Editing Plasma Wire
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Plasma Wire | |name=Plasma Wire | ||
|image=[[File: | |image=[[File:Plasmawire.jpg|200px]] | ||
|caption=Zero Suit Samus using Plasma Wire. | |caption=Zero Suit Samus, using the Plasma Wire to attack [[Pit (SSBB)|Pit]]. | ||
|user= | |user=[[Zero Suit Samus (SSBB)|Zero Suit Samus]] | ||
|universe=[[Metroid | |universe=[[Metroid universe|Metroid]] | ||
| | |art-metroidwiki=Plasma Whip | ||
}} | }} | ||
'''Plasma Wire''' is [[Zero Suit Samus (SSBB)|Zero Suit Samus]]' [[Up Special Move]]. She fires her whip upwards, pulling anyone above her downwards. In the air, it can be used as a [[Tether Recovery]]. If used on someone who is on the ground next to Zero Suit Samus, it will knock them up, hitting multiple times, until they hit the end, at which point it will pull them back down. If used on an airborne opponent while off the stage, it will pull them down and they will keep going, effectively spiking them. You can chain this move multiple times to accumulate damage, and [[teching]] out of it can be difficult. However, the timing is harder to get as the damage goes up. | |||
'''Plasma Wire''' ( | |||
[[ | |||
The Plasma Wire can tether recover to any ledge above Zero Suit Samus, automatically grappling it. If the ledge is at or below the horizontal, however, it will not grapple to it. | |||
If you have jumped off the edge but have not used your second jump, using this move will make you move upwards a bit. | |||
{{Special Moves|char=Zero Suit Samus}} | {{Special Moves|char=Zero Suit Samus}} | ||
[[Category:Attacks]] | |||
[[Category:Special Attacks]] | |||
[[Category:Metroid universe]] | [[Category:Metroid universe]] | ||
[[Category:Up | [[Category:Up Special Move]] | ||