Editing Orne

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|name=Orne
|name=Orne
|image=[[File:OrneOrigin.png|225px]]
|image=[[File:OrneOrigin.png|225px]]
|caption=[[File:KidIcarusSymbol.svg|50px|class=invert-dark]]
|caption=[[File:KidIcarusSymbol.svg|50px|class=invert]]
Official artwork of an Orne as it appears in ''Uprising''.
Official artwork of an Orne as it appears in ''Uprising''.
|universe={{uv|Kid Icarus}}
|universe={{uv|Kid Icarus}}
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===In [[Smash Run]]===
===In [[Smash Run]]===
[[File:SSB4 - Mario and Orne.jpg|thumb|{{SSB4|Mario}} and an Orne.]]
[[File:SSB4 - Mario and Orne.jpg|thumb|{{SSB4|Mario}} and an Orne.]]
Ornes rarely appear as enemies. Like in ''Uprising'', they slowly pursue players and instantly [[KO]] them on contact. Ornes do not deal any damage, but their unique [[Obliviate]] [[effect]] [[instant KO|instantly destroys]] anything that touches them unless invincible or intangible. As an added auditory cue, the currently-playing music will be replaced by creepy chiptune music from ''Uprising'' that would play whenever Ornes got close to Pit.  
Ornes rarely appear as enemies. Like in ''Uprising'', they slowly pursue players and instantly [[KO|kill]] them on contact. Ornes do not deal any damage, but their unique [[Obliviate]] [[effect]] [[instant KO|instantly destroys]] anything that touches them unless invincible or intangible. As an added auditory cue, the currently-playing music will be replaced by creepy 8-bit music from ''Uprising'' that would play whenever Ornes got close to Pit.  


An Orne is immune to all damage and knockback: therefore, the only defense from this enemy is to either avoid it entirely, or use [[roll]]s, [[air dodge]]s ([[spot dodge]]s aren't recommended) to become intangible and safely pass through it, or using [[Power]]s such as [[Warp]] and Brief Invincibility. Orne moves faster if the player's back is turned towards it. The [[Super Star]] can allow players to touch Orne without evading or being KOed, but they still cannot KO it, or even make it flinch.
An Orne is immune to all damage and knockback: therefore, the only defense from this enemy is to either avoid it entirely, or use [[roll]]s, [[air dodge]]s ([[spot dodge]]s aren't recommended) to become intangible and safely pass through it, or using [[Power]]s such as [[Warp]] and Brief Invincibility. Orne moves faster if the player's back is turned towards it. The [[Super Star]] can allow players to touch Orne without evading or being KOed, but they still cannot KO it, or even make it flinch.
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|image=OrneTrophy3DS.png
|image=OrneTrophy3DS.png
|desc-ntsc=This creepy ghost, covered in fire, first appeared in Kid Icarus: Uprising. If it shows up nearby, you'll hear eerie 8-bit music and get chased. Don't even think about fighting it—it's invincible and will instantly KO you if it touches you. Just run!
|desc-ntsc=This creepy ghost, covered in fire, first appeared in Kid Icarus: Uprising. If it shows up nearby, you'll hear eerie 8-bit music and get chased. Don't even think about fighting it—it's invincible and will instantly KO you if it touches you. Just run!
|desc-pal=A fire demon shrouded in purple flames, as seen in Kid Icarus: Uprising. If it gets close to a fighter, it'll immediately start to chase after them to the sounds of creepy 8-bit music. Not only is it completely invincible, but one touch from it is an instant KO! Don't get in this one's way it's really not worth it.
|desc-pal=A fire demon shrouded in purple flames, as seen in Kid Icarus: Uprising. If it gets close to a fighter, it'll immediately start to chase after them to the sounds of creepy 8-bit music. Not only is it completely invincible, but one touch from it is an instant KO! Don't get in this one's way - it's really not worth it.
|game=ssb4-3ds
|game=ssb4-3ds
}}
}}
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==Gallery==
==Gallery==
<gallery>
<gallery>
Orne.ogg|The music that plays when within close proximity of an Orne, taken directly from ''Kid Icarus: Uprising''
Orne.ogg|The music that plays when within close proximity of an Orne.
</gallery>
</gallery>


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