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| {{Title|''Pikmin'' (universe)}}
| | [[Image:Pikmintitle.jpg|center]] |
| {{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
| | [[Image:Symbol-pikmin.gif|left]] |
| {{Infobox Series
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| |title = Pikmin (universe)
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| |image = [[File:PikminLogo.png|300px]]
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| |caption = [[File:PikminSymbol.svg|50px|class=invert-dark]]
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| |developer = [[Nintendo]]<br>Arzest<br>Niantic<br>Eighting
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| |publisher = Nintendo
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| |distributor =
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| |creator = [[Shigeru Miyamoto]]
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| |designer = [[Shigeru Miyamoto]]<br>Shigefumi Hino
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| |genres = Real-Time Strategy
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| |originconsole = Nintendo GameCube
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| |firstinstallment = ''{{iw|pikipedia|Pikmin|game}}'' (2001)
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| |latestinstallment = ''{{iw|pikipedia|Pikmin Finder}}'' (2023)
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| |interwiki = pikipedia
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| |interwikiname = Pikipedia
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| |interwikipage = Pikmin series
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| }}
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| The '''''Pikmin'' universe''' ({{ja|ピクミン|Pikumin}}, ''Pikmin'') refers to the ''Super Smash Bros.'' series' collection of characters, stages, and other properties that hail from ''Pikmin'', the popular Nintendo series of colorful real-time strategy games. The series was personally developed by Nintendo's [[Shigeru Miyamoto]] and is one of the [[Nintendo GameCube]]'s notable standout franchises.
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| The series, which contributed minor content in ''[[Super Smash Bros. Melee]]'', was established as a major universe within the ''Super Smash Bros.'' series beginning in ''[[Super Smash Bros. Brawl]]'', due to the inclusion of its main characters, [[Captain Olimar]] and the titular {{b|Pikmin|species}} species, as team-based playable characters. Olimar and the Pikmin returned for ''[[Super Smash Bros. 4]]'', while [[Alph]], one of the three playable protagonists from ''Pikmin 3'', made his ''Smash'' debut as an [[alternate costume]] for Olimar. Olimar, Alph, and the Pikmin would return in the same capacity as before in ''[[Super Smash Bros. Ultimate]]''. | | The '''Pikmin universe''' (ピクミン, ''pikumin'') refers to the ''Super Smash Bros.'' series' collection of characters, stages, and other properties that hail from the popular Nintendo series of colorful real-time strategy games, ''[[Pikmin (game)|Pikmin]]''. The series was personally developed by Nintendo's [[Shigeru Miyamoto]] and is one of the GameCube's notable standout franchises. The series, which contributed minor content in ''[[Super Smash Bros. Melee]]'', was established as a major franchise in ''[[Super Smash Bros. Brawl]]'' with the inclusion of its main characters, [[Captain Olimar]] and the [[Pikmin (species)|Pikmin]], as a playable character entity (registered as "[[Pikmin & Olimar]]"). |
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| ==Franchise description== | | ==Franchise description== |
| [[File:Pikmintitle.jpg|thumb|The original logo of the franchise.]] | | When Nintendo and [[Shigeru Miyamoto]] were in the testing stages of the Nintendo GameCube, one of their aims was to project the system's processing power as part of the system's appeal, which was how the Space World tech demo depicting 128 simultaneous separate [[Mario]]s (titled "Super Mario 128") came to be. They wanted to have a physical game that would achieve this aim, so Miyamoto brought together the development teams for ''[[Yoshi's Story (game)|Yoshi's Story]]'' and ''[[1080 Snowboarding]]'' to start developing a game whose working title was ''Adam & Eve''. The original plans for this title was to have the player start out with two characters resembling spheres with eyes and noses, and the player essentially plays God as he watches and influences the characters' development and increasing numbers. But this was found to have a general lack of actual gameplay, so the game moved in a completely different thematic and gameplay direction to eventually become the familiar ''Pikmin'' characters and setup (the name "Pikmin", incidentally, came from the name of Miyamoto's sheepdog, Pikku). |
| Prior to the launch of the Nintendo GameCube, [[Shigeru Miyamoto]] promoted the system's processing power by releasing a tech demo entitled ''Super Mario 128'' at Nintendo's Space World trade show in August 2000, which demonstrated rapid generation techniques in order to display 128 separate [[Mario]] models on screen at once. Meanwhile, Miyamoto and his development team worked on an original project under the working title ''Adam and Eve'', which was planned to be a game where one could watch the development and proliferation of two starting characters. Eventually, this idea was found to be far too lacking in interactivity for the player and was scrapped. But then, a completely new aesthetic was brought in and incorporated into a marriage between some of the concepts of ''Adam and Eve'' and the technicalities demonstrated by ''Super Mario 128''. The now familiar ''Pikmin'' series' characters, setting, and real-time strategy gameplay style were introduced as a new Nintendo IP with the December 2001 release of ''Pikmin'' as a near-launch title for the GameCube. Incidentally, the name "Pikmin" was derived from Miyamoto's sheepdog, Pikku.
