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{{ArticleIcons|brawl=y|ssb4-u=y|ultimate=y}} | {{ArticleIcons|brawl=y|ssb4-u=y|ultimate=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'' | ||
|name = Pirate Ship | |name = Pirate Ship | ||
|image | |image = [[File:SSBU-Pirate Ship.png|300px|Pirate Ship]] | ||
|caption = Pirate Ship in ''[[Super Smash Bros. Ultimate]]''.<br>[[Image:ZeldaSymbol.svg|50px]] | |||
|universe = {{uv|The Legend of Zelda}} | |universe = {{uv|The Legend of Zelda}} | ||
|games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]'' | |games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]'' | ||
|hometo = '''Brawl''':<br>{{SSBB|Toon Link}}<br>{{SSBB|Link}}<br>{{SSBB|Zelda}}/{{SSBB|Sheik}}<br>{{SSBB|Ganondorf}}<br>'''SSB4''':<br>{{SSB4|Link}}<br>{{SSB4|Zelda}}<br>{{SSB4|Sheik}}<br>{{SSB4|Ganondorf}}<br>{{SSB4|Toon Link}}<br>'''Ultimate:'''<br>{{SSBU|Link}}<br>{{SSBU|Zelda}}<br>{{SSBU|Sheik}}<br>{{SSBU|Ganondorf}}<br>{{SSBU|Young Link}}<br>{{SSBU|Toon Link}} | |||
|availability = [[Unlockable stage|Unlockable]] (''Brawl'')<br>[[Downloadable content|Downloadable]] (''SSB4'')<br>[[Starter stage|Starter]] (''Ultimate'') | |availability = [[Unlockable stage|Unlockable]] (''Brawl'')<br>[[Downloadable content|Downloadable]] (''SSB4'')<br>[[Starter stage|Starter]] (''Ultimate'') | ||
|unlockcriteria = Unlock {{SSBB|Toon Link}}. | |unlockcriteria = Unlock {{SSBB|Toon Link}}. | ||
|cratetype = Normal | |cratetype = Normal | ||
|maxplayers = | |maxplayers = [[8-Player Smash|8]] (Wii U Ω form, ''Ultimate'') | ||
| | |music = <small>In ''Brawl:''<br>''{{SSBBMusicLink|The Legend of Zelda|Dragon Roost Island}}''<br>''{{SSBBMusicLink|The Legend of Zelda|The Great Sea}}''<br>'''''{{SSBBMusicLink|The Legend of Zelda|Tal Tal Heights}}'''''<br>'''''{{SSBBMusicLink|The Legend of Zelda|Song of Storms}}'''''<br>''{{SSBBMusicLink|The Legend of Zelda|Gerudo Valley}}''<br>''{{SSBBMusicLink|The Legend of Zelda|Molgera Battle}}''<br>'''''{{SSBBMusicLink|The Legend of Zelda|Village of the Blue Maiden}}'''''<br>'''''{{SSBBMusicLink|The Legend of Zelda|Termina Field}}'''''<br>'''Bolded tracks must be unlocked'''</small> <small><br>''In SSB4:''<br>''{{SSB4MusicLink|The Legend of Zelda|Dragon Roost Island}}''<br>''{{SSB4MusicLink|The Legend of Zelda|The Great Sea / Menu Select}}''<br>''{{SSB4MusicLink|The Legend of Zelda|The Legend of Zelda Medley}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Dark World / Dark World Dungeon}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Tal Tal Heights}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Song of Storms}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Gerudo Valley (Original)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Gerudo Valley (Remix)}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Ocarina of Time Medley}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Village of the Blue Maiden}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Termina Field}}''<br>''{{SSB4MusicLink|The Legend of Zelda|Ballad of the Goddess}} | ||
|brawlsingles = Counterpick/Banned | |||
| | |brawldoubles = Counterpick/Banned | ||
|brawldoubles = Banned | |||
|ssb4singles = Banned | |ssb4singles = Banned | ||
|ssb4doubles = Banned | |ssb4doubles = Banned | ||
|interwiki = zeldawiki | |interwiki = zeldawiki | ||
|interwikiname= Zelda Wiki | |interwikiname= Zelda Wiki | ||
|interwikipage= Tetra's Ship | |interwikipage= Tetra's Ship | ||
}} | }} | ||
'''Pirate Ship''' ({{ja|海賊船|Kaizoku-sen}}, ''Pirate Ship'') is a stage in ''[[Super Smash Bros. Brawl]]''. The stage is loosely based on [[Tetra]]'s pirate ship from ''[[The Legend of Zelda: The Wind Waker]]'', but with many changes | '''Pirate Ship''' ({{ja|海賊船|Kaizoku-sen}}, ''Pirate Ship'') is a stage in ''[[Super Smash Bros. Brawl]]''. The stage is loosely based on [[Tetra]]'s pirate ship from ''[[The Legend of Zelda: The Wind Waker]]'', but with many changes. The main setup is a slightly curved main platform like a boat and two upper platforms, showing the mast of the ship. Characters can [[swim]] in the surrounding ocean. | ||
It was released as the final [[downloadable content|downloadable]] familiar stage for {{forwiiu}} on September 30th, 2015 | It was released as the final [[downloadable content|downloadable]] familiar stage for {{forwiiu}} on September 30th, 2015. It later returns in ''[[Super Smash Bros. Ultimate]]'' as a familiar stage. | ||
