Editing Nintendo Switch Pro Controller

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==Standard Controls==
==Standard Controls==
[[File:DefaultProSSBU.png|thumb|right|250px|Nintendo Switch Pro Controller controls menu in ''Ultimate''.]]
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The Switch Pro Controller has among the highest latency of all usable ''Ultimate'' controllers when used wirelessly, experiencing lows of 92.86ms (5.5 frames) and highs of 112.86 (6.8 frames). It's just slightly worse than the [[Joy-Con]], which has a higher minimum latency of 93.7ms (5.6 frames) but otherwise similar results.<ref>[https://www.youtube.com/watch?v=FWqSODoookc Ultimate latency analysis]</ref> If used wired with a USB-C cable, it's ironically ''worse'' than if used wireless.  
The Switch Pro Controller has among the highest latency of all usable ''Ultimate'' controllers when used wirelessly, experiencing lows of 92.86ms (5.5 frames) and highs of 112.86 (6.8 frames). It's just slightly worse than the [[Joy-Con]], which has a higher minimum latency of 93.7ms (5.6 frames) but otherwise similar results.<ref>[https://www.youtube.com/watch?v=FWqSODoookc Ultimate latency analysis]</ref> If used wired with a USB-C cable, it's ironically ''worse'' than if used wireless.  


==Licensed variants==
===Licensed variants===
{{image|Images of each available controller, including each nso variant in a gallery}}
====Nintendo Switch Online Controllers====
===Nintendo Switch Online Controllers===
Released over several years, these are Switch Pro Controllers that are designed like controllers from previous console generations meant to be used with the various classic games on the Nintendo Switch Online service. Different designs include Nintendo Entertainment System, Super Nintendo Entertainment System, Sega Genesis, and Nintendo 64.
Released over several years, these are Switch Pro Controllers that are designed like controllers from previous console generations meant to be used with the various classic games on the Nintendo Switch Online service. Different designs include Nintendo Entertainment System, Super Nintendo Entertainment System, Sega Genesis, and Nintendo 64.


===Hori Battle Pad===
====Hori Battle Pad====
Released in 2018 by 3rd party controller manufacturer Hori. Has the internal components and buttons of a Switch Pro Controller, but with an outer shell designed after a [[GameCube controller]].<ref>http://www.amazon.com/HORI-Battle-Luigi-Version-Turbo-u/dp/B00ND0E604/ref=sr_1_1?ie=UTF8&qid=1419626093&sr=8-1&keywords=Hori+Battle+Pad</ref>
Released in 2018 by 3rd party controller manufacturer Hori. Has the internal components and buttons of a Switch Pro Controller, but with an outer shell designed after a [[GameCube controller]].<ref>http://www.amazon.com/HORI-Battle-Luigi-Version-Turbo-u/dp/B00ND0E604/ref=sr_1_1?ie=UTF8&qid=1419626093&sr=8-1&keywords=Hori+Battle+Pad</ref>


===PowerA GameCube Styled Controller===
====PowerA GameCube Styled Controller====
Released in 2018 by 3rd party controller manufacturer PowerA. Has the internal components and buttons of a Switch Pro Controller, but with an outer shell designed after a [[GameCube controller]]. This controller is wireless by default, but has a USB-C port to allow a wired connection.
Released in 2018 by 3rd party controller manufacturer PowerA. Has the internal components and buttons of a Switch Pro Controller, but with an outer shell designed after a [[GameCube controller]]. This controller is wireless by default, but has a USB-C port to allow a wired connection.


==In competitive play==
==In competitive play==
The Pro Controller is arguably the most popular control scheme in ''Ultimate'' aside from the [[GameCube controller]] in frequency in tournaments.  
The Pro Controller is arguably the most popular control scheme in ''Ultimate'' aside from the [[GameCube controller]] in frequency in tournaments. Its ease of access compared to the GameCube controller and its required adapter, and its design being preferable to the [[Joy-Con]]s that come with the console, make it an attractive option to new players. Its significant design improvements compared to its Wii U predecessor make it generally considered the best of the "Pro Controller" family that started with the [[Wii]]. In a first for Nintendo, the wired connection uses a standard USB-C port, making this controller compatible with other devices like PC without the use of unofficial adapters, making it a popular choice for play on emulators.
 
===Advantages===
The Switch Pro Controller's ease of access compared to the GameCube controller and its required adapter, and its design being preferable to the [[Joy-Con]]s that come with the console, make it an attractive option to new players.  
 
Significant design improvements have been made compared to the Wii U Pro Controller, which have made it generally considered the best of the "Pro Controller" family that started with the [[Wii]]. The control scheme is much more ergonomically comfortable compared to the [[GameCube controller]], being far more ergonomically palatable. Therefore, health risks such as carpal tunnel are significantly lessened. 
 
In a first for Nintendo, the wired connection uses a standard USB-C port, making this controller compatible with other devices like PC without the use of unofficial adapters, making it a popular choice for play on emulators, thus seeing use with ''Smash 64'', ''Melee'', and ''Brawl'' [[netplay]].
 
The Switch Pro Controller has access to the Nintendo Switch's Button Mapping feature, which allows otherwise unusable buttons, such as control stick presses, to be used. This makes many [[advanced technique]]s significantly easier to use, such as [[wavebounce]]d special moves.<ref>[https://youtu.be/H24jVx3BRGc?si=Wg-pdO1a4ByLVhgC GimR's video on Pro Controller Button Mapping]</ref>
 
Being chiefly wireless, the Pro Controller is minutely more flexible than a wired controller; it's faster to disconnect by virtue of having no wire to wheel around, and lacking wires also makes it arguably more comfortable to play with.
 
===Disadvantages===
Despite the benefits to the Switch Pro Controller, some players still have a preference for the GameCube controller, mainly due to the GameCube controller having less input lag in comparison to the Switch Pro Controller. However, some players opted to use a [https://handheldlegend.com/collections/progcc-gamecube Pro GameCube Controller], which is a GameCube controller designed like a Pro Controller, but which still has the mechanisms of the former, thus being able to use a controller designed like the Pro Controller without the input lag issues from the actual ones.


The price point of the Switch Pro Controller is also a worthy consideration, commanding prices of around £70 GBP. Ergo, it's very common for players to be "priced out" of the Switch Pro Controller, whereas modded GameCube controllers, sometimes with improved ergonomic layouts, can be obtained at similar prices, thereby making the Switch Pro Controller redundant.
Despite this, some players still have a preference for the GameCube controller, which is mainly due to the GameCube controller having less input lag in comparison to the Switch Pro Controller. However, some players opted to use a [https://handheldlegend.com/collections/progcc-gamecube Pro GameCube Controller], which is a GameCube controller designed like a Pro Controller but still the mechanisms of the former, thus being able to use a controller designed like the Pro Controller without the input issues from the actual ones.


==Gallery==
==Gallery==

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