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{{Infobox Final Smash | |||
{{Infobox | |image=NegativeZone.jpg | ||
|image= | |size=200px | ||
|user= | |user=Luigi | ||
| | |type=Focused | ||
|effect=A large circular field appears around Luigi which causes various negative status effects | |||
}} | }} | ||
The '''Negative Zone''' is [[Luigi]]'s [[Final Smash]]. It has unique properties. Luigi dances, and a large, greenish-tint void surrounds him. Inside the void, the colors of the environment, the other characters inside the void, and Luigi himself become inverted. Opponents caught in the void fall victim to all sorts of afflictions given out randomly to opponents. Luigi dances and chants for the first few seconds of the Final Smash, but is unaffected by the Negative Zone (except a minor decrease in speed while still being faster than most other characters) when he's done. Even if Luigi dies, the Final Smash does not immediately end. Using this move while over the edge may result in an SD as the zone sinks until Luigi's dance is finished and while he is dancing he cannot move. If opponents are caught in the Negative Zone, they become open targets as Luigi charges his foes and knocks them off the stage. It also appears that the [[Fire Jump Punch]] can be used to great effect, very often dealing a one-hit KO in the affected zone. When the Negative Zone disappears, the flowers and the dizziness opponents were given will remain and inflict slightly more damage after the Final Smash ends. | |||
However, it's easy to escape by just rolling out, although the victim must still be careful to not get hit by Luigi. The move is very useful in team matches if one of Luigi's partners is a hard-hitter (eg: [[Donkey Kong (SSBB)|Donkey Kong]], [[Ganondorf (SSBB)|Ganondorf]], [[Ike (SSBB)|Ike]], [[Bowser (SSBB)|Bowser]]). | |||
== | ==List of effects:== | ||
[[Image:The effects of the negative zone.jpg|thumb|right|200px|Two of the many ways that the Negative Zone can affect a character]] | |||
| | *Drastically reduced attack power | ||
*Weight reduction, therefore greater [[knockback|launch distance]] when hit, making a lot of Luigi's moves (such as his Smash attacks and [[Super Jump Punch]]) effective finishers even at very low percentages | |||
| | *Increased likelihood of [[Prat Falling]] | ||
*[[Flower]] growth on head, which causes damage | |||
| | *Dizziness as if [[shield]] broke (this can happen to aerial characters, which may KO them if not above a platform) | ||
| | *Uncontrollable [[Taunt|taunting]] | ||
*Sudden [[Asleep|sleepiness]] | |||
*Timeslow effect | |||
== | == Origin == | ||
The | The move is unique to Brawl. However, the name may be a reference to Luigi always being in his brother's shadow, the fact that Luigi was originally just a palette swap of [[Mario]]'s color scheme, the infamous "Minus World" glitch in the original ''[[Super Mario Bros.]]'', the inverted overworld in Super Mario Bros. 2, or the fact that every color viewed through the bubble is changed into its false color. The sprouts on the opponents' heads during Negative Zone could be a reference to Super Paper Mario, in which Dimentio placed flowers called Floro Sprouts on the heads of his enemies. Luigi was one such victim. | ||
== | ==Trophy Description== | ||
The | [[Image:Negative_Zone_Trophy.jpg|thumb|right|200px|The Negative Zone trophy in [[Super Smash Bros. Brawl|''Brawl'']]]] | ||
''Luigi's Final Smash. As exotic music plays, he performs a dance befitting a sorcerer's incantation. A barrier envelops him, negatively impacting all in his area. Random effects include getting launched, sleeping, moving in slow motion, tripping, fainting, and losing attack power. This technique is a reflection of the dark side he embraced in his brother's shadow.'' | |||
== | ==Trivia== | ||
*If one faces a CPU Luigi and he uses Negative Zone, he will almost always only spam his Fireballs over and over again, even if his AI is set to Level 9. The CPU will start to use different attacks after the circle starts to fade out. | |||
*If another trophy is placed directly in front of the Negative Zone trophy in the Trophy Gallery, some or all of the trophy will be inverted as well, depending on the trophy used. Likewise, if two Negative Zone trophies are juxtaposed in Trophy Gallery, the negative colors will cancel out and the overlapped space will be shown in positive color. | |||
*In a similar way, the big screens of [[Pokemon Stadium]] and [[Pokemon Stadium 2]] will be double-inverted. | |||
*The Negative Zone trophy depicts four images of Luigi, with a single dozing Mario in the center. | |||
*The Negative Zone trohpy is the only trophy to change the color of the [[Trophy Stand]]. | |||
*In the PAL version of Brawl, Luigi's final smash trophy has a different description. Instead of saying "This technique is a reflection of the dark side he embraced in his brother's shadow", it says "In contrast to the oddness of the dance, this is a terribly powerful Final Smash." | |||
*If a character gets a [[Screen KO]] while this Final Smash is used, the character falling will look negative, if falling where the camera shows Negative Zone is. | |||
==External links== | ==External links== | ||
*[http://www.smashbros.com | *[http://www.smashbros.com/en_us/characters/hidden03.html Negative Zone featured on the Dojo] | ||
{{Special Moves | |||
{{Luigi Special Moves}} | |||
{{FinalSmash}} | {{FinalSmash}} | ||
[[Category:Final Smashes]] | |||
[[Category:Attacks]] | |||
[[Category:Trophies]] | |||
[[Category:Trophies (SSBB)]] | [[Category:Trophies (SSBB)]] | ||
[[Category:Final Smash Trophies]] | |||
[[Category:Mario Bros. Trophies]] | |||
[[Category:Mario universe]] | [[Category:Mario universe]] | ||