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| ==Overview== | | ==Overview== |
| Up throw can chain grab some fast falling characters such as Fox, although you will have to adjust Pichu's position according to the opponent's directional input to re-grab.
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| ==Throw data== | | ==Throw data== |
| ===Hitbox=== | | ===Hitbox=== |
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| ==Timing== | | ==Timing== |
| {|class="wikitable"
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| !Invincibility
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| |1-8
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| |-
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| !Hitbox
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| |14-19
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| |-
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| !Throw Release
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| |20
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| |-
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| !Animation length
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| |43
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| |}
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| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=6|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=24|s=LagThrowE}}
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| |-
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| {{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=35}}
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| {{FrameStripEnd}}
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| {{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}}
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| {{MvSubNavPichu|g=SSBM}} | | {{MvSubNavPichu|g=SSBM}} |
| [[Category:Pichu (SSBM)]] | | [[Category:Pichu (SSBM)]] |
| [[Category:Up throws (SSBM)]] | | [[Category:Up throws (SSBM)]] |