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| {{Infobox Special Move | | {{Infobox Special Move |
| |name=Onslaught | | |name=Onslaught |
| |image=[[File:Mii Brawler Side B SSBU.gif|300px]] | | |image=[[File:MiiBrawlSide1-SSB4.png|300px]] |
| |caption=Onslaught in ''Super Smash Bros. Ultimate''. | | |caption=Onslaught in {{forwiiu}}. |
| |user=[[Mii Brawler]] | | |user=[[Mii Brawler]] |
| |universe={{uv|Super Smash Bros.}} | | |universe={{uv|Super Smash Bros.}} |
| }} | | }} |
| '''Onslaught''' ({{ja|瞬発百裂キック|Shunpatsu Hyakuretsu Kikku}}, ''Instantaneous Hundred Rending Kicks'') is one of the three [[side special move]]s usable by [[Mii|Mii Brawler]]s. | | {{tabber|align=center|title1=3DS|tab1= |
| | {{cquote|''Rush forward to deliver a flurry of kicks.''|cite=''Smash for 3DS''{{'}}s foldout}} |
| | |title2=Ultimate|tab2= |
| | {{cquote|''Rushes forward with a flurry of kicks, sending foes upward. Does more damage the more damage is taken.''|cite=Description from ''Ultimate''{{'}}s Move List}}}} |
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| | '''Onslaught''' ({{ja|瞬発百裂キック|Shunpatsu Hyakuretsu Kikku}}, ''Instantaneous Hundred Rending Kicks'') is one of the three [[side special move]]s usable by [[Mii Brawler]]s. |
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| ==Overview== | | ==Overview== |
| ===In ''[[Super Smash Bros. 4]]''=== | | ===In ''[[Super Smash Bros. 4]]''=== |
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| [[File:MiiBrawlerOnslaught.png|thumb|left|200px|Onslaught connecting in ''[[Super Smash Bros. Ultimate]]'']] | | [[File:MiiBrawlerOnslaught.png|thumb|left|200px|Onslaught connecting in ''[[Super Smash Bros. Ultimate]]'']] |
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| In ''Ultimate'', the move has an altered animation, with the Mii Brawler throwing in a mixed barrage of punches and kicks, with the final blow being a backflip kick. It now does high, weight independent knockback and damage when fresh, dealing 20.5% total and being capable of KOing as early as 95%. It has also received a new mechanic: Onslaught deals increased knockback as the Mii Brawler's damage accumulates, similarly to and separate from the effects of [[rage]], but this multiplier lowers to 1x when the move is successfully used. The maximum knockback multiplier is 1.12x, reached when the Brawler is at 150% damage or higher. It takes approximately 8 seconds until Onslaught's knockback multiplier returns to its increased value after being reset. A purple sparkle briefly appears on the Mii Brawler's shoes to signify when Onslaught's power returns to normal. When used on the ground, the penultimate strike has a meteor smash effect. | | In ''Ultimate'', the move has an altered animation, with the Mii Brawler throwing in a mix barrage of punches and kicks, with the final blow being a backflip kick. It now does high knockback and damage when fresh, dealing 16.8% total and being capable of KOing as early as 100%. However, it has also received a new mechanic: each time Onslaught is consecutively used, it will deal less damage. It takes time until Onslaught goes back to dealing its base damage. This prevents abuse of the move, and a purple sparkle briefly appears on the Mii Brawler's shoes to signify when Onslaught's power returns to normal. |
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| | The in-game description of Onslaught is notably misleading, as it states that Onslaught does more damage the more is taken; Onslaught's base damage doesn't increase beyond 16.8% even after taking damage. |
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| {{clr}} | | {{clr}} |
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| ==Instructional quotes==
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| {{InstructionalQuotes
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| |ssb4-3char=Mii Brawler
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| |ssb4-3desc=Rush forward to deliver a flurry of kicks.
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| |ssbuchar=Mii Brawler
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| |ssbudesc=Rush forward with a flurry of kicks, sending foes upward. The more damage you have, the stronger the launch!
