Editing Pit (PM)
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==Changes from ''Brawl'' to PM== | ==Changes from ''Brawl'' to PM== | ||
[[File:ShieldBashPM.png|thumb|200px|Pit's new up special, Shield Bash.]] | [[File:ShieldBashPM.png|thumb|right|200px|Pit's new up special, Shield Bash.]] | ||
Pit was significantly buffed from ''Brawl'' to ''Project M'', as the faster paced physics combined with his versatile mobility now give him much more options to combo, though he was slightly nerfed in his defensive game, having weaker projectiles and a shortened [[recovery]]. These buffs initially made him one of the best characters in ''Project M'', which was most prominent when {{Sm|Armada}} and {{Sm|ZeRo}} began to dominate with him in the 3.0 era. As a response to these results, Pit was heavily nerfed in 3.5, with all of his combo starters and extenders becoming laggier, weaker, or gaining more knockback at combo percents. While he still remains buffed from ''Brawl'', he is now considered a mediocre character in the current metagame due to other characters now far surpassing him in strength. | Pit was significantly buffed from ''Brawl'' to ''Project M'', as the faster paced physics combined with his versatile mobility now give him much more options to combo, though he was slightly nerfed in his defensive game, having weaker projectiles and a shortened [[recovery]]. These buffs initially made him one of the best characters in ''Project M'', which was most prominent when {{Sm|Armada}} and {{Sm|ZeRo}} began to dominate with him in the 3.0 era. As a response to these results, Pit was heavily nerfed in 3.5, with all of his combo starters and extenders becoming laggier, weaker, or gaining more knockback at combo percents. While he still remains buffed from ''Brawl'', he is now considered a mediocre character in the current metagame due to other characters now far surpassing him in strength. | ||