Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
Check out our project page for ongoing projects that SmashWiki needs help with.

Editing Pikachu (SSB)/Forward throw

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:


==Overview==
==Overview==
When having an opponent grabbed, Pikachu flips and throws the opponent, doing 9%-12% damage with average knockback. Pikachu can [[chain grab]] most of the characters in the game with this move at very low percentages, including {{SSB|Captain Falcon}}, {{SSB|Donkey Kong}}, {{SSB|Fox}}, {{SSB|Kirby}}, {{SSB|Link}}, {{SSB|Luigi}}, {{SSB|Mario}}, {{SSB|Ness}}, {{SSB|Pikachu}}, and {{SSB|Yoshi}} - {{SSB|Samus}} and {{SSB|Jigglypuff}} are [[floaty]] enough to escape by jumping. Additionally, at percentages above around 15%, characters like Kirby can escape via a low enough [[platform]] (such as one of the two lower platforms on {{SSB|Dream Land}}), though Pikachu may be able to punish their tech option. It is a good and vital way to start a combo. Pikachu players can make use of this throw at [[Hyrule Castle]]'s tent at the right side of the stage, where they can use the nearby wall for numerous of throws as the opponent will bounce off the wall and Pikachu will be capable of regrabbing them.
When having an opponent grabbed, Pikachu flips and throws the opponent, doing 9%-12% damage with average knockback. Pikachu can [[chain grab]] most of the characters in the game with this move at very low percentages, including {{SSB|Captain Falcon}}, {{SSB|Donkey Kong}}, {{SSB|Fox}}, {{SSB|Kirby}}, {{SSB|Luigi}}, {{SSB|Mario}}, {{SSB|Ness}}, {{SSB|Pikachu}}, and {{SSB|Yoshi}} - {{SSB|Link}} is knocked too far horizontally to be regrabbed and so he can [[roll tech]] away, while {{SSB|Samus}} and {{SSB|Jigglypuff}} are [[floaty]] enough to escape by jumping. Additionally, at percentages above around 15%, characters like Kirby can escape via a low enough [[platform]] (such as one of the two lower platforms on [[Dream Land]]), though Pikachu may be able to punish their tech option. It is a good and vital way to start a combo. Pikachu players can make use of this throw at [[Hyrule Castle]]'s tent at the right side of the stage, where they can use the nearby wall for numerous of throws as the opponent will bounce off the wall and Pikachu will be capable of regrabbing them.


{{Sm|Isai}}'s "[[Greenhouse]]" combo can make great use of technique. It consists of Pikachu using a couple of forward throws and {{mvsub|Pikachu|SSB|back throw}}s at the wall, then an {{mvsub|Pikachu|SSB|up tilt}} to knock the opponent up, which can be used multiple times depending on the opponent's percentage. It will then use a back throw to make the opponent bounce off the left wall then the right, and then a {{mvsub|Pikachu|SSB|back aerial}} is used to bounce the opponent off the green wall on the right. This leaves them vulnerable as they are knocked towards Pikachu, so it can use an {{mvsub|Pikachu|SSB|up smash}} followed by a [[Thunderspike]].
{{Sm|Isai}}'s "[[Greenhouse]]" combo can make great use of technique. It consists of Pikachu using a couple of forward throws and {{mvsub|Pikachu|SSB|back throw}}s at the wall, then an {{mvsub|Pikachu|SSB|up tilt}} to knock the opponent up, which can be used multiple times depending on the opponent's percentage. It will then use a back throw to make the opponent bounce off the left wall then the right, and then a {{mvsub|Pikachu|SSB|back aerial}} is used to bounce the opponent off the green wall on the right. This leaves them vulnerable as they are knocked towards Pikachu, so it can use an {{mvsub|Pikachu|SSB|up smash}} followed by a [[Thunderspike]].
Line 11: Line 11:
{{SSB64ThrowTableRow
{{SSB64ThrowTableRow
|type=Throw
|type=Throw
|bn=52
|damage=12%
|damage=12%
|angle=45
|angle=45
Line 20: Line 21:
{{SSB64ThrowTableRow
{{SSB64ThrowTableRow
|type=Release
|type=Release
|bn=—
|damage=6%
|damage=6%
|angle=361
|angle=361
Line 46: Line 48:
|-
|-
{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=16}}{{FrameStrip|t=Vulnerable|c=9}}
{{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Invincible|c=16}}{{FrameStrip|t=Vulnerable|c=9}}
{{FrameStripEnd}}
|}


{{FrameIconLegend|lag=y|vulnerable=y|invincible=y|throw=y}}
{{FrameIconLegend|lag=y|vulnerable=y|invincible=y|throw=y}}
{{MvSubNavPikachu|g=SSB}}


[[Category:Pikachu (SSB)]]
[[Category:Pikachu (SSB)]]
[[Category:Forward throws (SSB)]]
[[Category:Forward throws]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)