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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
Nintendo again returns as publisher, though does not own the rights to all content in-game for the first time. Namely, content owned by [[Konami]], and [[Sega]] appear for the first time. At the pre-E3 2005 press conference, the president of Nintendo, Satoru Iwata, announced the next installment of ''Super Smash Bros.'' was not only already in development for their next gaming console, but would hopefully be a launch title with Wi-Fi compatibility for online play.<ref name="E3 2005">{{cite web|last=Casamassina|first=Matt|authorlink=Matt Casamassina| date=2005-05-17|url=http://wii.ign.com/articles/670/670552p1.html|title=E3 2005: ''Smash Bros.'' For Revolution|publisher=IGN|accessdate=2006-05-03}}</ref> Shortly after the announcement, [[Masahiro Sakurai]], who prior left HAL Laboratory to form [[Sora Ltd.]], was called up and offered a position as the game's director.<ref>{{cite web|url=http://cube.ign.com/articles/667/667525p1.html|title=''Smash Bros. Revolution'' Director Revealed|author=IGN Staff|accessdate=2007-06-21|date=2005-11-16|publisher=IGN}}</ref> HAL Laboratory was not a lead developer for the first time, with those responsibilities instead primarily going to [[Game Arts]], [[Paon]] and [[Monolith Soft]] and Sakurai overseeing as director. The game released for the [[Wii]], which Nintendo developed, in Japan on January 31, 2008, in the Americas on March 9, and in the PAL region on June 27.
Nintendo again returns as publisher, though does not own the rights to all content in-game for the first time. Namely, content owned by [[Konami]], and [[Sega]] appear for the first time. At the pre-E3 2005 press conference, the president of Nintendo, Satoru Iwata, announced the next installment of ''Super Smash Bros.'' was not only already in development for their next gaming console, but would hopefully be a launch title with Wi-Fi compatibility for online play.<ref name="E3 2005">{{cite web|last=Casamassina|first=Matt|authorlink=Matt Casamassina| date=2005-05-17|url=http://wii.ign.com/articles/670/670552p1.html|title=E3 2005: ''Smash Bros.'' For Revolution|publisher=IGN|accessdate=2006-05-03}}</ref> Shortly after the announcement, [[Masahiro Sakurai]], who prior left Hal Laboratory to form [[Sora Ltd.]], was called up and offered a position as the game's director.<ref>{{cite web|url=http://cube.ign.com/articles/667/667525p1.html|title=''Smash Bros. Revolution'' Director Revealed|author=IGN Staff|accessdate=2007-06-21|date=2005-11-16|publisher=IGN}}</ref> Hal Laboratory was not a lead developer for the first time, with those responsibilities instead primarily going to [[Game Arts]], [[Paon]] and [[Monolith Soft]] and Sakurai overseeing as director. The game released for the [[Wii]], which Nintendo developed, in Japan on January 31, 2008, in the Americas on March 9, and in the PAL region on June 27.


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==

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