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| {{ArticleIcons|ssb=y}}
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| {{disambig2|the stage in Super Smash Bros|locations on this planet|Planet Zebes (disambiguation)}}
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| {{Infobox Stage | | {{Infobox Stage |
| |subtitle = | | |location = [[Planet Zebes]] |
| |name = Planet Zebes | | |name = Planet Zebes |
| |image = [[File:PlanetZebesSSB.png|250px]] | | |image = [[Image:Planet Zebes SSB.jpg|250px|Planet Zebes]] |
| |caption = [[File:MetroidSymbol(preBrawl).svg|50px|class=invert-dark]]<br>Planet Zebes in ''[[Super Smash Bros.]]'' | | |caption = |
| |universe = {{uv|Metroid}} | | |universe = ''[[Metroid (universe)|Metroid]]'' |
| |games = ''[[SSB]]''
| | |games = ''[[Super Smash Bros.|SSB]]'' |
| | |hometo = [[Samus Aran (SSB)|Samus Aran]]<br>[[Captain Falcon]] |
| |availability = [[Starter stage|Starter]] | | |availability = [[Starter stage|Starter]] |
| |ssbmusic = ''{{SSBMusicLink|8|Planet Zebes Stage}}''
| | |ssbsingles = [[Banned stage|Banned]] |
| |ssbsingles = [[Banned stage|Banned]] (US ruleset and Japanese ruleset) | | |ssbdoubles = [[Banned stage|Banned]] |
| |ssbdoubles = Banned | |
| |interwiki = metroidwiki | |
| |interwikiname = Metroid Wiki
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| |interwikipage = Zebes
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| }} | | }} |
| {{cquote|''Anyone who touches the ebbing and flowing sea of acid on the planet's surface will be severely damaged.''|cite=Super Smash Bros. instruction manual}}
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| '''Planet Zebes''' ({{ja|惑星ゼーベス|Wakusei Zēbesu}}, ''Planet Zebes'') serves as the lone {{uv|Metroid}} installment stage for ''[[Super Smash Bros.]]'' Its environment rapidly changes due to the rising and falling acid.
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| This is {{SSB|Samus}}' stage. It is also considered {{SSB|Captain Falcon}}'s stage, as he is fought here to be [[unlockable character|unlocked]].
| | '''Planet Zebes''' was a playable [[stage]] in the original [[Super Smash Bros.]] However, like most other stages (except [[Congo Jungle]], [[Past Stages: Yoshi's Island]], and [[Dream Land]]), it did not return in [[Super Smash Bros. Melee]]. This stage is banned in [[tournament legal|standard tournaments]]. |
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| ==Stage overview==
| | Planet Zebes can also refer to the area in which a few stages are located: Planet Zebes (from ''[[Super Smash Bros.]]''); [[Brinstar]], [[Brinstar Depths]] (both from ''[[Super Smash Bros. Melee]]''); and [[Norfair]] (from ''[[Super Smash Bros. Brawl]]). |
| [[File:Planet Zebes lava full.png|thumb|left|The acid at full height, leaving only the topmost platform safe to stand on.]]
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| Planet Zebes consists of a rough, jagged base, three main platforms (one of which is sloped at an angle), and a smaller platform ascending and descending to the far right of the stage. Hazardous acid surges below, periodically submerging most of the base and two of the three main platforms, though never rising high enough to reach the topmost platform.
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| Touching the acid results in [[damage]] and high [[knockback]], capably [[KO]]ing a player if their damage meter is high. The acid can, however, also be used strategically as a means of salvage when risen enough; in the event a player is knocked off the stage and into the acid, it will launch them skyward, allowing them to reuse their [[recovery]] or simply fall back onto the stage. Obtaining a {{b|Starman|item}} (or any form of strong knockback resistance) grants invulnerability to the acid, allowing the player to walk through it with no obstruction. However, if, while invincible, the player falls off the stage and through the acid, they will [[self-destruct]]; the acid will not "bump" the player back up, as they are immune to its burn.
| | Occasionally [[Ridley]] is seen flying in the background. |
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| {{s|metroidwiki|Waver}}s and [[Ridley]] can occasionally be observed in the background.
