Editing Piranha Plant (SSBU)

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Piranha Plant is almost completely undone however by its lack of mobility. Lacking in range across all of its close-quarters attacks to offset its poor grounded and aerial movement, Piranha Plant struggles immensely in mounting an offensive neutral, and its advantage state is highly reliant on circumstantially effective attacks to keep the opponent at bay. [[Long-Stem Strike]] grants Piranha Plant more range but its high startup, finicky control and vulnerable [[hurtbox]] during its extension phase makes it an inconvenient attack to use in many situations. This is exacerbated by Piranha Plant's moveset lacking in the way of notable synergy; while many of its attacks have decent utility, it has very little in the way of optimal combos or routes to pursue the opponent. Many of its moves and aerials pose high amounts of [[ending lag]], while some such as [[neutral aerial]] and [[up aerial]] are plagued by awkward hitbox placements. Finally, Piranha Plant's reliance on [[Ptooie]] serves as a double-edged sword; as the main cornerstone of its game plan, it is completely invalidated by characters with [[Reflection|reflectors]], making several matchups highly problematic for the character.
Piranha Plant is almost completely undone however by its lack of mobility. Lacking in range across all of its close-quarters attacks to offset its poor grounded and aerial movement, Piranha Plant struggles immensely in mounting an offensive neutral, and its advantage state is highly reliant on circumstantially effective attacks to keep the opponent at bay. [[Long-Stem Strike]] grants Piranha Plant more range but its high startup, finicky control and vulnerable [[hurtbox]] during its extension phase makes it an inconvenient attack to use in many situations. This is exacerbated by Piranha Plant's moveset lacking in the way of notable synergy; while many of its attacks have decent utility, it has very little in the way of optimal combos or routes to pursue the opponent. Many of its moves and aerials pose high amounts of [[ending lag]], while some such as [[neutral aerial]] and [[up aerial]] are plagued by awkward hitbox placements. Finally, Piranha Plant's reliance on [[Ptooie]] serves as a double-edged sword; as the main cornerstone of its game plan, it is completely invalidated by characters with [[Reflection|reflectors]], making several matchups highly problematic for the character.


Since its release, Piranha Plant has seen low tournament representation, and although it has seen success from players such as {{Sm|Brood}}, {{Sm|Lucky|p=Minnesota}}, and {{Sm|Tas}}, it is considered a fairly weak character in competitive play.
Since its release, Piranha Plant has seen low tournament representation, and although it has seen success from players such as {{Sm|Brood}} and {{Sm|Lucky|p=Minnesota}}, it is considered a fairly weak character in competitive play.


==Attributes==
==Attributes==
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After an absence of changes, Piranha Plant received a small number of useful buffs via update 13.0.1. Forward tilt's second hit gained more knockback, granting it better KO ability & stage control by the edge. Long-Stem Strike hitbox & armor comes out slightly faster, improving its safety. Most notably, down tilt gained an extra active frame and had its ending lag reduced. Improving its use in neutral and combo ability, to the point where it can combo into back aerial as a kill-confirm around the ledge.
After an absence of changes, Piranha Plant received a small number of useful buffs via update 13.0.1. Forward tilt's second hit gained more knockback, granting it better KO ability & stage control by the edge. Long-Stem Strike hitbox & armor comes out slightly faster, improving its safety. Most notably, down tilt gained an extra active frame and had its ending lag reduced. Improving its use in neutral and combo ability, to the point where it can combo into back aerial as a kill-confirm around the ledge.


Overall, Piranha Plant fares much better than it did when it was first released, thanks to its buffs granting a better neutral game, along with stronger and more consistent KO options.
Overall, Piranha Plant fares much better than it did at the launch of Ultimate, thanks to its buffs granting a better neutral game, along with stronger and more consistent KO options.


