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{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''Super Mario Odyssey'' | ||
|name = New Donk City Hall | |name = New Donk City Hall | ||
|image = [[File:SSBU-New Donk City Hall.jpg|300px]] | |image = [[File:SSBU-New Donk City Hall.jpg|300px]] | ||
|caption = | |caption = New Donk City Hall in ''[[Super Smash Bros. Ultimate]]''.<br>[[File:MarioSymbol.svg|50px]] | ||
|universe = {{uv|Mario}} | |universe = {{uv|Mario}} | ||
|games = ''[[Ultimate]]'' | |games = ''[[Ultimate]]'' | ||
|hometo = {{SSBU|Mario}}<br>{{SSBU|Luigi}}<br>{{SSBU|Peach}}<br>{{SSBU|Daisy}}<br>{{SSBU|Bowser}}<br>{{SSBU|Dr. Mario}} <br>{{SSBU|Rosalina & Luma}}<br>{{SSBU|Bowser Jr.}}<br>{{SSBU|Piranha Plant}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Normal | |cratetype = Normal | ||
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|interwiki = mariowiki | |interwiki = mariowiki | ||
|interwikiname = Super Mario Wiki | |interwikiname = Super Mario Wiki | ||
|interwikipage = | |interwikipage = Metro Kingdom | ||
}} | }} | ||
{{cquote|''This stage is based on Super Mario Odyssey's New Donk City. When a fighter touches a band member, their instrument gets added to the background track! Mayor Pauline also makes an appearance.''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}} | {{cquote|''This stage is based on Super Mario Odyssey's New Donk City. When a fighter touches a band member, their instrument gets added to the background track! Mayor Pauline also makes an appearance.''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}} | ||
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==Stage overview== | ==Stage overview== | ||
In this stage, a platform progressively carries the fighters up New Donk City Hall, stopping at various points along the way up before getting to the very top. The stage platform will then carry the fighters back down to the ground level for the cycle to repeat. A unique feature to the stage is its dynamic background music: {{s|mariowiki|The Super Mario Players}} and [[Pauline]] will float by in the background, and if a fighter touches a band member, they will add an instrument to the music. This only occurs if the music is set to "{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}}" or "{{SSBUMusicLink|Super Mario Bros.|Ground Theme (Band Performance) - Super Mario Bros.}}" The {{s|mariowiki|Odyssey}}, Mario's airship that he uses to venture to the different kingdoms in ''Super Mario Odyssey'', flies in the background of this stage. {{s|mariowiki|Captain Toad}} is also in the background on top of the city hall, and he appears more consistently when music from his game is playing. | |||
When hazards are turned off, all moving platforms, except the transformation platform, do not move. Pauline and the Super Mario Players are also absent, which means the music will not dynamically change, even if set to the songs listed above. | |||
When hazards are turned off, all moving platforms, except the transformation platform, do not move. Pauline and the | |||
===Ω form and Battlefield form=== | ===Ω form and Battlefield form=== | ||
The [[Ω form]] and [[Battlefield form]] are suspended in the air and their main platform is reminiscent of New Donk City Hall, such as the floor resembling the building's | The [[Ω form]] and [[Battlefield form]] are suspended in the air and their main platform is reminiscent of New Donk City Hall, such as the floor resembling the building's roof tops and the walls resembling the bulding's facade. The stage is also the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. New Donk City Hall and the surrounding area is absent. The three [[soft platform]]s of the Battlefield form resemble the floating soft platforms that appear in certain stops of the regular form. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
