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'''Pichu''' ({{ja|ピチュー|Pichū}}, ''Pichu'') is a [[Pokémon]] character in ''[[Super Smash Bros. Melee]]''. Pichu is the "baby" pre-evolution of {{SSBM|Pikachu}}, and in ''Melee'', Pichu has a nearly identical moveset, making it a [[clone]]. | '''Pichu''' ({{ja|ピチュー|Pichū}}, ''Pichu'') is a [[Pokémon]] character in ''[[Super Smash Bros. Melee]]''. Pichu is the "baby" pre-evolution of {{SSBM|Pikachu}}, and in ''Melee'', Pichu has a nearly identical moveset, making it a [[clone]]. | ||
Pichu is voiced by Satomi | Pichu is voiced by Satomi Koorogi, who also voiced one of the {{s|bulbapedia|Pichu Brothers}} in the ''Pokémon'' anime. | ||
Pichu is currently ranked 22nd in the D tier. Pichu has solid overall movement, complemented with some very quick attacks and an excellent neutral air. It also possesses a surprising amount of power for its weight class, with good [[chaingrab]]bing ability and a handful of strong finishers. However, all of Pichu's strengths are severely outweighed by its weaknesses. It has abysmal range and very poor endurance due to its light weight, and is unusually prone to chaingrabs itself despite its small size, due to the unusually high amounts of hitstun it sustains as a result of being the game's lightest character. It also takes [[recoil damage]] from its electric-based moves, including its own recovery move [[Agility]], further hampering its defensive game. As a result, Pichu suffers from abysmal matchups- with nearly the entire cast taking advantage of its fragility and poor range. Historically, Pichu was considered to have the worst matchup spread in the game, with no universally agreed upon winning matchups. However, its perception has mildly improved over time due to developments in the metagame- partially because its unexpectedly fast frame data was undervalued. Regardless, Pichu's survivability remains absolutely atrocious, drastically hampering the effectiveness of any metagame developments. | Pichu is currently ranked 22nd in the D tier. Pichu has solid overall movement, complemented with some very quick attacks and an excellent neutral air. It also possesses a surprising amount of power for its weight class, with good [[chaingrab]]bing ability and a handful of strong finishers. However, all of Pichu's strengths are severely outweighed by its weaknesses. It has abysmal range and very poor endurance due to its light weight, and is unusually prone to chaingrabs itself despite its small size, due to the unusually high amounts of hitstun it sustains as a result of being the game's lightest character. It also takes [[recoil damage]] from its electric-based moves, including its own recovery move [[Agility]], further hampering its defensive game. As a result, Pichu suffers from abysmal matchups- with nearly the entire cast taking advantage of its fragility and poor range. Historically, Pichu was considered to have the worst matchup spread in the game, with no universally agreed upon winning matchups. However, its perception has mildly improved over time due to developments in the metagame- partially because its unexpectedly fast frame data was undervalued. Regardless, Pichu's survivability remains absolutely atrocious, drastically hampering the effectiveness of any metagame developments. |