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{{ArticleIcons|pm | {{ArticleIcons|pm=y}} | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Peach | |name = Peach | ||
|image | |image = [[Image:Peach SSBB.jpg|250px]] | ||
|mod = Project M | |mod = Project M | ||
|base = | |base = ssbb | ||
|altcostume = {{s| | |altcostume = {{s|supermariowiki|Shadow Queen}}, [[supermariowiki:Fire Mario|Fire Peach]] | ||
|moveset1 = Peach (SSBM) | |moveset1 = Peach (SSBM) | ||
|tier = Lower-Mid | |||
|ranking = 39 | |||
}} | }} | ||
'''Peach''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. She has been faithfully restored to her ''Melee'' version for her appearance in ''Project M''. | '''Peach''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. She has been faithfully restored to her ''Melee'' version for her appearance in ''Project M''. <!--tier position paragraph--> | ||
==Attributes== | |||
[[Image:PMPeachAlt.png|thumb|Shadow Queen Peach, one of Peach's alternate costumes.]] | |||
Peach is a methodical fighter with several intimidating tricks in her moveset. Her [[vegetable]]s can either serve as a barrage of heavy damage, an [[edgeguard]]ing tool, or a cover for her [[approach]]. {{mvsub|Peach|SSBM|down smash|alt=Her down smash}} is a formidable and terrifying grinder with long reach and duration, high damage and knockback, and low lag. Players who attempt to crouch cancel it can expect upwards of 80% in damage if it is charged, and its launch power grants it the ability to [[KO]] players at early percents. Peach also has her powerful [[float]] ability, which allows for the use of her set of fast, powerful aerials while approaching or falling back. It also opens up the ability to [[float cancel]] and to go for very deep edgeguards that most characters are incapable of. Peach has great combo starters in her [[jab]], [[dash attack]], and her [[throw]]s. | Peach is a methodical fighter with several intimidating tricks in her moveset. Her [[vegetable]]s can either serve as a barrage of heavy damage, an [[edgeguard]]ing tool, or a cover for her [[approach]]. {{mvsub|Peach|SSBM|down smash|alt=Her down smash}} is a formidable and terrifying grinder with long reach and duration, high damage and knockback, and low lag. Players who attempt to crouch cancel it can expect upwards of 80% in damage if it is charged, and its launch power grants it the ability to [[KO]] players at early percents. Peach also has her powerful [[float]] ability, which allows for the use of her set of fast, powerful aerials while approaching or falling back. It also opens up the ability to [[float cancel]] and to go for very deep edgeguards that most characters are incapable of. Peach has great combo starters in her [[jab]], [[dash attack]], and her [[throw]]s. | ||
However, Peach suffers in her mobility. Despite float granting her free reign of horizontal direction while airborn, her [[dash]] speed is | However, Peach suffers in her mobility. Despite float granting her free reign of horizontal direction while airborn, her [[dash]] speed is extremely slow and she has one of the shortest [[wavedash]]es in the game. She also suffers from a lack of reliable kill moves with the exceptions of her down smash and forward air. This forces her to go for [[gimp]]s often, but they are a field she excels in with the combination of her float and turnips. Peach also has a low falling speed, meaning she dies off the top easily. | ||
===Changes from ''Melee'' to PM=== | |||
= | ====Ground Attacks==== | ||
===Ground Attacks=== | |||
