Editing Pikachu (SSB4)/Up throw

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==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
Pikachu performs a jumping headbutt, launching the opponent vertically. It possesses very minor [[damage]] output on its own, totaling only 4%, but this [[throw]] is the setup for Pikachu's most notorious [[KO setup]], where at high damage percents it can [[combo]] into [[Pikachu (SSB4)/Down special|Thunder]]. If performed correctly, the opponent will be launched into the storm cloud [[hitbox]], which then [[meteor smash]]es them back down into Pikachu to get hit by the shockwave hitbox, dealing 26.25% damage total [[fresh]] and launching the opponent with powerful horizontal [[knockback]]. This setup can KO below 100%, especially so if near the edge of the stage and in conjunction with [[rage]]. The opponent's [[DI]] may need to be [[read]] however in order to successfully hit the Thunder, and the Pikachu player needs to accurately time their [[jump]] towards the opponent's direction before using Thunder in order to land it.
Performs a jumping headbutt, launching the opponent vertically. Insignificant damage output, totaling only 4%. An iconic Pikachu finishing move is following up an up throw at high percents with [[Thunder_(Pokémon)|Thunder]], spiking the opponent at the storm cloud and meteor smashing them back down for impressive knockback and 25% total damage dealt. If the opponent's damage is too high to pull this off, the Pikachu player should short hop or jump first to better connect the combo, as the throw will send them too high for Thunder to hit. Opponent [[Directional influence|DI]] can disrupt this, but the combo is impressive when completed properly.


==Throw and Hitbox Data==
==Throw and Hitbox Data==
===Hitbox===
===Hitbox===
{{SSB4HitboxTableHeader|special=y}}
{{SSB4HitboxTableHeader|special=y}}

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