Editing Pichu (SSBU)

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**{{nerf|It does not have a shieldstun multiplier of 1.8×, making it less safe on shield despite having one frame less of ending lag.}}
**{{nerf|It does not have a shieldstun multiplier of 1.8×, making it less safe on shield despite having one frame less of ending lag.}}
**{{nerf|The clean hit deals less damage (11% → 8%).}}
**{{nerf|The clean hit deals less damage (11% → 8%).}}
***{{buff|The above 2 changes result in less shield pushback, allowing it to [[cross up]] shields.}}
**{{change|The clean hit deals less knockback (70 base/88 scaling → 60/100), while the late hit has less base knockback (100 → 60), but more knockback scaling (50 → 80). This allows for the move to combo more reliably, but greatly reduces its KO potential.}}
**{{change|The clean hit deals less knockback (70 base/88 scaling → 60/100), while the late hit has less base knockback (100 → 60), but more knockback scaling (50 → 80). This allows for the move to combo more reliably, but greatly reduces its KO potential.}}
**{{buff|The clean hit sends at a more vertical angle (60° → 70°). This makes it better for combos.}}
**{{buff|The clean hit sends at a more vertical angle (60° → 70°). This makes it better for combos.}}

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