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'''Pillaring''' is a tactic in [[Super Smash Bros. Melee|Melee]] of pressuring an opponent's [[shield]] using [[shffl']]d aerials and [[shine]]s, used by [[Fox McCloud (SSBM)|Fox]] and [[Falco Lombardi (SSBM)|Falco]]. This technique is commonly used in high-level play. Pillaring is sometimes viewed as general shield pressure. It is also commonly mistaken for Falco's vertical [[down aerial]] and shine combos. | |||
'''Pillaring''' | |||
== How to perform == | |||
Against a shielding opponent, the easiest way to pillar is to shffl' a down aerial and immediately shine. The shine is then [[jump-canceling|jump-cancel]]ed into another shffl'd dair, and the cycle continues. However, other aerials may be used, depending on preference. This can be mixed up with multishines and [[waveshine]]s. [[Jab]]s, [[down tilt]]s (for Falco) and jump-canceled [[grab]]s out of shine are also popular mix-ups. | |||
== | == Uses == | ||
Pillaring | Pillaring can pressure an opponent in a shield, forcing them to roll out of it, which can be chased. It is possible for Falco's dair pillar to be shield-grabbed, but it requires very good timing. If the opponent is not good at defending against pillaring, his shield may be broken. This is rare in high-level play. | ||
== | == Technicalities == | ||
Pillaring can be shield grabbed or broken out of by [[Samus (SSBM)|Samus]]'s [[Up Special Move|Up-B]], [[Bowser (SSBM)|Bowser]]'s Up B, Fox's shine or [[neutral aerial]], and a few other moves. The exact timing of when to break out of the pillar depends on how the opponent times his aerials and the breakout attack used. | |||
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[[Category:Techniques]] | |||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] |