| | == Layout == |
| | Planet Zebes is composed of 4 main platforms, and one small moving one to the right. There is one large platform which is very rough, one level platform at the top, and two platforms on either side that slope at an angle. |
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| | Acid raises from below the platforms occasionally and will even submerge platforms. Although the top-most platform will always be above the acid. Touching the acid results in damage and serious knockback although it can save your life if you take a serious fall since it knocks you straight up. Obtaining a [[Starman]] or any form of invincibility will allow the player to touch and walk through the acid without difficulty. If you are invincible and go down, you will lose a life, as being invincible means you cannot be bumped back up by acid. |
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| ==Origin== | | == Brinstar vs. Planet Zebes == |
| [[File:PlanetZebesNES.png|thumb|left|150px|A room in Brinstar from ''{{iw|metroidwiki|Metroid|game}}'' featuring yellow acid.]] | | There were a few stages from the original [[Super Smash Bros.]] that were heavily modified as opposed to taken out. These stages include: [[Sector Z]], Planet Zebes, and [[Mushroom Kingdom|Mushroom Kingdom 64]]. Planet Zebes, now used as the heading for [[Brinstar]], is easily noticable as its inspiration, as Brinstar features Planet Zebes' trademark lava pools. However, [[Brinstar]] is more interactive, with parts of the stage being able to be destroyed. |
| According to the original ''Super Smash Bros.'' website, Planet Zebes occupies "an extremely unstable space station." Although not drawing homage to any particular game, this stage is based on {{s|metroidwiki|Zebes}}, the planet on which ''{{iw|metroidwiki|Metroid|game}}'' and ''{{s|metroidwiki|Super Metroid}}'' are set. A clear reference is the yellow acid featured in some rooms in ''Metroid''. The rising and falling acid is a reference to ''Super Metroid'', wherein the lava in some Norfair and Tourian rooms would rise after earthquakes. The stage's platforms, composed of green bubbles with red highlights, are a direct reference to the aesthetics of Norfair in both games.
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| {{s|metroidwiki|Ridley}}, a reoccurring boss appearing in the majority of ''Metroid'' games, occasionally flies in the background, as do {{s|metroidwiki|Waver}}s. Both Ridley and the Wavers are based on their sprites in ''Super Metroid''.
| | === Similarities === |
| | | The two stages have several things in common, such as: |
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| | *The music is the same, only slightly remixed. |
| | | *There is still the yellow acid that rises and falls. |
| ==Tournament legality== | | *The lava moves in the same patern in both stages. |
| The stage is commonly [[Banned stage|banned]] in N64 Backroom [[tournament]]s, largely due to the acid's interference with [[gameplay]]; [[star KO]]ing at unexpected moments, covering up parts of the stage, and forcing opponents to avoid the acid causes the fighting space on the stage to become extremely small. Additionally, the sometimes awkward camera can make gameplay unnecessarily difficult. However, the stage is occasionally allowed in non-official tournaments for its large size, making it an ideal choice for aerial [[combo]]s and a counterpick to [[Peach's Castle]]. | |
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| ==Video==
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| {{#widget:YouTube|id=Sfotmw1E55A}}
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| ==Gallery==
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| <gallery>
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| Ridley SSB.png|Ridley in Planet Zebes
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| Waver SSB.png|Waver in Planet Zebes
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| </gallery>
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| ==Names in other languages==
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| {{langtable
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| |ja = {{ja|惑星ゼーベス|Wakusei Zēbesu}}
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| |jaM = Planet Zebes
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| |en = Planet Zebes
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| |fr = Planète Zebes
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| |frM = Planet Zebes
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| |de = Planet Zebes
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| |zh = {{rollover|泽贝斯行星|Zébèisīxíngxīng|?}}
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| |zhM = Planet Zebes
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| }}
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| ==Trivia==
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| *In ''[[Super Smash Bros. Brawl]]'', the stage in which the [[False character|false Samus]] is fought in [[the Great Maze]] loosely resembles Planet Zebes. | |
| *Planet Zebes and [[Sector Z]] are the only ''Smash 64'' stages to not return in any future game, having been functionally replaced by [[Brinstar]] and [[Corneria]] respectively. Because of this, {{SSBU|Samus}} is paired with {{SSBU|Yoshi}} during {{SSBU|Jigglypuff}}'s {{SSBU|Classic Mode}} route in ''[[Super Smash Bros. Ultimate]]''.
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| | ===Differences=== |
| | There are probably more differences than similarites between the two stages however. Some differences are: |
| | *The acid does not have even half the original knockback |
| | *The platforms on the left and right-hand sides can be tilted if the fleshy column is destroyed. (this regenerates over time.) |
| | *The elevator that used to be on the right-hand side is gone. |
| | *There is a group of cell-like objects, that, if destroyed, will split the platform in two. |
| | *The hovering platforms are arranged differently. |
| | *Sometimes the acid isn't high enough in SSBM's version, and can result in a [[Self-destruct|SD]]. |
| | *The one in SSB is much larger in retrospect to the SSBM one. |
| | *If kirby uses his stone move in SSB, he can be seen when under the acid if the game is paused but in melee, |
| | the camera zooms out when the game is paused as if the player was off-screen. |
| {{SSBStages}} | | {{SSBStages}} |
| {{Metroid universe}} | | {{Metroid universe}} |
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| [[Category:Stages]] | | [[Category:Stages]] |
| [[es:Planeta Zebes]] | | [[Category:Stages (SSB)]] |
| | [[Category:Stage locations]] |
| | [[Category:Metroid universe]] |