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A '''ping''' is the sound effect used for very powerful [[attack]]s, and is most often associated with the [[Home-Run Bat]]. In ''[[Melee|Melee's]]'' trophy description for the Home-Run Bat, the sound is described as "KREEEEENG!", while the [[Smash Bros. DOJO!!]] variously described it as [http://www.smashbros.com/en_us/gamemode/various/various08.html "PWANG!"], [http://www.smashbros.com/en_us/characters/hidden03.html "PING!"], or [http://www.smashbros.com/en_us/characters/hidden10.html "Pwaaaang!"]. The sound is impossible to miss, and hearing it usually means that someone just got hit by a very powerful attack. | |||
A '''ping''' is the sound effect used for very powerful [[attack]]s, and is most often associated with the [[Home-Run Bat]]. In ''[[ | |||
==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
In the first game, most sound effects were vague and generic variations that might be described as bowling pins being knocked down. The ping, however, is very distinct. It is also used in the opening cutscene. The attacks that ping are: | |||
* | *Home-Run Bat | ||
*[[Ness]]'s [[forward smash]] | *[[Ness]]'s [[forward smash]] (''[[Super Smash Bros. Melee|Melee]]'' only) | ||
*[[Luigi]]'s [[Fire Jump Punch]] (when [[sweetspot]]ted) | |||
*[[Luigi]]'s [[Fire Jump Punch]] (when [[sweetspot]]ted | |||
*[[Jigglypuff]]'s [[Rest]] (when the foe is hit) | *[[Jigglypuff]]'s [[Rest]] (when the foe is hit) | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
Here, the attacks were given more realistic and varied sound affects. There were a few additions to the list of ping attacks: | |||
*[[Mr. Game & Watch]]'s [[ | *[[Mr. Game & Watch]]'s [[Judgement]] #9. | ||
*The [[Freezie]] | *The [[Freezie]], and some other ice attacks such as [[Judgement]] #8, used a variation of the ping to indicate a hit. | ||
== | ==In ''[[Super Smash Bros Brawl]]''== | ||
* | ''Brawl'' changed sound effects for certain items and attacks. | ||
*Luigi is the | *Ice attacks don't really Ping (the only exception being [[Mr. Game & Watch (SSBB)|Mr. Game & Watch's]] [[Judge]] if it hits with an 8). Freezie no longer pings, instead using the classic sound effect from its appearance in ''[[Mario (universe)#Mario Bros.|Mario Bros.]]'' | ||
*Ness's forward smash has been changed to sound more wooden, and "CRACK"s like a real bat. | |||
*Luigi's [[taunt]] now pings also, most likely to make it more noticeable, since [[Bonuses]] no longer exist to indicate when one has connected successfully. It's also a joke in that most ping attacks are excessively powerful, but the taunt only does 2% damage and moderate fixed [[knockback]]; although it might ping because if an opponent is on the edge and the player hits them with Luigi's taunt, it will [[meteor smash]] them powerfully. | |||
*The [[Dragoon]] makes an echoey ping sound when it attacks, whether it hits or not. | |||
*In addition to the previous changes from ''Melee'', one new move, [[Light Arrow]], also produces the sound. | |||
[[Category:Terms]] | [[Category:Terms]] |