Editing Pac-Land
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{{ArticleIcons|ssb4-u=y|ultimate=y}} | {{ArticleIcons|ssb4-u=y|ultimate=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''{{s|wikipedia|Pac-Land}}'' | ||
|name = Pac-Land | |name = Pac-Land | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Pac-Land.png|300px]]|title2=Wii U|tab2=[[File:PacmanVillage.jpg|300px]]}} | ||
|caption = | |caption = Pac-Land as it appears in ''Smash''.<br>[[File:PacManSymbol.svg|50px]] | ||
|universe = {{uv|Pac-Man}} | |universe = {{uv|Pac-Man}} | ||
|games = ''[[SSB4]]'' ([[ | |games = ''[[SSB4]]'' ([[SSBU|Wii U]])<br>''[[Ultimate]]'' | ||
|hometo = '''SSB4:'''<br>{{SSB4|Pac-Man}}<br>'''Ultimate:'''<br>{{SSBU|Pac-Man}} | |||
|availability = [[Unlockable stage|Unlockable]] (''SSB4'')<br>[[Starter stage|Starter]] (''Ultimate'') | |availability = [[Unlockable stage|Unlockable]] (''SSB4'')<br>[[Starter stage|Starter]] (''Ultimate'') | ||
|cratetype = Presents | |cratetype = Presents | ||
|unlockcriteria= Play all 3 maps in [[Smash Tour]]. | |unlockcriteria= Play all 3 maps in [[Smash Tour]]. | ||
|maxplayers = [[8-Player Smash|6]] (Wii U)<br>[[8-Player Smash|8]] (Wii U Ω form, ''Ultimate'') | |maxplayers = [[8-Player Smash|6]] (Wii U)<br>[[8-Player Smash|8]] (Wii U Ω form, ''Ultimate'') | ||
| | |music = <small>In ''SSB4'':<br>''{{SSB4MusicLink|Pac-Man|PAC-MAN'S PARK / BLOCK TOWN}}''<br>''{{SSB4MusicLink|Pac-Man|PAC-MAN}}''<br>''{{SSB4MusicLink|Pac-Man|PAC-MAN (Club Mix)}}''<br>''{{SSB4MusicLink|Namco|Namco Arcade '80s Retro Medley 1}}''<br>''{{SSB4MusicLink|Namco|Namco Arcade '80s Retro Medley 2}}''<br>''{{SSB4MusicLink|Namco|Libble Rabble Retro Medley}}''<br>''{{SSB4MusicLink|Namco|Sky Kid Retro Medley}}''<br>''{{SSB4MusicLink|Namco|Metro-Cross Retro Medley}}''<br>''{{SSB4MusicLink|Namco|Yokai Dochuki Retro Medley}}''<br>''{{SSB4MusicLink|Namco|Bravoman Retro Medley}}''<br>In ''Ultimate'':<br>[[List of SSBU Music (Pac-Man series)|''Pac-Man'' series music]] | ||
|ssb4singles = Banned | |ssb4singles = Banned | ||
|ssb4doubles = Banned | |ssb4doubles = Banned | ||
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}} | }} | ||
{{cquote|''This is an auto-scrolling stage where the scene continuously changes. There are also a few hidden features from the original arcade version of PAC-LAND, so try to find them!''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}} | {{cquote|''This is an auto-scrolling stage where the scene continuously changes. There are also a few hidden features from the original arcade version of PAC-LAND, so try to find them!''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}} | ||
'''Pac-Land''' ({{ja|パックランド|Pakku Rando}}, ''Pac-Land''), also stylized '''PAC-LAND''', is a stage in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]'' | '''Pac-Land''' ({{ja|パックランド|Pakku Rando}}, ''Pac-Land''), also stylized '''PAC-LAND''', is a stage in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. | ||
==Stage overview== | ==Stage overview== | ||
Similar to [[Mushroomy Kingdom]] from ''[[Brawl]]'' and [[3D Land]] from the 3DS version, Pac-Land is a side scrolling stage that moves automatically. The scrolling speed is dependent on each player's location: moving ahead will speed it up, while lagging behind will slow it down. The stage follows the layout of the original ''Pac-Land'' arcade game, going through three rounds before reaching Fairyland. After this, the stage scrolls back to the left, mimicking [[Pac-Man]]'s return trip in the original game. After | Similar to [[Mushroomy Kingdom]] from ''[[Brawl]]'' and [[3D Land]] from the 3DS version, Pac-Land is a side scrolling stage that moves automatically. The scrolling speed is dependent on each player's location: moving ahead will speed it up, while lagging behind will slow it down. The stage follows the layout of the original ''Pac-Land'' arcade game, going through three rounds before reaching Fairyland. After this, the stage scrolls back to the left, mimicking [[Pac-Man]]'s return trip in the original game. After the first two rounds, a "Break Time" sign appears, and a point display is shown; this is purely aesthetic, and no high score is kept. | ||
