Editing Ness (SSB4)/Up special/Default
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:NussPKThunder2.gif|thumb|270px|Hitbox visualization showing Ness's PK Thunder 2.]] | |||
{{competitive expertise}} | |||
{{technical data}} | {{technical data}} | ||
==Overview== | ==Overview== | ||
Ness's only recovery move and a decent attack. | |||
Ness's only recovery move and a decent attack. PK Thunder will disappear if it hits with the head after a short period of time, however if the attack hits with the tail it will be a much weaker hit. If Ness hits himself with PK Thunder, he will be launched in the opposite direction in which he hit himself. PK Thunder 2 is a very strong move dealing lots of damage and killing as early as 30 percent when sweet spotted. PK Thunder 2 also grants intangibility for a few frames after Ness is launched. | |||
==Hitboxes== | ==Hitboxes== | ||
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{{MvSubNavNess|g=SSB4}} | {{MvSubNavNess|g=SSB4}} | ||
[[Category:Ness (SSB4)]] | [[Category:Ness (SSB4)]] | ||
[[Category:Up special moves (SSB4)]] | [[Category:Up special moves (SSB4)]] |