Editing Ness (SSB)/Down special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
==Competitive Play and Advanced Techniques== | ==Competitive Play and Advanced Techniques== | ||
Competitively, the move is rarely used for its original purpose. This is because the move, despite its moderate startup lag, has very high ending lag, which increases even more when Ness successfully absorbs an attack, making it quite punishable. However, due to its healing properties, it is quite useful in teams, especially on [[Hyrule Castle]]. This was made most notable by the team of {{sm|Nintendude}} and {{sm|Firo}}, using [[Fireball|Fireballs]] and PSI Magnet respectably, or with other top Ness mains with Fox as teammates. | Competitively, the move is rarely used for its original purpose. This is because the move, despite its moderate startup lag, has very high ending lag, which increases even more when Ness successfully absorbs an attack, making it quite punishable. However, due to its healing properties, it is quite useful in teams, especially on [[Hyrule Castle]]. This was made most notable by the team of {{sm|Nintendude}} and {{sm|Firo}}, using [[Fireball|Fireballs]] and PSI Magnet respectably, or with other top Ness mains with Fox as teammates. | ||