The stage starts at Pac-Man's House, and scrolls through a town where buildings can be used as platforms. | The stage starts at Pac-Man's House, and scrolls through a town where buildings can be used as platforms. [[Fire Hydrant]]s appear throughout the stage, and shoot water that pushes players back. One hydrant can be pushed away; if done correctly, the player is rewarded by temporarily growing, akin to touching a [[Super Mushroom]]. The second section is a forest where players appear as silhouettes behind the trees. Several tree trunks appear as obstacles. The third section is a bridge consisting of platforms suspended above water (which players cannot [[swim]] in). A model ship can be collected to add extra platforms, and water spouts serve as damaging hazards. The stage then transitions to Fairyland, where the Mother Fairy appears. She spawns a pair of Wing Shoes that reward a player with a temporary boost to [[jump]] height. | ||
The stage then begins scrolling right-to-left, signalling the return trip. It starts with tall cacti that serve as obstacles, before moving into a canyon area that features collapsing log bridges. Hitting a certain point spawns a Special Pac item that grants temporary [[invincibility]]. After passing by a small lake, the stage returns to the town. Pushing a certain hydrant releases balloons that heal damage when touched. The stage ends at Pac-Man's house, where Ms. Pac-Man can be seen. The cycle then starts over again on a new trip. | The stage then begins scrolling right-to-left, signalling the return trip. It starts with tall cacti that serve as obstacles, before moving into a canyon area that features collapsing log bridges. Hitting a certain point spawns a Special Pac item that grants temporary [[invincibility]]. After passing by a small lake, the stage returns to the town. Pushing a certain hydrant releases balloons that heal damage when touched. The stage ends at Pac-Man's house, where Ms. Pac-Man can be seen. The cycle then starts over again on a new trip. | ||
Every time a cycle starts, a splash screen displays the number of the current trip. Each cycle takes approximately two minutes and thirty seconds to complete. Unlike the original ''Pac-Land'', the cycles are the same each time, although the color of the sky is dependent on the trip ( | Every time a cycle starts, a splash screen displays the number of the current trip. Each cycle takes approximately two minutes and thirty seconds to complete. Unlike the original ''Pac-Land'', the cycles are the same each time, although the color of the sky is dependent on the trip (every first trip is afternoon, every second is sunset, every third is night, and every fourth is morning). | ||
===Ω forms and Battlefield form=== | ===Ω forms and Battlefield form=== | ||
In ''Super Smash Bros. for Wii U'', the [[Ω form]] of this stage takes place in the canyon area. Despite having walls | In ''Super Smash Bros. for Wii U'', the [[Ω form]] of this stage takes place in the canyon area. Despite having walls, [[wall jump]]s are impossible here; this is the only stage with this distinction. The platform also extends below the [[blast line]]. | ||
In ''Super Smash Bros Ultimate'', the Ω form and [[Battlefield form]] are similar to the Ω form in ''SSB4''; however, the main platform does not extend below the blast line and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of pixelated wood and are unique to this form. The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result. | In ''Super Smash Bros Ultimate'', the Ω form and [[Battlefield form]] are similar to the Ω form in ''SSB4''; however, the main platform does not extend below the blast line and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of pixelated wood and are unique to this form. The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result. | ||
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SSBU-Pac-LandBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | SSBU-Pac-LandBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | ||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
