Editing Pikmin Pluck
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Upon being plucked, Pikmin fly in an arc backwards over Olimar's head and land behind him. As a result, doing the move too close to an edge will result in the Pikmin falling off, possibly to their doom if there is no ground below. These Pikmin can be quickly saved with a [[Pikmin Order]] after they have fallen below where Olimar is standing. In ''Ultimate'', performing this move beneath a soft platform will make the plucked Pikmin land on the platform instead of by Olimar's side. White and Purple Pikmin have a smaller arc than Red, Yellow, and Blue ones, so by facing a certain distance away from an edge, it is possible to collect only the former two colors of Pikmin while letting the latter three fall off the edge. Standing even closer to the edge will only allow White Pikmin to land, and standing closer still will cause all plucked Pikmin to fall. | Upon being plucked, Pikmin fly in an arc backwards over Olimar's head and land behind him. As a result, doing the move too close to an edge will result in the Pikmin falling off, possibly to their doom if there is no ground below. These Pikmin can be quickly saved with a [[Pikmin Order]] after they have fallen below where Olimar is standing. In ''Ultimate'', performing this move beneath a soft platform will make the plucked Pikmin land on the platform instead of by Olimar's side. White and Purple Pikmin have a smaller arc than Red, Yellow, and Blue ones, so by facing a certain distance away from an edge, it is possible to collect only the former two colors of Pikmin while letting the latter three fall off the edge. Standing even closer to the edge will only allow White Pikmin to land, and standing closer still will cause all plucked Pikmin to fall. | ||
[[Kirby]]'s [[Inhale (Kirby)|copied]] version of this move is quite different from Olimar's due to Pikmin not being integrated into his moveset. Kirby essentially combines Pikmin Pluck with [[Pikmin Throw]]: after plucking a Pikmin, Kirby immediately chucks it forwards to collide with opponents without latching on, and it perishes instantly upon hitting the ground. The damage of Kirby's Pikmin varies based on their color (Red 1%, Yellow 2%, Blue 3%, Purple 4%, White 5%). Kirby's Pikmin Pluck follows the same probability rules as Olimar's in ''Brawl'' and the same set order as Olimar's in subsequent games. [https://youtu.be/qO1pAQMBqzM?t=318] | [[Kirby]]'s [[Inhale (Kirby)|copied]] version of this move is quite different from Olimar's due to Pikmin not being integrated into his moveset. Kirby essentially combines Pikmin Pluck with [[Pikmin Throw]]: after plucking a Pikmin, Kirby immediately chucks it forwards to collide with opponents without latching on, and it perishes instantly upon hitting the ground. The damage of Kirby's Pikmin varies based on their color (Red 1%, Yellow 2%, Blue 3%, Purple 4%, White 5%). Kirby's Pikmin Pluck follows the same probability rules as Olimar's in ''Brawl'' and the same set order as Olimar's in subsequent games. [https://youtu.be/qO1pAQMBqzM?t=318] | ||
*In ''SSB4'', this behavior was retained, but due to Olimar himself gaining a custom variant of Pikmin Throw which causes all Pikmin types to behave as if they were Purple, it appears at first glance as if Kirby is copying a custom special move, which he cannot do. This happens regardless of which Pikmin Throw variant the Olimar he inhaled has equipped. However, depending on Kirby's equipped custom side special, his Pikmin can stick to the opponent like Sticky Pikmin Throw or have the same damage range as Tackle Pikmin Throw. These are able to be used by equipping Hammer Bash or Giant Hammer respectively, which share the same special slots as Olimar's Pikmin Throw variants. | |||
==Instructional quotes== | ==Instructional quotes== |