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| ''Pikmin'' received positive reception, both for its charming aesthetics and characters and for its unique spin on real-time strategy, and quickly earned a devoted fanbase. However, Japanese sales were not enthusiastic after the first week. In an attempt to stimulate sales, the virtual band Strawberry Flower was hired to write and perform a song featured in Japanese commercials for the game. Ironically, the single, "Ai no Uta" ("Song of Love"), became incredibly popular and actually outsold the game it advertised, and it thus did its part to surge weekly sales of the game itself. This likely helped secure ''Pikmin''{{'}}s future status as an established Nintendo franchise, and the first sequel, ''Pikmin 2'', was released in August 2004 for the GameCube. ''Pikmin 2'' garnered near-universal acclaim from gaming publications and often makes appearances near the top of published lists of the best GameCube games released over the system's lifespan, due to its improvements over the original in many important aspects. | | Pikmin was released in North America in December 2001 early in the GameCube's lifespan, right before the release of ''[[Super Smash Bros. Melee]]'', and it garnered favorable reviews for being a completely fresh new game to accompany a system's recent launch. It got accolades for its charming characters and story, effective graphics and audio, and gameplay comprising a unique blend of strategy and action, though it was far from perfect; It is very short, and it is a timed game which the player must complete in 30 in-game "days". Issues were also found with aspects of the control scheme which made some parts slow and contributed to accidental harm and death. These issues were fully addressed in the hit sequel ''Pikmin 2'' for GameCube in 2004, where there was no overall timer to limit a far larger game experience with expanded depth, as well as a functional multiplayer mode. The game scored near-universally strong reviews and remains one of the GameCube's standout titles. |
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| Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist [[Captain Olimar]] and its titular creatures appearing collectively as team-based playable characters in 2008's ''[[Super Smash Bros. Brawl]]'', the ''Pikmin'' series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, ''Pikmin 3''. Like its predecessors, ''Pikmin 3'' was positively received and proved popular enough to receive [[downloadable content]]. A spin-off title by Arzest, ''Hey! Pikmin'', featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the [[Nintendo 3DS]] in 2017. An enhanced port of ''Pikmin 3'' for the Nintendo Switch, titled ''Pikmin 3 Deluxe'', was released on October 30th, 2020. Another spin-off title, ''{{s|pikipedia|Pikmin Bloom}}'', released on mobile devices on October 27th, 2021. Co-developed with Niantic, ''Pikmin Bloom'' is an augmented reality game where players track their real world step count to take care of a growing group of pikmin that go on adventures and provide gifts in return. A fourth installment of the series, ''Pikmin 4'', was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. ''Pikmin'' teams are always working on the next one." On September 13th, 2022, ''Pikmin 4'' was officially announced in a Nintendo Direct presentation. The game would release on July 21, 2023. This entry stands out for having a different camera system, the new companion {{s|pikipedia|Oatchi}}, and a new {{s|pikipedia|night expedition}} where players can use {{s|pikipedia|Glow Pikmin}} to fend off frenzied enemies.
| | The general gameplay behind both current games in the series is a blend of light strategy and light action in which the player plays as a tiny astronaut named [[Captain Olimar]] (as well as his partner Louie in the second game) who ends up on an [[Distant Planet|Earth-like planet]] and befriends swarms of even smaller ant-like plant creatures called [[Pikmin]]. Both games task the player to grow platoons of Pikmin and have them follow Olimar around each environment, completing tasks and solving puzzles in order to bring back to your "home base" game-critical objects such as pieces to your rocket, and wild animals such as the [[Bulborb]]s will attack and try to eat the Pikmin if they are disturbed. Strategy manifests in deciding how many of which colors and ranks of Pikmin should comprise Olimar's army, because each Pikmin individual has special traits based on its body color, and different Pikmin types in your army will help you achieve different goals and solve different puzzles in each stage. An enemy creature is generally defeated by Olimar [[Pikmin Throw|throwing Pikmin]] at it so that they will automatically attack it to lower its health meter to zero, with boss monsters requiring more elaborate methods of attacks such as setting off bombs, and once the enemy is defeated the Pikmin can carry its body back to base and "cash it in" for new seeds to sprout new Pikmin and replenish your forces. |
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| The ''Pikmin'' games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian [[Captain Olimar]] in ''Pikmin'' and ''Pikmin 2'' and the Koppaites Alph, Brittany, and Charlie in ''Pikmin 3'') and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed [[Pikmin]], and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player, as they cannot directly attack these enemies in most circumstances; they must frequently sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The game takes elements from real-time strategy games by having to micromanage an army of minions, take down enemies, and complete tasks all at once within a time limit. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself. | | The story of the two games is centered on Captain Olimar, one of a sentient race who is ''extremely'' small; Olimar is ordinarily the size of a quarter, and the Pikmin each are the size of a dime. Olimar's race (Hocotatians) breathes methane and hails from a proportionally small desert-like planet named Hocotate. In the first ''Pikmin'', Olimar is flying his little spaceship (named the Dolphin, which was an old code name for the Nintendo GameCube) through space when a comet causes him to crash-land in a forested section of real-world Earth (as fans argue the planet is). The ship badly damaged, Olimar befriends the native Pikmin and has only thirty days to have them help him put his 30 space ship pieces back together before his life support system runs out. (The planet's oxygen is toxic for Hocotatians.) Eventually Olimar is successful in repairing his rocket and returns home. In ''Pikmin 2'', the Hocotate Freight Company which Olimar works at is in serious debt, and it is up to Olimar and his partner Louie to return to Earth and collect all sorts of junk littered around the forest that would sell well back home to get the company out of debt. Louie himself becomes an aspect of the main story, however, when he is left on Earth as Olimar returns to Hocotate with the valuables, and Olimar and a third character, the President of Hocotate Freight, must go back to Earth to find him along with the remaining treasure. |
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| In ''Pikmin'', Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. ''Pikmin 2'' takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404. ''Pikmin 4'' reveals that one of his expeditions to the planet results in a crash land. He sends out a distress signal, but the rescue corps meant to retrieve him also crash lands, leading to a second rescue attempt by the player character.
| | Pikmin is a more "modern" Nintendo franchise in the same vein as ''[[Animal Crossing (universe)|Animal Crossing]]''. Since both ''Pikmin'' games thus far have been very successful (partially due to ''Pikmin'' cameoing in ''[[Super Smash Bros. Melee]]''), the whimsical series has a strong fanbase and was one of the franchises many fans hoped to appear in a primary role in ''[[Super Smash Bros. Brawl]]''. The [[Pikmin & Olimar]] are now a playable character in the game. Also indicative of the series' popularity is the formation of a Japanese band named Strawberry Flower, who have composed singles for ''Pikmin'' commercials (one of the singles, "Ai No Uta", meaning "song of love", was an unexpected hit that sold more than the first ''Pikmin'' game itself), and each band member represents one of the five colors of Pikmin. While there hasn't been any official confirmation of a third ''Pikmin'' game in development since ''Pikmin 2''<nowiki>'s</nowiki> 2004 release, a new game has been confirmed. No real information about the game has been released yet, however. |
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| ''Pikmin 3'' introduces the Koppaites, another space-faring alien race that is highly similar to the Hocotatians. The three new playable protagonists - Alph, Brittany, and Charlie - are Koppaites and arrive at PNF-404, where they enlist the aid of the Pikmin to help them harvest fruit seeds to save their starving homeworld. | |
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| ==In ''[[Super Smash Bros. Melee]]''== | | ==In ''[[Super Smash Bros. Melee]]''== |
| Pikmin, having been released right before ''Melee'' in Japan, cameos as a pair of collectible trophies, but is not a full-fledged universe. However, in fact, the original ''Pikmin'' is the only title in existence that ''Melee'' actually features connectivity with; the Captain Olimar trophy is acquired only if there is ''Pikmin'' save data on the same Memory Card with ''Melee'' saved data. | | Pikmin, having been released right before ''Melee'', cameos as a pair of collectible trophies, but is not a full-fledged universe. However, in fact, the original ''Pikmin'' is the only title in existence that ''Melee'' actually features connectivity with; the Captain Olimar trophy is acquired if you start up your ''Melee'' game while the memory card being used has a Pikmin save on it. |
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| ===Trophies=== | | ===Trophies=== |
| {{main|List of SSBM trophies (Others)}}
| | *[[Captain Olimar (trophy)|Captain Olimar]] |
| *{{b|Pikmin|species}}
| | *[[Pikmin (trophy)|Pikmin]] |
| *[[Captain Olimar]] | |
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| ==In ''[[Super Smash Bros. Brawl]]''== | | ==In ''[[Super Smash Bros. Brawl]]''== |
| The ''Pikmin'' series debuts as a primary universe in ''Brawl'', and the content that represents it includes: one playable character, a stage, some music, and a number of trophies.
