Editing No Mere Sparring Match

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 15: Line 15:
|reward      = Clear on Normal or higher within 40 seconds.<br />''Crouch Healer Boxing Gloves''
|reward      = Clear on Normal or higher within 40 seconds.<br />''Crouch Healer Boxing Gloves''
}}
}}
'''No Mere Sparring Match''' (known as '''Intensive Sparring''' in PAL versions of the game) is a single-player [[event match]] in {{forwiiu}}. The player controls {{SSB4|Little Mac}}, and must defeat 3 wire frame {{SSB4|Little Mac}}s within 60 seconds. The player has 1 stock with 100% damage, while each opponent has 3-5 stocks each, depending on the difficulty selected. Additionally, knockback from all attacks is greatly boosted, which means that nearly any attack will lead to a KO if it hits. This can be difficult for the player, because Little Mac has high knockback in his attacks and that the player starts on an KOing percentage with only one stock, the player can easily lose within one strong attack from any of the opposing Little Macs in addition to the time limit.
'''No Mere Sparring Match''' (known as '''Intensive Sparring''' in PAL versions of the game) is a single-player [[event match]] in {{forwiiu}}. The player controls {{SSB4|Little Mac}}, and must defeat 3 wire frame {{SSB4|Little Mac}}s within 60 seconds. The player has 1 stock with 100% damage, while each opponent has 3-5 stocks each, depending on the difficulty selected. Additionally, knockback from all attacks is greatly boosted, which means that nearly any attack will lead to a KO if it hits. This can be difficult for the player, because Little Mac has high knockback in his attacks and that the player starts on an KOing percentage with only one stock, the player can easily lose within one strong attack from his or her opponent, in addition to the time limit.


== Progression ==
== Progression ==
The event is unlocked by completing [[Bounty Hunter Clash]]. Completing the event unlocks the up path.
The event is unlocked by completing [[Bounty Hunter Clash]]. Completing the event unlocks the up path.


Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)