Editing Pikmin Pluck
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Pikmin Pluck | |name=Pikmin Pluck | ||
|image=[[File: | |image=[[File:Pikmin Pluck SSBB.jpg|250px]] | ||
|caption=Olimar, pulling Pikmin out of the ground | |caption=Olimar, pulling Pikmin out of the ground. Note that he can pull them from surfaces besides soil, including the hulls of ships and even [[platform]]s. | ||
|user=[[Olimar]] | |user=[[Olimar]] | ||
|universe={{uv|Pikmin}} | |universe={{uv|Pikmin}} | ||
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|interwikipage=Pluck | |interwikipage=Pluck | ||
}} | }} | ||
{{cquote|''Recruit Pikmin to help by plucking them from the ground. You can only have six at a time.''|cite=''Brawl''{{'}}s instruction manual}} | |||
'''Pikmin Pluck''' ({{ja|ピクミンを引っこ抜く|Pikumin o Hikkonuku}}, ''Uproot Pikmin'') is | {{cquote|''Pluck up to three Pikmin out of the ground.''|cite=''Smash for 3DS''{{'}}s foldout}} | ||
'''Pikmin Pluck''', ({{ja|ピクミンを引っこ抜く|Pikumin o Hikkonuku}}, ''Uproot Pikmin''), is {{SSBB|Olimar}}'s [[neutral special move]]. | |||
==Overview== | ==Overview== | ||
This move involves Captain Olimar quickly pulling a {{b|Pikmin|species}} out of the ground. | This move involves Captain Olimar quickly pulling a {{b|Pikmin|species}} out of the ground. What Pikmin is pulled out is random in ''[[Brawl]]''; what type of [[terrain]] where this move is used has some influence on what type of Pikmin will be pulled out more often. In ''Smash 4'', however, there is a set order in which color Pikmin is pulled out: red, yellow, blue, white, purple, and back to red. Olimar can have up to six Pikmin following him in ''Brawl'' and three in ''Smash 4''; trying to pluck another, or using the move in the air, will result in Olimar grabbing nothing and being vulnerable for a moment. | ||
Upon being plucked, Pikmin | Upon being plucked, Pikmin arc backwards over Olimar's shoulder and land behind him. As a result, doing the move too close to an edge will result in the Pikmin falling off, possibly to their doom if there is no ground below. These Pikmin can be saved with a [[Pikmin Order]] after they have fallen below where Olimar is standing. White and Purple Pikmin have a smaller arc than Red, Yellow, and Blue ones, so it is possible to let the three common colors be sent over the edge while keeping the rare ones with correct positioning (and standing even closer to the edge will only allow Whites to land, until the point where all types will fall). | ||
{{SSBB|Kirby}} is unable to [[Inhale (Kirby)|copy]] this move exactly. Instead, Kirby combines Pikmin Pluck with [[Pikmin Throw]]. The Pikmin that Kirby creates are chucked forwards, collide with opponents, do damage based on color (Red 1%, Yellow 2%, Blue 3%, Purple 4%, White 5%), and die immediately after landing. Kirby's Pikmin follow the same probability rules as Olimar's. [https://youtu.be/qO1pAQMBqzM?t=318] | |||
*In ''SSB4'', this behavior was retained, but due to Olimar himself gaining a custom variant of Pikmin Throw which causes all Pikmin types to behave as if they were Purple, it appears at first glance as if Kirby is copying a custom special move, which he cannot do. This happens regardless of which Pikmin Throw variant the Olimar he inhaled has equipped. However, depending on Kirby's equipped custom side special, his Pikmin can stick to the opponent like Sticky Pikmin Throw or have the same damage range as Tackle Pikmin Throw. These are able to be used by equipping Hammer Bash or Giant Hammer respectively, which share the same special slots as Olimar's Pikmin Throw variants. | |||
==Customization== | ==Customization== | ||
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# '''Pikmin Pluck''': Default. | # '''Pikmin Pluck''': Default. | ||