| | Some content of the ''Pikmin'' series from Brawl include: one playable character, a stage, some music, and a decent amount of trophies. |
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| ===Fighter=== | | ===Character=== |
| *[[File:OlimarIcon(SSBB).png|50px|right|link=Olimar (SSBB)]]'''{{SSBB|Olimar}}''' ([[Starter character|Starter]]): The protagonist of the Pikmin series, Captain Olimar has been greatly graphically enhanced, like the other characters of ''Super Smash Bros. Brawl''. However, he is quite weak on his own - without Pikmin, he cannot even do a [[smash attack]]. All his special moves involve the Pikmin that he plucks from the ground. There are five different types: Red (which have high attack power, burning properties in their attacks, and immunity to all fire-based attacks), Yellow (which have a slightly larger range of attack, making it easier to hit opponents with, travel in slight arcs when thrown, and have electrical properties in their attacks, as well as being immune to electrical attacks), Blue (which are stronger when thrown and slightly more durable than average, and the only Pikmin type that can enter water without dying), Purple (which are heavy and slow, impeding flight distance, have high attack power, and slam into opponents instead of latching on to them), and White (which are light and quick, as well as poisonous to opponents when latched on). He can have up to six different Pikmin at once. He can use them to attack and latch on to opponents, draining their health, use them as a life-saving [[tether recovery]], and call them back if separated. He can also alter their order by whistling. Whichever Pikmin is following him first is the one he will use first in combat. Olimar is among the top 3 characters in ''Brawl'', as he currently ranks 3rd on the ''Brawl'' [[tier list]], placing him in the A+ tier and being surpassed only by {{SSBB|Meta Knight}} and the {{SSBB|Ice Climbers}}.
| | [[Image:Icon-olimar.gif|right]] |
| | | *'''[[Olimar (SSBB)|Olimar]]''': The protoganist of the Pikmin series, Captain Olimar has been greatly graphically enhanced, like the other characters of ''Super Smash Bros. Brawl''. However, he's quite weak on his own -- without Pikmin, he can't even do a [[Smash Attack]]. All his special moves involve the Pikmin that he plucks from the ground. There are five different types: Red (which have high attack power, burning properties in their attacks), and immunity to all fire-based attacks), Yellow (with a slightly larger range of attack, making it easier to hit opponents with, travel in slight arcs when thrown, and have electrical properties in their attacks), Blue (which are stronger when thrown and slightly more durable than average, and the only Pikmin type that can enter water without dying), Purple (which are heavy and do not fly far, slow, have high attack power, and slam into opponents instead of latching on to them), and White (which are light and quick, as well as poisonous to opponents when latched on). He can have up to six different Pikmin at once. He can use them to attack and latch on to opponents, draining their health, use them as a life-saving [[Tether Recovery]], and call them back if separated. He can also alter their order by whistling. Whichever Pikmin is following him first is the one he will use first in combat. |
| On the final character select screen (after all characters are unlocked), Olimar joins the {{uv|Kirby}} characters as part of the fifth column. These characters have "Gourmet Race" playing when their dark forms are fought in [[The Great Maze]], and they also come from another planet.
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| ===Stages=== | | ===Stages=== |
| *[[File:Icon-distantplanet.gif|right|link=Distant Planet]]'''[[Distant Planet]]''' ([[Starter stage|Starter]]): Based off {{iw|pikipedia|The Forest of Hope}} and {{iw|pikipedia|Awakening Wood}} from ''{{iw|pikipedia|Pikmin|game}}'' and ''{{iw|pikipedia|Pikmin 2}}'' respectively. Technically, all the fighters will be under an inch tall when they are fighting on this stage. The stage has a slope on the left hand side, three leaves in the center which act as platforms, and another larger platform beneath the leaves, which is bouncy. A gigantic {{iw|pikipedia|Bulborb}} appears at the right hand side of the stage, serving as both a platform and stage hazard. It occasionally rains, and the slope on the left hand side becomes a hazard as water gushes down it. Characters can also pick up pellets that fall from {{iw|pikipedia|Pellet Posies}} and throw them into {{iw|pikipedia|Onions}} that appear on the stage to get [[Items]]. | | *[[Image:Icon-distantplanet.gif|right]]'''[[Distant Planet]]''': Based off The Forest of Hope and The Awakening Wood from ''[[Pikmin]]'' and ''Pikmin 2'' respectively. Technically, all the fighters will be under an inch tall when they are fighting on this stage. The stage has a slope on the left hand side, three leaves in the center which act as platforms, and another larger platform beneath the leaves, which is bouncy. A gigantic Bulborb appears at the right hand side of the stage, serving as both a platform and stage hazard. It occasionally rains, and the slope on the left hand side becomes a hazard as water gushes down it. Characters can also pick up pellets that fall from Pellet Posies and throw them into Onions that appear on the stage to get items. |
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| ===Item===
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| {{main|Items}}
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| *'''[[Pellet]]''' (throwing): a colorful, crystallized disc of nectar from the original ''{{iw|pikipedia|Pikmin|game}}'' only accessible on the Distant Planet stage. The damage dealt upon throw is the same as the number on the pellet.