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| }}
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| ==Customization== | | ==Customization== |
| Special Move customization was added in ''[[Super Smash Bros. 4]]'' and returns in ''[[Super Smash Bros. Ultimate]]'' for the {{SSBU|Mii Fighter}}s. These are the variations: | | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: |
| ===''Smash 4''===
| | {{CustomSet|MiiBrawl|Side|name1=Onslaught|desc1=Rush forward to deliver a flurry of kicks, and then finish with an uppercut.|name2=Burning Dropkick|desc2=A fiery dropkick with decent range. Charge it to really turn up the heat!|name3=Headache Maker|desc3=Pummel your foes with a swing of your arms as you descend from a jump.|main=1}} |
| {{CustomSet|MiiBrawl|Side|name1=Onslaught|desc1={{GameIcon|SSB4-3}} Rush forward to deliver a flurry of kicks, and then finish with an uppercut.<br/>{{GameIcon|SSB4-U}} Rush forward to deliver a flurry of kicks and then finish with an uppercut.|name2=Burning Dropkick|desc2=A fiery dropkick with decent range. Charge it to really turn up the heat!|name3=Headache Maker|desc3=Pummel your foes with a swing of your arms as you descend from a jump.|main=1}} | |
| ===''Ultimate''===
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| {| class="wikitable"
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| !width="50px" style="background:rgba(255,255,0,0.5)"}}|1. Onslaught
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| !width="50px"|2. [[Burning Dropkick]]
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| !width="50px"|3. [[Suplex]]
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| |-
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| |width="50px" style="background:rgba(255,255,0,0.33)"|[[File:Mii Brawler SSBU Skill Preview Side Special 1.png|200px|center]]
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| |width="50px"|[[File:Mii Brawler SSBU Skill Preview Side Special 2.png|200px|center|link=Burning Dropkick]]
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| |width="50px"|[[File:Mii Brawler SSBU Skill Preview Side Special 3.png|200px|center|link=Suplex]]
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| |-
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| |width="50px" style="background:rgba(255,255,0,0.33)"|''"Rush forward with a flurry of kicks, sending foes upward. The more damage you have, the stronger the launch!"''
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| |width="50px"|''"Dropkicks in a fiery blaze. Hitting an opponent or a wall breaks the fall."''
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| |width="50px"|''"Dashes forward to grab an opponent and perform a backdrop."''
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| |}
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| {{clr}}
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| ==Gallery== | | ==Gallery== |
| <gallery> | | <gallery> |
| Mii Brawler SSBU Skill Preview Side Special 1.png|Onslaught as shown by the [[Move List]] in ''Ultimate''. | | Mii Brawler SSBU Skill Preview Side Special 1.png|Onslaught as shown by a Skill Preview in ''Ultimate''. |
| </gallery> | | </gallery> |
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| ==Names in other languages==
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| {{langtable
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| |ja={{ja|瞬発百裂キック|Shunpatsu Hyakuretsu Kikku}}
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| |en=Onslaught
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| |fr_ca=Raclée enchaînée
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| |es_la=Patadas relámpago
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| |de=Turbotritte
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| |it=Turbocalcio
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| |nl=Schoppensalvo
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| |ru={{rollover|Натиск|Natisk|?}}
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| |ko={{rollover|일촉즉발 킥|Ilchokjeukbal Kik|?}}
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| |zh_cn={{rollover|瞬发百裂脚|Shùnfā Bǎilièjiǎo|?}}
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| |zh_tw={{rollover|瞬發百裂脚|Shùnfā Bǎilièjiǎo|?}}
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| }}
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| ==Trivia== | | ==Trivia== |
| *The original in-game description of Onslaught in the move list was notably misleading, as it stated that Onslaught does more damage as more damage is taken instead of stating that it deals more knockback; Onslaught's base damage doesn't increase beyond 16% even after taking damage. The description was reworded in patch 7.0.0. | | *In ''Ultimate'', Onslaught's power doesn't decrease in [[Training Mode]]. |
| *Onslaught’s appearance resembles a typical “Ranbu” Super Special Move as they appear in various [[SNK]] fighting games. Named after [[Ryo Sakazaki|Ryo Sakazaki’s]] Ryuuko Ranbu, these attacks consist of a dash followed by a barrage of attacks, usually ending in a special move finisher. In the case of Onslaught, its ''Ultimate'' version strongly resembles the Houou Kyaku as performed by Kim Kaphwan, starting with a rushing knee strike and ending with a somersault kick.
| | **Curiously, however, the purple sparkle will still briefly appear on the Mii Brawler's shoes after a successful use. |
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| {{Multiple Special Moves/Mii|Brawler}} | | {{Multiple Special Moves/Mii|Brawler}} |