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The stage is a faithful recreation of the 1984 arcade game ''{{s|wikipedia|Pac-Land}}'', a side-scroller where Pac-Man sets off to return a lost fairy to her home. Starting at his house, Pac-Man goes left-to-right through three areas before reaching Fairyland. In exchange for returning the fairy, he receives a pair of Wing Shoes, which allow him to jump indefinitely. He then travels right-to-left through a fourth area to head home, after which the cycle repeats. Every area except the Castle is featured in this stage. While the original game's levels change as the game progresses, the Pac-Land stage has a predetermined layout that always remains the same. | The stage is a faithful recreation of the 1984 arcade game ''{{s|wikipedia|Pac-Land}}'', a side-scroller where Pac-Man sets off to return a lost fairy to her home. Starting at his house, Pac-Man goes left-to-right through three areas before reaching Fairyland. In exchange for returning the fairy, he receives a pair of Wing Shoes, which allow him to jump indefinitely. He then travels right-to-left through a fourth area to head home, after which the cycle repeats. Every area except the Castle is featured in this stage. While the original game's levels change as the game progresses, the Pac-Land stage has a predetermined layout that always remains the same. | ||
''Pac-Land'' is notable for being one of the first games to use {{s|wikipedia|parallax scrolling}} (where the foreground and background move at different speeds to simulate perspective), long before it became a gaming mainstay in the 16-bit era. This is reflected by the parallax scrolling on the stage. | |||
It is also the first official installment to feature the more anthropomorphic designs of the ''Pac-Man'' characters in-game. The version published by {{s|wikipedia|Midway Games}} in the United States featured the character designs from the {{s|wikipedia|Hanna-Barbera}} [[wikipedia:Pac-Man (TV series)|Pac-Man cartoon]]. | |||
The setting of Pac-Land reappears in later ''Pac-Man'' games, but with different designs. Its most notable | The setting of Pac-Land reappears in later ''Pac-Man'' games, but with different designs. Its most notable modern appearance is in ''{{s|wikipedia|Pac-Man World 2}}''. | ||
{{clrl}} | {{clrl}} | ||
==Tournament legality== | ==Tournament legality== | ||
This stage is banned in tournaments, due to the stage containing walk-off blast lines, autoscrolling, no grabbable edges, and sections that require precise platforming, which completely disrupts any form of competitive play | This stage is banned in tournaments, due to the stage containing walk-off blast lines, autoscrolling, no grabbable edges, and sections that require precise platforming, which completely disrupts any form of competitive play. | ||
==Glitches== | ==Glitches== | ||
*On the bridge section, there is a lone hydrant on a platform. If {{SSB4|Mr. Game | *On the bridge section, there is a lone hydrant on a platform. If {{SSB4|Mr. Game and Watch}} faces the right and jumps on that platform, to the left of the hydrant, he will begin to repeatedly perform a landing animation every other frame. | ||
*If [[Bellossom]] is summoned on this stage, its Sleep Powder will move away from Bellossom. | *If [[Bellossom]] is summoned on this stage, its Sleep Powder will move away from Bellossom. | ||
==Gallery== | ==Gallery== | ||
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Pac-Land 3.png|Pac-Man, {{SSB4|Toon Link}}, {{SSB4|Yoshi}}, and Male {{SSB4|Wii Fit Trainer}} in Fairy Land. | Pac-Land 3.png|Pac-Man, {{SSB4|Toon Link}}, {{SSB4|Yoshi}}, and Male {{SSB4|Wii Fit Trainer}} in Fairy Land. | ||
Pac-Land Rosalina.jpg|{{SSB4|Rosalina}} next to the Fairy Queen. | Pac-Land Rosalina.jpg|{{SSB4|Rosalina}} next to the Fairy Queen. | ||
PacLandSunset.jpg| | PacLandSunset.jpg|Sunset | ||
PacLandNight.jpg| | PacLandNight.jpg|Night | ||
PacLandMorning.jpg| | PacLandMorning.jpg|Morning | ||
</gallery> | </gallery> | ||
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SSBUWebsitePacmanSeries.jpg|Partial panorama of the stage from ''Ultimate''. | SSBUWebsitePacmanSeries.jpg|Partial panorama of the stage from ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*If | *If Little Mac hits someone with the KO uppercut, the screen won't zoom in. | ||
{{SSB4Stages}} | {{SSB4Stages}} | ||
{{SSBUStages}} | {{SSBUStages}} | ||
{{Pac-Man universe}} | {{Pac-Man universe}} | ||
[[Category:Stages]] | |||
[[Category:Stages (SSB4-Wii U)]] | [[Category:Stages (SSB4-Wii U)]] | ||
[[Category:Stages (SSBU)]] | |||
[[Category:Two-dimensional stages]] | [[Category:Two-dimensional stages]] | ||
[[Category: | [[Category:Namco]] | ||
[[Category:Past stages]] | [[Category:Past stages]] | ||