Editing PictoChat
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|name = PictoChat | |name = PictoChat | ||
|image = [[File:PictoChatMan.jpg|250px|PictoChat]] | |image = [[File:PictoChatMan.jpg|250px|PictoChat]] | ||
|caption = [[File:DSSymbol.svg|50px|class=invert | |caption = [[File:DSSymbol.svg|50px|class=invert]]<br>PictoChat in ''[[Super Smash Bros. Brawl]]''. | ||
|universe ={{uv|Nintendo DS}} | |universe ={{uv|Nintendo DS}} | ||
|games = ''[[Brawl]]'' | |games = ''[[Brawl]]'' | ||
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The only static platform is a "now entering" notification. Although the lower end of the main platform can sometimes be seen, it is impossible to go under and around it. | The only static platform is a "now entering" notification. Although the lower end of the main platform can sometimes be seen, it is impossible to go under and around it. | ||
Oddly enough, for a stage that appears technical and futuristic, the crates and barrels appear in the present form instead of the stainless steel form, and although this takes place inside a game system, the characters are still | Oddly enough, for a stage that appears technical and futuristic, the crates and barrels appear in the present form instead of the stainless steel form, and although this takes place inside a game system, the characters are still 3-D, unlike [[Flat Zone 2]], where characters are 2-D. | ||
==Stage overview== | ==Stage overview== | ||
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|Extension | |Extension | ||
|[[File:PictoChatExtension.png|175px]] | |[[File:PictoChatExtension.png|175px]] | ||
|This | |This basically extends the length of the stage on either side with raised platforms. | ||
|- | |- | ||
|House | |House | ||
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The stage itself is an amalgamation of the top and bottom screen of PictoChat: the top screen is where the notification bar and sent messages are displayed, while the bottom screen is where the user would draw or type messages. The notification bar appears as the main platform of the stage, and the bottom screen serves as the basis of the stage's background. The PictoChat stage is always set in room "A". When starting a match, the jingle heard when somebody joins a room is played, and the notification bar displays the name of a character in the same manner that PictoChat did. | The stage itself is an amalgamation of the top and bottom screen of PictoChat: the top screen is where the notification bar and sent messages are displayed, while the bottom screen is where the user would draw or type messages. The notification bar appears as the main platform of the stage, and the bottom screen serves as the basis of the stage's background. The PictoChat stage is always set in room "A". When starting a match, the jingle heard when somebody joins a room is played, and the notification bar displays the name of a character in the same manner that PictoChat did. | ||
{{ | {{clear}} | ||
==Tournament | ==Tournament Legality== | ||
This stage is currently banned in tournaments. Most of the transformations are unpredictable and overly powerful (such as Minecart, Fire, Missiles, and Gusty Gus) and can significantly affect gameplay. | This stage is currently banned in tournaments. Most of the transformations are unpredictable and overly powerful (such as Minecart, Fire, Missiles, and Gusty Gus) and can significantly affect gameplay. | ||