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:''Not to be confused with [[Plasma Wisp]] or [[Plasma Wire]].'' | :''Not to be confused with [[Plasma Wisp]] or [[Plasma Wire]].'' | ||
'''Plasma Whip''' ({{ja|プラズマウィップ|Purazuma | |||
{{tabber|align=center|title1=Brawl|tab1= | |||
{{cquote|''Attack with a lash formed of plasma. This move can also be used to grab onto the stage edges.''|cite=''Brawl''{{'}}s instruction manual}} | |||
|title2=3DS|tab2= | |||
{{cquote|''Attack foes with an energy whip. Can grab on to edges.''|cite=''Smash for 3DS''{{'}}s foldout}} | |||
|title3=Ultimate|tab3= | |||
{{cquote|''Attacks foes with an energy whip. Can also be used to grab on to edges.''|cite=Description from ''Ultimate''{{'}}s Move List}}}} | |||
'''Plasma Whip''' ({{ja|プラズマウィップ|Purazuma Uippu}}, ''Plasma Whip'') is [[Zero Suit Samus]]'s [[side special move]]. | |||
==Overview== | ==Overview== | ||
Upon pressing the special button, Samus shoots the Plasma Whip forward a long distance, with small [[knockback]] and [[damage]] throughout its length except for a fairly large [[Sweet spot (hitbox)|sweetspot]] at the tip. The body of the whip can knock the enemy into the tip, which has large knockback (at least as large as Samus' [[side smash]], but with longer range) and is considered her best [[KO]] move outside of her [[forward aerial|forward]] and [[back aerial]]s. It does 19% damage (if the opponent is close to Samus because its pushed to the tip, doing two hits), but just 16% if only the tip hits. In ''[[Super Smash Bros. 4]]'', Plasma Whip has been nerfed. The tip of the Plasma Whip is weaker, it deals less damage, and it no longer KOs at high percentages outside of edgeguarding and [[stage spike]]s. | |||
The move is a little [[lag]]gy after extending, but comes out at about the speed of a smash attack. In the air, it can be used as a [[tether recovery]]; it differs from her other tether move, the [[Plasma Wire]], in that it has longer horizontal [[range]], but much less vertical range, giving Zero Suit Samus several options for tethering, depending on whether she is level with or below the ledge. The Plasma Wire can also grapple ledges that are below Zero Suit Samus' level, which can be useful for varying up her recovery. There is a small blind spot in the middle of the Plasma Whip which the opponent is not hit. If spaced correctly, it can be used after a [[down smash]]. | |||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|ZSSamus|Side|name1=Plasma Whip|desc1=Attack foes with an energy whip. Can also be used to grab on | {{CustomSet|ZSSamus|Side|name1=Plasma Whip|desc1=Attack foes with an energy whip. Can also be used to grab on edges.|name2=Plasma Dash|desc2=A dashing strike with your gun. Doesn't use the whip, so it can't grab to edges.|name3=Whip Lash|desc3=Knock foes toward you with the very end of the whip. The rest of the whip does nothing.}} | ||
# '''Plasma Whip''': Default. | # '''Plasma Whip''': Default. | ||
# '''Plasma Dash''': A small dash forward with Samus' gun, striking multiple times. Cannot tether recover. | # '''Plasma Dash''': A small dash forward with Samus' gun, striking multiple times. Cannot tether recover. | ||
# '''Whip Lash''': Ensnares an opponent and draws them in. Does not connect if Samus is too close to the opponent. | # '''Whip Lash''': Ensnares an opponent and draws them in. Does not connect if Samus is too close to the opponent. | ||
==Gallery== | ==Gallery== | ||
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ZeroSuitSamusWhipItemThrowHigh.gif|Unused animation of Zero Suit Samus using Plasma Whip to throw an item upward. | ZeroSuitSamusWhipItemThrowHigh.gif|Unused animation of Zero Suit Samus using Plasma Whip to throw an item upward. | ||
SSB4 - Galactic Opposites.jpg|Plasma Whip in {{forwiiu}}. | SSB4 - Galactic Opposites.jpg|Plasma Whip in {{forwiiu}}. | ||
Zero Suit Samus SSBU Skill Preview Side Special.png|Plasma Whip as shown by | Zero Suit Samus SSBU Skill Preview Side Special.png|Plasma Whip as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Through hacking ''Brawl'', unique item [[grab]]bing and [[throw]]ing animations have been found for Plasma Whip. This suggests that the move was, at one point, also designed to have the ability to grab items from afar and fling them towards opponents. Judging from the animations, it also suggested that Zero Suit Samus could steal opponents' held items by using Plasma Whip against them. | *Through hacking ''Brawl'', unique item [[grab]]bing and [[throw]]ing animations have been found for Plasma Whip. This suggests that the move was, at one point, also designed to have the ability to grab items from afar and fling them towards opponents. Judging from the animations, it also suggested that Zero Suit Samus could steal opponents' held items by using Plasma Whip against them. | ||
[[Category:Metroid universe]] | [[Category:Metroid universe]] |