*{{buff|Neutral attack links better.}} | *{{buff|Neutral attack links better.}} | ||
*{{buff| | *{{buff|Dash attack can now be cancelled, allowing Peach to [[DACUS]].}} | ||
*{{buff|Retains up tilt from ''Brawl'', which possesses more range and power than her previous, situational up tilt from ''Melee''.}} | |||
*{{change| | *{{change|Sweetspots of down tilt and up smash now use a [[Fan]] SFX.}} | ||
*{{ | *{{change|Forward smash always follows the pattern of "tennis racket, golf club, frying pan", with the first of a match being random.}} | ||
=== | ====Throws==== | ||
*{{change|Up throw now uses a heart animation.}} | *{{change|Up throw now uses a heart animation.}} | ||
*{{nerf|Up throw can no longer chaingrab fast fallers at higher percentages.}} | *{{nerf|Up throw can no longer chaingrab fast fallers at higher percentages.}} | ||
===Special moves=== | ====Special moves==== | ||
*{{buff|[[Peach Bomber]] has ''Brawl'' range and trajectory, being overall better at KOing horizontally and having more utility.}} | |||
*{{buff|[[Peach Bomber]] has ''Brawl'' range and trajectory | *{{change|Peach Bomber reverted to using an explosive effect, though if a taunt input is held, it will use ''Brawl''{{'}}s heart animation. When used by Shadow Queen Peach, it instead has a darkness effect.}} | ||
*{{ | |||
==Revisions== | ==Revisions== | ||
===v2.1=== | ===v2.1=== | ||
*{{change|Peach's dash item throw animation cleaned up | *{{change|Peach's dash item throw animation cleaned up}} | ||
*{{bugfix|Fixed Peach's camera issues | *{{bugfix|Fixed Peach's camera issues}} | ||
*{{change|Peach received some very minor animation adjustments | *{{change|Peach received some very minor animation adjustments}} | ||
===v2.5b=== | ===v2.5b=== | ||
*{{buff|Jab 1 angle adjusted to link better into Jab 2 when fully spaced Jab 2 would whiff | *{{buff|Jab 1 angle adjusted to link better into Jab 2 when fully spaced Jab 2 would whiff}} | ||
*{{buff|Forward-Smash Pan base knockback increased and no longer has a weak hit | *{{buff|Forward-Smash Pan base knockback increased and no longer has a weak hit}} | ||
*{{buff|Side-B increased in knockback | *{{buff|Side-B increased in knockback}} | ||
*{{buff|Up-B is able to reverse grab at its peak like other characters | *{{buff|Up-B is able to reverse grab at its peak like other characters}} | ||
*{{buff|Up-B uppermost linking hits adjusted to keep opponents in for the final hit better | *{{buff|Up-B uppermost linking hits adjusted to keep opponents in for the final hit better}} | ||
*{{buff|Turnips and other items are no longer visible when Peach has her parasol out while landing | *{{buff|Turnips and other items are no longer visible when Peach has her parasol out while landing}} | ||
*{{change|Hurtboxes adjusted | *{{change|Hurtboxes adjusted}} | ||
*{{change|Animations cleaned up for some moves | *{{change|Animations cleaned up for some moves}} | ||
*{{ | *{{change|Dress/leg clipping issues with certain aerials fixed}} | ||
*{{change|Dash attack animation matched to ''Melee'' | *{{change|Dash attack animation matched to ''Melee''}} | ||
*{{change|Down-Tilt doesn't shift the camera during the move | *{{change|Down-Tilt doesn't shift the camera during the move}} | ||
*{{change|Up-Tilt hitboxes moved more upwards to better match the heart graphics | *{{change|Up-Tilt hitboxes moved more upwards to better match the heart graphics}} | ||
*{{change|Forward-Air on hit sound effects altered | *{{change|Forward-Air on hit sound effects altered}} | ||
*{{ | *{{change|Neutral-B spores slightly decreased in knockback growth}} | ||