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| ===Music=== | | ===Music=== |
| {{main|List of SSBB Music (Pikmin series)}}
| | *'''Main Theme (Pikmin)''' - Taken directly from the original Pikmin, it is the title screen music from said game. It is used on the ''Distant Planet'' stage. |
| ====Original Tracks====
| | *'''World Map (Pikmin 2)''' - A completely redone orchestrated version of the map screen from Pikmin 2. It is used on the ''Distant Planet'' stage. |
| *'''{{SSBBMusicLink|Pikmin|World Map (Pikmin 2)}}''': A remixed track featuring elements of both the map screens of ''Pikmin'' and ''Pikmin 2''. | | *'''Stage Clear/Title (Pikmin)''' - A medley of both the End of Day music from Pikmin, as well as a remix of the title screen theme. It is used on the ''Distant Planet'' stage. This song is also played during Olimar's Classic Mode credits. |
| *'''{{SSBBMusicLink|Pikmin|Stage Clear / Title (Pikmin)}}''': A medley of both End of Day from ''Pikmin'', as well as a remix of the title screen theme. This track is also played during Olimar's Classic Mode credits. | | *'''Forest of Hope''' - Taken directly from the original Pikmin, this was the background music to the Forest of Hope, the first area that Olimar could explore. It is used on the ''Distant Planet'' stage. |
| *'''{{SSBBMusicLink|Pikmin|Environmental Noises}}''': Not an actual song, per se, but rather a collection of basic environmental noises giving the impression of being in a vast wilderness. | | *'''Ai no Uta''' - A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game. It is used on the ''Distant Planet'' stage. |
| | | *'''Ai no Uta (French version)''' - A French version of the previously mentioned image song. It is used on the ''Distant Planet'' stage. |
| ====Source Tracks====
| | *'''Tane no Uta''' - Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, Pikmin 2. It is used on the ''Distant Planet'' stage. |
| *'''{{SSBBMusicLink|Pikmin|Main Theme (Pikmin)}}''': Taken directly from ''Pikmin'', it is the title screen music from said game.
| | *'''Environmental Noises''' - Not an actual song, per se, but basic environmental noises giving the impression of being in a vast wilderness. It is used on the ''Distant Planet'' stage. |
| *'''{{SSBBMusicLink|Pikmin|Forest of Hope}}''': Taken directly from the original Pikmin, this was the background music to the Forest of Hope, the second area that Olimar could explore.
| | *'''Olimar's victory theme''' - Derived from the Pikmin main theme. |
| *'''{{SSBBMusicLink|Pikmin|Ai no Uta}}''': A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for the original game. | |
| *'''{{SSBBMusicLink|Pikmin|Ai no Uta (French Version)}}''': A French version of the previously mentioned image song. | |
| *'''{{SSBBMusicLink|Pikmin|Tane no Uta}}''': Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for the second title, ''Pikmin 2''. | |
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| ====Victory Theme==== | | ===Trophy=== |
| *'''[[Victory theme#Pikmin Victory Theme|Victory! Olimar]]''': The tune the Pikmin hum in ''Pikmin 2'' when all the treasure has been acquired in an area. | | *[[Pikmin & Olimar (SSBB)|Captain Olimar]] |
| | | *[[End of Day]] |
| ===Trophies===
| | *Red Pikmin |
| {{main|List of SSBB trophies (Pikmin series)}}
| | *Yellow Pikmin |
| | *Blue Pikmin |
| | *Purple Pikmin |
| | *White Pikmin |
| | *Louie |
| | *The President |
| | *Hocotate Ship |
| | *Onions |
| | *Creeping Chrysanthemum |
| | *Red Bulborb |
| | *Empress Bulblax |
| | *Fiery Blowhog |
| | *Careening Dirigibug |
| | *Burrowing Snagret |
| | *Iridescent Flint Beetle |
| | *Wollywog |
| | *Swooping Snitchbug |
| | *Pellets |
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| ===Stickers=== | | ===Stickers=== |
| {{main|List of stickers (Pikmin series)}}
| | *Blue Pellet |
| | | *[[Blue Pikmin]] |
| ==In ''[[Super Smash Bros. 4]]''==
| | *[[Bulborb]] |
| Between the releases of ''[[Super Smash Bros. Brawl]]'' and ''Super Smash Bros. 4'', the third entry in the ''Pikmin'' series ''{{s|pikipedia|Pikmin 3}}'' was released in 2013. A significant amount of its content was incorporated into ''Smash 4'', including ''Pikmin 3''{{'}}s Alph as a alternate character swap for Olimar and a new stage - Garden of Hope. The first ''Pikmin'' item (sans the Distant Planet-exclusive Pellets) was introduced in ''Smash 4''. Much of the ''Pikmin'' content from ''Brawl'' was carried over into ''Smash 4'', including the Distant Planet stage. Music pieces used in ''Brawl'' by the group {{s|pikipedia|Strawberry Flower}} did not return in ''Smash 4''.