# '''Hardy Pikmin Pluck''': Takes more time to pluck Pikmin, more akin to the speed of plucking them in the ''Pikmin'' games. Gives the Pikmin much more health, allowing them to soak up damage. The move makes even White Pikmin survive for a long time (provided they don't fall off the stage). They are also more resistant to knockback and not easily shaken off when attacking opponents. | # '''Hardy Pikmin Pluck''': Takes more time to pluck Pikmin, more akin to the speed of plucking them in the ''Pikmin'' games. Gives the Pikmin much more health, allowing them to soak up damage. The move makes even White Pikmin survive for a long time (provided they don't fall off the stage). They are also more resistant to knockback and not easily shaken off when attacking opponents. | ||
# '''Explosive Pluck''': A more offensive variant, plucking Pikmin takes slightly longer. The Pikmin will create a small explosion upon being plucked, and travel in a high arc before landing. However, the Pikmin die much more easily. Additionally, the Pikmin appear to die on their own of no apparent cause, either after a certain amount of time or dealing a certain amount of damage, forcing Olimar to pluck more Pikmin. The damage of the explosion caused by the Pikmin vary depending on the type of Pikmin being plucked. Red, Yellow, and Blue Pikmin inflict 7% damage. White Pikmin emit poisonous fumes that inflict 4% damage. Purple Pikmin cause a more powerful explosion with decent knockback and inflict 9% damage. | # '''Explosive Pluck''': A more offensive variant, plucking Pikmin takes slightly longer. The Pikmin will create a small explosion upon being plucked, and travel in a high arc before landing. However, the Pikmin die much more easily. Additionally, the Pikmin appear to die on their own of no apparent cause, either after a certain amount of time or dealing a certain amount of damage, forcing Olimar to pluck more Pikmin. The damage of the explosion caused by the Pikmin vary depending on the type of Pikmin being plucked. Red , Yellow, and Blue Pikmin inflict 7% damage. White Pikmin emit poisonous fumes that inflict 4% damage. Purple Pikmin cause a more powerful explosion with decent knockback and inflict 9% damage. | ||
<gallery> | <gallery> | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Olimar Neutral Special SSB4 1.jpg|Olimar using the move in {{for3ds}}. | Olimar Neutral Special SSB4 1.jpg|Olimar using the move in {{for3ds}}. | ||
Pikmin_Pluck_SSB4.jpeg|Pikmin Pluck in {{forwiiu}}. | Pikmin_Pluck_SSB4.jpeg|Pikmin Pluck in {{forwiiu}}. | ||
</gallery> | </gallery> | ||
{{clr}} | {{clr}} | ||
==Trivia== | ==Trivia== | ||
*A continuous stream of plucked Pikmin can be used to "fill up" [[Cook Kirby]]'s pot, creating huge numbers of [[items]]. Not only is this useful for [[team]] Brawls, but also if Captain Olimar is against Kirby; he can stop himself from being pulled in, so once the pot contains the maximum of 30 objects, the [[Final Smash]] will end and Olimar will remain unharmed. | |||
*A continuous stream of plucked Pikmin can be used to "fill up" [[Cook Kirby]]'s pot, creating huge numbers of [[items]]. Not only is this useful for [[team]] Brawls, but also if Olimar is against Kirby; he can stop himself from being pulled in, so once the pot contains the maximum of 30 objects, the [[Final Smash]] will end and Olimar will remain unharmed. | |||
*The Explosive Pluck variant causes Pikmin to deal damage when they initially spawn, regardless of the source of their spawning. As a result, Olimar can get a head start in certain [[Smash Run]] challenges, such as by breaking a nearby [[target]] before the countdown starts. It can also damage foes occasionally in [[Special Orders]] before the [[announcer]] says "Go!" This does not happen if the narrator does a countdown before saying "Go!" | *The Explosive Pluck variant causes Pikmin to deal damage when they initially spawn, regardless of the source of their spawning. As a result, Olimar can get a head start in certain [[Smash Run]] challenges, such as by breaking a nearby [[target]] before the countdown starts. It can also damage foes occasionally in [[Special Orders]] before the [[announcer]] says "Go!" This does not happen if the narrator does a countdown before saying "Go!" | ||
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[[Category:Neutral special moves]] | [[Category:Neutral special moves]] | ||
[[Category:Olimar]] | [[Category:Olimar]] | ||