*{{ | *{{change|Aerial Final Smash animation properly transitions to her fall animation}} | ||
*{{change|Final Smash sleep duration modified | *{{change|Final Smash sleep duration modified}} | ||
===v2.6b=== | ===v2.6b=== | ||
*{{change|Up-Tilt's knockback is more ''Melee'' like and the heart graphical effects no longer follow Peach if she is hit out the move.}} | *{{change|Up-Tilt's knockback is more ''Melee'' like and the heart graphical effects no longer follow Peach if she is hit out the move.}} | ||
*{{change|Forward-Smash object animation paths cleaned a bit | *{{change|Forward-Smash object animation paths cleaned a bit}} | ||
*{{change|Up-Smash animation moved to be centered on the movement plane | *{{change|Up-Smash animation moved to be centered on the movement plane}} | ||
*{{change|Neutral-Aerial weak hit knockback values have been fixed | *{{change|Neutral-Aerial weak hit knockback values have been fixed}} | ||
*{{change|Neutral-Aerial has proper weak on hit sound effects for its late hit | *{{change|Neutral-Aerial has proper weak on hit sound effects for its late hit}} | ||
*{{change|Neutral-B spore release timings matched to ''Melee'' | *{{change|Neutral-B spore release timings matched to ''Melee''}} | ||
*{{ | *{{change|Fixed the Beam Sword angle glitch when generated by Down B and held}} | ||
*{{change|Beam Sword Forward Smash animation uses less interpolation and has more diagonal coverage | *{{change|Beam Sword Forward Smash animation uses less interpolation and has more diagonal coverage}} | ||
===3.5=== | ===3.5=== | ||
*{{buff|Raising Peach Parasol hitbox comes out one frame faster, matching ''Melee'''s version of the move.}} | *{{buff|Raising Peach Parasol hitbox comes out one frame faster, matching ''Melee'''s version of the move.}} | ||
*{{nerf|Parasol's vertical distance reduced, making it work similarly to ''Melee''.}} | *{{nerf|Parasol's vertical distance reduced, making it work similarly to ''Melee''.}} | ||
*{{change|Air dodge now functions exactly like ''Melee'', making Peach fall faster sooner after using it | *{{change|Air dodge now functions exactly like ''Melee'', making Peach fall faster sooner after using it}} | ||
*{{change|Hitting a Metal Box will transform Peach into Pink Gold Peach from ''Mario Kart 8'' | *{{change|Hitting a Metal Box will transform Peach into Pink Gold Peach from ''Mario Kart 8''}} | ||
==Moveset== | ==Moveset== | ||
Up to date as of version 3. | Up to date as of version 3.5. | ||
{|class="wikitable" | {|class="wikitable" | ||
! !!Name!!Damage!!Description | ! !!Name!!Damage!!Description | ||
|- | |- | ||
! | !Neutral attack | ||
| || 3% (hit 1), 2% (hit 2) (5% total) || Slaps the opponent. The first hit is usually used to start [[combo]]s. | |||
|- | |- | ||
! Forward tilt | !Forward tilt | ||
| || 13%/11%/10% (clean), 6% (late) || | | || 13%/11%/10% (clean body/leg/foot), 6% (late) || Does a 180° kick. Capable of seriously [[juggling]] heavies at low percentages if they lose their second jump. Can KO opponents above 120%. | ||
|- | |- | ||
! Up tilt | !Up tilt | ||
| || 12% || Peach points upward | | || 12% || Peach points upward and a blast of pink energy appears. Very good disjointed range, easily stops opposing down aerials. Effects differ depending on which costume is used. | ||
|- | |- | ||
! Down tilt | !Down tilt | ||
| || 12% || Sweeps the ground with her | | || 12% || Sweeps the ground with her arm and hand. It meteor smashes if the opponent hits her forearm and not her hand. | ||
|- | |- | ||
