Editing PictoChat 2
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|name = PictoChat 2 | |name = PictoChat 2 | ||
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-PictoChat 2.png|300px|PictoChat 2]]|title2=3DS|content2=[[File:PictoChat 2 Seesaw.jpeg|300px]]}} | |image = {{tabber|title1=Ultimate|content1=[[File:SSBU-PictoChat 2.png|300px|PictoChat 2]]|title2=3DS|content2=[[File:PictoChat 2 Seesaw.jpeg|300px]]}} | ||
|caption = [[File:DSSymbol.svg|50px|class=invert | |caption = [[File:DSSymbol.svg|50px|class=invert]]<br>PictoChat 2 across the series. | ||
|universe = {{uv|Nintendo DS}} | |universe = {{uv|Nintendo DS}} | ||
|games = ''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]'' | |games = ''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]'' | ||
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|Staring Contest | |Staring Contest | ||
|Two intangible faces appear, and a large damaging spark will slide along a gray line. After a while, it will vanish, and another will appear. Sometimes, a heart appears instead of a spark, which heals the player when touched. This drawing is used in the image for PictoChat 2 on the stage selection screen in '' | |Two intangible faces appear, and a large damaging spark will slide along a gray line. After a while, it will vanish, and another will appear. Sometimes, a heart appears instead of a spark, which heals the player when touched. This drawing is used in the image for PictoChat 2 on the stage selection screen in ''For Nintendo 3DS''. | ||
|[[File:PictoChat 2 Staring Contest.jpeg|175px]] | |[[File:PictoChat 2 Staring Contest.jpeg|175px]] | ||
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The stage itself is an amalgamation of the top and bottom screen of PictoChat: the top screen is where the notification bar and sent messages are displayed, while the bottom screen is where the user would draw or type messages. The notification bar appears as the main platform of the stage, and the bottom screen serves as the basis of the stage's background. PictoChat 2 is always set in room "A". When starting a match, the jingle heard when somebody joins a room is played, and the notification bar displays the name of a character in the same manner that PictoChat did. | The stage itself is an amalgamation of the top and bottom screen of PictoChat: the top screen is where the notification bar and sent messages are displayed, while the bottom screen is where the user would draw or type messages. The notification bar appears as the main platform of the stage, and the bottom screen serves as the basis of the stage's background. PictoChat 2 is always set in room "A". When starting a match, the jingle heard when somebody joins a room is played, and the notification bar displays the name of a character in the same manner that PictoChat did. | ||
{{clr}} | {{clr}} | ||