'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
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|dairdesc=Flips and stomps its pot/pipe below it. Sweetspots at the bottom of the pot, which will meteor smash rather powerfully. It has very fast startup compared to most meteor smashes, coming out on frame 9, although the sourspot is prioritized over the meteor hitbox, making it difficult to land.
|dairdesc=Flips and stomps its pot/pipe below it. Sweetspots at the bottom of the pot, which will meteor smash rather powerfully. It has very fast startup compared to most meteor smashes, coming out on frame 9, although the sourspot is prioritized over the meteor hitbox, making it difficult to land.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabdesc=Reaches out with its leaves. Decent range and among the fastest grabs in the game.
|grabdesc=The Piranha Plant reaches out with its leaves. Among the fastest grabs in the game, but has short range.
|pummelname= 
|pummelname= 
|pummeldmg=1.4%
|pummeldmg=1.3%
|pummeldesc=Bites the opponent. Average speed, while dealing marginally more damage than other similar pummels. It shares this distinction with {{SSBU|Pichu}}.
|pummeldesc=Bites the opponent.
|fthrowname= 
|fthrowname= 
|fthrowdmg=3% (hit), 8% (throw)
|fthrowdmg=3% (hit), 8% (throw)
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| shorthop=17.5 | rshorthop=19-20
| shorthop=17.5 | rshorthop=19-20
| djump=38.52 | rdjump=15
| djump=38.52 | rdjump=15
| ellag=4 | rellag=2-75
}}
}}


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|-
|-
! scope="row"|Cheer
! scope="row"|Cheer
|[[File:Piranha Plant Cheer German SSBU.ogg|center]]||[[File:Piranha Plant Cheer Spanish SSBU.ogg|center]]||[[File:Piranha Plant Cheer Russian SSBU.ogg|center]]||[[File:Piranha Plant Cheer Korean SSBU.ogg|center]]
|[[File:Piranha Plant Cheer German SSBU.ogg|center]]||{{NTSC}} [[File:Piranha Plant Cheer Spanish NTSC SSBU.ogg|center]] <br> {{PAL}} [[File:Piranha Plant Cheer Spanish PAL SSBU.ogg|center]]||[[File:Piranha Plant Cheer Russian SSBU.ogg|center]]||[[File:Piranha Plant Cheer Korean SSBU.ogg|center]]
|-
|-
! scope="row"|Description
! scope="row"|Description
|Piranha Pflanze, schau schau schau! || Planta pi-raña! Ñam ñam! Ñam ñam! Ñam! || Rasteniye Piranya! || Pack - un! Flow - er!
| || || || Pack - un! Flow - er!
|}
|}
</div>
</div>
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''See also: [[:Category:Piranha Plant players (SSBU)]]''
''See also: [[:Category:Piranha Plant players (SSBU)]]''