==Overview== | |||
[[File:Pirateship.jpg|thumb|250px|left|Pirate Ship in ''Super Smash Bros. Brawl''.]] | |||
All fighters are on a cruising ship which passes along an enemy lookout that fires bombs at the ship. Anyone that comes in contact with the bombs will take heavy damage and high [[knockback]], although fighters sustain less knockback in ''Smash 4'' than they do in ''Brawl'', the knockback is also set, as it will not KO players anymore. | |||
Any player that swims into the front of the pirate ship while in the water or is meteor smashed (but not KO'd) towards the bottom of the back of the ship will be automatically [[KO]]'d via [[meteor smash]]. Fighters with [[tether recoveries]] can also be meteor smashed due to their tether reaching out far enough for them to swing towards the water and thus into the front of the ship. A boat, the King of Red Lions, occasionally makes an appearance by sailing from the right side of the stage, and acts as a platform that players can stand on. The head of the boat creates a small [[wall]], briefly allowing [[chain grab]]bing in ''Brawl''. | |||
The ship will also run into a small rocky island from time to time, giving players a newly-shaped terrain to fight on. If characters run into the front of the ship while it is sinking, they will take damage, but there is no meteor effect unless the player is trapped underwater, between the rock and the ship beforehand. The ship will eventually right itself as the island sinks, forcing players to return to the norm. | |||
There is a catapult at the front of the ship that will come up from the deck on occasion. Anyone who is standing on it will be sent flying when it fires. It deals no damage but high | There is a catapult at the front of the ship that will come up from the deck on occasion. Anyone who is standing on it will be sent flying when it fires. It deals no damage but high knockback, and has potential to KO even at lower damage percentages. | ||
Another hazard is that a storm will sometimes cause a cyclone to come from the background, throwing the ship high into the sky, eliminating the option to swim around near the ship. This also throws the King of Red Lions into | Another hazard is that a storm will sometimes cause a cyclone to come from the background, throwing the ship high into the sky, eliminating the option to swim around near the ship. This also throws the [[King of Red Lions]] into sky, disappearing along with anyone unlucky to have stood on it while it was flipped upside-down. The ship will fall back down after a short time and land back in the water. While falling, the players experience reduced [[gravity]]. | ||
===Ω | ===Ω form=== | ||
The [[Ω form]] in ''Super Smash Bros. for Wii U'' is set on an enemy lookout platform with the Pirate Ship sailing across in the background, with the ship's design more closely resembling that of the actual ship in ''The Wind Waker''. Players cannot swim as the water lies below the lower blast line. The weather also occasionally changes, but does not affect the players or stage. | |||
The Ω form in ''Super Smash Bros. Ultimate'' is set on a similar platform to the Ω form in ''SSB4''; however, the skull structure is now gone. The stage has also been resized and reshaped to match [[Final Destination (SSBU)|Final Destination]]. | |||
<gallery widths=" | <gallery widths="250px"> | ||
SSB4UPirateShipOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''. | SSB4UPirateShipOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''. | ||
SSBU-Pirate ShipOmega.png|Ω | File:SSBU-Pirate ShipOmega.png|Ω form in ''Super Smash Bros. Ultimate''. | ||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
[[File:PirateShipWW.png|left|thumb|The Pirate Ship docked at Outset Island, as seen in ''The Legend of Zelda: The Wind Waker''.]] | [[File:PirateShipWW.png|left|thumb|The Pirate Ship docked at Outset Island, as seen in ''The Legend of Zelda: The Wind Waker''.]] | ||