| | *Crimson Candypop Bud |
| | | *Louie |
| ===Fighter===
| | *Olimar & Louie's Ship |
| *[[File:OlimarIcon(SSB4-U).png|50px|right|link=Olimar (SSB4)]]'''{{SSB4|Olimar}}''' ([[Starter character|Starter]]): a captain from the {{s|pikipedia|Hocotate Freight}} who has learned to command altruistic plant-like aliens called '''[[Pikmin]]'''. He was the first playable character announced for ''Smash 4'' after [[E3 2013]], being confirmed on July 12, 2013 to coincide with the Japanese release of ''{{s|pikipedia|Pikmin 3}}''. His whistle from ''Pikmin 3'' has been incorporated into his design, and the finer details of his spacesuit from ''Brawl'' have been downplayed. His neutral attack is now the {{s|wikipedia|one-two combo}} from ''{{s|pikipedia|Pikmin 2}}''. All five Pikmin from ''Brawl'' return. Olimar can only have three Pikmin follow him at once rather than six. Instead of plucking Pikmin at random, Olimar plucks them in a fixed order of: Red, Yellow, Blue, White, & Purple before the cycle reverts. He has a new recovery move where [[Winged Pikmin]] from ''Pikmin 3'' carry him and his Pikmin to safety. Four of the eight {{b|alternate costume|SSB4}}s replace Olimar with '''[[Alph]]''', a blue-haired engineer and one of the three protagonists in ''Pikmin 3'', but the change is purely cosmetic. At some point in late development, Alph was going to be "promoted" into a playable [[clone]] that utilized {{s|pikipedia|Rock Pikmin}}, but this never came into fruition. | | *Olimar's Daugter |
| | | *Onion |
| ===Stages===
| | *Reclining Red Pikmin |
| ====''for Nintendo 3DS''====
| | *[[Red Pikmin]] |
| *[[File:DistantPlanetIconSSB4-3.png|75px|right|link=Distant Planet]]{{GameIcon|SSBB}}'''[[Distant Planet]]''' ([[Starter stage|Starter]]): staged in the {{s|pikipedia|Forest of Hope}} from the original ''Pikmin''. Pellet-bearing posies and Onions are found on this stage. Striking a posy causes it to drop its pellet, which can either be thrown as a projectile or brought to an Onion. The Onion uses the pellet to create items. The number of items created is dependent on the number on the face of the pellet (1, 5, or 10) and if the pellet matches the color of the Onion it is brought to. Distant Planet is subject to changes in weather: rain causes flash floods that carry fighters off of the lowest platform. An enormous Bulborb occasionally walks in stage left and can be used as a platform. However, it will eat fighters that stay on its back too long. It is one of the possible stages to appear in Level 6 of [[All-Star Mode]] as a [[home stage]] for Olimar and Alph. Its [[Ω form]] takes place on a tree stump. | | *Red Pellet |
| | | *The President |
| ====''for Wii U''====
| | *Yellow Pellet |
| *[[File:GardenofHopeIconSSB4-U.png|75px|right|link=Garden of Hope]]'''[[Garden of Hope]]''' ([[Starter stage|Starter]]): staged in an [[pikipedia:Garden of Hope|alien garden]] from ''Pikmin 3''. It is a large stage that is made up of two large columnar platforms, a {{s|pikipedia|climbing stick}}, a pot, and a set of {{s|pikipedia|elevator platform}}s on the side, which function as scales. A small bridge appears to connect the two large platforms. Fighters can destroy the pot and the Climbing Stick, and can stand on top of both. Wild Pikmin will come onto the stage to fix any damage done, such as rebuilding the bridge and the pot. Fighters can get stuck in the pot if they stand in the middle while Pikmin are rebuilding it. An enormous creature called the [[Peckish Aristocrab]] will occasionally lumber across the stage, destroying structures and damaging fighters in its wake. If fighters have ≥80% damage, making contact with the Aristocrab can result in an [[instant KO]]. A Bulborb and the [[pikipedia:S.S. Drake|S.S. ''Drake'']] appear in the background. The Garden of Hope large enough to accommodate [[8-Player Smash]]. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Olimar and Alph. Its [[Ω form]] is columnar. The organization of trophies in the trophy gallery suggests that Alph's co-workers, {{s|pikipedia|Brittany}} and {{s|pikipedia|Captain Charlie}}, were originally going to appear on this stage in some capacity. | | *[[Yellow Pikmin]] |
| | |
| ===Items===
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| {{main|Items}}
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| <small>'''''Bold italics''''' denotes an item new to the ''Smash Bros.'' series.</small>
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| [[File:Hocotate Ship SSB4.jpg|thumb|The [[Pic of the Day]] introducing the Hocotate Bomb as a new item.]]
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| *'''[[Pellet]]''' (throwing): a colorful, crystallized disc of nectar from the original ''{{iw|pikipedia|Pikmin|game}}'' only accessible on the Distant Planet stage. A pellet is held in the disc of a tall flower called a {{s|pikipedia|Pellet Posy}} and will be dropped if the Posy is struck. The pellet can either be picked up and tossed as a projectile weapon, or it can be thrown at an [[Onion]]. The Onion will use the procured pellet to create items. | |
| *'''''[[Hocotate Bomb]]''''' (throwing): an explosive rocket that resembles the {{s|pikipedia|Hocotate Ship}} from ''{{s|pikipedia|Pikmin 2}}''. Similar to [[End of Day]], the bomb launches skyward and comes back crashing down, creating a large explosion that damages nearby opponents on impact. Being tossed or attacked trigger its launch. If it was tossed, it will not harm the wielder. It can also take fighters up with it as it ascends, similar to {{SSB4|Mega Man}}'s up aerial. If struck enough times, it will explode immediately. This bomb is not in any of the ''Pikmin'' games. | |
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| ====[[Smash Tour]] items====
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| *'''[[Yellow Wollywog]]''' ({{color|#0000FF|Blue}}): a yellow amphibian from the original ''Pikmin''. It nullifies traps on the board that the user steps on. | |
| *'''[[Plasm Wraith]]''' ({{color|#FF0000|Red}}): a gelatinous beast from ''{{s|pikipedia|Pikmin 3}}''. It heals the user when they block attacks with their shield. | |
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| ===Enemies===
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| {{main|Enemies}}
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| Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.
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| *'''[[Iridescent Glint Beetle]]''' (<small>''Pilli auricus''</small>): a subterranean species of beetle from ''Pikmin 2''. In Smash Run, it is usually only found in bonus rooms. It does not present any harm. When struck, it drops gold. It can be hit about 4-5 times before it scuttles back underground. In [[Smash Tour]], any player that bumps into one on the board is awarded extra fighters.
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| ====[[Smash Run]] enemies====
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| Enemies exclusive to the 3DS version. They appear in Smash Run.
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| *'''[[Bulborb]]''' (<small>''Oculus kageyamii russusa''</small>): a large, red subspecies of {{s|pikipedia|grub-dog}} from the original ''Pikmin''. It is a large enemy that does not flinch from most attacks and cannot be [[grab]]bed. It takes many hits to take down. It will lumber towards the opponents and snap at them with their mandibles, or slam into them with its colorful backside. For aerial opponents, it will jump up and try to headbutt them. | |
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| ===Music===
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| {{main|List of SSB4 Music (Pikmin series)}}
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| ====Original Tracks====
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| Arrangements and remixes unique to ''SSB4''.
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| *'''{{SSB4MusicLink|Pikmin|Stage Select (Pikmin 2)}}''': an arrangement of "World Map Theme" from ''{{s|pikipedia|Pikmin 2}}''. It plays on Distant Planet and Garden of Hope.
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| *'''{{SSB4MusicLink|Pikmin|Mission Mode (Pikmin 3)}}''': an arrangement of "Mission Mode" from ''{{s|pikipedia|Pikmin 3}}'', itself an arrangement of "Pikmin" from the original ''{{iw|pikipedia|Pikmin|game}}''. It features singing Pikmin. It plays on Garden of Hope.
