Editing Orbital Gate Assault
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{{ArticleIcons|ssb4-u=y}} | {{ArticleIcons|ssb4-u=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''Star Fox: Assault'' | ||
|name = Orbital Gate Assault | |name = Orbital Gate Assault | ||
|image = [[File:SSB4 - Great Fox.jpg|300px]] | |image = [[File:SSB4 - Great Fox.jpg|300px]] | ||
|caption = [[ | |caption = Orbital Gate Assault in {{forwiiu}}.<br>[[Image:StarFoxSymbol.svg|50px]] | ||
|universe = {{ | |universe = ''{{Uv|Star Fox}}'' | ||
|games = ''[[SSB4]]'' ([[ | |games = ''[[SSB4]]'' ([[SSBU|Wii U]]) | ||
|hometo = {{SSB4|Fox}}<br>{{SSB4|Falco}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Futuristic | |cratetype = Futuristic | ||
|maxplayers = [[8-Player Smash|8]] (Ω form only) | |maxplayers = [[8-Player Smash|8]] (Ω form only) | ||
| | |music = <small>''{{SSB4MusicLink|Star Fox|Theme from Area 6 / Missile Slipstream}}''<br>''{{SSB4MusicLink|Star Fox|Star Wolf's Theme / Sector Z}}''<br>''{{SSB4MusicLink|Star Fox|Corneria}}''<br>''{{SSB4MusicLink|Star Fox|Main Theme (Star Fox 64)}}''<br>''{{SSB4MusicLink|Star Fox|Area 6}}''<br>''{{SSB4MusicLink|Star Fox|Space Battleground}}''<br>''{{SSB4MusicLink|Star Fox|Break: Through the Ice}}''<br>'''''{{SSB4MusicLink|Star Fox|Star Wolf (Star Fox: Assault)}}'''''<br>'''''{{SSB4MusicLink|Nintendo|Tunnel Theme (X-Scape)}}'''''<br>'''Bolded tracks must be unlocked'''</small> | ||
|ssb4singles = Banned | |ssb4singles = Banned | ||
|ssb4doubles = Banned | |ssb4doubles = Banned | ||
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|interwikipage = Beltino Orbital Gate | |interwikipage = Beltino Orbital Gate | ||
}} | }} | ||
'''Orbital Gate Assault''' ({{ja|オービタルゲート周域|Ōbitaru Gēto Shūiki}}, ''Orbital Gate Area'') is | '''Orbital Gate Assault''' ({{ja|オービタルゲート周域|Ōbitaru Gēto Shūiki}}, ''Orbital Gate Area'') is a [[stage]] in {{forwiiu}} based on ''{{s|lylatwiki|Star Fox: Assault}}''. It is partially set aboard the [[Great Fox]], as with the previous ''Star Fox'' stages [[Sector Z]], [[Corneria]], and [[Venom]]. There are also sections set on top of missiles and on [[Arwing]]s. It was confirmed as a stage on October 1, 2014, although a Pic of the Day teased it more than two months prior. | ||
== | ==Overview== | ||
The stage goes in a sequence of events as follows: | The stage goes in a sequence of events as follows: | ||
*The players start on top of the Great Fox, with some Arwings flying overhead. Unlike previous games, the Great Fox faces right instead of left. The ship's jet blast can inflict damage as long as players are in contact with it. | *The players start on top of the Great Fox, with some Arwings flying overhead. Unlike previous games, the Great Fox faces right instead of left. The ship's jet blast can inflict damage as long as players are in contact with it. | ||
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==Origin== | ==Origin== | ||
[[File:Beltino Orbital Gate Assault HD.png|thumb|left|The Orbital Gate as it originally appeared in ''Star Fox: Assault''.]] | [[File:Beltino Orbital Gate Assault HD.png|thumb|left|The Orbital Gate as it originally appeared in ''Star Fox: Assault''.]] | ||
This stage is based on the eighth story mission in | This stage is based on the eighth story mission in {{s|lylatwiki|''Star Fox: Assault''}}. This mission sees the parasitic Aparoid race mount a direct attack on the Star Fox team's homeworld, Corneria, in a last-ditch attempt to prevent the deployment of an Aparoid-eradicating virus. In an Arwing-only battle within the planet's orbit, the team works with rival unit Star Wolf along with the Cornerian Defense Force to repel the Aparoid forces and destroy several missiles targeting the space station on which the virus is being developed. | ||
{{clrl}} | {{clrl}} | ||
==Trophy Description== | |||
[[File:OrbitalGateTrophyWiiU.png|thumb|100px|left|Orbital Gate trophy in {{forwiiu}}.]] | |||
:{{Flag|North America}} ''The site of a battle in Star Fox: Assault. After locating the enemy homeworld, the Star Fox team was standing by at the Orbital Gate to begin the final attack, but the Aparoids suddenly mounted an offensive of their own! In the Smash Bros. stage, you fight atop the Arwings and enemy missiles as they battle it out.'' | |||
