Editing Nintendo

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However, their arcade division was not doing as well as the rest of the company, with each release seeing diminishing returns. The 1980 release of {{s|wikipedia|Radar Scope}} was seen as a particularly disastrous financial flop and put Nintendo into serious financial trouble. In a desperate effort to course correct, executives assigned relative newcomer [[Shigeru Miyamoto]] to make a new game out of the Radar Scope arcade board for a quick and cheap turnaround. The game he made would turn into {{uv|Donkey Kong}}, which became an unprecedented success and would change the course of video game history by making Nintendo a household name outside of Japan for the first time.
However, their arcade division was not doing as well as the rest of the company, with each release seeing diminishing returns. The 1980 release of {{s|wikipedia|Radar Scope}} was seen as a particularly disastrous financial flop and put Nintendo into serious financial trouble. In a desperate effort to course correct, executives assigned relative newcomer [[Shigeru Miyamoto]] to make a new game out of the Radar Scope arcade board for a quick and cheap turnaround. The game he made would turn into {{uv|Donkey Kong}}, which became an unprecedented success and would change the course of video game history by making Nintendo a household name outside of Japan for the first time.


{{ImageCaption|File:Nintendo office.jpg|File:Nintendo-of-america-headquarters-in-redmond-wa.jpg|width1=x150px|width2=x150px|align=right|caption=Left: Nintendo's main headquarters in Kyoto, Japan.<br>Right: Nintendo of America's headquarters in Redmond, Washington.}}
By 1983, more successful arcade games released like ''Donkey Kong Jr.'', ''Popeye'', and ''Mario Bros'', and the Game & Watch line received new installments on a nearly monthly basis. At this point, Nintendo wanted to expand their home console division with a more powerful machine that can accept cartridges for a theoretically infinite number of games. The final product was the Family Computer system (often shortened to Famicom), which swept Japan on July 15, 1983, as the best-selling video game console at the time, easily overtaking all competition. This success is attributed to the large variety of quality exclusive titles, which includes ports of existing arcade games, original titles like {{uv|Balloon Fight}}, {{uv|Ice Climber}}, {{uv|Excite}}bike, and a clause for third party developers that want to make games for a Nintendo console mandating they only make games for Nintendo consoles. However, Nintendo hesitated to release the system internationally, as the 1983 video game crash was in full effect and the fear of a financial disappointment was present in the company. To prevent this, Nintendo established a branch named Nintendo of America to research the market and find a way to make the console launch a success. This branch eventually came up with the plan of redesigning the console into the “Nintendo Entertainment System” and market it as a toy instead of an electronic system, as well as bundle it with the Zapper, the Robotic Operating Buddy ([[R.O.B.]]) and the games ''Super Mario Bros. '' and {{uv|Duck Hunt}}. The launch was a great success and is often credited for reversing the video game crash. While it was not dominant in every region of the world, Nintendo more or less had a monopoly on the industry through the 1980s.
By 1983, more successful arcade games released like ''Donkey Kong Jr.'', ''Popeye'', and ''Mario Bros'', and the Game & Watch line received new installments on a nearly monthly basis. At this point, Nintendo wanted to expand their home console division with a more powerful machine that can accept cartridges for a theoretically infinite number of games. The final product was the Family Computer system (often shortened to Famicom), which swept Japan on July 15, 1983, as the best-selling video game console at the time, easily overtaking all competition. This success is attributed to the large variety of quality exclusive titles, which includes ports of existing arcade games, original titles like {{uv|Balloon Fight}}, {{uv|Ice Climber}}, {{uv|Excite}}bike, and a clause for third party developers that want to make games for a Nintendo console mandating they only make games for Nintendo consoles. However, Nintendo hesitated to release the system internationally, as the 1983 video game crash was in full effect and the fear of a financial disappointment was present in the company. To prevent this, Nintendo established a branch named Nintendo of America to research the market and find a way to make the console launch a success. This branch eventually came up with the plan of redesigning the console into the “Nintendo Entertainment System” and market it as a toy instead of an electronic system, as well as bundle it with the Zapper, the Robotic Operating Buddy ([[R.O.B.]]) and the games ''Super Mario Bros. '' and {{uv|Duck Hunt}}. The launch was a great success and is often credited for reversing the video game crash. While it was not dominant in every region of the world, Nintendo more or less had a monopoly on the industry through the 1980s.