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| ====Returning Tracks====
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| Arrangements and remixes from ''Brawl''.
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| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pikmin|Stage Clear / Title (Pikmin)}}''': an arrangement of "Night Comes" and "Pikmin" from ''Pikmin''. It plays on Garden of Hope. | |
| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pikmin|Environmental Noises}}''': an environmental-inspired interpretation of the wildlife audio samples used to establish the atmosphere of ''Pikmin''. It plays on Garden of Hope.
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| *{{GameIcon|SSBB}}'''{{SSB4MusicLink|Pikmin|World Map (Pikmin 2)}}''': an arrangement of "World Map Theme" from ''Pikmin 2''. It plays on Garden of Hope.
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| ====Source Tracks====
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| Compositions and arrangements directly sourced from ''Pikmin'' games with no alterations.
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| *'''{{SSB4MusicLink|Pikmin|Main Theme (Pikmin)}}''': plays on Distant Planet and Garden of Hope.
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| *'''{{SSB4MusicLink|Pikmin|Forest of Hope}}''': from ''Pikmin''. It plays on Garden of Hope.
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| *'''{{SSB4MusicLink|Pikmin|Garden of Hope}}''' from ''Pikmin 3''. It plays on Garden of Hope.
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| ====Victory Theme====
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| *'''[[Victory theme#Pikmin Victory Theme|Victory! Pikmin Series]]''': an arrangement of the first few notes of the "Pikmin motif", a derivative of the eponymous title theme from ''Pikmin''. It is sourced from ''Brawl''.
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| ===Trophies===
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| {{main|List of SSB4 trophies (Pikmin series)}}
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| ==In ''[[Super Smash Bros. Ultimate]]''==
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| The ''Pikmin'' series and all of its previous characters and stages return for ''Ultimate'', along with slight addition to its universe in the form of two new arrangements and a new Assist Trophy. | |
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| Much later in January 2024, a new combined spirit from ''Pikmin 4'' was added to the game.
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| ===Fighter===
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| *40. [[File:OlimarIcon(SSBU).png|50px|right|link=Olimar (SSBU)]]'''{{SSBU|Olimar}}''' ([[Unlockable character|Unlockable]]): The microscopic astronaut returns as an unlockable fighter after being a starter in ''Brawl'' and ''Smash 4''. Like in ''Smash 4'', '''[[Alph]]''' appears as an alternate costume for him. When taking damage, his helmet appears cracked for a second. | |
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| ===Stages===
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| Both ''Pikmin'' stages from the last two games return.
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| *{{GameIcon|SSBB}}[[File:DistantPlanetIconSSBU.png|75px|right|link=Distant Planet]]'''[[Distant Planet]]''' ([[Starter stage|Starter]]): Pikmin's first stage from ''Brawl'' returns as a retro stage.{{clr}} | |
| *{{GameIcon|SSB4-U}}[[File:GardenofHopeIconSSBU.png|75px|right|link=Garden of Hope]]'''[[Garden of Hope]]''' ([[Starter stage|Starter]]): Returning from ''Smash for Wii U'', this garden returns as a retro stage.{{clr}}
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| ===Item===
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| *'''[[Hocotate Bomb]]'''
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| ====Assist Trophy====
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| *'''[[Burrowing Snagret]]''': The Burrowing Snagret appears as the first Assist Trophy from the ''Pikmin'' series. It appears with its design from ''Pikmin 3''. When summoned, it emerges from the ground and rapidly pecks in front of itself. It will then burrow back into the ground and reemerge somewhere else to repeat its attack, even on soft platforms.
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| ===Music===
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| {{main|List of SSBU Music (Pikmin series)}}
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| ====Original Tracks====
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| Arrangements and remixes unique to ''Ultimate''.
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| *'''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Remix)}}''': A remix of the main theme from ''{{iw|pikipedia|Pikmin|game}}''.
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| *'''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)}}''': A medley of the Garden of Hope and Bingo Battle themes from ''{{s|pikipedia|Pikmin 3}}''.
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| ====Returning Tracks====
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| Arrangements and remixes returning from previous ''Smash'' games.
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| *{{GameIcon|SSBB}}'''{{SSBUMusicLink|Pikmin|Stage Clear / Title Theme - Pikmin}}''': A remix of the title theme and the end of day theme from ''Pikmin''.
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| *{{gameIcon|SSBB}}'''{{SSBUMusicLink|Pikmin|Environmental Noises}}''': A recording of ambient noises that would typically occur in a forest or jungle, like those heard in ''Pikmin''.
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| *{{GameIcon|SSBB}}'''{{SSBUMusicLink|Pikmin|World Map - Pikmin 2}}''': A remix of the world map theme from ''{{iw|pikipedia|Pikmin 2}}''.
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| *{{gameIcon|SSB4}}'''{{SSBUMusicLink|Pikmin|Stage Select - Pikmin 2}}''': Another remix of the world map theme from ''Pikmin 2'', with excerpts from the world map theme from ''Pikmin''.
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| *{{GameIcon|SSB4-U}}'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}''': A remix of the mission mode theme from ''Pikmin 3''.
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| ====Source Tracks====
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| Tracks sourced directly from the ''Pikmin'' games.
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| *'''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Original)}}''': The main theme, sourced directly from ''Pikmin''.
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| *'''{{SSBUMusicLink|Pikmin|Forest of Hope}}''': The theme of the {{iw|pikipedia|Forest of Hope}}, sourced directly from ''Pikmin''. In the second half of the track, the drumbeat heard when fighting enemies is added.
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| *'''{{SSBUMusicLink|Pikmin|Garden of Hope (Original)}}''': The theme of the Garden of Hope, sourced directly from ''Pikmin 3''.
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| *'''{{SSBUMusicLink|Pikmin|The Keeper of the Lake}}''': The theme that plays when fighting the {{iw|pikipedia|Long Water Dumple}}, taken directly from ''{{s|pikipedia|Hey! Pikmin}}''.
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| *'''{{SSBUMusicLink|Pikmin|Flashes of Fear}}''': The theme that plays when fighting the {{iw|pikipedia|Electric Cottonade}}, sourced directly from ''Hey! Pikmin''.
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| *'''{{SSBUMusicLink|Pikmin|Over Wintry Mountains}}''': The theme of the fourth special course, sourced directly from ''Hey! Pikmin''.
