Editing Name
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Players can input a short string of characters as a name to use in gameplay, in which it will appear above the character. Names can be up to four characters long in ''Melee'', up to five in ''Brawl'', and up to ten in ''for Wii U'' and ''Ultimate''. | Players can input a short string of characters as a name to use in gameplay, in which it will appear above the character. Names can be up to four characters long in ''Melee'', up to five in ''Brawl'', and up to ten in ''for Wii U'' and ''Ultimate''. | ||
The [[Records]] menu allows the viewing of separate records for [[knock-out]]s, [[self-destruct]]s, [[damage]] taken, [[pratfall]]s and the like for each name. It is also possible to associate some controller preferences to each name, such as the [[Rumble]] option or - starting with ''Brawl'' - control schemes different from the default; this allows | The [[Records]] menu allows the viewing of separate records for [[knock-out]]s, [[self-destruct]]s, [[damage]] taken, [[pratfall]]s and the like for each name. It is also possible to associate some controller preferences to each name, such as the [[Rumble]] option or - starting with ''Brawl'' - control schemes different from the default; this allows the usage of useful configurations such as [[A-sticking]] and [[Bidou]]. | ||
In ''Brawl'', names can be transferred to the [[Wii Remote]] and can then be transferred to another [[Wii]] console. [[KO Stars]] are temporarily awarded to a given name profile for scored KOs, lasting until the player exits [[Versus Mode]] or changes their name. | In ''Brawl'', names can be transferred to the [[Wii Remote]] and can then be transferred to another [[Wii]] console. [[KO Stars]] are temporarily awarded to a given name profile for scored KOs, lasting until the player exits [[Versus Mode]] or changes their name. | ||
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In rare cases, names may affect gameplay. For example, in ''[[Melee]]'', name tags remain visible even if they are pointing to an invisible character, making it easier to [[punish]] teleportation special moves such as [[Farore's Wind]] and [[Vanish]]. As such, {{SSBM|Sheik}} players will almost never use name tags in competitive matches. | In rare cases, names may affect gameplay. For example, in ''[[Melee]]'', name tags remain visible even if they are pointing to an invisible character, making it easier to [[punish]] teleportation special moves such as [[Farore's Wind]] and [[Vanish]]. As such, {{SSBM|Sheik}} players will almost never use name tags in competitive matches. | ||
In | In {{Forwiiu}}, due to the lack of voice chat when playing any of the [[With Anyone]] modes online, some players use names as a means of communicating with other players, sending messages such as "good game". However, griefers may change their name to something less appreciated, like "youretrash". | ||
==Name Entry== | ==Name Entry== | ||
{{Incomplete|Character sets for SSB4}} | {{Incomplete|Character sets for SSB4}} |