Editing Nolimar
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbb=y|ssb4 | {{ArticleIcons|ssbb=y|ssb4=y|unofficial=y}} | ||
'''Nolimar''' (also known as '''Solimar''' or ''' | '''Nolimar''' (also known as '''Solimar''' or '''Lolimar''') refers to the practice of using Olimar (or Alph) without any [[Pikmin]], either due to losing Pikmin from them being [[KO]]'d and being forced into the situation, or by choosing to play the entire match with no Pikmin. | ||
Without Pikmin, {{SSBB|Olimar}} only has six attacks: his [[neutral attack|jab's]] two hits, his three [[tilt]]s, his [[dash attack]], and his [[neutral aerial]]. Nolimar is capable of racking up damage with most of these moves, with his forward tilt and dash attack being his [[KO]] moves. Combined with the hop from a blank [[Pikmin Chain]] in Brawl, and the [[ | Without Pikmin, {{SSBB|Olimar}} only has six attacks: his [[neutral attack|jab's]] two hits, his three [[tilt]]s, his [[dash attack]], and his [[neutral aerial]]. Nolimar is capable of racking up damage with most of these moves, with his forward tilt and dash attack being his [[KO]] moves. Combined with the hop from a blank [[Pikmin Chain]] in Brawl, and the [[launch resistance|Super Armour]] of [[Pikmin Order]], it is possible to win a match as Nolimar despite his pitiful KO power and major problems with [[stale moves]]; of course this is incredibly difficult. | ||
Note that at the start of a match, Olimar will automatically [[Pikmin Pluck|pluck]] three Pikmin during his entrance, so to intentionally play as Nolimar, the player will have to use [[Pikmin Throw]] or his [[forward smash]] to throw the Pikmin off of the stage, have the Pikmin attacked, have Olimar KO'd, or simply choose to never use Pikmin-based attacks - though the Pikmin can still interfere with opponents by being hit in this case. | Note that at the start of a match, Olimar will automatically [[Pikmin Pluck|pluck]] three Pikmin during his entrance, so to intentionally play as Nolimar, the player will have to use [[Pikmin Throw]] or his [[forward smash]] to throw the Pikmin off of the stage, have the Pikmin attacked, have Olimar KO'd, or simply choose to never use Pikmin-based attacks - though the Pikmin can still interfere with opponents by being hit in this case. | ||
In ''[[SSB4]]'', Olimar's abilities without any Pikmin were slightly buffed, most notably by the removal of [[Pikmin Chain]] in favour of [[Winged Pikmin]] (which, despite not being treated as Pikmin by the game, could be argued to violate the spirit of Nolimar due to technically ''being'' Pikmin), and the improved reach on his [[jab]], and higher [[knockback]] on his forward tilt, though it's worth noting that [[Pikmin Order]] has fewer armour frames than in | In ''[[SSB4]]'', Olimar's abilities without any Pikmin were slightly buffed, most notably by the removal of [[Pikmin Chain]] in favour of [[Winged Pikmin]] (which, despite not being treated as Pikmin by the game, could be argued to violate the spirit of Nolimar due to technically ''being'' Pikmin), and the improved reach on his [[jab]], and higher [[knockback]] on his forward tilt, though it's worth noting that [[Pikmin Order]] has fewer armour frames than in Brawl. | ||
Nolimar is a popular character to use in gag matches/[[taunt match]]es. | Nolimar is a popular character to use in gag matches/[[taunt match]]es. | ||
Line 15: | Line 15: | ||
[[Category:Unofficial lingo]] | [[Category:Unofficial lingo]] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] | ||
[[Category:Character-specific terminology]] | [[Category:Character-specific terminology]] | ||
[[Category:Olimar]] | [[Category:Olimar]] | ||