Editing Nolimar
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{{ArticleIcons|ssbb=y|ssb4 | {{ArticleIcons|ssbb=y|ssb4=y|unofficial=y}} | ||
'''Nolimar''' (also known as '''Solimar''' or ''' | '''Nolimar''' (also known as '''Solimar''' or '''Lolimar''') refers to the practice of using Olimar (or Alph) without any [[Pikmin]], either due to losing Pikmin from them being [[KO]]'d and being forced into the situation, or by choosing to play the entire match with no Pikmin. | ||
Without Pikmin, {{SSBB|Olimar}} only has six attacks: his [[neutral attack|jab's]] two hits, his three [[tilt]]s, his [[dash attack]], and his [[neutral aerial]]. Nolimar is capable of racking up damage with most of these moves, with his forward tilt and dash attack being his [[KO]] moves. Combined with the hop from a blank [[Pikmin Chain]] in Brawl, and the [[Armor|Super Armour]] of [[Pikmin Order]], it is possible | Without Pikmin, {{SSBB|Olimar}} only has six attacks: his [[neutral attack|jab's]] two hits, his three [[tilt]]s, his [[dash attack]], and his [[neutral aerial]]. Nolimar is capable of racking up damage with most of these moves, with his forward tilt and dash attack being his [[KO]] moves. Combined with the hop from a blank [[Pikmin Chain]] in Brawl, and the [[Armor|Super Armour]] of [[Pikmin Order]], it is possible to win a match as Nolimar despite his pitiful KO power and major problems with [[stale moves]]; of course this is incredibly difficult. | ||
Note that at the start of a match, Olimar will automatically [[Pikmin Pluck|pluck]] three Pikmin during his entrance, so to intentionally play as Nolimar, the player will have to use [[Pikmin Throw]] or his [[forward smash]] to throw the Pikmin off of the stage, have the Pikmin attacked, have Olimar KO'd, or simply choose to never use Pikmin-based attacks - though the Pikmin can still interfere with opponents by being hit in this case. | Note that at the start of a match, Olimar will automatically [[Pikmin Pluck|pluck]] three Pikmin during his entrance, so to intentionally play as Nolimar, the player will have to use [[Pikmin Throw]] or his [[forward smash]] to throw the Pikmin off of the stage, have the Pikmin attacked, have Olimar KO'd, or simply choose to never use Pikmin-based attacks - though the Pikmin can still interfere with opponents by being hit in this case. | ||
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[[Category:Unofficial lingo]] | [[Category:Unofficial lingo]] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] | ||
[[Category:Character-specific terminology]] | [[Category:Character-specific terminology]] | ||
[[Category:Olimar]] | [[Category:Olimar]] | ||