This ship is taken from ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'', although | This ship is taken from ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'', although it is smaller. After Link's sister, {{s|zeldawiki|Aryll}}, was kidnapped by the {{s|zeldawiki|Helmaroc King}}, Link sailed to the {{s|zeldawiki|Forsaken Fortress}} on [[Tetra]]'s ship to save her. During the trip, he was challenged by {{s|zeldawiki|Niko}}, a pirate. This ship came back later in the game during the search for the third {{s|zeldawiki|Goddess Pearl}}. The pirates stole bombs on {{s|zeldawiki|Windfall Island}}, but were forced to rest there because of the cursed sea. Link managed to hear the password, and then came back on the ship to be challenged one more time and then get the bombs. This ship appeared a final time at the end of the game to rescue both Link and Tetra after they defeat [[Ganondorf]]. The ship came back at the beginning and end of ''{{s|zeldawiki|The Legend of Zelda: Phantom Hourglass}}''. Like in ''Smash'', the ship also has a catapult: it was used in ''The Wind Waker'' to launch a boulder at the Helmaroc King and to launch Link towards the Forsaken Fortress. | ||
The smaller, red boat that appears on the right is known as the {{s|zeldawiki|King of Red Lions}}, which is actually {{s|zeldawiki|Hyrule}}'s king in disguise. He can talk, and assists Link during the events of ''The Wind Waker''. In ''The Legend of Zelda: The Wind Waker'', when Link conducts the {{s|zeldawiki|Ballad of Gales}} with his {{iw|zeldawiki|Wind Waker|Item}}, a cyclone comes and transports Link to his destination: the cyclone that comes in this stage could be a reference to Ballad of Gales being played. | The smaller, red boat that appears on the right is known as the {{s|zeldawiki|King of Red Lions}}, which is actually {{s|zeldawiki|Hyrule}}'s king in disguise. He can talk, and assists Link during the events of ''The Wind Waker''. In ''The Legend of Zelda: The Wind Waker'', when Link conducts the {{s|zeldawiki|Ballad of Gales}} with his {{iw|zeldawiki|Wind Waker|Item}}, a cyclone comes and transports Link to his destination: the cyclone that comes in this stage could be a reference to Ballad of Gales being played. | ||
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==Tournament | ==Tournament Legality== | ||
{{incomplete}} | |||
In ''Brawl'', this stage is usually a [[counterpick]] or a [[banned stage]]. This is because of stalling potential in the water, powerful [[camping]] spots on the King of Red Lions and on the rightmost point of the rock, and overly powerful stage hazards. | |||
==Trophy== | ==Trophy descriptions== | ||
[[File:Pirate Ship - Brawl Trophy.png|thumb|left|100px|The Pirate ship trophy in ''Brawl''.]] | |||
''A ship commandeered by Tetra that sails to the far corners of the deep blue sea. When Link gets on board, he is challenged with a test given by the pirate underling Niko. In that test, Link must learn to use jumps and rope swinging to get through an obstacle course and reach Niko. If successful, he receives the Spoils Bag and bombs.'' | |||
{{Trophy games|console1=GCN|game1=The Legend of Zelda: The Wind Waker|console2=DS|game2=The Legend of Zelda: Phantom Hourglass}} | |||
}} | |||
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The Olimar grab glitch is a glitch in ''[[Super Smash Bros. Brawl]]''. It involves {{SSBB|Olimar}} and {{SSBB|Donkey Kong}}. To perform it, Olimar and Donkey Kong must be at the back of the Pirate Ship. Olimar must then perform a [[grab]] on Donkey Kong in a specific spot on the ship. If done correctly, Donkey Kong should clip in and out on the ground while the [[Pikmin]] is latched onto him. Like the [[Ike grab glitch]] and [[King Dedede grab glitch]], the reason this happens its because the big character does not have any space when grabbed. When this happens, the animation of the character twitches, shakes, or flinches in two poses, causing the character to not break free from the grab. | The Olimar grab glitch is a glitch in ''[[Super Smash Bros. Brawl]]''. It involves {{SSBB|Olimar}} and {{SSBB|Donkey Kong}}. To perform it, Olimar and Donkey Kong must be at the back of the Pirate Ship. Olimar must then perform a [[grab]] on Donkey Kong in a specific spot on the ship. If done correctly, Donkey Kong should clip in and out on the ground while the [[Pikmin]] is latched onto him. Like the [[Ike grab glitch]] and [[King Dedede grab glitch]], the reason this happens its because the big character does not have any space when grabbed. When this happens, the animation of the character twitches, shakes, or flinches in two poses, causing the character to not break free from the grab. | ||
