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[[Image:MarioUTilt.JPG|thumb|right|Mario's up tilt hitting Marth, an example of a normal attack.|300px]] | |||
Normal | :''"Normal" may also refer to one of the five [[difficulty|difficulty levels]].'' | ||
The '''normal''' effect (known as '''Battering''' by the [[sticker]]s of ''[[Super Smash Bros. Brawl]]'') is the term used to describe the "regular attack" effect; that is, an [[attack]] that is not accompanied by any elemental properties (e.g. [[flame]]) or other special effect (e.g. [[slash]]). By definition, the normal effect has no special characteristics. There are no stickers that power up the effect, but there are some that grant resistance to it. | |||
As the normal effect is the default effect of all [[hitbox]]es | As the normal effect is the default (and thus overwhelming majority) effect of all [[hitbox]]es, maintaining a list would be futile, and any attacks that are not listed on any other [[:Category:Effects|effect pages]] can be assumed to be normal. | ||
{{Effects}} | {{Template:Effects}} | ||
[[Category:Effects]] | [[Category:Effects]] |