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'''Phantom Slash''' ({{ja|ファントムアタック|Fantomu Atakku}}, ''Phantom Attack'') is [[Princess Zelda|Zelda]]'s [[down special move]] in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', replacing [[Transform]] from ''[[ | '''Phantom Slash''' ({{ja|ファントムアタック|Fantomu Atakku}}, ''Phantom Attack'') is [[Princess Zelda|Zelda]]'s [[down special move]] in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', replacing [[Transform]] from ''[[Melee]]'' and ''[[Brawl]]''. | ||
==Overview== | ==Overview== | ||
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As of patch 3.1.0, it is possible (though technically difficult) to summon the Phantom in front of Zelda by making use of a [[cancel]]led [[RAR]] [[down aerial]] into the Phantom Slash. This advanced technique, which some call the "Reverse Displaced Phantom", allows the Phantom to provide the same kind of frontal protection it previously offered in ''Smash 4''. | As of patch 3.1.0, it is possible (though technically difficult) to summon the Phantom in front of Zelda by making use of a [[cancel]]led [[RAR]] [[down aerial]] into the Phantom Slash. This advanced technique, which some call the "Reverse Displaced Phantom", allows the Phantom to provide the same kind of frontal protection it previously offered in ''Smash 4''. | ||
Easier methods of displacing the Phantom have since been found, a particularly easy one with some practice being cancelling a [[RAR]] directly into Phantom Slash, skipping the [[down aerial]] step completely. This is most viable for [[Nintendo Switch Pro Controller]] users, as | Easier methods of displacing the Phantom have since been found, a particularly easy one with some practice being cancelling a [[RAR]] directly into Phantom Slash, skipping the [[down aerial]] step completely. This is most viable for [[Nintendo Switch Pro Controller]] users, as the half-circle forward motion starting from the opposite of the direction Zelda is facing is most easily done without controller notches. | ||
==Instructional quotes== | ==Instructional quotes== | ||
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==Trophy== | ==Trophy Description== | ||
{{ | [[File:PhantomTrophy3DS.png|left|thumb|100px|Phantom trophy in {{for3ds}}]] | ||
;Phantom | |||
| | :{{Flag|North America}} ''Sturdy guardians of the Tower of Spirits. Anjean says that normally they wouldn't attack anyone with a good heart, but evil spirits have possessed them and made them dangerous. If Link manages to stun one, Princess Zelda will swoop in and...possess it herself?!'' | ||
:{{Flag|Europe}} ''According to Anjean, the guardians of the Tower of Spirits are attacking Link because they've been possessed by evil spirits. Luckily, Zelda can possess them too! When Link finds himself in a tight spot, she can use a Phantom's might strength to help him out! Not bad, eh?'' | |||
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Since Zelda has control of the Phantom in ''Smash'', the move is directly referencing ''Spirit Tracks''. The Phantom's design in ''Smash'' primarily draws from their appearance in ''Spirit Tracks'', as evidenced by the decorations on their shield, although it is given a unique feminine color scheme that does not precisely match Phantom Zelda. Rather than retaining the cartoonish and cel-shaded design of the "toon" ''Zelda'' games, Zelda's Phantom in ''Smash'' is given a more detailed redesign in line with her own more realistic designs. Since Zelda's Phantom is not possessed, its eyes do not glow at all. | Since Zelda has control of the Phantom in ''Smash'', the move is directly referencing ''Spirit Tracks''. The Phantom's design in ''Smash'' primarily draws from their appearance in ''Spirit Tracks'', as evidenced by the decorations on their shield, although it is given a unique feminine color scheme that does not precisely match Phantom Zelda. Rather than retaining the cartoonish and cel-shaded design of the "toon" ''Zelda'' games, Zelda's Phantom in ''Smash'' is given a more detailed redesign in line with her own more realistic designs. Since Zelda's Phantom is not possessed, its eyes do not glow at all. | ||
{{ | {{clear}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Phantom SSB4.png|Zelda's Phantom in ''Super Smash Bros. for Wii U'' | |||
SSB4-WiiU - Reflected Phantom.png|{{SSB4|Palutena}} reflecting {{SSB4|Zelda}}'s Phantom. | SSB4-WiiU - Reflected Phantom.png|{{SSB4|Palutena}} reflecting {{SSB4|Zelda}}'s Phantom. | ||
SSB4 - Zelda Screen-2.jpg|The Phantom striking {{SSB4|Fox}} in {{Forwiiu}}. | SSB4 - Zelda Screen-2.jpg|The Phantom striking {{SSB4|Fox}} in {{Forwiiu}}. | ||
SSBUWebsite13.jpg|Zelda using Phantom Slash in ''Ultimate''. | SSBUWebsite13.jpg|Zelda using Phantom Slash in ''Ultimate''. | ||
Zelda SSBU Skill Preview Down Special.png|Phantom Slash shown by the [[Move List]] in ''Ultimate''. | Zelda SSBU Skill Preview Down Special.png|Phantom Slash shown by the [[Move List]] in ''Ultimate''. | ||
</gallery> | </gallery> | ||
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==Trivia== | ==Trivia== | ||
*Phantom Slash is Zelda's only special move that is not based on a spell from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''. | *Phantom Slash is Zelda's only special move that is not based on a spell from ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}''. | ||
*When Phantom Slash is [[Reflection|reflected]], the color of its armor changes. Its overall tone is darker, the pink armor becomes more of a rusted color, and its blue-purple armor becomes more of a grey-tinted blue. This is reminiscent | *When Phantom Slash is [[Reflection|reflected]], the color of its armor changes. Its overall tone is darker, the pink armor becomes more of a rusted color, and its blue-purple armor becomes more of a grey-tinted blue. This is reminiscent to Spirit Tracks, where a Phantom possessed by Zelda would have a lighter color scheme than an independent one. | ||
*In the ''Zelda'' games for the Nintendo DS, Phantoms are created merely by dark magic, but Zelda has not been seen to have any access to use dark magic. | *In the ''Zelda'' games for the Nintendo DS, Phantoms are created merely by dark magic, but Zelda has not been seen to have any access to use dark magic. | ||
**Her summoning one, however, is similar to Lokomo {{s|zeldawiki|Anjean}} doing so for the final battle in ''Spirit Tracks'', albeit without the use of dark magic. | **Her summoning one, however, is similar to Lokomo {{s|zeldawiki|Anjean}} doing so for the final battle in ''Spirit Tracks'', albeit without the use of dark magic. | ||
*If Zelda summons a Phantom and it gets destroyed and she is KO'd afterwards, she will be temporarily unable to use the move as usual but the purple cloud on her hand will disappear. | *If Zelda summons a Phantom and it gets destroyed and she is KO'd afterwards, she will be temporarily unable to use the move as usual but the purple cloud on her hand will disappear. | ||
*A Phantom summoned by a [[Master Core|Master Shadow]] version of Zelda will be entirely black. | *A Phantom summoned by a [[Master Core|Master Shadow]] version of Zelda will be entirely black. | ||
{{Special Moves|char=Zelda}} | {{Special Moves|char=Zelda}} | ||
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[[Category:Trophies (SSB4-3DS)]] | [[Category:Trophies (SSB4-3DS)]] | ||
[[Category:Spirits]] | [[Category:Spirits]] | ||