Editing Piranha Plant (SSBU)
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[[Credits]] roll after completing Classic Mode. Completing it as Piranha Plant has ''{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Bros.}}'' accompany the credits. | [[Credits]] roll after completing Classic Mode. Completing it as Piranha Plant has ''{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Bros.}}'' accompany the credits. As a downloadable character, Piranha Plant uses the same [[Mario (SSBU)#Character unlock tree|character unlock tree]] as {{SSBU|Mario}}. | ||
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*Piranha Plant's "eye glint" effect for pre-match splash screens and its HUD icon for Final Smashes is applied differently from other fighters, as it has no eyes; the twinkle effect is applied to one of its teeth instead. | *Piranha Plant's "eye glint" effect for pre-match splash screens and its HUD icon for Final Smashes is applied differently from other fighters, as it has no eyes; the twinkle effect is applied to one of its teeth instead. | ||
*Datamining Piranha Plant's character data reveals some interesting information: | *Datamining Piranha Plant's character data reveals some interesting information: | ||
**Some of {{SSBU|Bowser Jr.}}'s motion files can be found in Piranha Plant's character data, indicating that some of Piranha Plant's animations are taken from him.<ref>https://twitter.com/Meshima_/status/1091183862967726080</ref> | **Some of {{SSBU|Bowser Jr.}}'s motion files can be found in Piranha Plant's character data, indicating that some of Piranha Plant's animations are taken from him. <ref>https://twitter.com/Meshima_/status/1091183862967726080</ref> | ||
**Files indicate that Piranha Plant was programmed with three jumps, including animations; however, it was removed before release, with the day one patch streamlining its jumps to two.<ref>https://nintendosoup.com/piranha-plant-was-nerfed-before-it-was-added-into-super-smash-bros-ultimate/</ref> | **Files indicate that Piranha Plant was programmed with three jumps, including animations; however, it was removed before release, with the day one patch streamlining its jumps to two. <ref>https://nintendosoup.com/piranha-plant-was-nerfed-before-it-was-added-into-super-smash-bros-ultimate/</ref> | ||
*If Piranha Plant gets grabbed by a grab that uses a unique animation on capturing characters ({{SSBU|Snake}}'s grab, {{SSBU|Ganondorf}}'s [[Flame Choke]], etc.) while using either its forward smash or [[Poison Breath]], it will remain in that form until it gets released. | *If Piranha Plant gets grabbed by a grab that uses a unique animation on capturing characters ({{SSBU|Snake}}'s grab, {{SSBU|Ganondorf}}'s [[Flame Choke]], etc.) while using either its forward smash or [[Poison Breath]], it will remain in that form until it gets released. | ||
*Piranha Plant is the only fighter who was not added to the [[:File:SSBU Panoramic.png|panoramic artwork]] until after being made available in-game. | *Piranha Plant is the only fighter who was not added to the [[:File:SSBU Panoramic.png|panoramic artwork]] until after being made available in-game. |