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SSBU-New Donk City HallBattlefield.png|Battlefield form | SSBU-New Donk City HallBattlefield.png|Battlefield form | ||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
[[File:NewDonkCityHallSMO.png|thumb|left|New Donk City Hall as it originally appeared in ''Super Mario Odyssey''.]] | [[File:NewDonkCityHallSMO.png|thumb|left|New Donk City Hall as it originally appeared in ''Super Mario Odyssey''.]] | ||
This stage is based around the | This stage is based around the city hall of New Donk City of the {{s|mariowiki|Metro Kingdom}}, which is the eighth kingdom [[Mario]] and {{s|mariowiki|Cappy}} visit in ''{{s|mariowiki|Super Mario Odyssey}}''. The duo starts off in a rainy New Donk City as a {{s|mariowiki|Mechawiggler}}, reigning over the city hall, is in control of the city's electricity. Mayor Pauline, upon seeing her old friend visiting, asks Mario to take care of the creature. After Mario defeats the Mechawiggler, she invites him to New Donk City's upcoming festival to show her gratitude; however, she needs four backup musicians to perform in its musical number and tasks Mario with recruiting them. Mario recruits a drummer, a guitarist, a bassist, and a trumpeter to form The Super Mario Players with Pauline as the singer. After Mario restores power to New Donk City, the festivities begin with The Super Mario Players performing "Jump Up, Super Star!" on a stage built on New Donk City Hall. | ||
[[File:Captain toad odyssey.jpg|thumb|Captain Toad where he originally appears in the {{s|mariowiki|Metro Kingdom}}.]] | [[File:Captain toad odyssey.jpg|thumb|right|Captain Toad where he originally appears in the {{s|mariowiki|Metro Kingdom}}.]] | ||
{{s|mariowiki|Captain Toad}} | {{s|mariowiki|Captain Toad}} makes several cameos within ''Super Mario Odyssey'', including on a long girder located behind New Donk City Hall. Interacting with him gives Mario a {{s|mariowiki|Power Moon}}. | ||
{{clr}} | {{clr}} | ||
==In Spirit battles== | |||
{|class="wikitable sortable" style="width:100%;" | |||
|- | |||
! colspan=3|Spirit | |||
! colspan=7|Battle parameters | |||
|- | |||
! style="width:5%;"|No. | |||
! style="width:5%;"|Image | |||
! Name | |||
! Enemy Fighter(s) | |||
! style="width:5%;"|Type | |||
! style="width:5%;"|Power | |||
! Stage | |||
! Rules | |||
! Conditions | |||
! Music | |||
|- | |||
|29 | |||
|[[File:Peach Wedding Spirit.png|center|64x64px]] | |||
|[[Peach]] (Wedding) | |||
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}} | |||
|[[File:SpiritTypeShield.png|20px|center|Shield]] | |||
|9,900 | |||
|[[New Donk City Hall]] | |||
|•Flowery | |||
|•Defeat the main fighter to win<br>•You constantly take minor damage<br>•The enemy tends to avoid conflict | |||
|{{SSBUMusicLink|Super Mario Bros.|Break Free (Lead The Way)}} | |||
|- | |||
|30 | |||
|[[File:SPI-Bowser (Wedding).png|center|64x64px]] | |||
|[[Bowser]] (Wedding) | |||
|•{{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Grey}}<br>•Ally: {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=White}} | |||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|9,700 | |||
|[[New Donk City Hall]] | |||
|N/A | |||
|•You lose if your CPU ally is KO'd<br>•The enemy favors dash attacks<br>•The enemy has increased attack power | |||
|{{SSBUMusicLink|Super Mario Bros.|Underground Moon Caverns}} | |||
|- | |||
|1,239 | |||
