Editing Olimar (PM)
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===Aerial Attacks=== | ===Aerial Attacks=== | ||
*{{buff|Up and down aerials have less landing lag (30 frames → 20 (up), 25 (down)) which can be further reduced with L cancelling.}} | *{{buff|Up and down aerials have less landing lag (30 frames → 20 (up), 25 (down)) which can be further reduced with L cancelling.}} | ||
*{{nerf|Olimar can now only [[auto cancel]] forward aerial out of a short hop as opposed to all of his aerials. Forward | *{{nerf|Olimar can now only [[auto cancel]] forward aerial out of a short hop as opposed to all of his aerials. Forward smash now requires perfect timing to be auto cancelled.}} | ||
*{{buff|Yellow based forward aerial has less startup lag (frame 7 → 4) and all versions of forward aerial have less end lag (FAF 43 → 34 (RBPW), 31 (Y).}} | *{{buff|Yellow based forward aerial has less startup lag (frame 7 → 4) and all versions of forward aerial have less end lag (FAF 43 → 34 (RBPW), 31 (Y).}} | ||
*{{buff|Yellow based back aerial has less startup lag (frame 10 → 6) and all versions of back aerial have less end lag (FAF 49 → 38 (RBPW), 34 (Y).}} | *{{buff|Yellow based back aerial has less startup lag (frame 10 → 6) and all versions of back aerial have less end lag (FAF 49 → 38 (RBPW), 34 (Y).}} |