Editing Ness (SSB)/Up tilt
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==Overview== | ==Overview== | ||
[[File:Ness Up Tilt Hitbox Smash 64.gif|thumb|Hitbox of Ness's up tilt.]] | [[File:Ness Up Tilt Hitbox Smash 64.gif|thumb|Hitbox of Ness's up tilt.]] | ||
Ness thrusts both of his hands above himself, dealing 7% damage and knocking opponents straight up, with pretty low knockback. It has excellent [[combo]] ability, being able to chain into itself repeatedly on many characters | Ness thrusts both of his hands above himself, dealing 7% damage and knocking opponents straight up, with pretty low knockback. It has excellent [[combo]] ability, being able to chain into itself repeatedly on many characters, including being able to rack up 50%+ on [[fastfaller]]s, whether used in conjunction with {{mvsub|Ness|SSB|up aerial}}s or not. The move can combo into a [[grab]] at moderate percentages or an aerial at higher percentages. It is considered among Ness's best options on the ground. However, it is held back by its very short [[range]] (like most of his moveset), and being somewhat difficult to actually set up. | ||
Ness's head will be [[intangible]] for most of the move's duration (when the hitbox is out). | Ness's head will be [[intangible]] for most of the move's duration (when the hitbox is out). | ||
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[[Category:Ness (SSB)]] | [[Category:Ness (SSB)]] | ||
[[Category:Up tilts | [[Category:Up tilts]] | ||
[[Category:Normal attacks | [[Category:Normal attacks]] |