Editing Ness (SSBU)/Neutral special

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*{{buff|PK Flash has more range.}}
*{{buff|PK Flash has more range.}}
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}'''
*{{buff|[[PK Flash]] has less startup (frame 44-121 → 40-117), with its total duration reduced as well (FAF 66-143 → 62-139).}}
*{{buff|PK Flash has less startup.}}


==Hitboxes==
==Hitboxes==
The projectile's true damage is determined by the formula <code>9 + 0.2 * 92 * (charge frames / 91)</code>, rounded down. The move charges for a minimum of 14 frames and a maximum of 91 frames, allowing it to deal between 10% and 27% damage.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=4
|damage=1.0%
|damage=1.0%
|angle=70
|angle=70
|af=3
|bk=50
|bk=50
|ks=65
|ks=65
|fkv=0
|fkv=0
|r=10.0
|r=10.5 to 18.0
|bn=top
|bn=Top
|xpos=0.0
|xpos=0.0
|ypos=0.0
|ypos=0.0
Line 37: Line 36:
}}
}}
|}
|}
==Timing==
==Timing==
The duration shown is for the minimum charge amount.
===Projectile===
{|class="wikitable"
{|class="wikitable"
!Charges between
!Charge
|12-13, 26-27
|30-31
|-
!Projectile generation
|13
|-
!Projectile detonation
|27
|-
|-
!Hitbox
!Hitbox
|40-44
|44-48
|-
|-
!Interruptible
!Interruptible
|62
|66
|-
|-
!Animation length
!Animation length
|81
|85
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
!Projectile&nbsp;{{FrameStrip|t=Blank|c=12|e=BlankPropS}}{{FrameStrip|t=Lag|c=14|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=13|s=LagPropE}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Blank|c=37}}
{{FrameStrip|t=Blank|c=43}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Blank|c=37}}
|-
|-
!Ness&nbsp;{{FrameStrip|t=Lag|c=12|e=LagChargeS}}{{FrameStrip|t=Lag|c=14|s=LagChargeE|e=LagChargeS}}{{FrameStrip|t=Lag|c=35|s=LagChargeE}}{{FrameStrip|t=Interruptible|c=20}}
{{FrameStrip|t=Lag|c=30|e=LagChargeS}}{{FrameStrip|t=Lag|c=13|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=22|s=LagPropE}}{{FrameStrip|t=Interruptible|c=20}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|prop=y|charge=y|interruptible=y}}


==Parameters==
{{FrameIconLegend|lag=y|hitbox=y|prop=y|interruptible=y}}
===Move===
{|class="wikitable"
!Period before applying gravity while charging
|10 frames
|-
!Gravity while charging
|0.017
|-
!Minimum charge time
|14 frames
|-
!Maximum charge time
|91 frames (1.1.0 onward)<br>89 frames (before 1.1.0)
|}
 
===Projectile===
{|class="wikitable"
!Initial travel angle
| -15°
|-
!Initial speed
|1.65
|-
!Horizontal acceleration via directional input
|0.02
|-
!Maximum horizontal speed
|0.85
|-
!Gravity
|0.038
|-
!Fall speed
|2
|-
!Minimum damage
|9%
|-
!Multiplier for damage added by charge
|0.2 * 92 (1.1.0 onward)<br>0.2 * 80 (before 1.1.0)
|-
!Size multiplier
|1.05 to 1.8 (3.0.0 onward)<br>0.9 to 1.7 (before 3.0.0)<br>0.9 to 1.43 (before 1.1.0)
|-
!Explosion delay when released
|14 frames
|}
{{MvSubNavNess|g=SSBU}}
{{MvSubNavNess|g=SSBU}}
[[Category:Ness (SSBU)]]
[[Category:Ness (SSBU)]]
[[Category:Neutral special moves (SSBU)]]
[[Category:Neutral special moves (SSBU)]]
[[Category:Special moves (SSBU)]]
[[Category:Special moves (SSBU)]]

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