|[[File:Prince Saruno Spirit.png|center|64x64px]] | |||
|Prince Saruno | |||
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}} (×4) | |||
|[[File:SpiritTypeAttack.png|20px|center|Attack]] | |||
|2,000 | |||
|[[New Donk City Hall]] | |||
|•Defense ↑<br>•Item: [[Banana Peel]] | |||
|•The enemy has increased defense after a little while | |||
|{{SSBUMusicLink|Nintendo|PERFORMANCE}} | |||
|- | |||
|1,284 | |||
|[[File:Wonder-Blue.png|center|64x64px]] | |||
|Wonder-Blue | |||
|•{{SSBU|Chrom}} {{Head|Chrom|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Villager}} (×5) ({{Head|Villager|g=SSBU|s=20px|cl=Pink}}{{Head|Villager|g=SSBU|s=20px|cl=Yellow}}{{Head|Villager|g=SSBU|s=20px|cl=Green}}{{Head|Villager|g=SSBU|s=20px|cl=Cyan}}{{Head|Villager|g=SSBU|s=20px|cl=Blue}}) | |||
|[[File:SpiritTypeAttack.png|20px|center|Attack]] | |||
|1,800 | |||
|[[New Donk City Hall]] | |||
|N/A | |||
|•Defeat the main fighter to win<br>•The enemy's melee weapons have increased power<br>•Defeat an army of fighters | |||
|{{SSBUMusicLink|Nintendo|ST01: Roll Out, Wonderful 100!}} | |||
|} | |||
===With hazards off=== | |||
{|class="wikitable sortable" style="width:100%;" | |||
|- | |||
! colspan=3|Spirit | |||
! colspan=7|Battle parameters | |||
|- | |||
! style="width:5%;"|No. | |||
! style="width:5%;"|Image | |||
! Name | |||
! Enemy Fighter(s) | |||
! style="width:5%;"|Type | |||
! style="width:5%;"|Power | |||
! Stage | |||
! Rules | |||
! Conditions | |||
! Music | |||
|- | |||
|847 | |||
|[[File:Kappndriver.png|center|64x64px]] | |||
|[[Kapp'n]] (Wild World) | |||
|•{{SSBU|Luigi}} {{Head|Luigi|g=SSBU|s=20px|cl=Yellow}} | |||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|3,600 | |||
|[[New Donk City Hall]] (hazards off) | |||
|•Assist Trophy Enemies ([[Kapp'n]]) | |||
|•[[Stamina battle]]<br>•Hostile assist trophies will appear | |||
|{{SSBUMusicLink|Animal Crossing|Kapp'n's Song}} | |||
|- | |||
|993 | |||
|[[File:T Hawk Spirit.png|center|64x64px]] | |||
|T. Hawk | |||
|•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=Blue}} | |||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|1,800 | |||
|[[New Donk City Hall]] (hazards off) | |||
|•Jump Power ↓ | |||
|•The enemy's up special has increased power<br>•The enemy's throws have increased power<br>•[[Stamina battle]] | |||
|{{SSBUMusicLink|Street Fighter|T. Hawk Stage Type B}} | |||
|- | |||
|1,000 | |||
|[[File:Cody Spirit.png|center|64x64px]] | |||
|Cody | |||
|•{{SSBU|Richter}} {{Head|Richter|g=SSBU|s=20px|cl=Blue}} | |||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|1,700 | |||
|[[New Donk City Hall]] (hazards off) | |||
|•Jump Power ↓<br>•Item: Battering Types | |||
|•[[Stamina battle]]<br>•The enemy's battering items have increased power<br>•All fighters have reduced jump power | |||
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}} | |||
|} | |||
===In [[Battlefield form]]=== | |||
{|class="wikitable sortable" style="width:100%;" | |||
|- | |||
! colspan=3|Spirit | |||
! colspan=7|Battle parameters | |||
|- | |||
! style="width:5%;"|No. | |||
! style="width:5%;"|Image | |||
! Name | |||
! Enemy Fighter(s) | |||
! style="width:5%;"|Type | |||
! style="width:5%;"|Power | |||
! Stage | |||
! Rules | |||
! Conditions | |||
! Music | |||
|- | |||
|905 | |||
|[[File:Mega Man X Spirit.png|center|64x64px]] | |||
|{{b|X|Mega Man}} | |||
|•{{SSBU|Mega Man}} {{Head|Mega Man|g=SSBU|s=20px|cl=Cyan}} | |||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|9,400 | |||
|[[New Donk City Hall]] ([[Battlefield form]]) | |||
|N/A | |||
|•The enemy's energy attacks have increased power<br>•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]] | |||