[[Category:Glitches (SSBB)]] | |||
==Gallery== | |||
===''Super Smash Bros. for Wii U''=== | |||
<gallery> | |||
Pirate Ship Wii U.jpg|Pirate Ship in {{forwiiu}}. | |||
</gallery> | |||
===''Super Smash Bros. Ultimate''=== | |||
<gallery> | |||
SSBUWebsiteKingKRool2.jpg|{{SSBU|King K. Rool}} firing his [[Blunderbuss]] on the stage in ''Ultimate''. | |||
</gallery> | |||
| | |||
| | |||
==Trivia== | ==Trivia== | ||
*The rain on this stage is not rendered in 3D; it is actually just 2D sprites falling in the foreground and background, similar to the [[Distant Planet]] stage. This can be viewed by pausing the game and tilting the camera. | *The rain on this stage is not rendered in 3D; it is actually just 2D sprites falling in the foreground and background, similar to the [[Distant Planet]] stage. This can be viewed by pausing the game and tilting the camera. | ||
*When falling from the cyclone, [[King Dedede]] can avoid battle by using his [[Super Dedede Jump|up special]], allowing him to stay aloft for ten to fifteen seconds. | |||
*This is the only location in ''Brawl'' outside of [[The Subspace Emissary]] where the player can be [[crush]]ed. This can be done by standing between the ship and the rock before the two collide. In {{forwiiu}}, instead of being crushed, the player will be meteor smashed by the ship and ricochet upwards off the rock. | |||
*If a [[Crate#Rolling Crates|Rolling Crate]] is inserted between the rock and the ship, the game will emit a loud buzzing noise. | *If a [[Crate#Rolling Crates|Rolling Crate]] is inserted between the rock and the ship, the game will emit a loud buzzing noise. | ||
*When the boat is crashed against the rock, both are still moving, though it looks like they are stuck in place, and players can still be KO'd if they wait for too long in the sea, being carried off to a boundary KO by the current. | |||
*In {{forwiiu}}, all of the music tracks for this stage are shared with other {{uv|The Legend of Zelda}} stages. This makes it one of three stages to share music with other stages, the others being [[Super Mario Maker]] and [[Big Battlefield]]. | *In {{forwiiu}}, all of the music tracks for this stage are shared with other {{uv|The Legend of Zelda}} stages. This makes it one of three stages to share music with other stages, the others being [[Super Mario Maker]] and [[Big Battlefield]]. | ||
*Pirate Ship and [[Miiverse]] are the only downloadable stages in ''SSB4'' not available for {{for3ds}}. Masahiro Sakurai stated that the Pirate Ship was intended for ''Super Smash Bros. for Nintendo 3DS'', but it was scrapped because it was unable to function on the 3DS system.<ref>http://www.sourcegaming.info/2016/02/21/nintendodream3/</ref> Possible data for the stage was found in version [[List of updates (SSB4-3DS)|version 1.0.6]] [[Leak#Roy_and_Ryu_data|data mining]]. | |||
*Pirate Ship and [[Miiverse]] are the only downloadable stages in | *Pirate Ship is the only ''Brawl'' stage that is available as downloadable content, as well as the only DLC past stage that did not originate from the original ''[[Super Smash Bros.]]'' | ||
*Pirate Ship is the only ''Brawl'' stage that | *Pirate Ship is the only downloadable stage that supports [[8-Player Smash]] for its Ω form, but not its normal form. | ||
*Pirate Ship is | |||
*There exists a glitch where a player would possibly fall through the ship during the section where it crashes into the rock. [https://www.youtube.com/watch?v=Y88w9Cy_K7U] | *There exists a glitch where a player would possibly fall through the ship during the section where it crashes into the rock. [https://www.youtube.com/watch?v=Y88w9Cy_K7U] | ||
**This includes falling through the catapult when the ship is sailing as normal. | **This includes falling through the catapult when the ship is sailing as normal. | ||
==References== | ==References== | ||
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{{SSBUStages}} | {{SSBUStages}} | ||
{{Zelda universe}} | {{Zelda universe}} | ||
[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Stages (SSB4-Wii U)]] | [[Category:Stages (SSB4-Wii U)]] | ||
[[Category:Past stages]] | [[Category:Past stages]] | ||
[[Category:Trophies (SSBB)]] | [[Category:Trophies (SSBB)]] | ||
[[Category:Downloadable content]] | [[Category:Downloadable content]] | ||