*{{Sm|Brood|Japan}} - The greatest Piranha Plant player of all-time. He is best known for placing 2nd at {{Trn|Umebura SP 4}} defeating {{Sm|Shuton}}, {{Sm|Kameme}}, and {{Sm|Gackt}}, the best Piranha Plant performance of all-time and the first time a Piranha Plant player placed in the top 8 at a major, a feat that has only been replicated once afterwards. Although he briefly dropped Piranha Plant for {{SSBU|Banjo & Kazooie}}, he returned to the character in the post-online metagame, though despite initial strong performances such as 5th at {{Trn|WINNER! -Next Gen-}} defeating {{Sm|Abadango}} and 33rd at {{Trn|Kagaribi 5}}, his results would take a significant downturn as time went on.
*{{Sm|Brood|Japan}} - The best Piranha Plant player of all-time, most known for placing 2nd at {{Trn|Umebura SP 4}} defeating {{Sm|Shuton}}, {{Sm|Kameme}}, and {{Sm|Gackt}}, the best Piranha Plant performance of all-time and the only time a Piranha Plant player placed in the top 8 at a major. Although he briefly dropped Piranha Plant for {{SSBU|Banjo & Kazooie}}, he returned to the character in the post-online metagame, though despite initial strong performances such as 5th at {{Trn|WINNER! -Next Gen-}} defeating {{Sm|Abadango}} and 33rd at {{Trn|Kagaribi 5}}, his results would take a significant downturn as time went on.
*{{Sm|Greward|Spain}} - The best Piranha Plant player in Europe in the early metagame and one of the best players from Spain during this time, ranking 49th on the [[European Smash Rankings]] and placing 13th at {{Trn|Ultimate Fighting Arena 2019}} and 17th at {{Trn|Albion 4}}. He became less active in the post-pandemic metagame.
*{{Sm|Greward|Spain}} - The best Piranha Plant player in Europe in the early metagame and one of the best players from Spain during this time, ranking 49th on the [[European Smash Rankings]] and placing 13th at {{Trn|Ultimate Fighting Arena 2019}} and 17th at {{Trn|Albion 4}}. He became significantly less active in the post-online metagame.
*{{Sm|Lucky|USA|p=Minnesota}} - The all-time best Piranha Plant player in North America who was also the best in the world in 2022 and 2023. He regularly places highly at Midwest events, including winning {{Trn|Warp Zone 2}}, placing 9th at {{Trn|The Big House 11}} and {{Trn|Diamond Dust}} and placing 17th at {{Trn|The Big House 10}}, the latter being one of the best major placement for a Piranha Plant in the post-pandemic metagame. Outside of his region, he has also placed 17th at {{Trn|Patchwork}} defeating {{Sm|Cosmos}}.
*{{Sm|Lucky|USA|p=Minnesota}} - One of the best Piranha Plant players in the post-online metagame who regularly places highly at Midwest events, including winning {{Trn|Warp Zone 2}}, placing 9th at {{Trn|The Big House 11}} and {{Trn|Diamond Dust}} and placing 17th at {{Trn|The Big House 10}}, the latter being the best major placement for a Piranha Plant player during this time. Outside of his region, he has also placed 17th at {{Trn|Patchwork}} defeating {{Sm|Cosmos}}.  
*{{Sm|Tas|Japan}} - The best Piranha Plant in the world in 2024. He is best known for placing 7th at {{Trn|Sumabato SP 50}} after {{Sm|Asimo}} and {{Sm|DIO}}, the second time a Piranha Plant player placed top 8 at a major and by far the best Piranha Plant performance since Brood's run at Umebura SP 4; this achievement made him the [[LumiRank#Player of the Month|Player of the Month for August 2024]]. Outside of this tournament run, he had also placed 13th at {{Trn|Sumabato SP 49}} defeating {{Sm|Kaninabe}} and 5th at {{Trn|Maesuma'LANDMARK 2}} defeating {{Sm|karaage}} and {{Sm|Jogibu}}. Tas is the first Piranha plant to be globally ranked, ranking 87th on [[LumiRank 2024.2]].


===Tier placement and history===
===Tier placement and history===
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!Round!!Opponent!!Stage!!Music!!Notes
!Round!!Opponent!!Stage!!Music!!Notes
|-
|-
|1||{{Head|Inkling|g=SSBU|s=20px}}{{Head|Inkling|g=SSBU|s=20px|cl=Blue}}{{Head|Inkling|g=SSBU|s=20px|cl=Yellow}}{{Head|Inkling|g=SSBU|s=20px|cl=Green}}{{Head|Inkling|g=SSBU|s=20px|cl=Pink}}{{Head|Inkling|g=SSBU|s=20px|cl=Cyan}}{{Head|Inkling|g=SSBU|s=20px|cl=Purple}}{{Head|Inkling|g=SSBU|s=20px|cl=Indigo}} {{SSBU|Inkling}} (x8)||[[Moray Towers]] ([[Battlefield form]])||''{{SSBUMusicLink|Splatoon|Splattack! (Original)}}''||Horde Battle (3 at a time)
|1||{{Head|Inkling|g=SSBU|s=20px}}{{Head|Inkling|g=SSBU|s=20px|cl=Blue}}{{Head|Inkling|g=SSBU|s=20px|cl=Yellow}}{{Head|Inkling|g=SSBU|s=20px|cl=Green}}{{Head|Inkling|g=SSBU|s=20px|cl=Pink}}{{Head|Inkling|g=SSBU|s=20px|cl=Cyan}}{{Head|Inkling|g=SSBU|s=20px|cl=Purple}}{{Head|Inkling|g=SSBU|s=20px|cl=Indigo}} {{SSBU|Inkling}} (x8)||[[Moray Towers]] ([[Battlefield form]])||''{{SSBUMusicLink|Splatoon|Splattack! (Original)}}''||Horde Battle
|-
|-
|2||{{CharHead|Ridley|SSBU|hsize=20px}} and {{CharHead|Dark Samus|SSBU|hsize=20px}}||[[Norfair]]||''{{SSBUMusicLink|Metroid|Vs. Ridley}}''||
|2||{{CharHead|Ridley|SSBU|hsize=20px}} and {{CharHead|Dark Samus|SSBU|hsize=20px}}||[[Norfair]]||''{{SSBUMusicLink|Metroid|Vs. Ridley}}''||
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==Role in [[World of Light]]==
==Role in [[World of Light]]==
[[File:WoL-70PiranhaPlant.jpg|thumb|The message that shows Piranha Plant's availability in World of Light|left]]
[[File:WoL-70PiranhaPlant.jpg|thumb|The message that shows Piranha Plant's availability in World of Light|left]]
Due to its status as downloadable content, Piranha Plant does not have a legitimate role in World of Light. Instead, it is unlocked for use in the mode after freeing 10 fighters from [[Galeem]]'s control. If loading an existing save file that meets this condition before downloading Piranha Plant, it is immediately unlocked.
Due to its status as downloadable content, Piranha Plant does not have a legitimate role in World of Light. Instead, it is unlocked for use in the mode after freeing 10 fighters from [[Galeem]]'s control. There is no fighter battle required to unlock this character. If loading an existing save file that meets this condition prior to downloading Piranha Plant, it is immediately unlocked.
{{clrl}}
{{clrl}}


