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'''Pillaring''' | '''Pillaring''' is a tactic in ''[[Super Smash Bros. Melee]]'' of pressuring an opponent's [[shield]] using [[SHFFL]]'d [[aerial attack|aerials]] and [[shine]]s, used by {{SSBM|Fox}} and {{SSBM|Falco}}. This [[technique]] is commonly used in high-level play. Pillaring is sometimes viewed as general shield pressure. It is also commonly mistaken for Falco's vertical [[down aerial]] and shine combos. | ||
==How to perform== | |||
Against a shielding opponent, the easiest way to pillar is to SHFFL a down aerial and immediately shine. The shine is then [[jump-canceling|jump-cancel]]ed into another SHFFL'd down aerial, and the cycle continues. However, other aerials may be used, depending on preference. This can be mixed up with multishines and [[waveshine]]s. [[Jab]]s, [[down tilt]]s (for Falco) and jump-canceled [[grab]]s out of shine are also popular mix-ups. | |||
== | ==Uses== | ||
Pillaring | Pillaring can pressure an opponent in a shield, forcing them to roll out of it, which can be chased. It is possible for Falco's down aerial pillar to be shield-grabbed, but it requires very good timing. If the opponent is not good at defending against pillaring, their shield may be broken. This is rare in high-level play. | ||
==Technicalities== | |||
Pillaring can be shield grabbed or broken out of by out of shield options such as {{SSBM|Samus}}'s [[Screw Attack (move)|Screw Attack]], {{SSBM|Bowser}}'s [[Whirling Fortress]], {{SSBM|Fox}}'s shine or [[neutral aerial]], and a few other moves. The exact timing of when to break out of the pillar depends on how the opponent times his aerials and the breakout attack used. | |||
==Videos== | ==Videos== | ||
*[http://www.youtube.com/watch?v=eoIMEje-XCM A player falling victim to many pillars from Falco in ''Super Smash Bros. Melee''] | *[http://www.youtube.com/watch?v=eoIMEje-XCM A player falling victim to many pillars from Falco in ''Super Smash Bros. Melee''] | ||
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[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] |