Editing Pirate Ship

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==Stage overview==
==Stage overview==
All fighters battle aboard {{s|zeldawiki|Tetra}}'s cruising ship that slowly passes though the Great Sea; players can freely [[Swimming|swim]] in the water with few major risks beyond the inherent potential of drowning. However, the stage is technically scrolling to the left at almost all times due to the motion of the ship; players standing on the ship will not have their position shifted by the scrolling, but players and items (such as [[Bumper]]s and [[Party Ball]]s) in the air or the water will slowly drift towards the rightmost blast zone. Any player that swims or is dragged into the front of the pirate ship while in the water or is meteor smashed towards the bottom of the back of the ship will take 20% damage and be automatically [[OHKO]]'d via a very powerful [[meteor smash]]. Fighters with [[tether recoveries]] can also be meteor smashed due to their tether reaching out far enough for them to swing towards the water and thus into the front of the ship (this is substantially less likely to happen in ''Ultimate'' due to water now interrupting tether recoveries, causing a player to begin swimming the instant they touch the water, though the aforementioned scrolling might carry a player into the front of the ship anyways if they are do not react in time to swim away or jump out). A smaller boat, the [[King of Red Lions]], occasionally makes an appearance by sailing from the right side of the stage, and acts as a platform that players can stand on; much like the main ship, players standing on the King of Red Lions are not affected by the stage's scrolling. The head of the boat creates a small [[wall]], briefly allowing [[chain grab]]bing in ''Brawl''. However, the King of Red Lions will eventually leave the screen; players that remain for too long on the boat will be carried past the side [[blast line]] as it departs.
All fighters are on a cruising ship that slowly passes though the Great Sea; players can freely [[Swimming|swim]] in the water with few major risks beyond the inherent potential of drowning. However, the stage is technically scrolling to the left at almost all times due to the motion of the ship; players standing on the ship will not have their position shifted by the scrolling, but players and items (such as [[Bumper]]s and [[Party Ball]]s) in the air or the water will slowly drift towards the rightmost blast zone. Any player that swims or is dragged into the front of the pirate ship while in the water or is meteor smashed towards the bottom of the back of the ship will take 20% damage and be automatically [[OHKO]]'d via a very powerful [[meteor smash]]. Fighters with [[tether recoveries]] can also be meteor smashed due to their tether reaching out far enough for them to swing towards the water and thus into the front of the ship (this is substantially less likely to happen in ''Ultimate'' due to water now interrupting tether recoveries, causing a player to begin swimming the instant they touch the water, though the aforementioned scrolling might carry a player into the front of the ship anyways if they are do not react in time to swim away or jump out). A smaller boat, the [[King of Red Lions]], occasionally makes an appearance by sailing from the right side of the stage, and acts as a platform that players can stand on; much like the main ship, players standing on the King of Red Lions are not affected by the stage's scrolling. The head of the boat creates a small [[wall]], briefly allowing [[chain grab]]bing in ''Brawl''. However, the King of Red Lions will eventually leave the screen; players that remain for too long on the boat will be carried past the side [[blast line]] as it departs.