==[[Spirit]]==
==[[Spirit]]==
Piranha Plant's fighter spirit can be obtained by completing {{SSBU|Classic Mode}} as Piranha Plant. It is also available periodically for purchase in the shop for 300 Gold, but only after Piranha Plant has been downloaded. Unlocking Piranha Plant in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Its fighter spirit has an alternate version that replaces it with its artwork in ''Ultimate''.
Piranha Plant's fighter spirit can be obtained by completing {{SSBU|Classic Mode}}. It is also available periodically for purchase in the shop for 300 Gold, but only after Piranha Plant has been downloaded. Unlocking Piranha Plant in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. Its fighter spirit has an alternate version that replaces it with its artwork in ''Ultimate''.


<center>
<center>
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**To have received a unique [[Palutena's Guidance]] conversation in the game it was DLC in; other ''Ultimate'' downloadable fighters use a generic conversation that was previously used by the ''Smash 4'' DLC characters.
**To have received a unique [[Palutena's Guidance]] conversation in the game it was DLC in; other ''Ultimate'' downloadable fighters use a generic conversation that was previously used by the ''Smash 4'' DLC characters.
**Who shares a [[victory theme]] with another fighter ({{SSBU|Bowser}} and {{SSBU|Bowser Jr.}}).
**Who shares a [[victory theme]] with another fighter ({{SSBU|Bowser}} and {{SSBU|Bowser Jr.}}).
***Most of these distinctions in addition to the theme of its {{SSBU|Classic Mode}} route have led players to speculate that Piranha Plant may have originally been planned to be a part of ''Ultimate''{{'}}s base roster, but was held back either due to time constraints or to have a bonus character for those who purchased the game early.
***Most of these distinctions have led players to speculate that Piranha Plant may have originally been planned to be a part of ''Ultimate''{{'}}s base roster, but was held back either due to time constraints or to have a bonus character for those who purchased the game early.
*Piranha Plant's official artwork has a UV mapping error near the base of its pot, where the texture appears to squish vertically.
*Piranha Plant's official artwork has a UV mapping error near the base of its pot, where the texture appears to squish vertically.
*On the [[character selection screen]], Piranha Plant's icon in the Japanese version shows its name within only one row, while in the English version it is shown with two rows. This trait is shared with {{SSBU|Captain Falcon}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Wii Fit Trainer}}, {{SSBU|Rosalina & Luma}}, the {{SSBU|Mii Fighter}}s, and {{SSBU|Banjo & Kazooie}}.
*On the [[character selection screen]], Piranha Plant's icon in the Japanese version shows its name within only one row, while in the English version it is shown with two rows. This trait is shared with {{SSBU|Captain Falcon}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Wii Fit Trainer}}, {{SSBU|Rosalina & Luma}}, the {{SSBU|Mii Fighter}}s, and {{SSBU|Banjo & Kazooie}}.

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