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Nintendo also has ventures in other creative mediums. The company still has a sizeable investment in the toy and merchandise industries, including the hanafuda cards the company began with and [[amiibo]]. Nintendo has worked with other companies to make media for theatres and television, as well as develop their own subsidiary titled ''Nintendo Pictures''. Nintendo owns and operates several storefronts around the world and has partnered with {{iw|Wikipedia|Universal Studios}} to make the ''Super Nintendo World'' theme park.
Nintendo also has ventures in other creative mediums. The company still has a sizeable investment in the toy and merchandise industries, including the hanafuda cards the company began with and [[amiibo]]. Nintendo has worked with other companies to make media for theatres and television, as well as develop their own subsidiary titled ''Nintendo Pictures''. Nintendo owns and operates several storefronts around the world and has partnered with {{iw|Wikipedia|Universal Studios}} to make the ''Super Nintendo World'' theme park.
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==Gaming systems==
===Consoles===
*[[Color TV-Game]] (1977 – 1980)
*[[Nintendo Entertainment System]] (1983 – 2003)
*[[Super Nintendo Entertainment System]] (1990 – 2003)
*[[Virtual Boy]] (1995 - 1996)
*[[Nintendo 64]] (1996 – 2003)
*[[Nintendo GameCube]] (2001 – 2007)
*[[Wii]] (2006 – 2013)
*[[Wii U]] (2012 - 2017)
*[[Nintendo Switch]] (2017-present)
===Portables===
*{{b|Game & Watch|system}} (1980 - 1991)
*[[Game Boy]] (1989 – 2003)
*[[Game Boy Color]] (1998 - 2003)
*[[Game Boy Advance]] (2001 - 2009)
*{{b|Nintendo DS|system}} (2004 – 2014)
*[[Nintendo 3DS]] (2011 - 2020)
*[[New Nintendo 3DS]] (2014 - 2020)
===Other hardware===
* Game Boy Camera - a monochrome camera cartridge for the original version of the Game Boy, includes a simple picture editor and ability to print pictures via Game Boy Printer.
*Broadcast Satellaview - Only released in Japan, an add-on for the Super Famicom (Japanese SNES) that allowed anyone to download games by a satellite.
* Game Boy Player – An adapter for playing Game Boy games on the GameCube.
* Game Boy Printer - An adapter designed for printing things from the Game Boy. For example, it was used for printing out Pokémon information from the Pokédex in the Game Boy Pokémon games.
* iQue Player – A version of the Nintendo 64, with double the clock speed and downloadable games, released only in the Chinese market.
* iQue DS - A version of the Nintendo DS, released only in China.
* Nintendo 64DD – Only released in Japan, this add-on system's games are on re-writable magnetic disks. Games released include a paint and 3D construction package, F-Zero X Expansion Kit, for creating new F-Zero X tracks, a sequel to the SNES version of SimCity, SimCity 64 and a few others. A complete commercial failure, many speculated that Nintendo released it only to save face after promoting it preemptively for years.
* Pokémon Mini – Unveiled in London at Christmas 2000, the Pokémon Mini was Nintendo's cheapest system ever produced; with games costing £10 ($15) each, and the system costing £30 ($45). This remains the smallest cartridge-based games console ever made. Sales of this system were rather poor, but, unlike the Virtual Boy, Nintendo made a profit on every game and system sold.
* Mobile System GB - Released in Japan, December 14, 2000. The Mobile System is an adapter to play Game Boy Color games on the cell phone. The game ''Pokémon Crystal'' was the first game to take advantage of the Mobile System. Someone can hook an adapter to their Game Boy and connect it to a mobile phone which people can receive news, trade, and battle with other players across Japan.
* Pokémon Pikachu - A handheld device similar to the popular Tamagotchi toy that allowed the user to take care of Pikachu in the manner of a pet.
* Super Game Boy – Adapter for playing Game Boy games on the Super NES, which some games would be displayed in color.
* Super Game Boy 2 - A newer version of the Super Game Boy that, unlike the previous version, could also play Game Boy Color games.
* Triforce – An arcade system based on Nintendo GameCube hardware, developed in partnership with Sega and Namco.
* Yakuman – A handheld Mah-jong game released in 1983.
===Accessories===
* [[amiibo]] - Playable figures used to add features and enhance gameplay in various games.
== Offices and locations ==
{{ImageCaption|File:Nintendo office.jpg|File:Nintendo-of-america-headquarters-in-redmond-wa.jpg|width1=x150px|width2=x150px|align=right|caption=Left: Nintendo's main headquarters in Kyoto, Japan.<br>Right: Nintendo of America's headquarters in Redmond, Washington.}}
Nintendo Company, Limited (NCL), the main branch of the company, is based in Kyoto, Kyoto Prefecture, Japan. Nintendo of America (NOA), its American division, is based in Redmond, Washington, a suburb of Seattle. It has distribution centers in Atlanta, Georgia, and North Bend, Washington. Nintendo of Canada, Ltd. (NOCL) is based in Richmond, British Columbia, with its own distribution centre in Toronto, Ontario. Nintendo of Australia, its Australian division, is based in Melbourne, Victoria, and Nintendo Europe, the European division, is based in Großostheim, Germany, though Nintendo UK & Ireland is based in Windsor, Berkshire, UK. {{s|Wikipedia|iQue}}, a Chinese {{s|Wikipedia|joint venture}} with its founder, Doctor Wei Yen, and Nintendo, manufactures and distributes official Nintendo consoles and games for the mainland Chinese market, under the iQue brand. Nintendo also opened Nintendo of Korea (NoK) on July 7, 2006, based in Seoul, South Korea.
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