:{{Flag|Europe}} ''The site of a battle in Star Fox: Assault. After locating the enemy homeworld, the Star Fox team were standing by at the Orbital Gate to begin the final offensive, but the Aparoids suddenly mounted an offensive on the gate itself. In the Smash Bros. stage, you fight atop the Arwings and enemy missiles as the battle rages on.'' | |||
{{Trophy games|console1=gc|game1=Star Fox: Assault (02/2005)}} | |||
{{clear}} | |||
==Update history== | ==Update history== | ||
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==Trivia== | ==Trivia== | ||
*According to [[ | *According to [[Sakurai]], the stage took an entire year to develop. <ref>[https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlz6NgTLw]</ref> | ||
*This stage comes from Mission 8 in ''Star Fox Assault'' but includes new voice conversations for each character on the Star Fox team. What is odd about these conversations is the lack of the Star Wolf team, which was actually also present in helping protect the gate from incoming missiles. Not only is the Star Wolf team missing, but | *This stage comes from Mission 8 in ''Star Fox Assault'' but includes new voice conversations for each character on the Star Fox team. What is odd about these conversations is the lack of the Star Wolf team, which was actually also present in helping protect the gate from incoming missiles. Not only is the Star Wolf team missing, but Krystal doesn't make an appearance either. | ||
*This is the first ''Star Fox'' stage to lack any appearance of [[Wolfen]]s. | *This is the first ''Star Fox'' stage to lack any appearance of [[Wolfen]]s. | ||
*This is the only ''Star Fox'' stage to feature the Great Fox as a stage element which doesn't feature it as a permanent platform. | *This is the only ''Star Fox'' stage to feature the Great Fox as a stage element which doesn't feature it as a permanent platform. | ||
*Hitting the second missile before it actually comes in the playable area will deal 12% and medium knockback. It shares this mechanic with [[Pilotwings]] and [[Skyloft]]. | *Hitting the second missile before it actually comes in the playable area will deal 12% and medium knockback. It shares this mechanic with [[Pilotwings]] and [[Skyloft]]. | ||
*The stage has glitchy collision detection that can occasionally cause players to [https://www.youtube.com/watch?v=QBgNWJkXnjc fall straight through hard platforms. | *The stage has glitchy collision detection that can occasionally cause players to [https://www.youtube.com/watch?v=QBgNWJkXnjc fall straight through hard platforms]. | ||
*Normally, the missile explosions will not KO characters, but if a character is either light enough by being shrunk, has a high [[launch rate]] or has low enough defense, the missile explosion will send them into the upper blast line for an OHKO. | *Normally, the missile explosions will not KO characters, but if a character is either light enough by being shrunk, has a high [[launch rate]] or has low enough defense, the missile explosion will send them into the upper blast line for an OHKO. | ||
*Using a [[Final Smash]] that stops the stage (such as [[End of Day]] or [[Super Pac-Man]]) or pausing in [[Training Mode]] while the missile is exploding will result in there being no platforms, making every player SD until the Final Smash ends or Training Mode is unpaused. | *Using a [[Final Smash]] that stops the stage (such as [[End of Day]] or [[Super Pac-Man]]) or pausing in [[Training Mode]] while the missile is exploding will result in there being no platforms, making every player SD until the Final Smash ends or Training Mode is unpaused. | ||
==References== | ==References== | ||
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{{SSB4Stages}} | {{SSB4Stages}} | ||
{{Star Fox universe}} | {{Star Fox universe}} | ||
[[Category:Stages (SSB4-Wii U)]] | [[Category:Stages]] | ||
[[Category:Stages_(SSB4-Wii U)]] | |||
[[Category:Trophies (SSB4-Wii U)]] | [[Category:Trophies (SSB4-Wii U)]] | ||