|{{SSBUMusicLink|Mega Man|Opening Stage}} | |||
|} | |||
===In [[Ω form]]=== | |||
{|class="wikitable sortable" style="width:100%;" | |||
|- | |||
! colspan=3|Spirit | |||
! colspan=7|Battle parameters | |||
|- | |||
! style="width:5%;"|No. | |||
! style="width:5%;"|Image | |||
! Name | |||
! Enemy Fighter(s) | |||
! style="width:5%;"|Type | |||
! style="width:5%;"|Power | |||
! Stage | |||
! Rules | |||
! Conditions | |||
! Music | |||
|- | |||
|1,120 | |||
|[[File:Urbanchampionfighter.png|center|64x64px]] | |||
|Urban Champion Fighter | |||
|•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Black}} | |||
|[[File:SpiritTypeAttack.png|20px|center|Attack]] | |||
|2,100 | |||
|[[New Donk City Hall]] ([[Ω form]]) | |||
|•[[Assist Trophy]] Enemies ([[Kapp'n]]) | |||
|•Timed battle<br>•Hostile assist trophies will appear after a little while<br>•The enemy doesn't like to jump | |||
|{{SSBUMusicLink|Nintendo|Wrecking Crew Retro Medley}} | |||
|} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
NewDonkCityFestivalJumpUpSuperStarPerformance.jpg|The New Donk City Festival in ''{{s|mariowiki|Super Mario Odyssey}}'' with Mario, Cappy, | NewDonkCityFestivalJumpUpSuperStarPerformance.jpg|The New Donk City Festival in ''{{s|mariowiki|Super Mario Odyssey}}'' with Mario, Cappy, The Super Mario Players and Pauline. | ||
SSBU-New Donk City Hall 4.png|Full view of the bottom of the stage. | SSBU-New Donk City Hall 4.png|Full view of the bottom of the stage. | ||
SSBU-New Donk City Hall 2.jpg|The bottom of the stage, with | SSBU-New Donk City Hall 2.jpg|The bottom of the stage, with The Super Mario Players and Pauline. | ||
SSBU-New Donk City Hall 5.png|The | SSBU-New Donk City Hall 5.png|The middle part of the stage. | ||
SSBU-New Donk City Hall 3.jpg|Higher part of the stage, with the Odyssey and {{s|mariowiki|Captain Toad}}. | SSBU-New Donk City Hall 3.jpg|Higher part of the stage, with the Odyssey and {{s|mariowiki|Captain Toad}}. | ||
SSBU-New Donk City Hall 6.png|The | SSBU-New Donk City Hall 6.png|The Super Mario Players and Pauline. | ||
SSBU stamina battle.jpg|{{SSBU|Daisy}} on the stage with {{SSBU|Pit}} and {{SSBU|Mega Man}} in [[Stamina | SSBU stamina battle.jpg|{{SSBU|Daisy}} on the stage with {{SSBU|Pit}} and {{SSBU|Mega Man}} in [[Stamina]] Mode. | ||
SSBUWebsiteChefKawasaki2.jpg|[[Chef Kawasaki]] using his cooking attack on the stage. | SSBUWebsiteChefKawasaki2.jpg|[[Chef Kawasaki]] using his cooking attack on the stage. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The Odyssey can be seen flying in the background with 21 {{s|mariowiki|Power Moon}}s powering it, which is how many Power Moons it has in its official artwork. | *The Odyssey can be seen flying in the background with 21 {{s|mariowiki|Power Moon}}s powering it, which is how many Power Moons it has in its official artwork. | ||
**In ''Super Mario Odyssey'', however, at least 55 Power Moons are required to visit the Metro Kingdom. <!--The minimum number of Power Moons needed to progress to the next Kingdom: 5 for Cascade, 16 for Sand, 8 for Lake, 16 for Wooded, and 10 for Lost, which add up to 55 to advance to Metro Kingdom.--> | **In ''Super Mario Odyssey'', however, at least 55 Power Moons are required to visit the Metro Kingdom. <!--The minimum number of Power Moons needed to progress to the next Kingdom: 5 for Cascade, 16 for Sand, 8 for Lake, 16 for Wooded, and 10 for Lost, which add up to 55 to advance to Metro Kingdom.--> | ||
{{SSBUStages}} | {{SSBUStages}} | ||
{{Mario universe}} | {{Mario universe}} | ||
[[Category:Stages]] | [[Category:Stages]] | ||
[[ | [[Category:Mario universe]] |