Editing Peach (SSBM)/Down special

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{{ArticleIcons|ssbm=y}}
{{ArticleIcons|ssbm=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Melee]]''|the move itself|Vegetable}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Melee]]''|the move itself|Vegetable}}
{{technical data|Need sound values & radii for the non-turnip items; need the frame when the turnip is actually generated}}


==Overview==
==Overview==
[[File:Peach Down Special Pull Hitbox Melee.gif|thumb|Hitbox duration of a turnip pull.]]
[[File:Peach Down Special Pull Hitbox Melee.gif|thumb|Hitbox duration of a turnip pull.]]
[[File:Peach Down Special Throw Ground Hitbox Melee.gif|thumb|Hitbox duration of a turnip throw whilst grounded.]]
[[File:Peach Down Special Throw Ground Hitbox Melee.gif|thumb|Hitbox duration of a turnip throw whilst grounded.]]
Peach's down special move is known as '''Vegetable''', and involves her pulling out turnips from the ground. The faces of the turnips pulled vary, with each one being unique in terms of damage and knockback dealt. Different turnips are pulled out randomly, though the more powerful ones are rarer. The weakest and most common turnip is the normal, "smiley face" turnip, whereas the strongest and rarest turnip is the infamous ''Stitch Face''. Peach can also pull out a [[Mr. Saturn]], [[Bob-omb]], or [[Beam Sword]], though these are rarer than even the Stitch Face. Peach's turnips are known as very useful [[projectile]]s, due to being able to keep opponents at bay and assist in aerial combos and [[gimp]]ing offstage opponents, and are a large part of Peach's stage control in general.
Peach's down special move is known as '''[[Vegetable]]''', and involves her pulling out turnips from the ground. The faces of the turnips pulled vary, with each one being unique in terms of damage and knockback dealt. Different turnips are pulled out randomly, though the more powerful ones are rarer. The weakest and most common turnip is the normal, "smiley face" turnip, whereas the strongest and rarest turnip is the infamous Stitch Face. Peach can also pull out a [[Mr. Saturn]], [[Bob-omb]], or [[Beam Sword]], which are rarer than the Stitch Face. Peach's turnips are known as very useful [[projectile]]s due to being able to keep opponents at bay and assist in aerial combos and [[gimp]]ing offstage opponents, and are a large part of Peach's stage control in general.


Aside from the aforementioned uses, Peach's down special serves an important use as an anti-camping measure, especially in the {{SSBM|Jigglypuff}} matchup. Ordinarily, Jigglypuff can [[air camp]] Peach due to her slow [[dash]] and [[run]] speeds, and difficulty ascending vertically due to her [[delayed double jump]]. However, much like [[Donkey Kong (SSBM)/Neutral special|Giant Punch]] and [[Samus (SSBM)/Neutral special|Charge Shot]], ''Vegetable'' can force an approach on the part of the opponent due to the threat of it providing Peach a powerful option that, if it doesn't outright [[KO]], will rack up a lot of damage. Unlike the two aforementioned moves, this is not because it can be [[charge]]d, but because of the chance of a Bob-omb or Stitch Face pull. It is for this reason that applying constant pressure to Peach is a near necessity.
{{technical data}}


All turnips will do 5-7% damage when dropped with a neutral Z or when knocked loose by an opponent. Damage of normal turnip throws varies depending on the type of throw and the distance that the turnip travels in the air. The math used to calculate turnip damage can be found [[Item_throw#Formula|here]], or in the section below.
All turnips will do 5-7% damage when dropped with a neutral Z or when knocked loose by an opponent. Damage of normal turnip throws varies depending on the type of throw and the distance that the turnip travels in the air.