! Dash attack | !Dash attack | ||
| || 12% | | || 12%/9% (clean body/arms), 8%/7% (late body/arms) || Lunges forward with both arms extended. Good at starting combos. | ||
|- | |- | ||
! Forward smash | !Forward smash | ||
| || | | || {{ChargedSmashDmgSSBM|13}} (Tennis racket), {{ChargedSmashDmgSSBM|13}}/{{ChargedSmashDmgSSBM|15}}/{{ChargedSmashDmgSSBM|17}} (golf club body/mid/tip), {{ChargedSmashDmgSSBM|18}} (Frying pan) || Swings either a tennis racket, a frying pan, or a golf club through a cycling order. Damage and knockback vary with each weapon, though all three possess very low knockback. | ||
|- | |- | ||
! Up smash | !Up smash | ||
| || {{ChargedSmashDmgSSBM| | | || {{ChargedSmashDmgSSBM|19}} (body), {{ChargedSmashDmgSSBM|15}} (arms), {{ChargedSmashDmgSSBM|8}} (sides) || A quick spin, with Peach slapping the air above her. Powerful vertical knockback if sweetspotted (Peach's body, as opposed to the arm). Peach's strongest move when sweetspotted in terms of knockback (excluding a Bob-Omb or sick Turnip), though it has very little horizontal range. Sweetspotting is very difficult to do, but has the highest KO potential of all of Peach's attacks. | ||
|- | |- | ||
! Down smash | !Down smash | ||
| || {{ChargedSmashDmgSSBM|11}} | | || {{ChargedSmashDmgSSBM|11}}/{{ChargedSmashDmgSSBM|13}} (hits 1-5 body/sides) || Peach crouches and spins. Repeating hitboxes, capable of dealing incredible amounts of damage and KOing opponents. High range and damage, and very little lag. Arguably one of the best smashes in the game. | ||
|- | |- | ||
! Neutral aerial | !Neutral aerial | ||
| || 14% (clean), 9% (late body | | || 14% (clean), 10%/9% (late/body) || Twirls in the air, arms extended. Comes out very fast. | ||
|- | |- | ||
! Forward aerial | !Forward aerial | ||
| || 15% || | | || 15% || Removes her crown and bases it forward. Good for KOing. | ||
|- | |- | ||
! Back aerial | !Back aerial | ||
| || 14% (clean), 10% (late) || | | || 14% (clean), 10% (late) || Thrusts her hips back behind her. Comes out quickly. | ||
|- | |- | ||
! Up aerial | !Up aerial | ||
| || | | || 14%/12%/11% (foot/leg/body) || A quick kick above her head, with both KO and combo ability. | ||
|- | |- | ||
! Down aerial | !Down aerial | ||
| || 3% (hits 1-4) || Kicks downward | | || 3% (hits 1-4) (12% total) || Kicks downward multiple times | ||
|- | |- | ||
! Grab | !Grab | ||
| || — || | | || — || | ||
|- | |- | ||
! Pummel | !Pummel | ||
| || 3% || Stomps opponent with her | | || 3% || Stomps opponent with her heel. | ||
|- | |- | ||
! | !Forward throw | ||
| | | || 2% (hit), 8% (throw) (10% total) || Slaps the opponent. Very good knockback. | ||
|- | |- | ||
! | !Back throw | ||
| | | || 2% (hit), 9% (throw) (11% total) || Hits opponent backward with her hip. | ||
|- | |- | ||
! | !Up throw | ||
| | | || 2% (hit), 6% (throw) (8% total) || Pushes opponent above her. Can chaingrab or start combos. | ||
|- | |- | ||
| | !Down throw | ||
| || 0% (hit), 7% (throw) (7% total) || Pushes opponent to the ground before sitting on them. Can also chaingrab or start combos. | |||
|- | |- | ||
| | !Floor attack (front) | ||
| || 6% (hit 1), 6%/8% (hit 2 body/legs) || Swirls herself around in a similar fashion to Mario's down smash. | |||
|- | |- | ||
| | !Floor attack (back) | ||
| || 6% || Swirls herself around in a similar fashion to Mario's down smash. | |||
|- | |- | ||
| | !Floor attack (trip) | ||
| || 5% || Swirls herself around from front to back. | |||
|- | |- | ||
| | !Edge attack (fast) | ||
