Editing Orbital Gate Assault

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The stage goes in a sequence of events as follows:
The stage goes in a sequence of events as follows:
*The players start on top of the Great Fox, with some Arwings flying overhead. Unlike previous games, the Great Fox faces right instead of left. The ship's jet blast can inflict damage as long as players are in contact with it.  
*The players start on top of the Great Fox, with some Arwings flying overhead. Unlike previous games, the Great Fox faces right instead of left. The ship's jet blast can inflict damage as long as players are in contact with it.  
*An Aparoid missile then shows up on screen and the Great Fox flies away, forcing players onto the missile. An Aparoid fighter will crash onto the missile, damaging any player, but will also release an [[item]] if items are turned on. Items from the fighter will appear in Sudden Death as well. Arwings will quickly fly off-screen, KOing anyone who remains on them. Like the Great Fox, the missile's jet blast damages players. The missile accelerates briefly until crashing into the Orbital Gate's force field. The shockwave can inflict damage and knockback, but any KOs from it only counts as a [[self-destruct]] regardless of whoever is the last player to damage the opponent. It is possible to go beyond the force field with a fast enough character.
*An Aparoid missile then shows up on screen and the Great Fox flies away, forcing players onto the missile. An Aparoid fighter will crash onto the missile, damaging any player, but will also release an [[item]] if items are turned on. Items from the fighter will appear in Sudden Death as well. Arwings will quickly fly off-screen, KOing anyone who remains on them. Like the Great Fox, the missile's jet blast damages players. The missile accelerates briefly until crashing into the Orbital Gate's force field. The shockwave can inflict damage and knockback, but any KOs from it only counts as a [[self-destruct]] regardless of whoever is the last player to damage the opponent.
*Three Arwings will destroy the missile, briefly tossing anyone who stands on it in the air, and players then land, on the Arwings. The Arwings will fly through the gate and will barrel roll away dropping players on to the second missile.  
*Three Arwings will destroy the missile, briefly tossing anyone who stands on it in the air, and players then land, on the Arwings. The Arwings will fly through the gate and will barrel roll away dropping players on to the second missile.  
*Like the first missile, the second missile accelerates and hits the force field, this time facing left.  
*Like the first missile, the second missile accelerates and hits the force field, this time facing left.  

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