The ship occasionally travels past an enemy lookout that fires bombs at the ship. Anyone that comes in contact with the bombs will take heavy damage (20-55% in ''Brawl'' and 35% in ''Smash 4'' and ''Ultimate'') and high [[knockback]], enough to [[KO]] {{SSBB|Mario}} below 40% in ''Brawl'' if hit point-blank. In ''Smash 4'' and ''Ultimate'', the bomb's power is severely [[nerfed]] from ''Brawl''; the knockback is now fixed and is too weak to KO anyone. The ship will also run into a small rocky island from time to time, giving players a newly-shaped piece of terrain to fight on. If characters run into the front of the ship while it is colliding with the island, they will take 10% damage, but there is no meteor effect unless the player is trapped underwater between the rock and the ship beforehand. The ship will eventually right itself as the island sinks, returning the stage to normal.  
The ship occasionally travels past an enemy lookout that fires bombs at the ship. Anyone that comes in contact with the bombs will take heavy damage (20-55% in ''Brawl'' and 35% in ''Smash 4'' and ''Ultimate'') and high [[knockback]], enough to [[KO]] {{SSBB|Mario}} below 40% in ''Brawl'' if hit point-blank. In ''Smash 4'' and ''Ultimate'', the bomb's power is severely [[nerfed]] from ''Brawl''; the knockback is now fixed and is too weak to KO anyone. The ship will also run into a small rocky island from time to time, giving players a newly-shaped piece of terrain to fight on. If characters run into the front of the ship while it is colliding with the island, they will take 10% damage, but there is no meteor effect unless the player is trapped underwater between the rock and the ship beforehand. The ship will eventually right itself as the island sinks, returning the stage to normal.  
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==Tournament legality==
==Tournament legality==
Pirate Ship is universally banned in all three of its appearances. There are various hazards that interrupt gameplay such as the catapult on the ship, the bombs that target players, and the front of the ship. Various places also promote [[camping]] such as the King of Red Lions and the rock that appears, and characters with long [[Tether recovery|Tether recoveries]] are heavily nerfed, as their momentum causes them to swing into the ship's hull and get unrecoverably [[Meteor smash|Meteor smashed]]. When stage hazards are turned off in ''Ultimate'', the stage remains banned as the slant on the ship can still block projectiles, and the water disturbs gameplay.
Pirate Ship is universally banned in all three of its appearances. There are various hazards that interrupt gameplay such as the catapult on the ship, the bombs that target players, and the front of the ship. Various places also promote [[camping]] such as the King of Red Lions and the rock that appears. When stage hazards are turned off in ''Ultimate'', the stage remains banned as the slant on the ship can still block projectiles, and the water disturbs gameplay.


==Trophy==
==Trophy==
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**Pirate Ship is the only downloadable stage that does not add new music.
**Pirate Ship is the only downloadable stage that does not add new music.
*Pirate Ship and [[Miiverse]] are the only downloadable stages in all of ''Super Smash Bros. 4'' that are not in {{for3ds}}. Masahiro Sakurai stated that the Pirate Ship was intended for the 3DS version, but it was scrapped because it was unable to function on the console.<ref>http://www.sourcegaming.info/2016/02/21/nintendodream3/</ref> Possible data for the stage was found in [[List of updates (SSB4-3DS)|version 1.0.6]] [[Leak#Roy_and_Ryu_data|data mining]].
*Pirate Ship and [[Miiverse]] are the only downloadable stages in all of ''Super Smash Bros. 4'' that are not in {{for3ds}}. Masahiro Sakurai stated that the Pirate Ship was intended for the 3DS version, but it was scrapped because it was unable to function on the console.<ref>http://www.sourcegaming.info/2016/02/21/nintendodream3/</ref> Possible data for the stage was found in [[List of updates (SSB4-3DS)|version 1.0.6]] [[Leak#Roy_and_Ryu_data|data mining]].
*Pirate Ship is the only ''Brawl'' stage that was available as downloadable content in ''Smash 4'', as well as the only DLC past stage that did not originate from the original ''[[Super Smash Bros.]]''
*Pirate Ship is the only ''Brawl'' stage that is available as downloadable content, as well as the only DLC past stage that did not originate from the original ''[[Super Smash Bros.]]''
*Unlike in the actual stage, the Pirate Ship's trophy uses its actual model from ''The Wind Waker''.
*Unlike in the actual stage, the Pirate Ship's trophy uses its actual model from ''The Wind Waker''.
*Pirate Ship is one of three stages that has been a unlockable stage, a DLC stage, and a starter stage, as it was each in ''Brawl'', ''Smash Wii U'', and ''Ultimate'', respectively; the others are {{SSB|Dream Land}} and {{b|Duck Hunt|stage}}.
*Pirate Ship is one of three stages that has been a unlockable stage, a DLC stage, and a starter stage, as it was each in ''Brawl'', ''Smash Wii U'', and ''Ultimate'', respectively; the others are {{SSB|Dream Land}} and {{b|Duck Hunt|stage}}.

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