| || 7% || Launches herself off the ledge to a short distance on the stage, rear first. | |||
|- | |- | ||
| | !Edge attack (slow) | ||
| || 10% (foot), 8% (body) || Slowly gets up and swirls her foot in a 360° motion in front of herself, similar to Mario's down smash, only much weaker and less range. | |||
|- | |- | ||
| | !Neutral special | ||
| [[Toad (move)|Toad]] || 3% (hits 1-6) (18% total) || Pulls out a Toad from somewhere in her dress. If Peach is hit during this move, Toad sends out spores, serving as a counter. However, due to its lag, it is rarely useful. | |||
|- | |- | ||
| | !Side special | ||
| [[Peach Bomber]] || 16% || Peach flings herself forward, thrusting her hips out. Can KO if it hits an opponent. | |||
|- | |- | ||
| [[ | !Up special | ||
| [[Peach Parasol]] || 4% (hit 1), 1% (hits 2-11), 3% (head) || Drives into the air while drawing an umbrella out, allowing her to float until she touches the ground. The parasol has a hitbox for the entirety of the float. Can be closed by tapping down and opened again by tapping up on the control pad/stick. | |||
|- | |- | ||
| [[ | !Down special | ||
| [[Vegetable]] || 6% (11% if dash thrown 4% if dropped) (happy face, closed eyes, half closed eyes, wide eyed), 10% (15% if dash thrown 11% if dropped) (winking face), 16% (21% if dash thrown 15% if dropped) (dot eyed), 37% (39% if dash thrown 31% if dropped) (stitch face), 32% (bomb omb) || Peach draws a vegetable (or other item) out of the ground. The face on the vegetable varies, with some of them dealing additional damage and knockback. | |||
|- | |- | ||
| [[ | !Final Smash | ||
| [[Peach Blossom]] || 20-40% (based on distance) || Peach sings, putting all opponents to sleep and covering the stage in peaches. | |||
|} | |} | ||
==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Notable players=== | ===Notable players=== | ||
{{ | *{{Sm|Bladewise|USA}} | ||
*{{Sm| | *{{Sm|Hanky Panky|USA}} | ||
*{{Sm|lloD|USA}} | *{{Sm|Irish Mafia|USA}} | ||
*{{Sm| | *{{Sm|lloD|USA}} | ||
*{{Sm|PeachKid|USA}} | |||
*{{Sm|Silly Kyle|USA}} | |||
*{{Sm|VaNz|USA}} | |||
==Alternate costumes== | ==Alternate costumes== | ||
{{s|mariowiki|Shadow Queen}} (from ''{{s|mariowiki|Paper Mario: The Thousand-Year Door}}'') appears as one of Peach's alternate costumes, as well as {{s|mariowiki|Fire Peach}} (from ''{{s|mariowiki|Super Mario 3D World}}''). As an aesthetic, Peach's heart effects are replaced by [[darkness]] and explosions for those costumes, respectively. | |||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
|- | |- | ||
|colspan=8|[[ | |colspan=8|[[Image:Peach Palette (PM).png|frame|center|Peach's alternate costumes in PM]] | ||
|- | |- | ||
|[[ | |[[Image:PeachHeadSSBB.png]] | ||
|[[ | |[[Image:PeachHeadYellowSSBB.png]] | ||
|[[ | |[[Image:PeachHeadRedSSBB.png]] | ||
|[[ | |[[Image:PeachHeadBlueSSBB.png]] | ||
|[[ | |[[Image:PeachHeadGreenSSBB.png]] | ||
|[[ | |[[Image:PeachHeadWhiteSSBB.png]] | ||
|[[ | |[[Image:PeachHeadFirePM.png]] | ||
|[[ | |[[Image:PeachHeadPurplePM.png]] | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Fire Peach PM.png|This costume causes Peach to resemble her fire form from ''Super Mario 3D World''. | File:Fire Peach PM.png|This costume causes Peach to resemble her fire form from ''Super Mario 3D World''. | ||
</gallery> | </gallery> | ||
==External links== | ==External links== | ||
*[ | *[http://projectmgame.com/en/characters/peach Project M character page] | ||
{{Project M}} | {{Project M}} | ||
[[Category:Peach]] | [[Category:Peach]] | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |