Editing Peach (SSB4)
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===Attributes=== | ===Attributes=== | ||
*{{buff|Peach's [[double jump]] grants much more height, though still not as much as in ''Melee'' (its height is about between its respective heights in ''Melee'' and ''Brawl'').}} | |||
*{{buff|Peach [[dash]]es faster (1.35 → 1.4175).}} | *{{buff|Peach [[dash]]es faster (1.35 → 1.4175).}} | ||
*{{buff|Peach's [[air speed]] is higher (0.893 → 0.95).}} | *{{buff|Peach's [[air speed]] is higher (0.893 → 0.95).}} | ||
*{{buff|Her [[air dodge]] has more invincibility frames (frames 4-19 → 3-28) and less ending lag (FAF 50 → 34), which has ended its status as the worst air dodge among the cast.}} | |||
*{{nerf|Peach is slightly [[Weight|lighter]] (90 → 89) hindering her endurance while making her no less susceptible to combos due to her higher falling speed/gravity.}} | *{{nerf|Peach is slightly [[Weight|lighter]] (90 → 89) hindering her endurance while making her no less susceptible to combos due to her higher falling speed/gravity.}} | ||
*{{change|Peach | *{{change|Peach [[Falling speed|falls]] slightly faster (1.05 → 1.15).}} | ||
*{{change|Peach's gravity is slightly higher (0.0632 → 0.068).}} | *{{change|Peach's gravity is slightly higher (0.0632 → 0.068).}} | ||
*{{buff|Peach's walking speed when carrying heavy items is much faster.}} | *{{buff|Peach's walking speed when carrying heavy items is much faster.}} | ||
*{{nerf|Peach's dash attack when using a battering item now only consists of one hit instead of two.}} | |||
*{{buff|Back [[roll]] has less startup lag (frame 5 → 4) and both rolls have less ending lag (FAF 32 → 31).}} | *{{buff|Back [[roll]] has less startup lag (frame 5 → 4) and both rolls have less ending lag (FAF 32 → 31).}} | ||
*{{nerf|Rolls have | *{{nerf|Rolls have less invincibility frames (17 frames → 15).}} | ||
*{{nerf|[[Spot dodge]] has less invincibility frames (frames 2-20 → 3-18) and more ending lag (FAF 26 → 28).}} | |||
*{{nerf|[[Spot dodge]] has | |||
===Ground attacks=== | ===Ground attacks=== |