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Editing Pitfall
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{{Infobox Item | {{Infobox Item | ||
| title = Pitfall | | title = Pitfall | ||
| image = {{tabber|title1=Ultimate| | | image = {{tabber|title1=Ultimate|tab1=[[File:PitfallSSBU.png|200px]]|title2=SSB4|tab2=[[File:PitfallTrophyWiiU.png|200px]]|title3=Brawl|tab3=[[File:Pitfall.jpg|200px]]}} | ||
| caption = {{symbol|animalcrossing}}<br />A Pitfall. | | caption = {{symbol|animalcrossing}}<br />A Pitfall. | ||
| series = {{uv|Animal Crossing}} | | series = {{uv|Animal Crossing}} | ||
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==Origin== | ==Origin== | ||
[[File:PitfallSeed.jpg|thumb|left|A player finds a Pitfall Seed in ''Animal Crossing: New Leaf''.]] | [[File:PitfallSeed.jpg|thumb|left|A player finds a Pitfall Seed in ''Animal Crossing: New Leaf''.]] | ||
In all games in the ''Animal Crossing'' series, pitfall seeds are items that can be found buried in the ground with the exception of ''New Horizons'', which requires a crafting recipe for a pitfall seed. If the player or an animal walks over a buried pitfall seed, they will fall and be temporarily stuck in a hole. Players can dig up pitfall seeds and rebury them elsewhere, making it possible to pull "pranks" by setting traps for animals or other players to fall into. Unlike in ''Smash'', buried pitfall seeds are visible in the form of | In all games in the ''Animal Crossing'' series, pitfall seeds are items that can be found buried in the ground with the exception of ''New Horizons'', which requires a crafting recipe for a pitfall seed. If the player or an animal walks over a buried pitfall seed, they will fall and be temporarily stuck in a hole. Players can dig up pitfall seeds and rebury them elsewhere, making it possible to pull "pranks" by setting traps for animals or other players to fall into. Unlike in ''Smash'', buried pitfall seeds are visible in the form of an X-shaped mark on the ground, although they are indistinguishable from other buried items such as fossils. | ||
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==Overview== | ==Overview== | ||
When thrown, the Pitfall can bounces off walls until it touches the ground, which it then embeds itself into with no trace, | When thrown, the Pitfall can bounces off walls until it touches the ground, which it then embeds itself into with no trace, but will disappear with a puff of smoke after a few minutes. Unless the opponent is invincible, the next enemy to walk onto its location will sustain damage and become [[buried]]. Characters on a [[platform]] will remain buried for the normal duration as determined how much [[damage]] they sustained, though characters on a fall-through platform will be spiked downwards through the platform after the "buried" animation has finished. This also happens when the item is thrown at a grounded enemy. When thrown at an airborne enemy or at an enemy hanging on an edge, the target is [[meteor smash]]ed. Having multiple Pitfall items and planting them in the exact same spot can cause more damage than usual. | ||
In ''Ultimate'', Pitfalls will not bury downed characters (including if [[Olimar]] lands on one after [[End of Day|his Final Smash]]), but the audience may still cheer as usual | In ''Ultimate'', Pitfalls will not bury downed characters (including if [[Olimar]] lands on one after [[End of Day|his Final Smash]]), but the audience may still cheer as usual. | ||
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|desc-ntsc=A tricky little item you can bury. Any player who passes over it will drop into a hole. If you land in a pitfall, move the Control Stick quickly back and forth to escape, because until you do, you're completely defenseless. In Animal Crossing, this item also dropped passersby into holes. It was a thrill to bury one and wait for a visiting pal to stumble across it. | |desc-ntsc=A tricky little item you can bury. Any player who passes over it will drop into a hole. If you land in a pitfall, move the Control Stick quickly back and forth to escape, because until you do, you're completely defenseless. In Animal Crossing, this item also dropped passersby into holes. It was a thrill to bury one and wait for a visiting pal to stumble across it. | ||
|desc-pal=A tricky little item you can bury. Any player who passes over it will drop into a hole. If you land in a pitfall, move the Control Stick quickly back and forth to escape, because until you do, you're completely defenseless. In Animal Crossing, this item also dropped passers-by into holes. It was a thrill to bury one and wait for a visiting pal to stumble across it. | |desc-pal=A tricky little item you can bury. Any player who passes over it will drop into a hole. If you land in a pitfall, move the Control Stick quickly back and forth to escape, because until you do, you're completely defenseless. In Animal Crossing, this item also dropped passers-by into holes. It was a thrill to bury one and wait for a visiting pal to stumble across it. | ||
{{Trophy games|console1=GC|game1=Animal Crossing|console2=DS|game2=Animal Crossing: Wild World}} | |||
|game=Brawl | |game=Brawl | ||
}} | }} | ||
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|desc-ntsc=You can plant this in the ground as a trap against your enemies. If they set it off, they'll be rooted in place and at your mercy. If opponents are spending too much time in the air, throwing this at them can send them meteoring down to the ground—or better yet, right off the stage! | |desc-ntsc=You can plant this in the ground as a trap against your enemies. If they set it off, they'll be rooted in place and at your mercy. If opponents are spending too much time in the air, throwing this at them can send them meteoring down to the ground—or better yet, right off the stage! | ||
|desc-pal=Bury this item anywhere you like, then wait for an unsuspecting fighter to step on it. They'll drop into a hole and be stuck there, giving you the chance to practise your best smashes on them. If that's not for you, try hitting your opponent with it in mid-air for a devastating meteor smash! | |desc-pal=Bury this item anywhere you like, then wait for an unsuspecting fighter to step on it. They'll drop into a hole and be stuck there, giving you the chance to practise your best smashes on them. If that's not for you, try hitting your opponent with it in mid-air for a devastating meteor smash! | ||
{{Trophy games|console1=DS|game1_ntsc=Animal Crossing: Wild World (11/2005)|game1_pal=Animal Crossing: Wild World (03/2006)|console2=3DS|game2=Animal Crossing: New Leaf (06/2013)}} | |||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
*In ''Brawl'', if {{SSBB|Wario}} strikes a buried Pitfall while riding on his [[Wario Bike]] (and is not wheelieing or taunting), he will be sent flying for a near certain [[KO]]. This is due to how Wario is considered grounded despite being unable to be buried or plunged, and so he takes the full effect of the planted Pitfall's fixed knockback value of a ludicrous 300 (designed for a long bury time). This knockback value is also why the crowd cheers when someone enters a Pitfall. | *In ''Brawl'', if {{SSBB|Wario}} strikes a buried Pitfall while riding on his [[Wario Bike]] (and is not wheelieing or taunting), he will be sent flying for a near certain [[KO]]. This is due to how Wario is considered grounded despite being unable to be buried or plunged, and so he takes the full effect of the planted Pitfall's fixed knockback value of a ludicrous 300 (designed for a long bury time). This knockback value is also why the crowd cheers when someone enters a Pitfall. | ||
**Likely in order to prevent this scenario in ''Ultimate'', the Bury Immunity support [[ | **Likely in order to prevent this scenario in ''Ultimate'', the Bury Immunity support [[Spirit]] skill will completely negate damage and knockback from pitfall seeds, while with all other sources of burying, the burying attacks will simply deal the knockback they are programmed with rather than burying the opponent. | ||
* | *The incoming damage reduction provided by the [[Spirit#Dojo|Brick-Wall Style]] is considerably greater against the Pitfall, possibly as a nod to Booker and Copper originating from the same series. | ||
==External links== | ==External links== |