==Hitboxes==
==Hitboxes==
The damage values given for the items below are their base damages. The actual damage a thrown item deals is calculated using this formula: <code>'''base damage''' - 0.4 + '''item speed''' * 3</code>; the only exception to this is the Bob-omb, which will always deal 25%.
===Turnips===
{{MeleeHitboxTableHeader|special=t}}
{{MeleeHitboxTableHeader|special=t}}
{{HitboxTableTitle|Regular|24}}
{{MeleeSpecialHitboxTableRow
{{MeleeSpecialHitboxTableRow
|id=0
|id=0
|damage=2%
|damage=Varies
|angle=361
|bk=25
|ks=60
|fkv=0
|r=600
|bn=0
|slvl=S
|sfx=Shell Hit
|blockable=t
|reflectable=t
|absorbable=f
}}
{{HitboxTableTitle|Winky|24}}
{{MeleeSpecialHitboxTableRow
|id=0
|damage=6%
|angle=361
|bk=25
|ks=60
|fkv=0
|r=600
|bn=0
|slvl=S
|sfx=Shell Hit
|blockable=t
|reflectable=t
|absorbable=f
}}
{{HitboxTableTitle|Dot Eyes|24}}
{{MeleeSpecialHitboxTableRow
|id=0
|damage=12%
|angle=361
|bk=25
|ks=60
|fkv=0
|r=600
|bn=0
|slvl=S
|sfx=Shell Hit
|blockable=t
|reflectable=t
|absorbable=f
}}
{{HitboxTableTitle|Stitch Face|24}}
{{MeleeSpecialHitboxTableRow
|id=0
|damage=30%
|angle=361
|angle=361
|bk=25
|bk=25
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|slvl=S
|slvl=S
|sfx=Shell Hit
|sfx=Shell Hit
|blockable=t
|reflectable=t
|absorbable=f
}}
|}
===Mr. Saturn===
{{MeleeHitboxTableHeader|special=t}}
{{HitboxTableTitle|Vs. Ground|24}}
{{MeleeSpecialHitboxTableRow
|id=0
|damage=3%
|sd=21
|angle=270
|bk=10
|ks=50
|fkv=0
|r=1000
|bn=0
|a=f
|slvl=S
|sfx=Shell Hit
|blockable=t
|reflectable=t
|absorbable=f
}}
{{HitboxTableTitle|Vs. Aerial|24}}
{{MeleeSpecialHitboxTableRow
|id=0
|damage=3%
|sd=21
|angle=361
|bk=10
|ks=50
|fkv=0
|r=1000
|bn=0
|g=f
|slvl=S
|sfx=Shell Hit
|blockable=t
|reflectable=t
|absorbable=f
}}
|}
===Bob-omb===
{{MeleeHitboxTableHeader|special=t}}
{{MeleeSpecialHitboxTableRow
|id=0
|damage=25%
|angle=361
|bk=30
|ks=90
|fkv=0
|r=800
|bn=0
|slvl=L
|sfx=Fire
|blockable=t
|reflectable=t
|absorbable=f
}}
|}
===Beam Sword===
{{MeleeHitboxTableHeader|special=t}}
{{MeleeSpecialHitboxTableRow
|id=0
|damage=5%
|angle=361
|bk=10
|ks=100
|fkv=0
|r=1100
|bn=0
|slvl=S
|sfx=Slash
|blockable=t
|blockable=t
|reflectable=t
|reflectable=t
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==Timing==
==Timing==
{|class="wikitable"
!Turnip generated
|?
|-
!Animation length
|29
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=29}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y||hitbox=y|prop=y}}
==Parameters==
==Parameters==
===Move===
===Move===
{|class="wikitable"
{|class="wikitable"
!Chance of getting a non-turnip item
!Chance of getting an item
|{{Fractions|1|128}}
|{{Fractions|1|128}}
|-
|-
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|-
|-
!Base damage
!Base damage
|2%||2%||2%||2%||2%||6%||12%||12%
|5%||5%||5%||5%||5%||10%||16%||24%
|-
|-
!Relative odds of appearing
!Relative odds of appearing

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