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| *'''{{SSBUMusicLink|Pikmin|Fragment of Hope}}''': The theme that plays in the third phase of the fight against the {{iw|pikipedia|Berserk Leech Hydroe}}, taken directly from ''Hey! Pikmin''.
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| ====Victory Theme====
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| *'''[[Victory theme#Pikmin Victory Theme|Victory! Pikmin Series]]''': A remix of a small excerpt from the main theme of ''Pikmin''. This track remains unchanged from ''Brawl'' and ''Smash 4''.
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| ===Spirits===
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| {{main|List of spirits (Pikmin series)}}
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| ==Games with elements appearing in the ''Super Smash Bros.'' series==
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| The ''Pikmin'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 5 games. The latest game represented in this universe is ''{{iw|pikipedia|Pikmin 4}}'', released on July 21, 2023.
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|
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|
| ===''{{iw|pikipedia|Pikmin|game}}''=== | | ==External Links== |
| *Playable characters:
| | [[Wikia:c:pikmin|Pikipedia, a Pikmin Wiki.]] |
| **{{GameIcon|SSBB}} [[Captain Olimar]] debuts in this game as the main playable character, taking many of his special moves from this game, such as [[Pikmin Toss]] and [[Pikmin Order]].
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| **{{GameIcon|SSBB}} Red, Blue and Yellow {{b|Pikmin|species}} debut in this game.
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| **{{GameIcon|SSBB}} Olimar's final smash, [[End of Day]], is based on the sequence at the end of each day in this game, as well as the ship crashing like in the game's intro.
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| *Stage:
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| **{{GameIcon|SSBB}} [[Distant Planet]] appears as a stage and incorporates elements of the Forest of Hope from this game.
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| *Stage elements
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| **{{GameIcon|SSBB}} {{iw|pikipedia|Onions}} and several [[Bulborb]] enemies appear as hazards and background elements. The [[Pellet]] can be used as a throwing item.
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| *Items:
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| **{{GameIcon|SSB4-WiiU}} [[Yellow Wollywog]] appears as an item in [[Smash Tour]].
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| *Assist Trophies:
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| **{{GameIcon|SSBU}} [[Burrowing Snagret]] appears as an Assist Trophy.
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| *Enemies:
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| **{{GameIcon|SSB4-3DS}} Bulborb appears as an enemy in [[Smash Run]].
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| *Trophies:
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| **{{GameIcon|SSBM}} Olimar, Red Pikmin, Blue Pikmin, and Yellow Pikmin appear as trophies in ''Melee'', ''Brawl'', and ''Smash 4''.
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| **{{GameIcon|SSBB}} Onions, {{iw|pikipedia|Fiery Blowhog}}, and {{iw|pikipedia|Wollywog}} appear as trophies.
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| **{{GameIcon|SSBB}} Red Bulborb and Pellets appear as trophies in ''Brawl'' and ''Smash 4''.
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| **{{GameIcon|SSBB}} Yellow Wollywog, {{iw|pikipedia|Iridescent Flint Beetle}}, and {{iw|pikipedia|Swooping Snitchbug}} appear as trophies in ''Brawl'' and ''Smash for Wii U''.
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| *Stickers:
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| **{{GameIcon|SSBB}} {{iw|pikipedia|Crimson Candypop Bud}}, Olimar’s Daughter, Blue Pellet, Red Pellet, Yellow Pellet, Red Pikmin, Blue Pikmin, and Yellow Pikmin appear as stickers.
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| *Spirits:
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| **{{GameIcon|SSBU}} Olimar, Bulborb, Burrowing Snagret, Fiery Blowhog, Red Pikmin, Blue Pikmin, Yellow Pikmin, {{iw|pikipedia|Emperor Bulblax}}, {{iw|pikipedia|Smoky Progg}}, Swooping Snitchbug, and Yellow Wollywog appear as spirits.
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| *Music:
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| **{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Original)}}'''": The title screen music, sourced from this game.
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| **{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|Forest of Hope}}'''": The background music to the Forest of Hope, the second area that Olimar could explore, sourced from this game.
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| **{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|Stage Clear / Title Theme - Pikmin}}'''": A remix of both End of Day theme and a frantic remix of the title screen theme.
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| **{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|Environmental Noises}}'''": Not an actual song, per se, but rather a collection of basic environmental noises giving the impression of being in a vast wilderness.
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| **{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|World Map - Pikmin 2}}'''": A remix featuring elements from the stage select theme from this game.
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| **{{GameIcon|SSBB}} "'''{{SSBBMusicLink|Pikmin|Ai no Uta}}'''": A promotional image song performed by the Japanese band Strawberry Flower that was used in commercials for this game.
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| **{{GameIcon|SSBB}} "'''{{SSBBMusicLink|Pikmin|Ai no Uta (French Version)}}'''": A French version of the previously mentioned image song.
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| **{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Pikmin|Stage Select - Pikmin 2}}'''": Another remix featuring elements of the stage select theme from this game.
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| **{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'''": An acoustic remix of the Mission Mode theme from ''Pikmin 3'', which itself is an arrangement of the title theme from this game.
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| **{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Remix)}}'''": An orchestral rock-styled remix of the main theme from this game.
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| **{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)}}'''": Incorporates the theme of {{iw|pikipedia|Impact Site}}, the first area of this game.
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| **{{GameIcon|SSBB}} "'''[[Victory theme#Pikmin Victory Theme|Victory! Pikmin Series]]'''": A sped of remix of an excerpt of this game's title theme.
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| ===''{{iw|pikipedia|Pikmin 2}}''===
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| *Playable characters:
| |
| **{{GameIcon|SSBB}} White and Purple Pikmin are introduced in this game.
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| **{{GameIcon|SSBB}} The spaceship Olimar and Louie use to fly in this game, the [[Hocotate Ship]], is part of Olimar's Final Smash, End of Day, and as a part of Olimar's [[on-screen appearance]].
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| **{{GameIcon|SSB4}} Olimar's jab and forward tilts are based on {{iw|pikipedia|Rocket Fist}} attacks from this game.
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| *Items:
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| **{{GameIcon|SSB4}} The spaceship from this game is the inspiration for the [[Hocotate Bomb]].
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| *Enemies:
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| **{{GameIcon|SSB4}} [[Iridescent Glint Beetle]] appears as an enemy in Smash Run and Smash Tour.
