does not look overtly threatening, disguising its deadly nature.
*The ''Melee'' trophy of the Poison Mushroom states that the Poison Mushroom made its debut in ''Super Mario All-Stars'', but its first appearance actually was in the Japanese version of ''Super Mario Bros. 2''; this could be because ''Super Mario-All-Stars'' was technically the first game in the west to include the Poison Mushroom. This was later corrected in ''Brawl'', using the western title of ''Super Mario Bros.: The Lost Levels''. Conversely, ''Smash Wii U'' also lists ''Super Mario Bros.: The Lost Levels'', however, like in ''Melee'', it tracks its western appearance on "08/93", the release date for ''Super Mario All-Stars'', rather than the original Japanese release date.
*In ''Brawl'', if {{SSBB|Pikachu}} uses [[Quick Attack]] on a falling Poison Mushroom or Super Mushroom, it will perform the [[size change super jump]].
*In ''Brawl'', [[Pikmin Throw]] uniquely won't change pitch upon growing or shrinking.
*In ''SSB4'', although Pikmin grow and shrink with [[Olimar]], the pitch of Pikmin depends on what size they were when plucked, and this pitch persists even after further size changes.
*In ''Ultimate'', the sounds of tiny opponents in several Spirit Battles may play at their normal pitch instead of sped up as usual for unknown reasons. This appears to happen frequently when the [[condition]]s "The enemy is tiny" and/or "Tiny [character]" are not listed on the Spirit Battle preview screen; an example can be seen with the tiny {{SSBU|Zelda}} puppet fighter appears in the [[List of spirits (The Legend of Zelda series)#Young Zelda|Young Zelda]] Spirit Battle. This is also true for the Spirit Battles involving giant puppet fighters.


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