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| *Trophies:
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| **{{GameIcon|SSBB}} Purple Pikmin, White Pikmin, and {{iw|pikipedia|Louie}} appear as trophies in ''Brawl'' and ''Smash 4''.
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| **{{GameIcon|SSBB}} {{iw|pikipedia|The President}}, Hocotate Ship, {{iw|pikipedia|Creeping Chrysanthemum}}, {{iw|pikipedia|Empress Bulblax}}, and {{iw|pikipedia|Careening Dirigibug}} appear as trophies.
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| *Stickers:
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| **{{GameIcon|SSBB}} Louie, the Hocotate Ship, and The President appear as stickers.
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| **{{GameIcon|SSBB}} Bulborb, Pellet, Crimson Candypop Bud, Blue Pellet, Red Pellet Flower, Reclining Red Pikmin, and Onion appear as stickers using artwork from this game.
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| *Spirits:
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| **{{GameIcon|SSBU}} Louie, Purple Pikmin, Empress Bulblax, White Pikmin, and Iridescent Glint Beetle appear as spirits.
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| **{{GameIcon|SSBU}} Burrowing Snagret and Emperor Bulblax appear as spirits useing artwork from this game.
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| *Music:
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| **{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Pikmin|World Map - Pikmin 2}}'''": An orchestral remix featuring the map screen from this game.
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| **{{GameIcon|SSBB}} "'''{{SSBBMusicLink|Pikmin|Tane no Uta}}'''": Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for this game.
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| **{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Pikmin|Stage Select - Pikmin 2}}'''": A more upbeat remix of the world map theme from this game.
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| ===''{{iw|pikipedia|Pikmin 3}}''===
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| *Playable characters:
| |
| **{{GameIcon|SSB4}} Olimar’s design in ''Smash 4'' is based on his appearance in this game.
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| **{{GameIcon|SSB4}} [[Alph]] debuts in this game and appears and an alt for Olimar in ''Smash 4'' and ''Ultimate''.
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| **{{GameIcon|SSB4}} [[Winged Pikmin]] debut in this game and serve as Olimar's up special move.
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| *Stages:
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| **{{GameIcon|SSB4-WiiU}} [[Garden of Hope]] debuts in this game as the second playable area.
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| *Stage elements:
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| **{{GameIcon|SSB4-WiiU}} [[Peckish Aristocrab]] appears as a stage hazard.
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| *Items:
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| **{{GameIcon|SSB4-WiiU}} [[Plasm Wraith]] appears as an item in Smash Tour.
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| *Assist Trophies:
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| **{{GameIcon|SSBU}} Burrowing Snagret uses its design from this game.
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| *Trophies:
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| **{{GameIcon|SSB4}} Alph, Winged Pikmin, and Rock Pikmin appear as trophies.
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| **{{GameIcon|SSB4-wiiu}} {{iw|pikipedia|Charlie}}, {{iw|pikipedia|Brittany}}, {{iw|pikipedia|S.S. Drake}}, Peckish Aristocrab, {{iw|pikipedia|Quaggled Mireclops}}, and Plasm Wraith appear as trophies.
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| *Spirits:
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| **{{GameIcon|SSBU}} Alph, Rock Pikmin, Winged Pikmin, Plasm Wraith, Peckish Aristocrab, Charlie, and Brittany appear as spirits.
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| **{{GameIcon|SSBU}} Red Pikmin, Yellow Pikmin, Purple Pikmin, White Pikmin, Bulborb, Fiery Blowhog and Yellow Wollywog appear as spirits using artwork from this game.
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| *Music:
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| **{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'''": An acoustic remix of the Mission Mode theme from this game featuring Pikmin vocals.
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| **{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Garden of Hope (Original)}}'''": The theme from the Garden of Hope, sourced from this game.
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| **{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)}}'''": An orchestral medley of the Garden of Hope and Bingo Battle themes from this game, the latter of which is itself an arrangement of the Impact Site, the first area from the original ''Pikmin''.
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| ===''{{iw|pikipedia|Hey! Pikmin}}''===
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| *Spirits:
| |
| **{{GameIcon|SSBU}} {{iw|pikipedia|Mockiwi}} appears as a spirit.
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| **{{GameIcon|SSBU}} Olimar and Blue Pikmin appear as spirits using artwork from this game.
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| *Music:
| |
| **{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|The Keeper of the Lake}}'''": The theme that plays when fighting the {{iw|pikipedia|Long Water Dumple}}, sourced from this game.
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| **{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Flashes of Fear}}'''": The theme that plays when fighting the {{iw|pikipedia|Electric Cottonade}}, sourced from this game.
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| **{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Over Wintry Mountains}}'''": The theme of the fourth special course, sourced from this game.
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| **{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Fragment of Hope}}'''": The theme that plays in the third phase of the fight against the {{iw|pikipedia|Berserk Leech Hydroe}}, sourced from this game.
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| ===''{{iw|pikipedia|Pikmin 4}}''===
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| *Spirits:
| |
| **{{GameIcon|SSBU}} {{iw|pikipedia|Oatchi}} with [[pikipedia:Pikmin 4 player character|the protagonist]] and some Pikmin appear as a spirit.
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| ==Trivia==
| |
| *Not counting {{uvm|Cubivore}} (which had yet to be released at the time), ''Pikmin'' was the newest universe to be represented in ''[[Super Smash Bros. Melee]]'', with the first game releasing one month before ''Melee'''s release.
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| *With Olimar in ''Brawl'', ''Pikmin'' is the first series to have debuted within the 21st century to have been represented by a fighter in ''Smash'', although {{uv|Animal Crossing}} is the oldest for the 21st century overall.
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| *Pikmin is also the first fighter-based universe in the series to debut after the release of the original ''[[Super Smash Bros.]]''
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| *Pikmin, along with {{uv|Kid Icarus}} (and technically {{uv|Wario}}), are the only series with minor representation in ''Melee'' to have a fighter in the following installment, ''Brawl''.
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| ==External links==
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| *[[pikipedia:Main Page|Pikipedia]]
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|
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|
| {{Universe}} | | {{Universe}} |
| {{Pikmin universe}} | | {{Pikmin universe}} |
| | |
| | [[Category:Universes]] |
| [[Category:Pikmin universe|*]] | | [[Category:Pikmin universe|*]] |
| [[es:Pikmin (universo)]]
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